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202 lines
5.3 KiB
202 lines
5.3 KiB
/*++
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Copyright (c) 1996 Microsoft Corporation
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Module Name :
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acache.hxx
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Abstract:
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This module defines the USER-level allocation cache for IIS.
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Author:
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Murali R. Krishnan ( MuraliK ) 12-Sept-1996
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Environment:
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Win32 - User Mode
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Project:
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Internet Server DLL
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Revision History:
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--*/
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# ifndef _ACACHE_HXX_
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# define _ACACHE_HXX_
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/************************************************************
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* Include Headers
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************************************************************/
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# include <nt.h>
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# include <ntrtl.h>
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# include <nturtl.h>
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# include <windef.h>
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# include <winbase.h>
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# if !defined( dllexp)
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# define dllexp __declspec( dllexport)
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# endif // !defined( dllexp)
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/************************************************************
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* Type Definitions
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************************************************************/
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//
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// Lookaside cleanup interval and configuration key
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//
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#define ACACHE_REG_PARAMS_REG_KEY "System\\CurrentControlSet\\Services\\InetInfo\\Parameters"
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#define ACACHE_REG_LOOKASIDE_CLEANUP_INTERVAL "LookasideCleanupInterval"
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#define ACACHE_REG_DEFAULT_CLEANUP_INTERVAL ((15)*(60))
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typedef struct _ALLOC_CACHE_CONFIGURATION {
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DWORD nConcurrency; // specifies the amount of parallelism Desired.
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LONG nThreshold; // max number of items to cache.
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DWORD cbSize; // size of the object allocated.
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// Other params to be added in the future.
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} ALLOC_CACHE_CONFIGURATION;
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typedef ALLOC_CACHE_CONFIGURATION * PAC_CONFIG;
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typedef struct _ALLOC_CACHE_STATISTICS {
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ALLOC_CACHE_CONFIGURATION acConfig;
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LONG nTotal;
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LONG nAllocCalls;
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LONG nFreeCalls;
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LONG nFreeEntries;
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// Other params to be added in the future.
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} ALLOC_CACHE_STATISTICS;
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typedef ALLOC_CACHE_STATISTICS * PAC_STATS;
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class dllexp ALLOC_CACHE_HANDLER {
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public:
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ALLOC_CACHE_HANDLER(IN LPCSTR pszName,
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IN const ALLOC_CACHE_CONFIGURATION * pacConfig,
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BOOL fEnabledCleanupAsserts = TRUE);
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~ALLOC_CACHE_HANDLER(VOID);
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BOOL IsValid( VOID) const { return ( m_fValid); }
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LPVOID Alloc( VOID );
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// LPVOID Alloc( IN DWORD cbSize);
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BOOL Free( LPVOID pvBlob);
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VOID CleanupLookaside( IN BOOL fForceCleanup );
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// Debug Helper routines.
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VOID Print( VOID);
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BOOL IpPrint( OUT CHAR * pchBuffer, IN OUT LPDWORD pcchSize);
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VOID QueryStats( IN ALLOC_CACHE_STATISTICS * pacStats );
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private:
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BOOL m_fValid;
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BOOL m_fCleanupAssertsEnabled;
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LONG m_nLastAllocCount;
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ALLOC_CACHE_CONFIGURATION m_acConfig;
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// Simple alloc-cache - uses a single lock and list :(
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CRITICAL_SECTION m_csLock;
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SINGLE_LIST_ENTRY m_lHead;
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LONG m_nTotal;
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LONG m_nAllocCalls;
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LONG m_nFreeCalls;
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LONG m_nFreeEntries;
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LONG m_nFillPattern;
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LPCSTR m_pszName;
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HANDLE m_hHeap;
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VOID Lock(VOID) { EnterCriticalSection( & m_csLock); }
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VOID Unlock(VOID) { LeaveCriticalSection( & m_csLock); }
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public:
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LIST_ENTRY m_lItemsEntry; // for list of alloc-cache-handler objects
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public:
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static BOOL Initialize(VOID);
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static BOOL Cleanup(VOID);
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static VOID InsertNewItem( IN ALLOC_CACHE_HANDLER * pach);
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static VOID RemoveItem( IN ALLOC_CACHE_HANDLER * pach);
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static BOOL DumpStatsToHtml( OUT CHAR * pchBuffer,
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IN OUT LPDWORD lpcchBuffer );
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static VOID WINAPI CleanupAllLookasides( PVOID pvContext );
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static BOOL SetLookasideCleanupInterval( VOID );
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static BOOL ResetLookasideCleanupInterval( VOID );
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private:
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static CRITICAL_SECTION sm_csItems;
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// Head for all alloc-cache-handler objects
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static LIST_ENTRY sm_lItemsHead;
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static DWORD sm_dwScheduleCookie;
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static LONG sm_nFillPattern;
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}; // class ALLOC_CACHE_HANDLER
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typedef ALLOC_CACHE_HANDLER * PALLOC_CACHE_HANDLER;
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// You can use ALLOC_CACHE_HANDLER as a per-class allocator
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// in your C++ classes. Add the following to your class definition:
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//
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// protected:
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// static ALLOC_CACHE_HANDLER* sm_palloc;
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// public:
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// static void* operator new(size_t s)
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// {
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// IRTLASSERT(s == sizeof(C));
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// IRTLASSERT(sm_palloc != NULL);
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// return sm_palloc->Alloc();
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// }
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// static void operator delete(void* pv)
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// {
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// IRTLASSERT(pv != NULL);
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// if (sm_palloc != NULL)
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// sm_palloc->Free(pv);
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// }
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//
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// Obviously, you must initialize sm_palloc before you can allocate
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// any objects of this class.
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//
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// Note that if you derive a class from this base class, the derived class
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// must also provide its own operator new and operator delete. If not, the
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// base class's allocator will be called, but the size of the derived
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// object will almost certainly be larger than that of the base object.
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// Furthermore, the allocator will not be used for arrays of objects
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// (override operator new[] and operator delete[]), but this is a
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// harder problem since the allocator works with one fixed size.
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DWORD
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I_AtqReadRegDword(
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IN HKEY hkey,
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IN LPCSTR pszValueName,
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IN DWORD dwDefaultValue
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);
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# endif // _ACACHE_HXX_
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/************************ End of File ***********************/
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