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500 lines
16 KiB
500 lines
16 KiB
//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
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//
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// Copyright (c) 2001 Microsoft Corporation. All rights reserved.
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//
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// Module:
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// fugu.h
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//
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// Description:
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// Declarations for the Fugu recognizer
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//
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// Author:
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// hrowley
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//
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
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#pragma once
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#include <limits.h>
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#include "common.h"
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// How many strokes Fugu processes
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#define FUGU_MIN_STROKES 1
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#define FUGU_MAX_STROKES 2
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// How wide the pen is when rendering the characters to a bitmap
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#define FUGU_PEN_WIDTH 5
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// Dimensions of the input
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#define FUGU_INPUT_WIDTH 29
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#define FUGU_INPUT_HEIGHT 29
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// Dimensions of the first layer of convolution kernels
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#define FUGU_KERNEL_WIDTH1 5
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#define FUGU_KERNEL_HEIGHT1 5
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#define FUGU_KERNELS1 5
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#define FUGU_KERNEL_SUBSAMPLE1 2
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// Dimensions of the image after the first convolutional layer
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#define FUGU_HIDDEN_WIDTH1 13
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#define FUGU_HIDDEN_HEIGHT1 13
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// Dimensions of the second layer of convolution kernels
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#define FUGU_KERNEL_WIDTH2 5
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#define FUGU_KERNEL_HEIGHT2 5
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#define FUGU_KERNELS2 50
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#define FUGU_KERNEL_SUBSAMPLE2 2
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// Dimensions of the image after the second convolutional layer
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#define FUGU_HIDDEN_WIDTH2 5
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#define FUGU_HIDDEN_HEIGHT2 5
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// For the fixed point math used at runtime, this specifies how much
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// the activation values are shifted to the left.
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#define FUGU_ACTIVATION_SHIFT 11
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// Similarly, this is the multiplicative factor
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#define FUGU_ACTIVATION_SCALE (1 << FUGU_ACTIVATION_SHIFT)
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// Given the scaling of the activations above, this is the largest number
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// which can be multiplied by an activation (between -1 and 1) and still
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// have the result fit in a 32 bit signed integer.
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#define FUGU_WEIGHT_SCALE (INT_MAX >> FUGU_ACTIVATION_SHIFT)
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// The structure is used to specify the architecture of the Fugu network.
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// Currently it only has the number of fully connected hidden and output
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// nodes, but it may eventually be generalized.
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typedef struct FUGU_ARCHITECTURE_HEADER
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{
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INT nHiddens; // Number of hidden units
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INT nOutputs; // Number of output units
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} FUGU_ARCHITECTURE_HEADER;
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// The integer version of the fugu database requires some extra fields.
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typedef struct FUGU_INTEGER_WEIGHTS_HEADER
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{
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FUGU_ARCHITECTURE_HEADER arch; // Architecture
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INT iScale; // Scale factor applied to weights to make them be integers
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INT aiWeightLookup[256]; // Lookup table to map bytes to weights
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} FUGU_INTEGER_WEIGHTS_HEADER;
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// This structure represents the fugu database
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typedef struct FUGU_INTEGER_WEIGHTS
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{
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FUGU_INTEGER_WEIGHTS_HEADER *pHeader; // Pointer to the above header
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WCHAR *pfdchMapping; // Pointer to the mapping from outputs to code points
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BYTE *pbWeights; // Pointer to the weights
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} FUGU_INTEGER_WEIGHTS;
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// This structure is used to represent a fugu databased mapped from a file or resource.
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typedef struct FUGU_LOAD_INFO
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{
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FUGU_INTEGER_WEIGHTS fugu;
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LOAD_INFO info;
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} FUGU_LOAD_INFO;
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// Magic key the identifies the fugu NN bin file
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#define FUGU_FILE_TYPE 0xF040F040
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// Version information for file.
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#define FUGU_MIN_FILE_VERSION 0 // First version of code that can read this file
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#define FUGU_OLD_FILE_VERSION 0 // Oldest file version this code can read.
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#define FUGU_CUR_FILE_VERSION 0 // Current version of code.
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// Magic key the identifies the fugu NN bin file
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#define CHARDET_FILE_TYPE 0xC3A8DE7C
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// Version information for file.
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#define CHARDET_MIN_FILE_VERSION 0 // First version of code that can read this file
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#define CHARDET_OLD_FILE_VERSION 0 // Oldest file version this code can read.
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#define CHARDET_CUR_FILE_VERSION 0 // Current version of code.
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///////////////////////////////////////
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//
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// FuguNumberWeights
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//
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// Calculate the number of weights in a Fugu net given its architecture
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//
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// Parameters:
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// pArch: [in] Pointer to the architecture description header
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//
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// Return values:
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// Number of weights in the Fugu network
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//
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//////////////////////////////////////
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int FuguNumberWeights(FUGU_ARCHITECTURE_HEADER *pArch);
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///////////////////////////////////////
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//
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// FuguRender
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//
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// Renders a glyph to an image, each pixel has a value from 0 to FUGU_ACTIVATION_SCALE
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//
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// Parameters:
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// pGlyph: [in] Pointer to the ink to render
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// pGuide: [in] Guide to scale ink to, or NULL to use the ink bounds
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// aiInput: [out] Array that will be used as input to Fugu
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguRender(GLYPH *pGlyph, RECT *pGuide, int aiInput[FUGU_INPUT_WIDTH][FUGU_INPUT_HEIGHT]);
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///////////////////////////////////////
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//
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// ApplyFuguInteger
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//
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// Apply the integer version of the Fugu network to an input image (fixed point format),
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// and return an array of outputs (also in fixed point). Return NULL if there is an
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// error in allocating memory for the output.
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//
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// Parameters:
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// pFugu: [in] Pointer to the fugu database to use
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// aiInput: [in] Input image to process, in fixed point format
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//
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// Return values:
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// An array of output activations in fixed point format, or NULL on error
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//
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//////////////////////////////////////
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int *ApplyFuguInteger(FUGU_INTEGER_WEIGHTS *pFugu, int aiInput[FUGU_INPUT_WIDTH][FUGU_INPUT_HEIGHT]);
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///////////////////////////////////////
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//
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// FuguLoadPointer
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//
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// Set up the Fugu database using a pointer to the data itself
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//
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// Parameters:
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// pInfo: [in] Structure with mapping information.
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// [out] Returns with the pointers to the fugu database set
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// pLocRunInfo: [in] Locale database to check header on file
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// iSize: [in] Size of database in bytes
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguLoadPointer(FUGU_LOAD_INFO *pInfo, LOCRUN_INFO *pLocRunInfo, int iSize);
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///////////////////////////////////////
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//
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// FuguLoadRes
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//
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// Load an integer Fugu database from a resource
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//
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// Parameters:
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// pInfo: [out] Structure where information for unloading is stored
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// hInst: [in] Handle to the DLL containing the recognizer
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// iResNumber: [in] Number of the resource (ex RESID_FUGU)
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// iResType: [in] Number of the recognizer (ex VOLCANO_RES)
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// pLocRunInfo: [in] Locale database to check header on file
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguLoadRes(FUGU_LOAD_INFO *pFugu, HINSTANCE hInst, int iResNumber, int iResType, LOCRUN_INFO *pLocRunInfo);
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///////////////////////////////////////
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//
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// FuguLoadFile
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//
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// Load an integer Fugu database from a file
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//
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// Parameters:
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// pInfo: [out] Structure where information for unloading is stored
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// wszPath: [in] Path to load the database from
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// pLocRunInfo: [in] Locale database to check header on file
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguLoadFile(FUGU_LOAD_INFO *pInfo, wchar_t *wszPath, LOCRUN_INFO *pLocRunInfo);
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///////////////////////////////////////
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//
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// FuguUnLoadFile
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//
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// Unload a Fugu database loaded from a file
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//
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// Parameters:
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// pInfo: [in] Load information for unloading
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguUnLoadFile(FUGU_LOAD_INFO *pInfo);
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///////////////////////////////////////
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//
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// FuguMatch
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//
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// Invoke Fugu on a character
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//
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// Parameters:
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// pFugu: [in] Fugu database to use
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// pAltList: [out] Alt list
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// cAlt: [in] The maximum number of alternates to return
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// pGlyph: [in] The ink to recognize
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// pGuide: [in] Guide to scale ink to, or NULL to use the ink bounds
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// pCharSet: [in] Filter for the characters to be returned
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// pLocRunInfo: [in] Pointer to the locale database
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//
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// Return values:
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// Returned the number of items in the alt list, or -1 if there is an error
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//
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//////////////////////////////////////
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int FuguMatch(FUGU_INTEGER_WEIGHTS *pFugu, // Fugu database
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ALT_LIST *pAltList, // Alt list where the results are returned
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int cAlt, // Maximum number of results requested
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GLYPH *pGlyph, // Pointer to the strokes
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RECT *pGuide, // Guide to scale ink to
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CHARSET *pCharSet, // Filters to apply to the results
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LOCRUN_INFO *pLocRunInfo); // Locale database
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///////////////////////////////////////
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//
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// FuguMatchRescore
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//
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// Invoke Fugu on a character. Returns the top 1 result, and
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// also rewrites the scores for the topN alternates returned by
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// another recognizer (say Otter).
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//
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// Parameters:
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// pFugu: [in] Fugu database to use
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// pwchTop1: [out] Top one result
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// pflTop1: [out] Top one score
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// pAltList: [in/out] Alt list to rewrite the scores of
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// cAlt: [in] The maximum number of alternates to return
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// pGlyph: [in] The ink to recognize
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// pGuide: [in] Guide to scale ink to, or NULL to use the ink bounds
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// pCharSet: [in] Filter for the characters to be returned
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// pLocRunInfo: [in] Pointer to the locale database
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//
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// Return values:
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// Returned the number of items in the alt list, or -1 if there is an error
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//
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//////////////////////////////////////
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int FuguMatchRescore(
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FUGU_INTEGER_WEIGHTS *pFugu, // Fugu recognizer
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wchar_t *pwchTop1, // Top one result
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float *pflTop1, // Top one score
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ALT_LIST *pAltList, // Alt list where the results are returned
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int cAlt, // Maximum number of results requested
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GLYPH *pGlyph, // Pointer to the strokes
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RECT *pGuide, // Guide to scale ink to
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CHARSET *pCharSet, // Filters to apply to the results
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LOCRUN_INFO *pLocRunInfo); // Locale database
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// The following declarations are used at training time
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#ifndef HWX_PRODUCT
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// An entry in the index file used during training
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typedef struct FUGU_INDEX
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{
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SHORT fdch; // Folded dense code
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USHORT usFile; // The file number which this sample is in
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union
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{
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UINT uiOffset; // Offset of stroke data in file.
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BYTE *pbData; // The offset gets converted to a pointer to the
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// stroke data in the training program
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};
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} FUGU_INDEX;
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// Data structure to access floating point weight database
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typedef struct FUGU_FLOAT_WEIGHTS {
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FUGU_ARCHITECTURE_HEADER *pArch; // Pointer to the architecture description
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WCHAR *pfdchMapping; // Pointer to the mapping from outputs to folded dense codes
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FLOAT *pflWeights; // Pointer to the array of weights
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} FUGU_FLOAT_WEIGHTS;
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///////////////////////////////////////
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//
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// FuguForwardPassFloat
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//
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// Run a forward pass of the floating point network
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//
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// Parameters:
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// pFugu: [in] Fugu network
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// aflInput: [in] Input image to work from
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//
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// Return values:
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// Array of output activations, or NULL if an error occurs
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//
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//////////////////////////////////////
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float *FuguForwardPassFloat(
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FUGU_FLOAT_WEIGHTS *pFugu,
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float aflInput[FUGU_INPUT_WIDTH][FUGU_INPUT_HEIGHT]);
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///////////////////////////////////////
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//
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// FuguForwardBackwardFloat
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//
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// Run a training pass of the floating point network
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//
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// Parameters:
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// pFugu: [in/out] Fugu network, which is updated for this sample
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// aflInput: [in] Input image to train on
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// iDesiredOutput: [in] The training output
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// pflPrevUpdate: [in] Pointer to an array of previous weight updates
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// for momentum, or NULL if there was no previous update.
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// flRate: [in] Learning rate
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// flMomentum: [in] Momentum
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//
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// Return values:
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// Returns NULL if there was an error.
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// Otherwise, if pflPrevUpdate was non-NULL, it is returned with the
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// updates for this sample. If
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// pflPrevUpdate was NULL, an array of updates is allocated and
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// returned, and it should be passed in on the next call.
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//
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//////////////////////////////////////
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float *FuguForwardBackwardFloat(
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FUGU_FLOAT_WEIGHTS *pFugu,
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float aflInput[FUGU_INPUT_WIDTH][FUGU_INPUT_HEIGHT],
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int iDesiredOutput,
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float *pflPrevUpdate,
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float flRate,
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float flMomentum);
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///////////////////////////////////////
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//
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// FuguSaveIntegerWeights
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//
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// Write out an integer weights database
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//
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// Parameters:
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// wszFileName: [in] File name to write to
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// pFugu: [in] Pointer to Fugu data structure which is written
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguSaveIntegerWeights(wchar_t *wszFileName, FUGU_INTEGER_WEIGHTS *pFugu);
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///////////////////////////////////////
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//
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// FuguSaveFloatWeights
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//
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// Write out a floating point weights database
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//
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// Parameters:
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// wszFileName: [in] File name to write to
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// pFugu: [in] Pointer to Fugu data structure which is written
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguSaveFloatWeights(wchar_t *wszFileName, FUGU_FLOAT_WEIGHTS *pFugu);
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///////////////////////////////////////
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//
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// FuguLoadFloatWeights
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//
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// Read in a floating point weights database
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//
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// Parameters:
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// wszFileName: [in] File name to read from
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// pFugu: [in] Pointer to structure which gets filled in
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguLoadFloatWeights(wchar_t *wszFileName, FUGU_FLOAT_WEIGHTS *pFugu);
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///////////////////////////////////////
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//
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// FuguSaveBitmap
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//
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// Write out an image to a .bmp file, for debugging
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//
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// Parameters:
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// wszFileName: [in] File to write to
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// pBitmap: [in] Pointer to the bitmap header structure
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// pvBitBuf: [in] Pointer to the actual bits
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//
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// Return values:
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//
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//////////////////////////////////////
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void FuguSaveBitmap(wchar_t *wszFileName, BITMAPINFOHEADER *pBitmap, void *pvBitBuf);
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///////////////////////////////////////
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//
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// FuguSaveNetworkInput
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//
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// Write out the network's input image to a .pgm file, for debugging
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//
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// Parameters:
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// wszFileName: [in] File to write to
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// aiInput: [in] Image to write out, in fixed point format
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//
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// Return values:
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//
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//////////////////////////////////////
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void FuguSaveNetworkInput(wchar_t *wszFileName, int aiInput[FUGU_INPUT_WIDTH][FUGU_INPUT_HEIGHT]);
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///////////////////////////////////////
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//
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// FuguScaleGlyph
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//
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// Scales the coordinate values in the glyph to fit in a 256x256 range.
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//
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// Parameters:
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// pGlyph: [in] Ink to be scaled
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// [out] Scaled version of Ink
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// pGuide: [in] Guide to scale ink to, or NULL to use the ink bounds
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//
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// Return values:
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//
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//////////////////////////////////////
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void FuguScaleGlyph(GLYPH *pGlyph, RECT *pGuide);
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///////////////////////////////////////
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//
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// FuguRenderNoScale
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//
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// Renders a glyph to an image, each pixel has a value from 0 to FUGU_ACTIVATION_SCALE.
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// Unlike FuguRender, this function does not scale the ink to the image, but rather
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// assumes the ink is already in scaled form as produced by FuguScaleGlyph().
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//
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// Parameters:
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// pGlyph: [in] Pointer to the ink to render
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// aiInput: [out] Array that will be used as input to Fugu
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//
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// Return values:
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// TRUE: Finished without errors
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// FALSE: An error occured
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//
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//////////////////////////////////////
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BOOL FuguRenderNoScale(GLYPH *pGlyph, int aiInput[FUGU_INPUT_WIDTH][FUGU_INPUT_HEIGHT]);
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// This was the structure used to read the weights from Dave's trainer
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/*
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typedef struct tagFuguFloatWeights {
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float _weights1[FuguKernels1][FuguKernelWidth1][FuguKernelHeight1];
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float _tweights1[FuguKernels1];
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float _weights2[FuguKernels2][FuguKernels1][FuguKernelWidth2][FuguKernelHeight2];
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float _tweights2[FuguKernels2];
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float _weights_fc[200][FuguKernels2][FuguHiddenWidth2][FuguHiddenHeight2];
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float _tweights_fc[200];
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float _weights_out[462][200];
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float _tweights_out[462];
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wchar_t mapping[462];
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} FuguFloatWeights;
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*/
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#endif // !defined(HWX_PRODUCT)
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