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851 lines
21 KiB
851 lines
21 KiB
/*++
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Copyright (c) 1997-1999 Microsoft Corporation
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Module Name:
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chunkimpl.h
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Abstract:
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This routine will manage allocations of chunks of structures. It also
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contains a handy unicode to ansi conversion function
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Author:
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16-Jan-1997 AlanWar
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Revision History:
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--*/
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#if DBG
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BOOLEAN WmipLoggingEnabled = FALSE;
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#endif
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PENTRYHEADER WmipAllocEntry(
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PCHUNKINFO ChunkInfo
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)
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/*++
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Routine Description:
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This routine will allocate a single structure within a list of chunks
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of structures.
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Arguments:
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ChunkInfo describes the chunks of structures
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Return Value:
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Pointer to structure or NULL if one cannot be allocated. Entry returns
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with its refcount set to 1
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--*/
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{
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PLIST_ENTRY ChunkList, EntryList, FreeEntryHead;
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PCHUNKHEADER Chunk;
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PBYTE EntryPtr;
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ULONG EntryCount, ChunkSize;
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PENTRYHEADER Entry;
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ULONG i;
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#ifdef HEAPVALIDATION
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WmipAssert(RtlValidateProcessHeaps());
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#endif
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WmipEnterCriticalSection();
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ChunkList = ChunkInfo->ChunkHead.Flink;
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//
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// Loop over all chunks to see if any chunk has a free entry for us
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while(ChunkList != &ChunkInfo->ChunkHead)
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{
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Chunk = CONTAINING_RECORD(ChunkList, CHUNKHEADER, ChunkList);
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if (! IsListEmpty(&Chunk->FreeEntryHead))
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{
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EntryList = RemoveHeadList(&Chunk->FreeEntryHead);
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Chunk->EntriesInUse++;
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WmipLeaveCriticalSection();
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Entry = (CONTAINING_RECORD(EntryList,
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ENTRYHEADER,
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FreeEntryList));
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WmipAssert(Entry->Flags & FLAG_ENTRY_ON_FREE_LIST);
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memset(Entry, 0, ChunkInfo->EntrySize);
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Entry->Chunk = Chunk;
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Entry->RefCount = 1;
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Entry->Flags = ChunkInfo->InitialFlags;
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Entry->Signature = ChunkInfo->Signature;
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#if DBG
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InterlockedIncrement(&ChunkInfo->AllocCount);
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#endif
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return(Entry);
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}
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ChunkList = ChunkList->Flink;
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}
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WmipLeaveCriticalSection();
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//
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// There are no more free entries in any of the chunks. Allocate a new
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// chunk if we can
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ChunkSize = (ChunkInfo->EntrySize * ChunkInfo->EntriesPerChunk) +
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sizeof(CHUNKHEADER);
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Chunk = (PCHUNKHEADER)WmipAlloc(ChunkSize);
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if (Chunk != NULL)
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{
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//
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// Initialize the chunk by building the free list of entries within
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// it while also initializing each entry.
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memset(Chunk, 0, ChunkSize);
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FreeEntryHead = &Chunk->FreeEntryHead;
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InitializeListHead(FreeEntryHead);
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EntryPtr = (PBYTE)Chunk + sizeof(CHUNKHEADER);
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EntryCount = ChunkInfo->EntriesPerChunk - 1;
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for (i = 0; i < EntryCount; i++)
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{
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Entry = (PENTRYHEADER)EntryPtr;
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Entry->Chunk = Chunk;
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Entry->Flags = FLAG_ENTRY_ON_FREE_LIST;
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InsertHeadList(FreeEntryHead,
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&((PENTRYHEADER)EntryPtr)->FreeEntryList);
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EntryPtr = EntryPtr + ChunkInfo->EntrySize;
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}
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//
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// EntryPtr now points to the last entry in the chunk which has not
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// been placed on the free list. This will be the entry returned
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// to the caller.
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Entry = (PENTRYHEADER)EntryPtr;
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Entry->Chunk = Chunk;
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Entry->RefCount = 1;
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Entry->Flags = ChunkInfo->InitialFlags;
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Entry->Signature = ChunkInfo->Signature;
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Chunk->EntriesInUse = 1;
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//
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// Now place the newly allocated chunk onto the list of chunks
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WmipEnterCriticalSection();
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InsertHeadList(&ChunkInfo->ChunkHead, &Chunk->ChunkList);
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WmipLeaveCriticalSection();
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} else {
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WmipDebugPrint(("WMI: Could not allocate memory for new chunk %x\n",
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ChunkInfo));
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Entry = NULL;
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}
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return(Entry);
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}
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void WmipFreeEntry(
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PCHUNKINFO ChunkInfo,
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PENTRYHEADER Entry
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)
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/*++
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Routine Description:
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This routine will free an entry within a chunk and if the chunk has no
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more allocated entries then the chunk will be returned to the pool.
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Arguments:
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ChunkInfo describes the chunks of structures
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Entry is the chunk entry to free
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Return Value:
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--*/
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{
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PCHUNKHEADER Chunk;
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WmipAssert(Entry != NULL);
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WmipAssert(! (Entry->Flags & FLAG_ENTRY_ON_FREE_LIST))
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WmipAssert((Entry->Flags & FLAG_ENTRY_INVALID))
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WmipAssert(Entry->RefCount == 0);
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WmipAssert(Entry->Signature == ChunkInfo->Signature);
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Chunk = Entry->Chunk;
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WmipAssert(Chunk->EntriesInUse > 0);
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WmipEnterCriticalSection();
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if ((--Chunk->EntriesInUse == 0) &&
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(ChunkInfo->ChunkHead.Blink != &Chunk->ChunkList))
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{
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//
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// We return the chunks memory back to the heap if there are no
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// more entries within the chunk in use and the chunk was not the
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// first chunk to be allocated.
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RemoveEntryList(&Chunk->ChunkList);
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WmipLeaveCriticalSection();
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WmipFree(Chunk);
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} else {
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//
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// Otherwise just mark the entry as free and put it back on the
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// chunks free list.
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#if DBG
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memset(Entry, 0xCCCCCCCC, ChunkInfo->EntrySize);
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#endif
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Entry->Flags = FLAG_ENTRY_ON_FREE_LIST;
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Entry->Signature = 0;
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InsertTailList(&Chunk->FreeEntryHead, &Entry->FreeEntryList);
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WmipLeaveCriticalSection();
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}
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}
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ULONG WmipUnreferenceEntry(
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PCHUNKINFO ChunkInfo,
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PENTRYHEADER Entry
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)
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/*+++
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Routine Description:
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This routine will remove a reference count from the entry and if the
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reference count reaches zero then the entry is removed from its active
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list and then cleaned up and finally freed.
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Arguments:
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ChunkInfo points at structure that describes the entry
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Entry is the entry to unreference
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Return Value:
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New refcount of the entry
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---*/
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{
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ULONG RefCount;
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WmipAssert(Entry != NULL);
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WmipAssert(Entry->RefCount > 0);
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WmipAssert(Entry->Signature == ChunkInfo->Signature);
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WmipEnterCriticalSection();
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InterlockedDecrement(&Entry->RefCount);
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RefCount = Entry->RefCount;
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if (RefCount == 0)
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{
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//
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// Entry has reached a ref count of 0 so mark it as invalid and remove
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// it from its active list.
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Entry->Flags |= FLAG_ENTRY_INVALID;
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if ((Entry->InUseEntryList.Flink != NULL) &&
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(Entry->Flags & FLAG_ENTRY_REMOVE_LIST))
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{
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RemoveEntryList(&Entry->InUseEntryList);
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}
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WmipLeaveCriticalSection();
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if (ChunkInfo->EntryCleanup != NULL)
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{
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//
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// Call cleanup routine to free anything contained by the entry
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(*ChunkInfo->EntryCleanup)(ChunkInfo, Entry);
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}
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//
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// Place the entry back on its free list
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WmipFreeEntry(ChunkInfo, Entry);
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} else {
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WmipLeaveCriticalSection();
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}
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return(RefCount);
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}
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ULONG AnsiSizeForUnicodeString(
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PWCHAR UnicodeString,
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ULONG *AnsiSizeInBytes
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)
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/*++
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Routine Description:
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This routine will return the length needed to represent the unicode
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string as ANSI
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Arguments:
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UnicodeString is the unicode string whose ansi length is returned
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Return Value:
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Number of bytes needed to represent unicode string as ANSI
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--*/
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{
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WmipAssert(UnicodeString != NULL);
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try
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{
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*AnsiSizeInBytes = WideCharToMultiByte(CP_ACP,
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0,
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UnicodeString,
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-1,
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NULL,
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0, NULL, NULL) * sizeof(WCHAR);
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} except(EXCEPTION_EXECUTE_HANDLER) {
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return(ERROR_NOACCESS);
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}
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return((*AnsiSizeInBytes == 0) ? GetLastError() : ERROR_SUCCESS);
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}
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ULONG UnicodeToAnsi(
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LPCWSTR pszW,
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LPSTR * ppszA,
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ULONG *AnsiSizeInBytes OPTIONAL
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)
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/*++
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Routine Description:
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Convert Unicode string into its ansi equivalent
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Arguments:
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pszW is unicode string to convert
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*ppszA on entry has a pointer to a ansi string into which the answer
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is written. If NULL on entry then a buffer is allocated and returned
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in it.
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Return Value:
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Error code
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--*/
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{
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ULONG cbAnsi, cCharacters;
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ULONG Status;
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ULONG cbAnsiUsed;
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BOOLEAN CallerReturnBuffer = (*ppszA != NULL);
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//
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// If input is null then just return the same.
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if (pszW == NULL)
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{
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*ppszA = NULL;
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return(ERROR_SUCCESS);
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}
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try
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{
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cCharacters = wcslen(pszW)+1;
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} except(EXCEPTION_EXECUTE_HANDLER) {
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WmipDebugPrint(("WMI: Bad pointer %x passed to UnicodeToAnsi\n", pszW));
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return(ERROR_NOACCESS);
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}
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// Determine number of bytes to be allocated for ANSI string. An
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// ANSI string can have at most 2 bytes per character (for Double
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// Byte Character Strings.)
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cbAnsi = cCharacters*2;
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// Use of the OLE allocator is not required because the resultant
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// ANSI string will never be passed to another COM component. You
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// can use your own allocator.
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if (*ppszA == NULL)
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{
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*ppszA = (LPSTR) WmipAlloc(cbAnsi);
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if (NULL == *ppszA)
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{
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return(ERROR_NOT_ENOUGH_MEMORY);
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}
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}
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// Convert to ANSI.
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try
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{
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cbAnsiUsed = WideCharToMultiByte(CP_ACP, 0, pszW, cCharacters, *ppszA,
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cbAnsi, NULL, NULL);
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} except(EXCEPTION_EXECUTE_HANDLER) {
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if (! CallerReturnBuffer)
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{
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WmipFree(*ppszA);
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*ppszA = NULL;
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}
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return(ERROR_NOACCESS);
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}
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if (AnsiSizeInBytes != NULL)
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{
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*AnsiSizeInBytes = cbAnsiUsed;
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}
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if (0 == cbAnsiUsed)
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{
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Status = GetLastError();
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if (! CallerReturnBuffer)
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{
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WmipFree(*ppszA);
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*ppszA = NULL;
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}
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return(Status);
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}
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return(ERROR_SUCCESS);
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}
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ULONG AnsiToUnicode(
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LPCSTR pszA,
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LPWSTR * ppszW
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)
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/*++
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Routine Description:
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Convert Ansi string into its Unicode equivalent
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Arguments:
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pszA is ansi string to convert
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*ppszW on entry has a pointer to a unicode string into which the answer
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is written. If NULL on entry then a buffer is allocated and returned
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in it.
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Return Value:
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Error code
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--*/
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{
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ULONG cCharacters;
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ULONG Status;
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ULONG cbUnicodeUsed;
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BOOLEAN CallerReturnBuffer = (*ppszW != NULL);
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//
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// If input is null then just return the same.
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if (pszA == NULL)
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{
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*ppszW = NULL;
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return(ERROR_SUCCESS);
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}
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//
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// Determine the count of characters needed for Unicode string
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try
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{
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cCharacters = MultiByteToWideChar(CP_ACP, 0, pszA, -1, NULL, 0);
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} except(EXCEPTION_EXECUTE_HANDLER) {
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WmipDebugPrint(("WMI: Bad pointer %x passed to AnsiToUnicode\n", pszA));
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return(ERROR_NOACCESS);
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}
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if (cCharacters == 0)
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{
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*ppszW = NULL;
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return(GetLastError());
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}
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// Use of the OLE allocator is not required because the resultant
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// ANSI string will never be passed to another COM component. You
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// can use your own allocator.
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if (*ppszW == NULL)
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{
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*ppszW = (LPWSTR) WmipAlloc(cCharacters * sizeof(WCHAR));
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}
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if (NULL == *ppszW)
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return(ERROR_NOT_ENOUGH_MEMORY);
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// Convert to Unicode
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try
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{
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cbUnicodeUsed = MultiByteToWideChar(CP_ACP, 0, pszA, -1, *ppszW, cCharacters);
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} except(EXCEPTION_EXECUTE_HANDLER) {
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if (! CallerReturnBuffer)
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{
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WmipFree(*ppszW);
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*ppszW = NULL;
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}
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return(ERROR_NOACCESS);
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}
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if (0 == cbUnicodeUsed)
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{
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Status = GetLastError();
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if (! CallerReturnBuffer)
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{
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WmipFree(*ppszW);
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*ppszW = NULL;
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}
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return(Status);
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}
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return(ERROR_SUCCESS);
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}
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ULONG UnicodeSizeForAnsiString(
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LPCSTR pszA,
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ULONG *UnicodeSizeInBytes
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)
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/*++
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Routine Description:
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This routine will return the length needed to represent the ansi
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string as UNICODE
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Arguments:
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pszA is ansi string to convert
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Return Value:
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Error code
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--*/
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{
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WmipAssert(pszA != NULL);
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//
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// Determine the count of characters needed for Unicode string
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try
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{
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*UnicodeSizeInBytes = MultiByteToWideChar(CP_ACP, 0, pszA, -1, NULL, 0) * sizeof(WCHAR);
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} except(EXCEPTION_EXECUTE_HANDLER) {
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return(ERROR_NOACCESS);
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}
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return((*UnicodeSizeInBytes == 0) ? GetLastError() : ERROR_SUCCESS);
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}
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#if 0 // TODO: Delete me
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ULONG WmipStaticInstanceNameSize(
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PWMIINSTANCEINFO WmiInstanceInfo
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)
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/*+++
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Routine Description:
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This routine will calculate the size needed to place instance names in
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a WNODE_ALL_DATA
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Arguments:
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WmiInstanceInfo describes to instance set whose instance name size
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is to be calculated
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Return Value:
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Size needed to place instance names in a WNODE_ALL_DATA plus 3. The
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extra 3 bytes are added in case the OffsetInstanceNameOffsets need to be
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padded since they must be on a 4 byte boundry.
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---*/
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{
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ULONG NameSize;
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ULONG i;
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ULONG SuffixLen;
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//
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// If we already computed this then just return the results
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if (WmiInstanceInfo->InstanceNameSize != 0)
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{
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return(WmiInstanceInfo->InstanceNameSize);
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}
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//
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// Start with a name size of 3 in case the OffsetInstanceNameOffset will
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// need to be padded so that it starts on a 4 byte boundry.
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NameSize = 3;
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if (WmiInstanceInfo->Flags & IS_INSTANCE_BASENAME)
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{
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//
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// For static base names we assume that there will never be more than
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// 999999 instances of a guid.
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SuffixLen = MAXBASENAMESUFFIXSIZE * sizeof(WCHAR);
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WmipAssert((WmiInstanceInfo->BaseIndex + WmiInstanceInfo->InstanceCount) < 999999);
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NameSize += ((wcslen(WmiInstanceInfo->BaseName) * sizeof(WCHAR)) + 2 + SuffixLen + sizeof(ULONG)) * WmiInstanceInfo->InstanceCount;
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} else if (WmiInstanceInfo->Flags & IS_INSTANCE_STATICNAMES)
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{
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//
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// Count up each size of the static instance names in the list
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for (i = 0; i < WmiInstanceInfo->InstanceCount; i++)
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{
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NameSize += (wcslen(WmiInstanceInfo->StaticNamePtr[i]) + 2) * sizeof(WCHAR) + sizeof(ULONG);
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}
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}
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WmiInstanceInfo->InstanceNameSize = NameSize;
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return(NameSize);
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}
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void WmipInsertStaticNames(
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PWNODE_ALL_DATA Wnode,
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ULONG MaxWnodeSize,
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PWMIINSTANCEINFO WmiInstanceInfo
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)
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/*+++
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Routine Description:
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This routine will copy into the WNODE_ALL_DATA instance names for a
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static instance name set. If the Wnode_All_data is too small then it
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is converted to a WNODE_TOO_SMALL
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Arguments:
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Wnode points at the WNODE_ALL_DATA
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MaxWnodeSize is the maximum size of the Wnode
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WmiInstanceInfo is the Instance Info
|
|
|
|
Return Value:
|
|
|
|
---*/
|
|
{
|
|
PWCHAR NamePtr;
|
|
PULONG NameOffsetPtr;
|
|
ULONG InstanceCount;
|
|
ULONG i;
|
|
WCHAR Index[7];
|
|
PWCHAR StaticName;
|
|
ULONG SizeNeeded;
|
|
ULONG NameLen;
|
|
USHORT Len;
|
|
ULONG PaddedBufferSize;
|
|
|
|
if ((WmiInstanceInfo->Flags &
|
|
(IS_INSTANCE_BASENAME | IS_INSTANCE_STATICNAMES)) == 0)
|
|
{
|
|
WmipDebugPrint(("WMI: Try to setup static names for dynamic guid\n"));
|
|
return;
|
|
}
|
|
InstanceCount = WmiInstanceInfo->InstanceCount;
|
|
|
|
//
|
|
// Pad out the size of the buffer to a 4 byte boundry since the
|
|
// OffsetInstanceNameOffsets must be on a 4 byte boundry
|
|
PaddedBufferSize = (Wnode->WnodeHeader.BufferSize + 3) & ~3;
|
|
|
|
//
|
|
// Compute size needed to write instance names.
|
|
SizeNeeded = (InstanceCount * sizeof(ULONG)) +
|
|
WmipStaticInstanceNameSize(WmiInstanceInfo) +
|
|
Wnode->WnodeHeader.BufferSize;
|
|
|
|
if (SizeNeeded > MaxWnodeSize)
|
|
{
|
|
//
|
|
// If not enough space left then change into a WNODE_TOO_SMALL
|
|
Wnode->WnodeHeader.BufferSize = sizeof(WNODE_TOO_SMALL);
|
|
Wnode->WnodeHeader.Flags = WNODE_FLAG_TOO_SMALL;
|
|
((PWNODE_TOO_SMALL)Wnode)->SizeNeeded = SizeNeeded;
|
|
return;
|
|
}
|
|
|
|
//
|
|
// Build the array of offsets to instance names
|
|
NameOffsetPtr = (PULONG)((PBYTE)Wnode + PaddedBufferSize);
|
|
Wnode->OffsetInstanceNameOffsets = (ULONG)((PBYTE)NameOffsetPtr - (PBYTE)Wnode);
|
|
NamePtr = (PWCHAR)(NameOffsetPtr + InstanceCount);
|
|
|
|
|
|
if (WmiInstanceInfo->Flags & IS_INSTANCE_BASENAME)
|
|
{
|
|
if (WmiInstanceInfo->Flags & IS_PDO_INSTANCENAME)
|
|
{
|
|
Wnode->WnodeHeader.Flags |= WNODE_FLAG_PDO_INSTANCE_NAMES;
|
|
}
|
|
|
|
for (i = 0; i < InstanceCount; i++)
|
|
{
|
|
*NameOffsetPtr++ = (ULONG)((PBYTE)NamePtr - (PBYTE)Wnode);
|
|
wcscpy(NamePtr+1,
|
|
WmiInstanceInfo->BaseName);
|
|
swprintf(Index, L"%d", WmiInstanceInfo->BaseIndex+i);
|
|
wcscat(NamePtr+1, Index);
|
|
NameLen = wcslen(NamePtr+1) + 1;
|
|
*NamePtr = (USHORT)NameLen * sizeof(WCHAR);
|
|
NamePtr += NameLen + 1;
|
|
}
|
|
} else if (WmiInstanceInfo->Flags & IS_INSTANCE_STATICNAMES) {
|
|
for (i = 0; i < InstanceCount; i++)
|
|
{
|
|
*NameOffsetPtr++ = (ULONG)((PBYTE)NamePtr - (PBYTE)Wnode);
|
|
StaticName = WmiInstanceInfo->StaticNamePtr[i];
|
|
Len = (wcslen(StaticName)+1) * sizeof(WCHAR);
|
|
*NamePtr++ = Len;
|
|
wcscpy(NamePtr, StaticName);
|
|
NamePtr += Len / sizeof(WCHAR);
|
|
}
|
|
}
|
|
Wnode->WnodeHeader.BufferSize = SizeNeeded;
|
|
}
|
|
#endif
|
|
|
|
|
|
#ifdef HEAPVALIDATION
|
|
PVOID WmipAlloc(
|
|
ULONG Size
|
|
)
|
|
{
|
|
PVOID p;
|
|
|
|
WmipAssert(RtlValidateProcessHeaps());
|
|
p = RtlAllocateHeap(WmipProcessHeap, 0, Size);
|
|
|
|
WmipDebugPrint(("WMI: WmipAlloc %x (%x)\n", p, Size));
|
|
|
|
return(p);
|
|
}
|
|
|
|
void WmipFree(
|
|
PVOID p
|
|
)
|
|
{
|
|
|
|
WmipDebugPrint(("WMI: WmipFree %x\n", p));
|
|
WmipAssert(p != NULL);
|
|
|
|
WmipAssert(RtlValidateProcessHeaps());
|
|
RtlFreeHeap(WmipProcessHeap, 0, p);
|
|
}
|
|
#endif
|
|
|
|
#ifdef MEMPHIS
|
|
void __cdecl DebugOut(char *Format, ...)
|
|
{
|
|
char Buffer[1024];
|
|
va_list pArg;
|
|
ULONG i;
|
|
|
|
va_start(pArg, Format);
|
|
i = _vsnprintf(Buffer, sizeof(Buffer), Format, pArg);
|
|
OutputDebugString(Buffer);
|
|
}
|
|
#else
|
|
void __cdecl DebugOut(char *Format, ...)
|
|
{
|
|
char Buffer[1024];
|
|
va_list pArg;
|
|
ULONG i;
|
|
|
|
i = sprintf(Buffer, "[%d] - ", GetTickCount());
|
|
va_start(pArg, Format);
|
|
i = _vsnprintf(&Buffer[i], sizeof(Buffer), Format, pArg);
|
|
DbgPrint(Buffer);
|
|
}
|
|
#endif
|
|
|
|
#ifndef MEMPHIS
|
|
ULONG WmipCheckGuidAccess(
|
|
LPGUID Guid,
|
|
ACCESS_MASK DesiredAccess
|
|
)
|
|
{
|
|
HANDLE Handle;
|
|
ULONG Status;
|
|
|
|
Status = WmipOpenKernelGuid(Guid,
|
|
DesiredAccess,
|
|
&Handle,
|
|
IOCTL_WMI_OPEN_GUID
|
|
);
|
|
|
|
if (Status == ERROR_SUCCESS)
|
|
{
|
|
CloseHandle(Handle);
|
|
}
|
|
|
|
return(Status);
|
|
}
|
|
|
|
ULONG WmipBuildGuidObjectAttributes(
|
|
IN LPGUID Guid,
|
|
OUT POBJECT_ATTRIBUTES ObjectAttributes,
|
|
OUT PUNICODE_STRING GuidString,
|
|
OUT PWCHAR GuidObjectName
|
|
)
|
|
{
|
|
WCHAR GuidChar[37];
|
|
|
|
WmipAssert(Guid != NULL);
|
|
|
|
//
|
|
// Build up guid name into the ObjectAttributes
|
|
//
|
|
swprintf(GuidChar, L"%08lX-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X",
|
|
Guid->Data1, Guid->Data2,
|
|
Guid->Data3,
|
|
Guid->Data4[0], Guid->Data4[1],
|
|
Guid->Data4[2], Guid->Data4[3],
|
|
Guid->Data4[4], Guid->Data4[5],
|
|
Guid->Data4[6], Guid->Data4[7]);
|
|
|
|
WmipAssert(wcslen(GuidChar) == 36);
|
|
|
|
wcscpy(GuidObjectName, WmiGuidObjectDirectory);
|
|
wcscat(GuidObjectName, GuidChar);
|
|
RtlInitUnicodeString(GuidString, GuidObjectName);
|
|
|
|
memset(ObjectAttributes, 0, sizeof(OBJECT_ATTRIBUTES));
|
|
ObjectAttributes->Length = sizeof(OBJECT_ATTRIBUTES);
|
|
ObjectAttributes->ObjectName = GuidString;
|
|
|
|
return(ERROR_SUCCESS);
|
|
}
|
|
|
|
ULONG WmipOpenKernelGuid(
|
|
LPGUID Guid,
|
|
ACCESS_MASK DesiredAccess,
|
|
PHANDLE Handle,
|
|
ULONG Ioctl
|
|
)
|
|
{
|
|
WMIOPENGUIDBLOCK WmiOpenGuidBlock;
|
|
UNICODE_STRING GuidString;
|
|
ULONG ReturnSize;
|
|
ULONG Status;
|
|
WCHAR GuidObjectName[WmiGuidObjectNameLength+1];
|
|
OBJECT_ATTRIBUTES ObjectAttributes;
|
|
|
|
Status = WmipBuildGuidObjectAttributes(Guid,
|
|
&ObjectAttributes,
|
|
&GuidString,
|
|
GuidObjectName);
|
|
|
|
if (Status == ERROR_SUCCESS)
|
|
{
|
|
WmiOpenGuidBlock.ObjectAttributes = &ObjectAttributes;
|
|
WmiOpenGuidBlock.DesiredAccess = DesiredAccess;
|
|
|
|
Status = WmipSendWmiKMRequest(NULL,
|
|
Ioctl,
|
|
(PVOID)&WmiOpenGuidBlock,
|
|
sizeof(WMIOPENGUIDBLOCK),
|
|
(PVOID)&WmiOpenGuidBlock,
|
|
sizeof(WMIOPENGUIDBLOCK),
|
|
&ReturnSize,
|
|
NULL);
|
|
|
|
if (Status == ERROR_SUCCESS)
|
|
{
|
|
*Handle = WmiOpenGuidBlock.Handle.Handle;
|
|
} else {
|
|
*Handle = NULL;
|
|
}
|
|
}
|
|
return(Status);
|
|
}
|
|
#endif
|
|
|