Source code of Windows XP (NT5)
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#ifndef __NmChannelAudio_h__
#define __NmChannelAudio_h__
/////////////////////////////////////////////////////////////////////////////
// CNmChannelAudioObj
class ATL_NO_VTABLE CNmChannelAudioObj :
public CComObjectRootEx<CComSingleThreadModel>,
public IConnectionPointContainerImpl<CNmChannelAudioObj>,
public IConnectionPointImpl<CNmChannelAudioObj, &IID_INmChannelNotify, CComDynamicUnkArray>,
public IConnectionPointImpl<CNmChannelAudioObj, &IID_INmChannelAudioNotify, CComDynamicUnkArray>,
public INmChannelAudio,
public INmChannelAudioNotify,
public IInternalChannelObj
{
protected:
bool m_bIsIncoming;
public:
DECLARE_NO_REGISTRY()
DECLARE_NOT_AGGREGATABLE(CNmChannelAudioObj)
BEGIN_COM_MAP(CNmChannelAudioObj)
COM_INTERFACE_ENTRY(INmChannel)
COM_INTERFACE_ENTRY(INmChannelAudio)
COM_INTERFACE_ENTRY(INmChannelNotify)
COM_INTERFACE_ENTRY(INmChannelAudioNotify)
COM_INTERFACE_ENTRY(IInternalChannelObj)
COM_INTERFACE_ENTRY(IConnectionPointContainer)
END_COM_MAP()
BEGIN_CONNECTION_POINT_MAP(CNmChannelAudioObj)
CONNECTION_POINT_ENTRY(IID_INmChannelNotify)
CONNECTION_POINT_ENTRY(IID_INmChannelAudioNotify)
END_CONNECTION_POINT_MAP()
// Construction and destruection
CNmChannelAudioObj();
~CNmChannelAudioObj();
static HRESULT CreateInstance(CNmConferenceObj* pConfObj, INmChannel** ppChannel, bool bIsIncoming);
// InmChannelAudio methods
STDMETHOD(IsIncoming)(void);
STDMETHOD(GetState)(NM_AUDIO_STATE *puState);
STDMETHOD(GetProperty)(NM_AUDPROP uID,ULONG_PTR *puValue);
STDMETHOD(SetProperty)(NM_AUDPROP uID,ULONG_PTR uValue);
// INmChannelAudioNotify methods
STDMETHOD(StateChanged)(NM_AUDIO_STATE uState);
STDMETHOD(PropertyChanged)(DWORD dwReserved);
// IInternalChannelObj methods
STDMETHOD(GetInternalINmChannel)(INmChannel** ppChannel);
STDMETHOD(ChannelRemoved)();
// Helpers
HRESULT Fire_MemberChanged(NM_MEMBER_NOTIFY uNotify, INmMember *pMember);
HRESULT Fire_StateChanged(NM_AUDIO_STATE uState);
HRESULT Fire_PropertyChanged(DWORD dwReserved);
void _OnActivate(bool bActive) {;}
virtual CNmConferenceObj* GetConfObj() = 0;
virtual void RemoveMembers() = 0;
virtual BOOL GetbActive() = 0;
virtual bool IsChannelValid() = 0;
STDMETHOD(Activate)(BOOL bActive);
HRESULT _IsActive();
HRESULT _SetActive(BOOL bActive);
};
#endif // __NmChannelAudio_h__