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964 lines
26 KiB
964 lines
26 KiB
//
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// Copyright (c) 1996-2000 Microsoft Corporation. All rights reserved.
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// CSynth.cpp
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//
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#include "common.h"
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#include "fltsafe.h"
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#define STR_MODULENAME "DDKSynth.sys:CSynth: "
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#pragma code_seg()
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/*****************************************************************************
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* CSynth::CSynth()
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*****************************************************************************
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* Contructor for CSynth object. Initialize the voice list, the stereo mode,
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* sample rate, performance statistics, etc.
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*/
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CSynth::CSynth()
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{
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FLOATSAFE fs;
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DWORD nIndex;
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CVoice *pVoice;
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m_fCSInitialized = FALSE;
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::InitializeCriticalSection(&m_CriticalSection);
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m_fCSInitialized = TRUE;
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for (nIndex = 0;nIndex < MAX_NUM_VOICES;nIndex++)
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{
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pVoice = new CVoice;
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if (pVoice != NULL)
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{
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m_VoicesFree.AddHead(pVoice);
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}
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}
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for (nIndex = 0;nIndex < NUM_EXTRA_VOICES;nIndex++)
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{
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pVoice = new CVoice;
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if (pVoice != NULL)
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{
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m_VoicesExtra.AddHead(pVoice);
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}
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}
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m_ppControl = NULL;
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m_dwControlCount = 0;
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m_nMaxVoices = MAX_NUM_VOICES;
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m_nExtraVoices = NUM_EXTRA_VOICES;
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m_stLastStats = 0;
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m_fAllowPanWhilePlayingNote = TRUE;
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m_fAllowVolumeChangeWhilePlayingNote = TRUE;
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ResetPerformanceStats();
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m_dwSampleRate = 22050;
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m_dwStereo = 1;
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m_stLastTime = 0;
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SetSampleRate(SAMPLE_RATE_22);
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SetStereoMode(2);
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SetGainAdjust(600);
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}
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/*****************************************************************************
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* CSynth::~CSynth()
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*****************************************************************************
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* Destructor for CSynth object. Delete the voices in the lists.
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*/
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CSynth::~CSynth()
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{
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CVoice *pVoice;
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if (m_fCSInitialized)
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{
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// If CS never initialized, nothing else will have been set up
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//
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Close();
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while (pVoice = m_VoicesInUse.RemoveHead())
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{
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delete pVoice;
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}
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while (pVoice = m_VoicesFree.RemoveHead())
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{
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delete pVoice;
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}
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while (pVoice = m_VoicesExtra.RemoveHead())
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{
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delete pVoice;
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}
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DeleteCriticalSection(&m_CriticalSection);
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}
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}
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/*****************************************************************************
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* ChangeVoiceCount()
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*****************************************************************************
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* Change the number of voices in a given voice list.
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*/
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static short ChangeVoiceCount(CVoiceList *pList,short nOld,short nCount)
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{
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if (nCount > nOld)
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{
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short nNew = nCount - nOld;
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for (;nNew != 0; nNew--)
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{
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CVoice *pVoice = new CVoice;
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if (pVoice != NULL)
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{
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pList->AddHead(pVoice);
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}
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}
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}
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else
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{
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short nNew = nOld - nCount;
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for (;nNew > 0; nNew--)
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{
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CVoice *pVoice = pList->RemoveHead();
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if (pVoice != NULL)
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{
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delete pVoice;
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}
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else
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{
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nCount += nNew;
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break;
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}
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}
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}
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return nCount;
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}
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/*****************************************************************************
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* CSynth::SetMaxVoices()
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*****************************************************************************
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* Set the maximum number of voices available.
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*/
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HRESULT CSynth::SetMaxVoices(short nVoices,short nTempVoices)
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{
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if (nVoices < 1)
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{
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nVoices = 1;
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}
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if (nTempVoices < 1)
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{
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nTempVoices = 1;
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}
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::EnterCriticalSection(&m_CriticalSection);
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m_nMaxVoices = ChangeVoiceCount(&m_VoicesFree,m_nMaxVoices,nVoices);
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m_nExtraVoices = ChangeVoiceCount(&m_VoicesExtra,m_nExtraVoices,nTempVoices);
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::LeaveCriticalSection(&m_CriticalSection);
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return S_OK;
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}
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/*****************************************************************************
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* CSynth::SetNumChannelGroups()
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*****************************************************************************
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* Set the number of channel groups (virtual MIDI cables). For each channel
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* group, there is a separate CControlLogic object.
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*/
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HRESULT CSynth::SetNumChannelGroups(DWORD dwCableCount)
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{
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HRESULT hr = S_OK;
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CControlLogic **ppControl;
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if ((dwCableCount < 1) || (dwCableCount > MAX_CHANNEL_GROUPS))
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{
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return E_INVALIDARG;
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}
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::EnterCriticalSection(&m_CriticalSection);
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if (m_dwControlCount != dwCableCount)
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{
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ppControl = new(NonPagedPool,'PSmD') CControlLogic *[dwCableCount]; // DmSP
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if (ppControl)
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{
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DWORD dwX;
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for (dwX = 0; dwX < dwCableCount; dwX++)
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{
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ppControl[dwX] = NULL;
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}
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if (m_dwControlCount < dwCableCount)
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{
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for (dwX = 0; dwX < m_dwControlCount; dwX++)
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{
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ppControl[dwX] = m_ppControl[dwX];
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}
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for (;dwX < dwCableCount; dwX++)
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{
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ppControl[dwX] = new(NonPagedPool,'CSmD') CControlLogic; // DmSC
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if (ppControl[dwX])
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{
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hr = ppControl[dwX]->Init(&m_Instruments, this);
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if (FAILED(hr))
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{
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delete ppControl[dwX];
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ppControl[dwX] = NULL;
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dwCableCount = dwX;
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break;
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}
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ppControl[dwX]->SetGainAdjust(m_vrGainAdjust);
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}
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else
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{
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dwCableCount = dwX;
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break;
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}
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}
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}
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else
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{
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AllNotesOff();
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for (dwX = 0; dwX < dwCableCount; dwX++)
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{
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ppControl[dwX] = m_ppControl[dwX];
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}
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for (; dwX < m_dwControlCount; dwX++)
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{
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if (m_ppControl[dwX])
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{
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delete m_ppControl[dwX];
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}
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}
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}
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if (m_ppControl)
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{
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delete m_ppControl;
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}
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m_ppControl = ppControl;
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m_dwControlCount = dwCableCount;
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}
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else
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{
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hr = E_OUTOFMEMORY;
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}
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}
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::LeaveCriticalSection(&m_CriticalSection);
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return hr;
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}
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/*****************************************************************************
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* CSynth::SetGainAdjust()
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*****************************************************************************
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* Set the gain for the overall synth. Set gain on each CControlLogic object.
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*/
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void CSynth::SetGainAdjust(VREL vrGainAdjust)
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{
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DWORD idx;
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m_vrGainAdjust = vrGainAdjust;
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::EnterCriticalSection(&m_CriticalSection);
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for (idx = 0; idx < m_dwControlCount; idx++)
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{
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m_ppControl[idx]->SetGainAdjust(m_vrGainAdjust);
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}
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::LeaveCriticalSection(&m_CriticalSection);
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}
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/*****************************************************************************
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* CSynth::Open()
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*****************************************************************************
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* Open the synth with the given number of channel groups.
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*/
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HRESULT CSynth::Open(DWORD dwCableCount, DWORD dwVoices)
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{
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HRESULT hr = S_OK;
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if ((dwCableCount < 1) || (dwCableCount > MAX_CHANNEL_GROUPS))
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{
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return E_INVALIDARG;
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}
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::EnterCriticalSection(&m_CriticalSection);
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hr = SetNumChannelGroups(dwCableCount);
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if (SUCCEEDED(hr))
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{
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short nTemp = (short) dwVoices / 4;
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if (nTemp < 4) nTemp = 4;
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SetMaxVoices((short) dwVoices, nTemp);
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}
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m_vrGainAdjust = 0;
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::LeaveCriticalSection(&m_CriticalSection);
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return hr;
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}
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/*****************************************************************************
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* CSynth::Close()
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*****************************************************************************
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* Close down the synth:, silence it, delete the list of CControlLogic objects.
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*/
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HRESULT CSynth::Close()
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{
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::EnterCriticalSection(&m_CriticalSection);
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AllNotesOff();
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DWORD dwX;
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for (dwX = 0; dwX < m_dwControlCount; dwX++)
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{
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if (m_ppControl[dwX])
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{
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delete m_ppControl[dwX];
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}
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}
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m_dwControlCount = 0;
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if (m_ppControl)
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{
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delete [] m_ppControl;
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m_ppControl = NULL;
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}
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m_stLastStats = 0;
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m_stLastTime = 0;
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::LeaveCriticalSection(&m_CriticalSection);
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return S_OK;
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}
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/*****************************************************************************
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* CSynth::GetMaxVoices()
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*****************************************************************************
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* Returns the maximum number of voices available.
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*/
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HRESULT CSynth::GetMaxVoices(
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short * pnMaxVoices, // Returns maximum number of allowed voices for continuous play.
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short * pnTempVoices ) // Returns number of extra voices for voice overflow.
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{
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if (pnMaxVoices != NULL)
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{
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*pnMaxVoices = m_nMaxVoices;
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}
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if (pnTempVoices != NULL)
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{
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*pnTempVoices = m_nExtraVoices;
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}
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return S_OK;
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}
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/*****************************************************************************
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* CSynth::SetSampleRate()
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*****************************************************************************
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* Set the sample rate of the synth. This silences the synth. The SR is
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* forwarded to the instrument manager.
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*/
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HRESULT CSynth::SetSampleRate(DWORD dwSampleRate)
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{
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HRESULT hr = S_OK;
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::EnterCriticalSection(&m_CriticalSection);
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AllNotesOff();
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m_stLastTime *= dwSampleRate;
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m_stLastTime /= m_dwSampleRate;
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// m_stLastTime = MulDiv(m_stLastTime,dwSampleRate,m_dwSampleRate);
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m_stLastStats = 0;
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m_dwSampleRate = dwSampleRate;
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m_stMinSpan = dwSampleRate / 100; // 10 ms.
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m_stMaxSpan = (dwSampleRate + 19) / 20; // 50 ms.
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::LeaveCriticalSection(&m_CriticalSection);
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m_Instruments.SetSampleRate(dwSampleRate);
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return hr;
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}
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/*****************************************************************************
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* CSynth::Activate()
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*****************************************************************************
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* Make the synth active.
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*/
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HRESULT CSynth::Activate(DWORD dwSampleRate, DWORD dwChannels )
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{
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m_stLastTime = 0;
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SetSampleRate(dwSampleRate);
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SetStereoMode(dwChannels);
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ResetPerformanceStats();
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return S_OK;
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}
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/*****************************************************************************
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* CSynth::Deactivate()
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*****************************************************************************
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* Gag the synth.
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*/
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HRESULT CSynth::Deactivate()
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{
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AllNotesOff();
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return S_OK;
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}
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/*****************************************************************************
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* CSynth::GetPerformanceStats()
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*****************************************************************************
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* Get the latest perf statistics.
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*/
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HRESULT CSynth::GetPerformanceStats(PerfStats *pStats)
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{
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if (pStats == NULL)
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{
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return E_POINTER;
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}
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*pStats = m_CopyStats;
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return (S_OK);
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}
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/*****************************************************************************
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* CSynth::Mix()
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*****************************************************************************
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* Mix into the given buffer. This is called by Render in the software
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* synth case, or this could be called by a request from hardware.
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*/
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void CSynth::Mix(short *pBuffer,DWORD dwLength,LONGLONG llPosition)
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{
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PAGED_CODE();
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FLOATSAFE fs;
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STIME stEndTime;
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CVoice *pVoice;
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CVoice *pNextVoice;
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long lNumVoices = 0;
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::EnterCriticalSection(&m_CriticalSection);
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LONG lTime = - (LONG)::GetTheCurrentTime();
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stEndTime = llPosition + dwLength;
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StealNotes(stEndTime);
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DWORD dwX;
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for (dwX = 0; dwX < m_dwControlCount; dwX++)
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{
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m_ppControl[dwX]->QueueNotes(stEndTime);
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}
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pVoice = m_VoicesInUse.GetHead();
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for (;pVoice != NULL;pVoice = pNextVoice)
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{
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pNextVoice = pVoice->GetNext();
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pVoice->Mix(pBuffer,dwLength,llPosition,stEndTime);
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lNumVoices++;
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if (pVoice->m_fInUse == FALSE)
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{
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m_VoicesInUse.Remove(pVoice);
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m_VoicesFree.AddHead(pVoice);
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// m_BuildStats.dwTotalSamples += (pVoice->m_stStopTime - pVoice->m_stStartTime);
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if (pVoice->m_stStartTime < m_stLastStats)
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{
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m_BuildStats.dwTotalSamples += (long) (pVoice->m_stStopTime - m_stLastStats);
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}
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else
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{
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m_BuildStats.dwTotalSamples += (long) (pVoice->m_stStopTime - pVoice->m_stStartTime);
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}
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}
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}
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for (dwX = 0; dwX < m_dwControlCount; dwX++)
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{
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m_ppControl[dwX]->ClearMIDI(stEndTime);
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}
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FinishMix(pBuffer,dwLength);
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if (stEndTime > m_stLastTime)
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{
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m_stLastTime = stEndTime;
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}
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lTime += ::GetTheCurrentTime();
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m_BuildStats.dwTotalTime += lTime;
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if ((m_stLastStats + m_dwSampleRate) <= m_stLastTime)
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{
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DWORD dwElapsed = (DWORD) (m_stLastTime - m_stLastStats);
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pVoice = m_VoicesInUse.GetHead();
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for (;pVoice != NULL;pVoice = pVoice->GetNext())
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{
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if (pVoice->m_stStartTime < m_stLastStats)
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{
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m_BuildStats.dwTotalSamples += dwElapsed;
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}
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else
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{
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m_BuildStats.dwTotalSamples += (long) (m_stLastTime - pVoice->m_stStartTime);
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}
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}
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if (dwElapsed == 0) dwElapsed = 1;
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if (m_BuildStats.dwTotalSamples == 0) m_BuildStats.dwTotalSamples = 1;
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m_BuildStats.dwVoices =
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(m_BuildStats.dwTotalSamples + (dwElapsed >> 1)) / dwElapsed;
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{
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m_BuildStats.dwCPU = MulDiv(m_BuildStats.dwTotalTime,
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m_dwSampleRate, dwElapsed);
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}
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m_CopyStats = m_BuildStats;
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RtlZeroMemory(&m_BuildStats, sizeof(m_BuildStats));
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m_stLastStats = m_stLastTime;
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}
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::LeaveCriticalSection(&m_CriticalSection);
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}
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/*****************************************************************************
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* CSynth::OldestVoice()
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*****************************************************************************
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* Get the most likely candidate to be shut down, to support voice stealing.
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* Priority is looked at first, then age.
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*/
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CVoice *CSynth::OldestVoice()
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{
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CVoice *pVoice;
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CVoice *pBest = NULL;
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pVoice = m_VoicesInUse.GetHead();
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pBest = pVoice;
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if (pBest)
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{
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pVoice = pVoice->GetNext();
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for (;pVoice;pVoice = pVoice->GetNext())
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{
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if (!pVoice->m_fTag)
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{
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if (pBest->m_fTag)
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{
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pBest = pVoice;
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}
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else
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{
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if (pVoice->m_dwPriority <= pBest->m_dwPriority)
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{
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if (pVoice->m_fNoteOn)
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{
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if (pBest->m_fNoteOn)
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{
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if (pBest->m_stStartTime > pVoice->m_stStartTime)
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{
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pBest = pVoice;
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}
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}
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}
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else
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{
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if (pBest->m_fNoteOn ||
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(pBest->m_vrVolume > pVoice->m_vrVolume))
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{
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pBest = pVoice;
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}
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}
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}
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}
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}
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}
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if (pBest->m_fTag)
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{
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pBest = NULL;
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}
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}
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return pBest;
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}
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|
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/*****************************************************************************
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* CSynth::StealVoice()
|
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*****************************************************************************
|
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* Steal a voice, if possible. If none are at or below this priority, then
|
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* return NULL, and this voice will go unheard. If there IS a voice to be
|
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* stolen, silence it first.
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*/
|
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CVoice *CSynth::StealVoice(DWORD dwPriority)
|
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{
|
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CVoice *pVoice;
|
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CVoice *pBest = NULL;
|
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pVoice = m_VoicesInUse.GetHead();
|
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for (;pVoice != NULL;pVoice = pVoice->GetNext())
|
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{
|
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if (pVoice->m_dwPriority <= dwPriority)
|
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{
|
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if (!pBest)
|
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{
|
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pBest = pVoice;
|
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}
|
|
else
|
|
{
|
|
if (pVoice->m_fNoteOn == FALSE)
|
|
{
|
|
if ((pBest->m_fNoteOn == TRUE) ||
|
|
(pBest->m_vrVolume > pVoice->m_vrVolume))
|
|
{
|
|
pBest = pVoice;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (pBest->m_stStartTime > pVoice->m_stStartTime)
|
|
{
|
|
pBest = pVoice;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (pBest != NULL)
|
|
{
|
|
pBest->ClearVoice();
|
|
pBest->m_fInUse = FALSE;
|
|
m_VoicesInUse.Remove(pBest);
|
|
pBest->SetNext(NULL);
|
|
}
|
|
return pBest;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::QueueVoice()
|
|
*****************************************************************************
|
|
* This method queues a voice in the list of currently
|
|
* synthesizing voices. It places them in the queue so that
|
|
* the higher priority voices are later in the queue. This
|
|
* allows the note stealing algorithm to take off the top of
|
|
* the queue.
|
|
* And, we want older playing notes to be later in the queue
|
|
* so the note ons and offs overlap properly. So, the queue is
|
|
* sorted in priority order with older notes later within one
|
|
* priority level.
|
|
*/
|
|
void CSynth::QueueVoice(CVoice *pVoice)
|
|
{
|
|
CVoice *pScan = m_VoicesInUse.GetHead();
|
|
CVoice *pNext = NULL;
|
|
if (!pScan) // Empty list?
|
|
{
|
|
m_VoicesInUse.AddHead(pVoice);
|
|
return;
|
|
}
|
|
if (pScan->m_dwPriority > pVoice->m_dwPriority)
|
|
{ // Are we lower priority than the head of the list?
|
|
m_VoicesInUse.AddHead(pVoice);
|
|
return;
|
|
}
|
|
|
|
pNext = pScan->GetNext();
|
|
for (;pNext;)
|
|
{
|
|
if (pNext->m_dwPriority > pVoice->m_dwPriority)
|
|
{
|
|
// Lower priority than next in the list.
|
|
pScan->SetNext(pVoice);
|
|
pVoice->SetNext(pNext);
|
|
return;
|
|
}
|
|
pScan = pNext;
|
|
pNext = pNext->GetNext();
|
|
}
|
|
// Reached the end of the list.
|
|
pScan->SetNext(pVoice);
|
|
pVoice->SetNext(NULL);
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::StealNotes()
|
|
*****************************************************************************
|
|
* Clear out notes at a given time.
|
|
*/
|
|
void CSynth::StealNotes(STIME stTime)
|
|
{
|
|
CVoice *pVoice;
|
|
long lToMove = m_nExtraVoices - m_VoicesExtra.GetCount();
|
|
if (lToMove > 0)
|
|
{
|
|
for (;lToMove > 0;)
|
|
{
|
|
pVoice = m_VoicesFree.RemoveHead();
|
|
if (pVoice != NULL)
|
|
{
|
|
m_VoicesExtra.AddHead(pVoice);
|
|
lToMove--;
|
|
}
|
|
else break;
|
|
}
|
|
if (lToMove > 0)
|
|
{
|
|
pVoice = m_VoicesInUse.GetHead();
|
|
for (;pVoice;pVoice = pVoice->GetNext())
|
|
{
|
|
if (pVoice->m_fTag) // Voice is already slated to be returned.
|
|
{
|
|
lToMove--;
|
|
}
|
|
}
|
|
for (;lToMove > 0;lToMove--)
|
|
{
|
|
pVoice = OldestVoice();
|
|
if (pVoice != NULL)
|
|
{
|
|
pVoice->QuickStopVoice(stTime);
|
|
m_BuildStats.dwNotesLost++;
|
|
}
|
|
else break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
* CSynth::FinishMix()
|
|
*****************************************************************************
|
|
* Cleanup after the mix.
|
|
*/
|
|
void CSynth::FinishMix(short *pBuffer,DWORD dwLength)
|
|
{
|
|
DWORD dwIndex;
|
|
long lMax = (long) m_BuildStats.dwMaxAmplitude;
|
|
long lTemp;
|
|
for (dwIndex = 0; dwIndex < (dwLength << m_dwStereo); dwIndex++)
|
|
{
|
|
lTemp = pBuffer[dwIndex];
|
|
lTemp <<= 1;
|
|
if (lTemp < -32767) lTemp = -32767;
|
|
if (lTemp > 32767) lTemp = 32767;
|
|
pBuffer[dwIndex] = (short) lTemp;
|
|
if (lTemp > lMax)
|
|
{
|
|
lMax = lTemp;
|
|
}
|
|
}
|
|
m_BuildStats.dwMaxAmplitude = lMax;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::Unload()
|
|
*****************************************************************************
|
|
* Unload a previous download. Forward the request to the instrument manager.
|
|
*/
|
|
HRESULT CSynth::Unload(HANDLE hDownload,
|
|
HRESULT ( CALLBACK *lpFreeMemory)(HANDLE,HANDLE),
|
|
HANDLE hUserData)
|
|
{
|
|
return m_Instruments.Unload( hDownload, lpFreeMemory, hUserData);
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::Download()
|
|
*****************************************************************************
|
|
* Handle a download. Forward the request to the instrument manager.
|
|
*/
|
|
HRESULT CSynth::Download(LPHANDLE phDownload, void * pdwData, LPBOOL bpFree)
|
|
{
|
|
FLOATSAFE fs;
|
|
|
|
return m_Instruments.Download( phDownload, (DWORD *) pdwData, bpFree);
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::PlayBuffer()
|
|
*****************************************************************************
|
|
* This receives one MIDI message in the form of a buffer of data and
|
|
* ulCable, which indicates which Channel Group the message is addressed
|
|
* to. Each channel group is implemented with an instance of a CControlLogic
|
|
* object, so this chooses which CControlLogic object to send the message
|
|
* to. If ulCable is 0, this is a broadcast message and should be sent to all
|
|
* CControlLogics.
|
|
*
|
|
* PlayBuffer() analyzes the message and, depending on the size, either
|
|
* sends to CControlLogic::RecordMIDI() or CControlLogic::RecordSysEx().
|
|
*
|
|
* In order to properly associate the time stamp of the MIDI
|
|
* message in the buffer, the synth needs to convert from the
|
|
* REFERENCE_TIME format to its internal sample based time. Since
|
|
* the wave out stream is actually managed by IDirectMusicSynthSink,
|
|
* the synth calls IDirectMusicSynthSink::RefTimeToSample
|
|
* for each MIDI message to convert its time stamp into sample time.
|
|
*
|
|
* So, typically, the synthesizer pulls each MIDI message from the
|
|
* buffer, stamps it in sample time, then places it in its own
|
|
* internal queue. The queue is emptied later by the rendering
|
|
* process, which is managed by CDmSynthStream::Render and
|
|
* called by IDirectMusicSynthSink.
|
|
*/
|
|
HRESULT CSynth::PlayBuffer(IDirectMusicSynthSink *pSynthSink,REFERENCE_TIME rt,
|
|
LPBYTE lpBuffer, DWORD cbBuffer, ULONG ulCable)
|
|
{
|
|
STIME stTime;
|
|
|
|
::EnterCriticalSection(&m_CriticalSection);
|
|
|
|
if ( rt == 0 ) // Special case of time == 0.
|
|
{
|
|
stTime = m_stLastTime;
|
|
}
|
|
else
|
|
{
|
|
pSynthSink->RefTimeToSample(rt, &stTime);
|
|
}
|
|
|
|
if (cbBuffer <= sizeof(DWORD))
|
|
{
|
|
if (ulCable <= m_dwControlCount)
|
|
{
|
|
if (ulCable == 0) // Play all groups if 0.
|
|
{
|
|
for (; ulCable < m_dwControlCount; ulCable++)
|
|
{
|
|
m_ppControl[ulCable]->RecordMIDI(stTime,lpBuffer[0],
|
|
lpBuffer[1], lpBuffer[2]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_ppControl[ulCable - 1]->RecordMIDI(stTime,lpBuffer[0],
|
|
lpBuffer[1], lpBuffer[2]);
|
|
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Trace(1,"MIDI event on channel group %ld is beyond range of %ld opened channel groups\n",
|
|
ulCable, m_dwControlCount);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (ulCable <= m_dwControlCount)
|
|
{
|
|
if (ulCable == 0)
|
|
{
|
|
for (; ulCable < m_dwControlCount; ulCable++)
|
|
{
|
|
m_ppControl[ulCable]->RecordSysEx(cbBuffer,
|
|
&lpBuffer[0], stTime);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_ppControl[ulCable-1]->RecordSysEx(cbBuffer,
|
|
&lpBuffer[0], stTime);
|
|
}
|
|
}
|
|
}
|
|
|
|
::LeaveCriticalSection(&m_CriticalSection);
|
|
return S_OK;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::SetStereoMode()
|
|
*****************************************************************************
|
|
* Set the stereo/mono mode for this synth.
|
|
*/
|
|
HRESULT CSynth::SetStereoMode(DWORD dwChannels) // 1 for Mono, 2 for Stereo.
|
|
{
|
|
HRESULT hr = S_OK;
|
|
if ((m_dwStereo + 1) != dwChannels)
|
|
{
|
|
DWORD dwStereo;
|
|
if (dwChannels > 1) dwStereo = 1;
|
|
else dwStereo = 0;
|
|
if (dwStereo != m_dwStereo)
|
|
{
|
|
m_dwStereo = dwStereo;
|
|
}
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::ResetPerformanceStats()
|
|
*****************************************************************************
|
|
* Reset the running performance statistics.
|
|
*/
|
|
void CSynth::ResetPerformanceStats()
|
|
{
|
|
m_BuildStats.dwNotesLost = 0;
|
|
m_BuildStats.dwTotalTime = 0;
|
|
m_BuildStats.dwVoices = 0;
|
|
m_BuildStats.dwTotalSamples = 0;
|
|
m_BuildStats.dwCPU = 0;
|
|
m_BuildStats.dwMaxAmplitude = 0;
|
|
m_CopyStats = m_BuildStats;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::AllNotesOff()
|
|
*****************************************************************************
|
|
* Stop all voices.
|
|
*/
|
|
HRESULT CSynth::AllNotesOff()
|
|
{
|
|
CVoice *pVoice;
|
|
::EnterCriticalSection(&m_CriticalSection);
|
|
while (pVoice = m_VoicesInUse.RemoveHead())
|
|
{
|
|
pVoice->ClearVoice();
|
|
pVoice->m_fInUse = FALSE;
|
|
m_VoicesFree.AddHead(pVoice);
|
|
|
|
long lSamples;
|
|
|
|
if (pVoice->m_stStartTime < m_stLastStats)
|
|
{
|
|
lSamples = (long) (pVoice->m_stStopTime - m_stLastStats);
|
|
}
|
|
else
|
|
{
|
|
lSamples = (long) (pVoice->m_stStopTime - pVoice->m_stStartTime);
|
|
}
|
|
if (lSamples < 0)
|
|
{
|
|
lSamples = 0;
|
|
}
|
|
m_BuildStats.dwTotalSamples += lSamples;
|
|
}
|
|
::LeaveCriticalSection(&m_CriticalSection);
|
|
return (S_OK);
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::SetChannelPriority()
|
|
*****************************************************************************
|
|
* Set the priority for a given channel, to be used in voice stealing.
|
|
*/
|
|
HRESULT CSynth::SetChannelPriority(DWORD dwChannelGroup,DWORD dwChannel,
|
|
DWORD dwPriority)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
|
|
::EnterCriticalSection(&m_CriticalSection);
|
|
|
|
dwChannelGroup--;
|
|
if ((dwChannelGroup >= m_dwControlCount) || (dwChannel > 15))
|
|
{
|
|
hr = E_INVALIDARG;
|
|
}
|
|
else
|
|
{
|
|
if (m_ppControl)
|
|
{
|
|
hr = m_ppControl[dwChannelGroup]->SetChannelPriority(dwChannel,dwPriority);
|
|
}
|
|
}
|
|
::LeaveCriticalSection(&m_CriticalSection);
|
|
|
|
return hr;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
* CSynth::GetChannelPriority()
|
|
*****************************************************************************
|
|
* Retrieve the priority of a given channel/channel group, to be used to
|
|
* facilitate correct voice stealing.
|
|
*/
|
|
HRESULT CSynth::GetChannelPriority(DWORD dwChannelGroup, DWORD dwChannel,
|
|
LPDWORD pdwPriority)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
|
|
::EnterCriticalSection(&m_CriticalSection);
|
|
|
|
dwChannelGroup--;
|
|
if ((dwChannelGroup >= m_dwControlCount) || (dwChannel > 15))
|
|
{
|
|
hr = E_INVALIDARG;
|
|
}
|
|
else
|
|
{
|
|
if (m_ppControl)
|
|
{
|
|
hr = m_ppControl[dwChannelGroup]->GetChannelPriority(dwChannel,pdwPriority);
|
|
}
|
|
}
|
|
::LeaveCriticalSection(&m_CriticalSection);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
|