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182 lines
3.3 KiB
182 lines
3.3 KiB
//
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// This file contains another implementation of smart pointers. It is
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// different from the implementation found in smartptr.h because the
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// object itself deletes itself when its reference count hits 0. This
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// is similar to the way COM objects are written.
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//
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#ifndef _SMARTP2_H_
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#define _SMARTP2_H_
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#include <dbgtrace.h>
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//
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// A reference counting implementation
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//
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class CRefCount2 {
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protected:
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LONG m_cRefs;
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public:
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CRefCount2() {
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m_cRefs = 1;
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}
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virtual ~CRefCount2() {
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}
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LONG AddRef() {
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return InterlockedIncrement(&m_cRefs);
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}
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void Release() {
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LONG r = InterlockedDecrement(&m_cRefs);
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_ASSERT(r >= 0);
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if (r == 0) delete this;
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}
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};
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template<class Type> class CRefPtr2;
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//
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// This is a type of pointer which can be returned by functions. The only
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// valid operation on it is to copy it to a CRefPtr2<Type> pointer. It
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// tells the CRefPtr2 not to do an AddRef.
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//
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template<class Type>
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class CRefPtr2HasRef {
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protected:
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Type *m_p;
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CRefPtr2HasRef<Type>& operator=(const CRefPtr2HasRef<Type>& rhs) {
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_ASSERT(FALSE);
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return *this;
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}
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BOOL operator==(CRefPtr2<Type>&rhs) {
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_ASSERT(FALSE);
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return m_p == rhs.m_p;
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}
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BOOL operator!=(CRefPtr2<Type>&rhs) {
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_ASSERT(FALSE);
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return m_p != rhs.m_p;
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}
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public:
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//
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// Do nothing protected constructor !
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//
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CRefPtr2HasRef() : m_p( 0 ) {
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}
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CRefPtr2HasRef(const Type *p ) :
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m_p( (Type*)p ) {
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if (m_p) m_p->AddRef();
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}
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~CRefPtr2HasRef() {
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// this pointer always needs to be copied to a CRefPtr2, which
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// should set m_p to NULL
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_ASSERT(m_p == NULL);
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}
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friend class CRefPtr2<Type>;
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};
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template<class Type, BOOL fAddRef>
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class CHasRef : public CRefPtr2HasRef<Type> {
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public :
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CHasRef( const Type* p = 0 ) {
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m_p = (Type*)p ;
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if( fAddRef ) {
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if( m_p )
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m_p->AddRef() ;
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}
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}
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} ;
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template< class Type >
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class CRefPtr2 {
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private:
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Type* m_p ;
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public :
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CRefPtr2(const CRefPtr2<Type>& ref) {
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m_p = ref.m_p;
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if (m_p) m_p->AddRef();
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}
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// copy from an intermediate pointer -- we don't need to do an addref
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CRefPtr2(CRefPtr2HasRef<Type> &ref) {
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m_p = ref.m_p;
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ref.m_p = NULL;
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}
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CRefPtr2(const Type *p = 0) {
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m_p = (Type *) p;
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if (m_p) m_p->AddRef();
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}
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~CRefPtr2() {
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if (m_p) m_p->Release();
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}
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CRefPtr2<Type>& operator=(const CRefPtr2<Type>& rhs) {
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if (m_p != rhs.m_p) {
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Type *pTemp = m_p;
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m_p = rhs.m_p;
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if (m_p) m_p->AddRef();
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if (pTemp) pTemp->Release();
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}
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return *this;
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}
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// copy from an intermediate pointer -- we don't need to do an addref
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CRefPtr2<Type>& operator=(CRefPtr2HasRef<Type>& rhs) {
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Type *pTemp = m_p;
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m_p = rhs.m_p;
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if (pTemp) pTemp->Release();
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rhs.m_p = NULL;
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return *this;
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}
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CRefPtr2<Type>& operator=(const Type *rhs) {
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if (m_p != rhs) {
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Type *pTemp = m_p;
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m_p = (Type *) rhs;
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if (m_p) m_p->AddRef();
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if (pTemp) pTemp->Release();
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}
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return *this;
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}
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BOOL operator==(CRefPtr2<Type>&rhs) {
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return m_p == rhs.m_p;
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}
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BOOL operator!=(CRefPtr2<Type>&rhs) {
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return m_p != rhs.m_p;
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}
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BOOL operator==(Type *p) {
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return m_p == p;
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}
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BOOL operator!=(Type *p) {
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return m_p != p;
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}
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Type *operator->() const {
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return m_p ;
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}
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operator Type*() const {
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return m_p ;
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}
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BOOL operator!() const {
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return !m_p ;
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}
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};
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#endif
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