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132 lines
4.3 KiB
132 lines
4.3 KiB
# Microsoft Developer Studio Project File - Name="outhndlr" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=outhndlr - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "outhndlr.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "outhndlr.mak" CFG="outhndlr - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "outhndlr - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "outhndlr - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "outhndlr - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "daytona\i386"
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# PROP Intermediate_Dir "daytona\obj\i386"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\handler" /I "..\outhndlr" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 winspool.lib comdlg32.lib advapi32.lib shell32.lib oleaut32.lib odbc32.lib odbccp32.lib uuid.lib ole32.lib kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows /dll /machine:I386
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!ELSEIF "$(CFG)" == "outhndlr - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "daytona\i386"
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# PROP Intermediate_Dir "daytona\obj\i386"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\handler" /I "..\outhndlr" /I "..\..\..\..\public\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 mapi32.lib advapi32.lib uuid.lib ole32.lib kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# SUBTRACT LINK32 /nodefaultlib
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy daytona\i386\*.dll c:\windows\system
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# End Special Build Tool
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!ENDIF
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# Begin Target
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# Name "outhndlr - Win32 Release"
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# Name "outhndlr - Win32 Debug"
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# Begin Source File
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SOURCE=.\Base.h
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# End Source File
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# Begin Source File
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SOURCE=.\Handler.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Handler.h
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# End Source File
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# Begin Source File
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SOURCE=.\Handler.rc
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# End Source File
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# Begin Source File
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SOURCE=.\Priv.h
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# End Source File
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# Begin Source File
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SOURCE=.\Resource.h
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# End Source File
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# Begin Source File
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SOURCE=.\SMALL.ICO
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# End Source File
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# Begin Source File
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SOURCE=.\Daytona\SyncHndl.def
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# End Source File
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# Begin Source File
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SOURCE=..\Handler\daytona\i386\common.lib
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# End Source File
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# End Target
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# End Project
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