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467 lines
12 KiB
467 lines
12 KiB
//
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// Order Accumulator
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//
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#ifndef _H_OA
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#define _H_OA
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#include <osi.h>
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//
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// Specific values for OSI escape codes
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//
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#define OA_ESC(code) (OSI_OA_ESC_FIRST + code)
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#define OA_ESC_FLOW_CONTROL OA_ESC(0)
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//
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// Flow control constants for sizes/depths when slow, fast, etc. The
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// SLOW/FAST heap sizes are simply for spoiling. OA_HEAP_MAX is really
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// the size of the heap.
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//
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#define OA_FAST_HEAP 50000
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#define OA_SLOW_HEAP 20000
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//
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// NOTE: This is 64K - sizeof OA_SHARED_DATA header
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// If you add fields to header, subtract from this value
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//
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#define OA_HEAP_MAX 65512
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//
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// Flow control constants for depth of order spoiling
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//
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#define OA_FAST_SCAN_DEPTH 50
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#define OA_SLOW_SCAN_DEPTH 500
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//
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// Threshold for switching from FAST to SLOW order accum
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//
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#define OA_FAST_THRESHOLD 20000
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//
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// Value to indicate that you have reached the end of the order list
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//
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#define OA_NO_LIST -1
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#ifdef DLL_DISP
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#define OA_SHM_START_WRITING SHM_StartAccess(SHM_OA_DATA)
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#define OA_SHM_STOP_WRITING SHM_StopAccess(SHM_OA_DATA)
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#define OA_FST_START_WRITING SHM_StartAccess(SHM_OA_FAST)
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#define OA_FST_STOP_WRITING SHM_StopAccess(SHM_OA_FAST)
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#else
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#define OA_SHM_START_READING g_poaData[\
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1 - g_asSharedMemory->displayToCore.newBuffer]
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#define OA_SHM_STOP_READING
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#define OA_SHM_START_WRITING g_poaData[\
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1 - g_asSharedMemory->displayToCore.newBuffer]
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#define OA_SHM_STOP_WRITING
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#define OA_FST_START_READING &g_asSharedMemory->oaFast[\
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1 - g_asSharedMemory->fastPath.newBuffer]
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#define OA_FST_STOP_READING
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#define OA_FST_START_WRITING &g_asSharedMemory->oaFast[\
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1 - g_asSharedMemory->fastPath.newBuffer]
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#define OA_FST_STOP_WRITING
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#endif
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//
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// Maximum memory allowed for variable order data.
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//
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#define MAX_ADDITIONAL_DATA_BYTES 400000
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//
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// Invalid value to assign to deallocated order header pointers.
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//
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#define OA_DEAD_ORDER ((void FAR *)0xffffffff)
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//
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// Define the space to be reserved at the beginning of the segment
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// for heap management.
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//
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#define RESERVED_HEAP_BYTES 16
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//
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// Define clip function return codes.
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//
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#define CR_NO_OVERLAP 1
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#define CR_COMPLETE_OVERLAP 2
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#define CR_SIMPLE_CLIP 3
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#define CR_COMPLEX_OVERLAP 4
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#define CR_COMPLEX_CLIP 5
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//
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// Macros that return the width and height of an order.
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//
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#define ORDER_WIDTH(pOrder) \
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( pOrder->OrderHeader.Common.rcsDst.right - \
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pOrder->OrderHeader.Common.rcsDst.left + 1 )
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#define ORDER_HEIGHT(pOrder) \
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( pOrder->OrderHeader.Common.rcsDst.bottom - \
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pOrder->OrderHeader.Common.rcsDst.top + 1 )
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//
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// Define the minimum width and height of an order for us to try to spoil
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// previous orders with it. This helps performance, because it saves us
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// trying to spoil earlier orders with very small orders. However, if the
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// order exceeds the FULL_SPOIL values then we spoil as originally, with
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// the proviso that flow control may still prevent it.
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//
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#define FULL_SPOIL_WIDTH 16
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#define FULL_SPOIL_HEIGHT 16
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//
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// Define a macro that calculates whether a rectangle lies completely
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// within another rectangle.
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//
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#define RECT1_WITHIN_RECT2(rect1, rect2) \
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( (rect1.left >= rect2.left ) && \
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(rect1.top >= rect2.top ) && \
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(rect1.right <= rect2.right ) && \
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(rect1.bottom <= rect2.bottom) )
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//
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// Structure: OA_NEW_PARAMS
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//
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// Description:
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//
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// Structure to pass new OA parameters down to the display driver from the
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// Share Core.
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//
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//
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enum
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{
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OAFLOW_FAST = 0,
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OAFLOW_SLOW
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};
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typedef struct tagOA_FLOW_CONTROL
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{
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OSI_ESCAPE_HEADER header; // Common header
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DWORD oaFlow; // Type -- fast, slow, etc.
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}
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OA_FLOW_CONTROL;
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typedef OA_FLOW_CONTROL FAR * LPOA_FLOW_CONTROL;
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//
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// Structure used to store orders in the shared memory
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//
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// totalHeapOrderBytes - Total bytes used in the order heap
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//
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// totalOrderBytes - Total bytes used by order data
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//
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// totalAdditionalOrderBytes - Total bytes used as additional order data
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//
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// nextOrder - Offset for start of next new order
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//
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// orderListHead - Order list head (uses standard BASEDLIST
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// manipulation code)
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//
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// orderHeap - Order heap
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//
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typedef struct tagOA_SHARED_DATA
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{
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DWORD totalHeapOrderBytes;
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DWORD totalOrderBytes;
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DWORD totalAdditionalOrderBytes;
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LONG nextOrder;
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BASEDLIST orderListHead;
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BYTE orderHeap[OA_HEAP_MAX];
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}
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OA_SHARED_DATA;
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typedef OA_SHARED_DATA FAR * LPOA_SHARED_DATA;
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//
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// Structure used to store orders in the shared memory
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//
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// ordersAccumulated - number of orders accumulated in the heap
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// since the last double buffer swap.
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//
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//
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typedef struct tagOA_FAST_DATA
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{
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DWORD ordersAccumulated;
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} OA_FAST_DATA;
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typedef OA_FAST_DATA FAR * LPOA_FAST_DATA;
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//
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//
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// INT_ORDER_HEADER
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//
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// This structure contains the Common header (containing the fields which
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// are sent over the network) and some additional fields which are only
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// used on the host side)
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//
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// list
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// Offset to next and previous orders in the list
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// This field does not need to be transmitted across the network.
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//
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// additionalOrderData
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// Offset to the additional data for this order.
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// This field does not need to be transmitted across the network.
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//
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// cbAdditionalOrderData
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// Size of the additional data for this order.
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// This field does not need to be transmitted across the network.
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//
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// Common
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// Common header (which IS sent over the network)
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//
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// N.B. If you change this structure, please make sure that you haven't
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// broken the code in SBCInitInternalOrders.
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//
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//
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typedef struct INT_ORDER_HEADER
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{
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BASEDLIST list;
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LONG additionalOrderData;
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WORD cbAdditionalOrderDataLength;
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WORD pad1;
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COM_ORDER_HEADER Common;
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} INT_ORDER_HEADER;
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typedef INT_ORDER_HEADER FAR *LPINT_ORDER_HEADER;
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//
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// Define an order with the internal only fields defined (this is only used
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// on the sending end)
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//
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typedef struct _INT_ORDER
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{
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INT_ORDER_HEADER OrderHeader;
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BYTE abOrderData[1];
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} INT_ORDER;
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typedef INT_ORDER FAR *LPINT_ORDER;
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// Structure: INT_COLORTABLE_ORDER_xBPP
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//
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// Description: Internal structures used to pass color table data to the
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// share core. These are never sent across the wire.
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//
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typedef struct tagINT_COLORTABLE_HEADER
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{
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TSHR_UINT16 type; // holds "CT" - INTORD_COLORTABLE
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TSHR_UINT16 bpp; // 1, 4 or 8
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} INT_COLORTABLE_HEADER, FAR * LPINT_COLORTABLE_HEADER;
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typedef struct tagINT_COLORTABLE_ORDER_1BPP
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{
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INT_COLORTABLE_HEADER header;
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TSHR_RGBQUAD colorData[2];
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} INT_COLORTABLE_ORDER_1BPP, FAR * LPINT_COLORTABLE_ORDER_1BPP;
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typedef struct tagINT_COLORTABLE_ORDER_4BPP
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{
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INT_COLORTABLE_HEADER header;
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TSHR_RGBQUAD colorData[16];
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} INT_COLORTABLE_ORDER_4BPP, FAR * LPINT_COLORTABLE_ORDER_4BPP;
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typedef struct tagINT_COLORTABLE_ORDER_8BPP
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{
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INT_COLORTABLE_HEADER header;
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TSHR_RGBQUAD colorData[256];
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} INT_COLORTABLE_ORDER_8BPP, FAR * LPINT_COLORTABLE_ORDER_8BPP;
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//
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// Macro to calculate a basic internal order size (including the Order
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// Header).
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//
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#define INT_ORDER_SIZE(pOrder) \
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(pOrder->OrderHeader.Common.cbOrderDataLength + sizeof(INT_ORDER_HEADER))
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//
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// Macro to calculate the maximum possible size of an order, including
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// any Additional Order Data.
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//
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#define MAX_ORDER_SIZE(pOrder) \
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(INT_ORDER_SIZE(pOrder) + (pOrder->OrderHeader.cbAdditionalOrderDataLength))
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//
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// Macro to determine whether an order is SCRBLT_ORDER.
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//
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#define ORDER_IS_SCRBLT(pOrder) \
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(((LPSCRBLT_ORDER)&pOrder->abOrderData)->type == LOWORD(ORD_SCRBLT))
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//
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// Macro to determine whether an order is MEMBLT_ORDER.
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//
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#define ORDER_IS_MEMBLT(pOrder) \
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(((LPMEMBLT_ORDER)&pOrder->abOrderData)->type == LOWORD(ORD_MEMBLT) || \
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((LPMEMBLT_ORDER)&pOrder->abOrderData)->type == LOWORD(ORD_MEMBLT_R2))
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//
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// Macro to determine whether an order is MEM3BLT_ORDER.
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//
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#define ORDER_IS_MEM3BLT(pOrder) \
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(((LPMEM3BLT_ORDER)&pOrder->abOrderData)->type == LOWORD(ORD_MEM3BLT) || \
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((LPMEM3BLT_ORDER)&pOrder->abOrderData)->type == LOWORD(ORD_MEM3BLT_R2))
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//
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// PROTOTYPES
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//
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#ifdef DLL_DISP
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//
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// FUNCTION: OA_DDProcessRequest
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//
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// DESCRIPTION:
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//
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// Called by the display driver to process an OA specific request
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//
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// PARAMETERS: pso - pointer to surface object
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// cjIn - (IN) size of request block
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// pvIn - (IN) pointer to request block
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// cjOut - (IN) size of response block
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// pvOut - (OUT) pointer to response block
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//
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// RETURNS: None
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//
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//
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BOOL OA_DDProcessRequest(UINT fnEscape, LPOSI_ESCAPE_HEADER pResult,
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DWORD cbResult);
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//
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//
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// FUNCTION: OA_DDAllocOrderMem
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//
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// DESCRIPTION:
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//
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// Allocates memory for an internal order structure from our own private
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// Order Heap.
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//
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// Allocates any Additional Order Memory from global memory. A pointer to
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// the Additional Order Memory is stored within the allocated order's
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// header (pOrder->OrderHeader.pAdditionalOrderData).
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//
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//
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// PARAMETERS:
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//
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// cbOrderDataLength - length in bytes of the order data to be allocated
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// from the Order Heap.
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//
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// cbAdditionalOrderDataLength - length in bytes of additional order data
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// to be allocated from Global Memory. If this parameter is zero no
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// additional order memory is allocated.
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//
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//
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// RETURNS:
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//
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// A pointer to the allocated order memory. NULL if the memory allocation
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// failed.
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//
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//
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//
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LPINT_ORDER OA_DDAllocOrderMem(UINT cbOrderDataLength, UINT cbAdditionalOrderDataLength );
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//
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//
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// OA_DDFreeOrderMem(..)
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//
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// Frees order memory allocated by OA_AllocOrderMem(..).
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// Frees order memory from our own private heap.
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// Frees any Additional Order Memory associated with this order.
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//
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// Order memory is normally freed when the order is transmitted.
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//
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// This will be used if order memory has been allocated, and
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// subsequently, before the order is passed to AddOrder(..), the
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// allocator decides that the order should not be sent (e.g. if it
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// is completely clipped out).
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//
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//
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void OA_DDFreeOrderMem(LPINT_ORDER pOrder);
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void OA_DDResetOrderList(void);
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LPINT_ORDER OA_DDRemoveListOrder(LPINT_ORDER pCondemnedOrder);
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void OA_DDSyncUpdatesNow(void);
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//
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// Name: OA_DDSpoilOrdersByRect
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//
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// Purpose: Try to spoil orders by a given rectangle.
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//
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// Returns: Nothing
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//
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// Params: IN pRect - Pointer to the spoiling rectangle
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//
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// Operation: This function will start at the end of the order heap (from
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// the newest order) and work towards the start of the heap.
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//
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void OA_DDSpoilOrdersByRect(LPRECT pRect);
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//
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//
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// OA_DDAddOrder(..)
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//
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// Adds an order to the queue for transmission.
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//
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// If the new order is completely covered by the current SDA then
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// it is spoilt.
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//
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// If the order is opaque and overlaps earlier orders it may clip
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// or spoil them.
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//
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// Called by the GDI interception code.
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//
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//
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void OA_DDAddOrder(LPINT_ORDER pNewOrder, void FAR * pExtraInfo);
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void OADDAppendToOrderList(LPOA_SHARED_DATA lpoaShared, LPINT_ORDER pNewOrder);
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LPINT_ORDER OADDAllocOrderMemInt(LPOA_SHARED_DATA lpoaShared, UINT cbOrderDataLength, UINT cbAdditionalOrderDataLength);
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void OADDFreeOrderMemInt(LPOA_SHARED_DATA lpoaShared, LPINT_ORDER pOrder);
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void OADDFreeAllOrders(LPOA_SHARED_DATA lpoaShared);
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BOOL OADDCompleteOverlapRect(LPTSHR_RECT16 prcsSrc, LPRECT prcsOverlap);
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void OATrySpoilingByOrders(void);
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void OADDSpoilFromOrder(LPOA_SHARED_DATA lpoaShared, LPINT_ORDER pOrder, LPRECT pRect);
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#ifdef DEBUG
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void CheckOaHeap(LPOA_SHARED_DATA);
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#else
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#define CheckOaHeap(lpoaShared)
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#endif
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#endif // !DLL_DISP
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#endif // _H_OA
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