mirror of https://github.com/tongzx/nt5src
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
403 lines
11 KiB
403 lines
11 KiB
/*++
|
|
|
|
Copyright (c) 1996 Microsoft Corporation
|
|
|
|
Module Name:
|
|
|
|
locate.c
|
|
|
|
Abstract:
|
|
|
|
This module contains the code
|
|
for finding, adding, removing, and identifying hid devices.
|
|
|
|
Environment:
|
|
|
|
Kernel & user mode
|
|
|
|
Revision History:
|
|
|
|
Nov-96 : Created by Kenneth D. Ray
|
|
|
|
--*/
|
|
|
|
#include <basetyps.h>
|
|
#include <stdlib.h>
|
|
#include <wtypes.h>
|
|
#include <cfgmgr32.h>
|
|
#include <initguid.h>
|
|
#include <stdio.h>
|
|
#include <winioctl.h>
|
|
#include "dock.h"
|
|
|
|
#define USAGE "Usage: dock [-e] [-v] [-f]\n" \
|
|
"\t -e eject dock\n" \
|
|
"\t -v verbose\n" \
|
|
"\t -f force\n"
|
|
|
|
VOID
|
|
DockStartEject (
|
|
BOOLEAN Verbose,
|
|
BOOLEAN Force
|
|
);
|
|
|
|
|
|
__cdecl
|
|
main (
|
|
ULONG argc,
|
|
CHAR *argv[]
|
|
)
|
|
/*++
|
|
++*/
|
|
{
|
|
BOOLEAN eject = FALSE;
|
|
BOOLEAN verbose = FALSE;
|
|
BOOLEAN force = FALSE;
|
|
BOOLEAN error = FALSE;
|
|
ULONG i;
|
|
char * parameter = NULL;
|
|
|
|
//
|
|
// parameter parsing follows:
|
|
//
|
|
try {
|
|
if (argc < 2) {
|
|
leave;
|
|
}
|
|
|
|
for (i = 1; i < argc; i++) {
|
|
parameter = argv[i];
|
|
|
|
if ('-' == *(parameter ++)) {
|
|
switch (*parameter) {
|
|
case 'e':
|
|
eject = TRUE;
|
|
break;
|
|
|
|
case 'v':
|
|
verbose = TRUE;
|
|
break;
|
|
|
|
case 'f':
|
|
force = TRUE;
|
|
break;
|
|
|
|
default:
|
|
error = TRUE;
|
|
leave;
|
|
}
|
|
} else {
|
|
error = TRUE;
|
|
leave;
|
|
}
|
|
}
|
|
|
|
|
|
} finally {
|
|
if (error || ((!eject) && (!verbose))) {
|
|
printf (USAGE);
|
|
exit (1);
|
|
}
|
|
if (verbose) {
|
|
printf ("Verbose Mode Requested \n");
|
|
}
|
|
if (eject) {
|
|
printf ("Eject Requested \n");
|
|
DockStartEject (verbose, force);
|
|
}
|
|
}
|
|
|
|
printf("Done\n");
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
VOID
|
|
DockStartEject (
|
|
BOOLEAN Verbose,
|
|
BOOLEAN Force
|
|
)
|
|
/*++
|
|
|
|
--*/
|
|
{
|
|
CONFIGRET status;
|
|
BOOL present;
|
|
|
|
if (Verbose) {
|
|
printf("Checking if Dock Present\n");
|
|
}
|
|
|
|
status = CM_Is_Dock_Station_Present (&present);
|
|
|
|
if (Verbose) {
|
|
printf("ret 0x%x, Present %s\n",
|
|
status,
|
|
(present ? "TRUE" : "FALSE"));
|
|
}
|
|
|
|
if (Force || present) {
|
|
if (Verbose) {
|
|
printf("Calling eject\n");
|
|
}
|
|
|
|
status = CM_Request_Eject_PC ();
|
|
|
|
if (Verbose) {
|
|
printf("ret 0x%x\n", status);
|
|
}
|
|
|
|
} else {
|
|
printf("Skipping eject call\n");
|
|
}
|
|
}
|
|
|
|
|
|
#if 0
|
|
|
|
BOOLEAN
|
|
OpenGamePort (
|
|
IN HDEVINFO HardwareDeviceInfo,
|
|
IN PSP_INTERFACE_DEVICE_DATA DeviceInfoData,
|
|
IN OUT PGAME_PORT GamePort
|
|
);
|
|
|
|
BOOLEAN
|
|
FindKnownGamePorts (
|
|
OUT PGAME_PORT * GamePorts, // A array of struct _GAME_PORT.
|
|
OUT PULONG NumberDevices // the length in elements of this array.
|
|
)
|
|
/*++
|
|
Routine Description:
|
|
Do the required PnP things in order to find, the all the HID devices in
|
|
the system at this time.
|
|
--*/
|
|
{
|
|
HDEVINFO hardwareDeviceInfo;
|
|
SP_INTERFACE_DEVICE_DATA deviceInfoData;
|
|
ULONG i;
|
|
BOOLEAN done;
|
|
PGAME_PORT gamePortInst;
|
|
LPGUID gamePortGuid;
|
|
|
|
gamePortGuid = (LPGUID) &GUID_GAMEENUM_BUS_ENUMERATOR;
|
|
|
|
*GamePorts = NULL;
|
|
*NumberDevices = 0;
|
|
|
|
//
|
|
// Open a handle to the plug and play dev node.
|
|
//
|
|
hardwareDeviceInfo = SetupDiGetClassDevs (
|
|
gamePortGuid,
|
|
NULL, // Define no enumerator (global)
|
|
NULL, // Define no
|
|
(DIGCF_PRESENT | // Only Devices present
|
|
DIGCF_INTERFACEDEVICE)); // Function class devices.
|
|
|
|
//
|
|
// Take a wild guess to start
|
|
//
|
|
*NumberDevices = 4;
|
|
done = FALSE;
|
|
deviceInfoData.cbSize = sizeof (SP_INTERFACE_DEVICE_DATA);
|
|
|
|
i=0;
|
|
while (!done) {
|
|
*NumberDevices *= 2;
|
|
|
|
if (*GamePorts) {
|
|
*GamePorts =
|
|
realloc (*GamePorts, (*NumberDevices * sizeof (GAME_PORT)));
|
|
} else {
|
|
*GamePorts = calloc (*NumberDevices, sizeof (GAME_PORT));
|
|
}
|
|
|
|
if (NULL == *GamePorts) {
|
|
SetupDiDestroyDeviceInfoList (hardwareDeviceInfo);
|
|
return FALSE;
|
|
}
|
|
|
|
gamePortInst = *GamePorts + i;
|
|
|
|
for (; i < *NumberDevices; i++, gamePortInst++) {
|
|
if (SetupDiEnumInterfaceDevice (hardwareDeviceInfo,
|
|
0, // No care about specific PDOs
|
|
gamePortGuid,
|
|
i,
|
|
&deviceInfoData)) {
|
|
|
|
if( !OpenGamePort (hardwareDeviceInfo, &deviceInfoData, gamePortInst) )
|
|
printf("Error: OpenGamePort returned FALSE\n");
|
|
|
|
} else {
|
|
if (ERROR_NO_MORE_ITEMS == GetLastError()) {
|
|
done = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
*NumberDevices = i;
|
|
|
|
SetupDiDestroyDeviceInfoList (hardwareDeviceInfo);
|
|
return TRUE;
|
|
}
|
|
|
|
BOOLEAN
|
|
OpenGamePort (
|
|
IN HDEVINFO HardwareDeviceInfo,
|
|
IN PSP_INTERFACE_DEVICE_DATA DeviceInfoData,
|
|
IN OUT PGAME_PORT GamePort
|
|
)
|
|
/*++
|
|
RoutineDescription:
|
|
Given the HardwareDeviceInfo, representing a handle to the plug and
|
|
play information, and deviceInfoData, representing a specific hid device,
|
|
open that device and fill in all the relivant information in the given
|
|
HID_DEVICE structure.
|
|
|
|
return if the open and initialization was successfull or not.
|
|
|
|
--*/
|
|
{
|
|
PSP_INTERFACE_DEVICE_DETAIL_DATA functionClassDeviceData = NULL;
|
|
ULONG predictedLength = 0;
|
|
ULONG requiredLength = 0;
|
|
ULONG i, bytes;
|
|
GAMEENUM_REMOVE_HARDWARE remove;
|
|
|
|
//
|
|
// allocate a function class device data structure to receive the
|
|
// goods about this particular device.
|
|
//
|
|
SetupDiGetInterfaceDeviceDetail (
|
|
HardwareDeviceInfo,
|
|
DeviceInfoData,
|
|
NULL, // probing so no output buffer yet
|
|
0, // probing so output buffer length of zero
|
|
&requiredLength,
|
|
NULL); // not interested in the specific dev-node
|
|
|
|
|
|
predictedLength = requiredLength;
|
|
// sizeof (SP_FNCLASS_DEVICE_DATA) + 512;
|
|
|
|
functionClassDeviceData = malloc (predictedLength);
|
|
functionClassDeviceData->cbSize = sizeof (SP_INTERFACE_DEVICE_DETAIL_DATA);
|
|
|
|
//
|
|
// Retrieve the information from Plug and Play.
|
|
//
|
|
if (! SetupDiGetInterfaceDeviceDetail (
|
|
HardwareDeviceInfo,
|
|
DeviceInfoData,
|
|
functionClassDeviceData,
|
|
predictedLength,
|
|
&requiredLength,
|
|
NULL)) {
|
|
printf("Error in SetupDiGetInterfaceDeviceDetail\n");
|
|
free (functionClassDeviceData);
|
|
return FALSE;
|
|
}
|
|
|
|
printf("Opening %s\n", functionClassDeviceData->DevicePath);
|
|
|
|
GamePort->File = CreateFile (
|
|
functionClassDeviceData->DevicePath,
|
|
GENERIC_READ | GENERIC_WRITE,
|
|
0, // FILE_SHARE_READ | FILE_SHARE_WRITE
|
|
NULL, // no SECURITY_ATTRIBUTES structure
|
|
OPEN_EXISTING, // No special create flags
|
|
0, // No special attributes
|
|
NULL); // No template file
|
|
|
|
if (INVALID_HANDLE_VALUE == GamePort->File) {
|
|
printf("Error in CreateFile: %x", GetLastError());
|
|
free (functionClassDeviceData);
|
|
return FALSE;
|
|
}
|
|
printf("File Opened!!!\n");
|
|
|
|
GamePort->Desc.Size = sizeof (GamePort->Desc);
|
|
|
|
if (!DeviceIoControl (GamePort->File,
|
|
IOCTL_GAMEENUM_PORT_DESC,
|
|
&GamePort->Desc, sizeof (GamePort->Desc),
|
|
&GamePort->Desc, sizeof (GamePort->Desc),
|
|
&bytes, NULL)) {
|
|
printf("Error in DeviceIoctl IOCTL_GAMEENUM_PORT_DESC: %x", GetLastError());
|
|
free (functionClassDeviceData);
|
|
return FALSE;
|
|
}
|
|
|
|
printf("Description: Size (%d), Handle (0x%x), Address (0x%x) \n",
|
|
GamePort->Desc.Size,
|
|
GamePort->Desc.PortHandle,
|
|
GamePort->Desc.PortAddress);
|
|
|
|
|
|
//
|
|
// Set the port up
|
|
//
|
|
if(bExpose) {
|
|
printf("\nThis handle is not valid for remove!!!\n\nExposing port\n");
|
|
|
|
GamePort->Hardware = malloc (bytes = (sizeof (GAMEENUM_EXPOSE_HARDWARE) +
|
|
GAME_HARDWARE_IDS_LENGTH));
|
|
|
|
GamePort->Hardware->Size = sizeof (GAMEENUM_EXPOSE_HARDWARE);
|
|
GamePort->Hardware->PortHandle = GamePort->Desc.PortHandle;
|
|
printf("Enter Number of Joysticks:");
|
|
scanf("%d",&GamePort->Hardware->NumberJoysticks);
|
|
printf("Enter Number of Buttons:");
|
|
scanf("%d", &GamePort->Hardware->NumberButtons);
|
|
printf("Enter Number of Axes:");
|
|
scanf("%d", &GamePort->Hardware->NumberAxis);
|
|
memcpy (GamePort->Hardware->HardwareIDs,
|
|
GAME_HARDWARE_IDS,
|
|
GAME_HARDWARE_IDS_LENGTH);
|
|
|
|
if (!DeviceIoControl (GamePort->File,
|
|
IOCTL_GAMEENUM_EXPOSE_HARDWARE,
|
|
GamePort->Hardware, bytes,
|
|
GamePort->Hardware, bytes,
|
|
&bytes, NULL)) {
|
|
free (functionClassDeviceData);
|
|
free (GamePort->Hardware);
|
|
GamePort->Hardware = NULL;
|
|
printf("Error in DeviceIoctl IOCTL_GAMEENUM_EXPOSE_HARDWARE: 0x%x\n", GetLastError());
|
|
return FALSE;
|
|
}
|
|
printf("Hardware handle 0x%x <----- Save this handle!!!\n",GamePort->Hardware->HardwareHandle);
|
|
printf("\t\tGameEnum -r will not be able retrieve it for you.\n");
|
|
|
|
free (GamePort->Hardware);
|
|
GamePort->Hardware = NULL;
|
|
}
|
|
|
|
if(bRemove) {
|
|
printf("Removing port\n");
|
|
|
|
remove.Size = bytes = sizeof (remove);
|
|
printf("Enter hardware handle: ");
|
|
scanf("%x",&remove.HardwareHandle);
|
|
printf("Entered Handle: %x", remove.HardwareHandle);
|
|
|
|
if (!DeviceIoControl (GamePort->File,
|
|
IOCTL_GAMEENUM_REMOVE_HARDWARE,
|
|
&remove, bytes,
|
|
&remove, bytes,
|
|
&bytes, NULL)) {
|
|
printf("Error in DeviceIoctl IOCTL_GAMEENUM_REMOVE_HARDWARE: 0x%x\n", GetLastError());
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
free (functionClassDeviceData);
|
|
return TRUE;
|
|
}
|
|
|
|
#endif
|