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48 lines
1.5 KiB
48 lines
1.5 KiB
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__A8F3A149_99E9_11D2_8C7E_00C04F949D33__INCLUDED_)
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#define AFX_STDAFX_H__A8F3A149_99E9_11D2_8C7E_00C04F949D33__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define STRICT
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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//#define _ATL_FREE_THREADED
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#define _ATL_APARTMENT_THREADED
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <atlctl.h>
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///////////////////////////////////////////////////////////////////////////////
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// Threading model of the Local Troubleshooter
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#ifdef LOCAL_TROUBLESHOOTER
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dhfaj
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#ifdef _ATL_FREE_THREADED
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#define RUNNING_FREE_THREADED() true
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#define RUNNING_APARTMENT_THREADED() false
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#endif
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#ifdef _ATL_APARTMENT_THREADED
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#define RUNNING_FREE_THREADED() false
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#define RUNNING_APARTMENT_THREADED() true
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#endif
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#else
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#define RUNNING_FREE_THREADED() false
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#define RUNNING_APARTMENT_THREADED() false
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#endif
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///////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__A8F3A149_99E9_11D2_8C7E_00C04F949D33__INCLUDED)
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