Source code of Windows XP (NT5)
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92 lines
2.3 KiB

// LexEdit_1.cpp : Defines the entry point for the application.
//
#include "StdAfx.h"
#include "resource.h"
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow);
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
HACCEL hAccel;
HWND hWnd = NULL;
MSG msg;
WNDCLASSEX wc;
HRESULT hr = S_OK;
// Store the global instance
g_hInst = hInstance;
// Initialize the Win95 control library
InitCommonControls();
// Initialize COM
CoInitialize(NULL);
// Register the main dialog class
ZeroMemory( &wc, sizeof(wc) );
wc.cbSize = sizeof( wc );
GetClassInfoEx( NULL, WC_DIALOG, &wc );
wc.lpfnWndProc = DlgProcMain;
wc.hInstance = hInstance;
wc.hCursor = LoadCursor( NULL, IDC_ARROW );
wc.hbrBackground = GetSysColorBrush( COLOR_3DFACE );
wc.lpszMenuName = NULL;
wc.hIcon = LoadIcon( hInstance, MAKEINTRESOURCE(IDI_APPICON) );
wc.hIconSm = LoadIcon( hInstance, MAKEINTRESOURCE(IDI_APPICON) );
if(!RegisterClassEx(&wc))
goto exit;
//--- Create the default voice and get the TTS default wave format
hr = cpVoice.CoCreateInstance( CLSID_SpVoice );
if (FAILED(hr))
goto exit;
// Create the main dialog
g_hDlg = CreateDialog( hInstance, MAKEINTRESOURCE(IDD_MAIN),
NULL, (DLGPROC)DlgProcMain );
// If we didn't get our dialogs, we need to bail.
if( !g_hDlg )
goto exit;
// Make the main dialog visible
ShowWindow(g_hDlg, SW_RESTORE);
UpdateWindow(g_hDlg);
hAccel = LoadAccelerators( hInstance, MAKEINTRESOURCE(IDR_ACCELERATOR1) );
// Enter the message loop
while(GetMessage(&msg, NULL, 0, 0) > 0)
{
if (!TranslateAccelerator (g_hDlg, hAccel, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
exit:
// Free the dialogs
DestroyWindow(g_hDlg);
cpVoice.Release();
// Unload COM
CoUninitialize();
// Return 0
return 0;
}