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536 lines
11 KiB
536 lines
11 KiB
/*++
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Copyright (c) 1998 Microsoft Corporation
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Module Name:
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termsrv.c
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Abstract:
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Terminal Server routines for supporting multiple sessions.
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Author:
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Revision History:
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--*/
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#include "smsrvp.h"
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#include <ntexapi.h>
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#include <winerror.h>
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#include "stdio.h"
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HANDLE SmpSessionsObjectDirectory;
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extern PSECURITY_DESCRIPTOR SmpLiberalSecurityDescriptor;
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NTSTATUS
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SmpSetProcessMuSessionId (
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IN HANDLE Process,
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IN ULONG MuSessionId
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)
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/*++
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Routine Description:
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This function sets the multiuser session ID for a process.
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Arguments:
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Process - Supplies the handle of the process to set the ID for.
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MuSessionId - Supplies the ID to give to the supplied process.
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Return Value:
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NTSTATUS.
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--*/
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{
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NTSTATUS Status;
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PROCESS_SESSION_INFORMATION ProcessInfo;
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ProcessInfo.SessionId = MuSessionId;
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Status = NtSetInformationProcess (Process,
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ProcessSessionInformation,
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&ProcessInfo,
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sizeof( ProcessInfo ) );
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if ( !NT_SUCCESS( Status ) ) {
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KdPrint(( "SMSS: SetProcessMuSessionId, Process=%x, Status=%x\n",
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Process, Status ));
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}
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return Status;
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}
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NTSTATUS
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SmpTerminateProcessAndWait (
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IN HANDLE Process,
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IN ULONG Seconds
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)
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/*++
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Routine Description:
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This function terminates the process and waits for it to die.
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Arguments:
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Process - Supplies the handle of the process to terminate.
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Seconds - Supplies the number of seconds to wait for the process to die.
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Return Value:
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NTSTATUS.
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--*/
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{
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NTSTATUS Status;
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ULONG mSecs;
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LARGE_INTEGER Timeout;
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//
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// Try to terminate the process.
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//
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Status = NtTerminateProcess( Process, STATUS_SUCCESS );
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if ( !NT_SUCCESS( Status ) && Status != STATUS_PROCESS_IS_TERMINATING ) {
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KdPrint(( "SMSS: Terminate=0x%x\n", Status ));
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return Status;
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}
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//
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// Wait for the process to die.
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//
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mSecs = Seconds * 1000;
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Timeout = RtlEnlargedIntegerMultiply( mSecs, -10000 );
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Status = NtWaitForSingleObject( Process, FALSE, &Timeout );
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return Status;
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}
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NTSTATUS
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SmpGetProcessMuSessionId (
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IN HANDLE Process,
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OUT PULONG MuSessionId
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)
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/*++
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Routine Description:
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This function gets the multiuser session ID for a process.
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Arguments:
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Process - Supplies the handle of the process to get the ID for.
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MuSessionId - Supplies the location to place the ID in.
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Return Value:
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NTSTATUS.
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--*/
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{
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NTSTATUS Status;
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PROCESS_SESSION_INFORMATION ProcessInfo;
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Status = NtQueryInformationProcess (Process,
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ProcessSessionInformation,
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&ProcessInfo,
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sizeof( ProcessInfo ),
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NULL );
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if ( !NT_SUCCESS( Status ) ) {
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KdPrint(( "SMSS: GetProcessMuSessionId, Process=%x, Status=%x\n",
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Process, Status ));
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*MuSessionId = 0;
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}
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else {
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*MuSessionId = ProcessInfo.SessionId;
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}
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return Status;
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}
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NTSTATUS
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SmpTerminateCSR(
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IN ULONG MuSessionId
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)
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/*++
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Routine Description:
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This function terminates all known subsystems for this MuSessionId.
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Also closes all LPC ports and all process handles.
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Arguments:
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MuSessionId - Supplies the session ID to terminate subsystems for.
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Return Value:
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NTSTATUS.
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--*/
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{
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NTSTATUS Status = STATUS_SUCCESS;
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PLIST_ENTRY Next;
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PLIST_ENTRY Tmp;
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PSMPKNOWNSUBSYS KnownSubSys;
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CLIENT_ID ClientId;
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HANDLE Process;
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RtlEnterCriticalSection( &SmpKnownSubSysLock );
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//
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// Force all subsystems of this session to exit.
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//
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Next = SmpKnownSubSysHead.Flink;
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while ( Next != &SmpKnownSubSysHead ) {
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KnownSubSys = CONTAINING_RECORD(Next,SMPKNOWNSUBSYS,Links);
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Next = Next->Flink;
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if ( KnownSubSys->MuSessionId != MuSessionId ) {
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continue;
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}
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ClientId = KnownSubSys->InitialClientId;
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Process = KnownSubSys->Process;
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//
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// Reference the Subsystem so it does not go away while we using it.
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//
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SmpReferenceKnownSubSys(KnownSubSys);
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//
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// Set deleting so that this subsys will go away when refcount reaches
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// zero.
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//
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KnownSubSys->Deleting = TRUE;
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//
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// Unlock the SubSystemList as we don't want to leave it locked
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// around a wait.
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//
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RtlLeaveCriticalSection( &SmpKnownSubSysLock );
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Status = SmpTerminateProcessAndWait( Process, 10 );
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if ( Status != STATUS_SUCCESS ) {
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KdPrint(( "SMSS: Subsystem type %d failed to terminate\n",
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KnownSubSys->ImageType ));
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}
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RtlEnterCriticalSection( &SmpKnownSubSysLock );
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//
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// Must look for entry again.
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// BUGBUG: why re-look ? ICASRV shouldn't allow it to be deleted, but..
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//
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Tmp = SmpKnownSubSysHead.Flink;
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while ( Tmp != &SmpKnownSubSysHead ) {
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KnownSubSys = CONTAINING_RECORD(Tmp,SMPKNOWNSUBSYS,Links);
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if ( KnownSubSys->InitialClientId.UniqueProcess == ClientId.UniqueProcess ) {
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//
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// Remove the KnownSubSys block from the list.
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//
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RemoveEntryList( &KnownSubSys->Links );
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//
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// Dereference the subsystem. If this is the last reference,
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// the subsystem will be deleted.
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//
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SmpDeferenceKnownSubSys(KnownSubSys);
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break;
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}
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Tmp = Tmp->Flink;
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}
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//
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// Since we have waited, we must restart from the top of the list.
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//
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Next = SmpKnownSubSysHead.Flink;
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}
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//
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// Unlock SubSystemList.
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//
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RtlLeaveCriticalSection( &SmpKnownSubSysLock );
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return Status;
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}
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NTSTATUS
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SmpStartCsr(
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IN PSMAPIMSG SmApiMsg,
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IN PSMP_CLIENT_CONTEXT CallingClient,
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IN HANDLE CallPort
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)
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/*++
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Routine Description:
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This function creates a CSRSS system for a MuSessionId,
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returning the initial program and the windows subsystem.
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The console only returns the initial program
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and windows subsystem since it is started at boot.
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Arguments:
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TBD.
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Return Value:
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NTSTATUS.
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--*/
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{
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NTSTATUS St;
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NTSTATUS Status;
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PSMSTARTCSR args;
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ULONG MuSessionId;
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UNICODE_STRING InitialCommand;
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UNICODE_STRING DefaultInitialCommand;
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ULONG_PTR InitialCommandProcessId;
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ULONG_PTR WindowsSubSysProcessId;
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HANDLE InitialCommandProcess;
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extern ULONG SmpInitialCommandProcessId;
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extern ULONG SmpWindowsSubSysProcessId;
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PVOID State;
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LOGICAL TerminateCSR;
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TerminateCSR = FALSE;
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args = &SmApiMsg->u.StartCsr;
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MuSessionId = args->MuSessionId;
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InitialCommand.Length = (USHORT)args->InitialCommandLength;
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InitialCommand.MaximumLength = (USHORT)args->InitialCommandLength;
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InitialCommand.Buffer = args->InitialCommand;
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//
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// Things are different for the console.
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// SM starts him up and passes his ID back here.
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//
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if ( !MuSessionId ) {
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args->WindowsSubSysProcessId = SmpWindowsSubSysProcessId;
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args->InitialCommandProcessId = SmpInitialCommandProcessId;
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return STATUS_SUCCESS;
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}
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//
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// Load subsystems for this session.
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//
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WindowsSubSysProcessId = 0;
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Status = SmpLoadSubSystemsForMuSession (&MuSessionId,
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&WindowsSubSysProcessId,
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&DefaultInitialCommand );
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if ( Status != STATUS_SUCCESS ) {
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DbgPrint( "SMSS: SmpStartCsr, SmpLoadSubSystemsForMuSession Failed. Status=%x\n",
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Status );
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goto nostart;
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}
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//
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// Start the initial command for this session.
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//
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if ( InitialCommand.Length == 0 ) {
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Status = SmpExecuteInitialCommand( MuSessionId,
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&DefaultInitialCommand,
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&InitialCommandProcess,
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&InitialCommandProcessId );
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}
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else {
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Status = SmpExecuteInitialCommand( MuSessionId,
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&InitialCommand,
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&InitialCommandProcess,
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&InitialCommandProcessId );
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}
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if ( !NT_SUCCESS( Status ) ) {
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TerminateCSR = TRUE;
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DbgPrint( "SMSS: SmpStartCsr, SmpExecuteInitialCommand Failed. Status=%x\n",
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Status );
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goto nostart;
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}
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NtClose( InitialCommandProcess ); // This handle isn't needed
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args->InitialCommandProcessId = InitialCommandProcessId;
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args->WindowsSubSysProcessId = WindowsSubSysProcessId;
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args->MuSessionId = MuSessionId;
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nostart:
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if ((AttachedSessionId != (-1)) && NT_SUCCESS(SmpAcquirePrivilege( SE_LOAD_DRIVER_PRIVILEGE, &State ))) {
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//
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// If we are attached to a session space, leave it
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// so we can create a new one.
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//
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St = NtSetSystemInformation (SystemSessionDetach,
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(PVOID)&AttachedSessionId,
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sizeof(MuSessionId));
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if (NT_SUCCESS(St)) {
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AttachedSessionId = (-1);
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} else {
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//
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// This has to succeed otherwise we will bugcheck while trying to
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// create another session.
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//
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#if DBG
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DbgPrint( "SMSS: SmpStartCsr, Couldn't Detach from Session Space. Status=%x\n",
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St);
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DbgBreakPoint ();
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#endif
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}
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SmpReleasePrivilege( State );
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}
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if ( TerminateCSR == TRUE ) {
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St = SmpTerminateCSR( MuSessionId );
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#if DBG
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if (!NT_SUCCESS(St)) {
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DbgPrint( "SMSS: SmpStartCsr, Couldn't Terminate CSR. Status=%x\n", St);
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DbgBreakPoint();
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}
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#endif
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}
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return Status;
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}
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NTSTATUS
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SmpStopCsr(
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IN PSMAPIMSG SmApiMsg,
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IN PSMP_CLIENT_CONTEXT CallingClient,
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IN HANDLE CallPort
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)
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/*++
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Routine Description:
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This function terminates all known subsystems for this MuSessionId.
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Also closes all LPC ports and all process handles.
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Arguments:
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TBD.
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Return Value:
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NTSTATUS.
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--*/
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{
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PSMSTOPCSR args;
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ULONG MuSessionId;
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args = &SmApiMsg->u.StopCsr;
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MuSessionId = args->MuSessionId;
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return SmpTerminateCSR( MuSessionId );
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}
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BOOLEAN
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SmpCheckDuplicateMuSessionId(
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IN ULONG MuSessionId
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)
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/*++
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Routine Description:
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This function looks for this MuSessionId in the known subsystems.
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Arguments:
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MuSessionId - Supplies the session ID to look for.
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Return Value:
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TRUE if found, FALSE if not.
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--*/
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{
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PLIST_ENTRY Next;
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PSMPKNOWNSUBSYS KnownSubSys;
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RtlEnterCriticalSection( &SmpKnownSubSysLock );
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Next = SmpKnownSubSysHead.Flink;
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while ( Next != &SmpKnownSubSysHead ) {
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KnownSubSys = CONTAINING_RECORD(Next,SMPKNOWNSUBSYS,Links);
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if ( KnownSubSys->MuSessionId == MuSessionId ) {
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RtlLeaveCriticalSection( &SmpKnownSubSysLock );
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return TRUE;
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}
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Next = Next->Flink;
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}
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RtlLeaveCriticalSection( &SmpKnownSubSysLock );
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return FALSE;
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}
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