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137 lines
2.8 KiB
137 lines
2.8 KiB
// This file is for things that are common across projects
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#ifndef __INCLUDE_COMMON
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#define __INCLUDE_COMMON
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// And of course, DBG
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#ifdef DBG
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#ifndef DBG
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#define DBG 1
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#endif //!DBG
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#endif //!DBG
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#ifdef DBG
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#ifndef DBG
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#define DBG 1
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#endif //!DBG
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#endif //!DBG
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// Include WINDOWS headers
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#include <windows.h>
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#include <windowsx.h>
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// Include 'pen' stuff
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#include "penwin32.h"
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// We really don't want these defines to mean anything
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#define INLINE
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#define EXPORT
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#define _loadds
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#define _far
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#define _pascal
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#define PUBLIC
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#define PRIVATE
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#define BLOCK
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// Use const only when ROM_IT is set. Most tables need to be modifiable
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// at train/tune time, but should be ROM in the final release.
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#ifdef ROM_IT
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#define ROMMABLE const
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#else
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#define ROMMABLE
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#endif
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// Include the memory management functions
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#include "memmgr.h"
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// Include the system dependent file management layer
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#include "cestubs.h"
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#ifndef UNDER_CE
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#include <stdio.h>
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#include "util.h"
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#endif
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// Include the common error handling stuff
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#include "errsys.h"
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#define ALC_NUMERIC_PUNC 0x00001000L // Non digit characters in numbers
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#define ALC_BEGINPUNC 0x20000000L // English: [ { ( " etc.
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#define ALC_ENDPUNC 0x40000000L // English: ] } ) " etc.
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#define ALC_JIS2 0x00040000L // kanji JPN, ShiftJIS 2+3
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LPPENDATA WINAPI BeginEnumStrokes(HPENDATA);
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LPPENDATA WINAPI EndEnumStrokes(HPENDATA);
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BOOL WINAPI GetPenDataStroke(LPPENDATA, UINT, LPPOINT FAR*,
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LPVOID FAR*, LPSTROKEINFO);
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// include the unicode checking string functions
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#include <tchar.h>
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// Include the math code
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#include "math.h"
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#include "mathx.h"
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#ifndef abs
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#define abs(x) ((x) < 0 ? -(x) : (x))
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#endif
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// Include the 'Mars' stuff
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#include "frame.h"
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#include "glyph.h"
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// For now, include the XJIS layer. When we switch to UNICODE
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// this will be replaced
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#include "xjis.h"
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#include "unicode.h"
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// Fundemental types and structures everybody needs to know about
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typedef struct tagCHARSET
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{
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ALC recmask; // Specifies which character types are to be returned
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ALC recmaskPriority; // What types should be at the top of the list.
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UINT uDir; // direction of writing.
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} CHARSET;
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#define MAX_ALT_LIST 20
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typedef struct tagALT_LIST
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{
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UINT cAlt; // Count of valid alternatives
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FLOAT aeScore[MAX_ALT_LIST]; // Scores for each alternatives
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wchar_t awchList[MAX_ALT_LIST]; // List of alternatives
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} ALT_LIST;
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extern void SortAltList(ALT_LIST *pAltList);
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#define HWX_SUCCESS 0
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#define HWX_FAILURE 1
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#define HWX_ERROR 2
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// Partial recognition modes
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#define RECO_MODE_REMAINING 0
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#define RECO_MODE_INCREMENTAL 1
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// Include support for translations between codepage 1252 and unicode.
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#include "cp1252.h"
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// Include the XRCRESULT support.
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#include "xrcreslt.h"
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#include "langtax.h"
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#include "foldchar.h"
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#endif // !__INCLUDE_COMMON
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