Source code of Windows XP (NT5)
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108 lines
2.8 KiB

# Microsoft Developer Studio Project File - Name="Handler" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=Handler - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Handler.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Handler.mak" CFG="Handler - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Handler - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "Handler - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "Handler - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "daytona\i386"
# PROP Intermediate_Dir "daytona\obj\i386"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"daytona\i386\common.lib"
!ELSEIF "$(CFG)" == "Handler - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "daytona\i386"
# PROP Intermediate_Dir "daytona\obj\i386"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"daytona\i386\common.lib"
!ENDIF
# Begin Target
# Name "Handler - Win32 Release"
# Name "Handler - Win32 Debug"
# Begin Source File
SOURCE=.\Enum.cpp
# End Source File
# Begin Source File
SOURCE=.\OffSync.cpp
# End Source File
# Begin Source File
SOURCE=.\reg.cpp
# End Source File
# Begin Source File
SOURCE=.\reg.h
# End Source File
# Begin Source File
SOURCE=.\SyncHndl.cpp
# End Source File
# Begin Source File
SOURCE=.\SyncHndl.h
# End Source File
# End Target
# End Project