Source code of Windows XP (NT5)
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// Title.cpp : implementation file
//
#include "stdafx.h"
#include "Title.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define COLOR_WHITE RGB(0xFF, 0xFF, 0xFF)
#define COLOR_BLACK RGB(0, 0, 0)
/////////////////////////////////////////////////////////////////////////////
// CStaticTitle
CStaticTitle::CStaticTitle():
m_fInitializedFont( FALSE ),
m_fTipText( FALSE )
{
}
CStaticTitle::~CStaticTitle()
{
}
BEGIN_MESSAGE_MAP(CStaticTitle, CButton)
//{{AFX_MSG_MAP(CStaticTitle)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CStaticTitle message handlers
//------------------------------------------------------------------------
void CStaticTitle::DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct )
{
// prep the device context
CDC* pdc = CDC::FromHandle(lpDrawItemStruct->hDC);
// get the drawing rect
CRect rect = lpDrawItemStruct->rcItem;
if ( ! m_fInitializedFont )
{
// get the window font
CFont* pfont = GetFont();
LOGFONT logfont;
pfont->GetLogFont( &logfont );
// modify the font - add height
logfont.lfHeight = 32;
logfont.lfWidth = 0;
// set the font back
pfont->CreateFontIndirect( &logfont );
SetFont( pfont, TRUE );
m_fInitializedFont = TRUE;
}
// fill in the background of the rectangle
pdc->FillSolidRect( &rect, GetSysColor(COLOR_3DFACE) );
// draw the text
CString sz;
GetWindowText( sz );
rect.left = 4;
pdc->DrawText( sz, &rect, DT_LEFT|DT_SINGLELINE|DT_VCENTER );
}