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197 lines
4.7 KiB
197 lines
4.7 KiB
// This include file is to be shared among all exe's and dll's of Rodan.
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#ifndef __INCLUDE_COMMON
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#define __INCLUDE_COMMON
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// And of course, DBG
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#ifdef DBG
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#ifndef DBG
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#define DBG 1
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#endif //!DBG
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#endif //!DBG
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#ifdef DBG
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#ifndef DBG
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#define DBG 1
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#endif //!DBG
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#endif //!DBG
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// Include WINDOWS headers
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#include <windows.h>
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#include <windowsx.h>
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// We really don't want these defines to mean anything
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#define INLINE
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#define EXPORT
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#define _loadds
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#define _far
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#define _pascal
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#define PUBLIC
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#define PRIVATE
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#define BLOCK
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// Name of function changes between Windows and WindowCE
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#ifdef WINCE
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# define CreateMappingCall CreateFileForMapping
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#else
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# define CreateMappingCall CreateFile
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#endif
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// Include support for TCHAR functions
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#include <tchar.h>
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// Include the memory management functions
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#include "memmgr.h"
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// Include the system dependent file management layer
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#ifndef HWX_PRODUCT
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# include <stdio.h>
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# include "util.h"
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BOOL LoadDynamicNumberOfSamples(wchar_t *pFileName, FILE *pFileLog);
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int DynamicNumberOfSamples(wchar_t);
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BOOL LoadNatualFrequency(wchar_t *pName, FILE *pFileLog);
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DWORD DenseCodeNumberOfSamples(wchar_t);
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BOOL GetFrequencyInfo(DWORD,wchar_t *,DWORD *);
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DWORD GetTotalDenseCodeSamples();
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DWORD GetMaxDenseCodeSamples();
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DWORD GetNatualFrequencyTableSize();
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void UnloadNatualFrequency();
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#endif
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#include "filemgr.h"
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// Include the common error handling stuff
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#include "errsys.h"
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// Include 'pen' stuff
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#include "recogp.h"
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// Include the math code
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#include "math.h"
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#include "mathx.h"
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#ifndef abs
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#define abs(x) ((x) < 0 ? -(x) : (x))
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#endif
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// Unicode information.
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#define C_UNICODE_CODE_POINTS 0x10000 // Number of Unicode code points
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// Include the 'Mars' stuff
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#include "frame.h"
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#include "glyph.h"
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// Include the stuff to access locale dependent information.
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#include "locale.h"
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// Some additional declarations for natural and training frequencies that
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// depend on the locale code.
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#ifndef HWX_PRODUCT
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int DynamicNumberOfSamplesFolded(LOCRUN_INFO *pLocRunInfo, wchar_t dch);
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DWORD DenseCodeNumberOfSamplesFolded(LOCRUN_INFO *pLocRunInfo, wchar_t dch);
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#endif
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// Include the stuff to access the unigram bigram tables.
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#include "unigram.h"
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#include "bigram.h"
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#include "clbigram.h"
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// Fundemental types and structures everybody needs to know about
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typedef ALC RECMASK;
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typedef WORD SYM;
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typedef SYM *LPSYM;
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typedef struct tagCHARSET
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{
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ALC recmask; // Specifies which character types are to be returned
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ALC recmaskPriority; // Specifies which character types are preferred
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BYTE *pbAllowedChars; // Mask of allowed characters
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BYTE *pbPriorityChars; // Mask of characters that are preferred
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} CHARSET;
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// Accessor functions to see if the given dense or folded code is allowed.
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BOOL IsAllowedChar(LOCRUN_INFO *pLocRunInfo, const CHARSET *pCS, wchar_t dch);
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BOOL IsPriorityChar(LOCRUN_INFO *pLocRunInfo, const CHARSET *pCS, wchar_t dch);
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// Sets characters in the bitmasks defined above in CHARSET.
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// If it is given a code which can be folded, takes care of setting
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// both the folded and unfolded versions. Also takes care of allocating
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// the bitmask if it is not already allocated.
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BOOL SetAllowedChar(LOCRUN_INFO *pLocRunInfo, BYTE **ppbAllowedChars, wchar_t dch);
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// Allocate and copy bitmask
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BYTE *CopyAllowedChars(LOCRUN_INFO *pLocRunInfo, BYTE *pbAllowedChars);
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#define MAX_ALT_LIST 20
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typedef struct tagALT_LIST
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{
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UINT cAlt; // Count of valid alternatives
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FLOAT aeScore[MAX_ALT_LIST]; // Scores for each alternatives
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wchar_t awchList[MAX_ALT_LIST]; // List of alternatives
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} ALT_LIST;
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extern void SortAltList(ALT_LIST *pAltList);
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#define HWX_SUCCESS 0
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#define HWX_FAILURE 1
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#define HWX_ERROR 2
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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// Utility functions for tools.
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// Smart generation of the path given directory, locale.
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// Both the directory and locale are optional.
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void FormatPath(
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wchar_t *pPath,
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wchar_t *pRoot,
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wchar_t *pBaseDir,
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wchar_t *pLocaleName,
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wchar_t *pConfigName,
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wchar_t *pFileName
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);
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#ifdef __cplusplus
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}
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#endif
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// Functions for loading/mapping databases from files or resources
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// Structure to store information about the mapped region
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typedef struct tagLOAD_INFO {
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HANDLE hFile; // Handle to the file
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HANDLE hMap; // Handle to the map
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BYTE *pbMapping; // Pointer to the mapped region
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int iSize; // Size in bytes
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} LOAD_INFO;
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// Initialize the mapped information structure
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void InitLoadInfo(LOAD_INFO *pInfo);
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// Map a file into memory
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BYTE *DoOpenFile(LOAD_INFO *pInfo, wchar_t *pFileName);
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// Unmap a file from memory
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BOOL DoCloseFile(LOAD_INFO *pInfo);
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// Map a resource into memory
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BYTE *DoLoadResource(LOAD_INFO *pInfo, HINSTANCE hInst, int nResID, int nType);
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#endif // !__INCLUDE_COMMON
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