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302 lines
9.1 KiB
302 lines
9.1 KiB
//-----------------------------------------------------------------------------
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// File: ddutil.cpp
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//
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// Desc: Routines for loading bitmap and palettes from resources
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//
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//
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// Copyright (c) 1995-1999 Microsoft Corporation. All rights reserved.
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//-----------------------------------------------------------------------------
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#define STRICT
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#include <windows.h>
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#include <windowsx.h>
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#include <ddraw.h>
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#include "ddutil.h"
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//-----------------------------------------------------------------------------
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// Name: DDUtil_LoadBitmap()
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// Desc: Create a DirectDrawSurface from a bitmap resource.
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//-----------------------------------------------------------------------------
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LPDIRECTDRAWSURFACE7 DDUtil_LoadBitmap( LPDIRECTDRAW7 pDD, LPCSTR strBitmap,
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int dx, int dy )
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{
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HBITMAP hbm;
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BITMAP bm;
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DDSURFACEDESC2 ddsd;
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LPDIRECTDRAWSURFACE7 pdds;
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// Try to load the bitmap as a resource, if that fails, try it as a file
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hbm = (HBITMAP)LoadImage( GetModuleHandle(NULL), strBitmap, IMAGE_BITMAP,
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dx, dy, LR_CREATEDIBSECTION );
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if( NULL == hbm )
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hbm = (HBITMAP)LoadImage( NULL, strBitmap, IMAGE_BITMAP, dx, dy,
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LR_LOADFROMFILE | LR_CREATEDIBSECTION );
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if( NULL == hbm )
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return NULL;
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// Get size of the bitmap
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GetObject( hbm, sizeof(bm), &bm );
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// Create a DirectDrawSurface for this bitmap
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ZeroMemory( &ddsd, sizeof(ddsd) );
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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ddsd.dwWidth = bm.bmWidth;
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ddsd.dwHeight = bm.bmHeight;
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if( FAILED( pDD->CreateSurface( &ddsd, &pdds, NULL ) ) )
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return NULL;
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DDUtil_CopyBitmap( pdds, hbm, 0, 0, 0, 0 );
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DeleteObject( hbm );
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return pdds;
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}
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//-----------------------------------------------------------------------------
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// Name: DDUtil_ReLoadBitmap()
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// Desc: Load a bitmap from a file or resource into a directdraw surface.
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// normaly used to re-load a surface after a restore.
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//-----------------------------------------------------------------------------
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HRESULT DDUtil_ReLoadBitmap( LPDIRECTDRAWSURFACE7 pdds, LPCSTR strBitmap )
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{
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HBITMAP hbm;
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HRESULT hr;
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// Try to load the bitmap as a resource, if that fails, try it as a file
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hbm = (HBITMAP)LoadImage( GetModuleHandle(NULL), strBitmap, IMAGE_BITMAP,
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0, 0, LR_CREATEDIBSECTION );
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if( NULL == hbm )
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hbm = (HBITMAP)LoadImage( NULL, strBitmap, IMAGE_BITMAP, 0, 0,
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LR_LOADFROMFILE | LR_CREATEDIBSECTION );
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if( NULL == hbm )
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{
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OutputDebugString( "DDUtil_ReLoadBitmap: handle is null\n" );
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return E_FAIL;
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}
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hr = DDUtil_CopyBitmap( pdds, hbm, 0, 0, 0, 0 );
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if( FAILED( hr ) )
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OutputDebugString( "DDUtil_ReLoadBitmap: copy bitmap failed\n" );
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DeleteObject( hbm );
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return hr;
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}
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//-----------------------------------------------------------------------------
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// Name: DDUtil_CopyBitmap()
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// Desc: Draw a bitmap into a DirectDrawSurface
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//-----------------------------------------------------------------------------
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HRESULT DDUtil_CopyBitmap( LPDIRECTDRAWSURFACE7 pdds, HBITMAP hbm,
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int x, int y, int dx, int dy )
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{
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HDC hdcImage;
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HDC hdc;
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BITMAP bm;
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DDSURFACEDESC2 ddsd;
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HRESULT hr = E_FAIL;
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if( hbm == NULL || pdds == NULL )
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return E_FAIL;
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// Make sure this surface is restored.
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pdds->Restore();
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// Select bitmap into a memoryDC so we can use it.
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hdcImage = CreateCompatibleDC( NULL );
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if( !hdcImage )
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{
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OutputDebugString("createcompatible dc failed\n");
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SelectObject( hdcImage, hbm );
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// Get size of the bitmap
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GetObject( hbm, sizeof(bm), &bm );
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dx = ( dx == 0 ? bm.bmWidth : dx ); // Use the passed size, unless zero
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dy = ( dy == 0 ? bm.bmHeight : dy );
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// Get size of surface.
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH;
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pdds->GetSurfaceDesc( &ddsd );
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if( SUCCEEDED( hr = pdds->GetDC( &hdc ) ) )
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{
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StretchBlt( hdc, 0, 0, ddsd.dwWidth, ddsd.dwHeight, hdcImage,
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x, y, dx, dy, SRCCOPY );
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pdds->ReleaseDC( hdc );
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}
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DeleteDC( hdcImage );
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}
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return hr;
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}
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//-----------------------------------------------------------------------------
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// Name: DDUtil_LoadPalette()
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// Desc: Create a DirectDraw palette object from a bitmap resource
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// if the resource does not exist or NULL is passed create a
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// default 332 palette.
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//-----------------------------------------------------------------------------
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LPDIRECTDRAWPALETTE DDUtil_LoadPalette( LPDIRECTDRAW7 pDD, LPCSTR strBitmap )
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{
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LPDIRECTDRAWPALETTE pPalette;
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int i;
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int n;
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int file;
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HRSRC hRes;
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BITMAPINFOHEADER* pbi;
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PALETTEENTRY pe[256];
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RGBQUAD* prgb;
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// Build a 332 palette as the default.
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for( i = 0; i < 256; i++ )
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{
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pe[i].peRed = (BYTE)( ( (i>>5) & 0x07 ) * 255 / 7 );
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pe[i].peGreen = (BYTE)( ( (i>>2) & 0x07 ) * 255 / 7 );
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pe[i].peBlue = (BYTE)( ( (i>>0) & 0x03 ) * 255 / 3 );
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pe[i].peFlags = (BYTE)0;
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}
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if( strBitmap )
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{
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// Get a pointer to the bitmap resource.
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if( hRes = FindResource( NULL, strBitmap, RT_BITMAP ) )
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{
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pbi = (BITMAPINFOHEADER*)LockResource( LoadResource( NULL, hRes ) );
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if( NULL == pbi )
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OutputDebugString("lock resource failed\n");
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prgb = (RGBQUAD*)( (BYTE*)pbi + pbi->biSize );
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if( NULL == pbi || pbi->biSize < sizeof(BITMAPINFOHEADER) )
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n = 0;
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else if( pbi->biBitCount > 8 )
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n = 0;
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else if( pbi->biClrUsed == 0 )
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n = 1 << pbi->biBitCount;
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else
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n = pbi->biClrUsed;
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// A DIB color table has its colors stored BGR not RGB
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// so flip them around.
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for( i = 0; i < n; i++ )
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{
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pe[i].peRed = prgb[i].rgbRed;
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pe[i].peGreen = prgb[i].rgbGreen;
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pe[i].peBlue = prgb[i].rgbBlue;
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pe[i].peFlags = 0;
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}
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}
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else if( ( file = _lopen( strBitmap, OF_READ ) ) != -1 )
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{
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BITMAPFILEHEADER bf;
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BITMAPINFOHEADER bi;
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_lread( file, &bf, sizeof(bf) );
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_lread( file, &bi, sizeof(bi) );
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_lread( file, pe, sizeof(pe) );
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_lclose( file );
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if( bi.biSize != sizeof(BITMAPINFOHEADER) )
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n = 0;
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else if( bi.biBitCount > 8 )
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n = 0;
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else if( bi.biClrUsed == 0 )
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n = 1 << bi.biBitCount;
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else
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n = bi.biClrUsed;
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// A DIB color table has its colors stored BGR not RGB
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// so flip them around.
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for (i = 0; i < n; i++)
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{
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BYTE r = pe[i].peRed;
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pe[i].peRed = pe[i].peBlue;
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pe[i].peBlue = r;
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}
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}
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}
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// Return the newly created palette
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if( FAILED( pDD->CreatePalette( DDPCAPS_8BIT, pe, &pPalette, NULL ) ) )
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return NULL;
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return pPalette;
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}
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//-----------------------------------------------------------------------------
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// Name: DDUtil_ColorMatch()
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// Desc: Convert a RGB color to a pysical color.
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// We do this by leting GDI SetPixel() do the color matching
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// then we lock the memory and see what it got mapped to.
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//-----------------------------------------------------------------------------
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DWORD DDUtil_ColorMatch( LPDIRECTDRAWSURFACE7 pdds, COLORREF rgb )
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{
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COLORREF rgbT = CLR_INVALID;
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HDC hdc;
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DWORD dw = CLR_INVALID;
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DDSURFACEDESC2 ddsd;
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HRESULT hr;
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// Use GDI SetPixel to color match for us
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if( rgb != CLR_INVALID && SUCCEEDED( pdds->GetDC( &hdc ) ) )
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{
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rgbT = GetPixel( hdc, 0, 0 ); // Save current pixel value
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SetPixel( hdc, 0, 0, rgb ); // Set our value
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pdds->ReleaseDC( hdc );
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}
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// Now lock the surface so we can read back the converted color
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ddsd.dwSize = sizeof(ddsd);
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while( ( hr = pdds->Lock( NULL, &ddsd, 0, NULL ) ) == DDERR_WASSTILLDRAWING )
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{
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// Wait for surface to be free
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}
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if( SUCCEEDED( hr ) )
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{
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dw = *(DWORD *)ddsd.lpSurface; // Get DWORD
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if( ddsd.ddpfPixelFormat.dwRGBBitCount < 32 )
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dw &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1; // Mask it to bpp
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pdds->Unlock( NULL );
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}
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// Now put the color that was there back.
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if( rgbT != CLR_INVALID && rgb != CLR_INVALID && SUCCEEDED( pdds->GetDC(&hdc) ) )
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{
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SetPixel( hdc, 0, 0, rgbT );
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pdds->ReleaseDC( hdc );
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}
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return dw;
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}
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//-----------------------------------------------------------------------------
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// Name: DDUtil_SetColorKey()
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// Desc: Set a color key for a surface, given a RGB.
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// If you pass CLR_INVALID as the color key, the pixel
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// in the upper-left corner will be used.
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//-----------------------------------------------------------------------------
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HRESULT DDUtil_SetColorKey( LPDIRECTDRAWSURFACE7 pdds, COLORREF rgb )
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{
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DDCOLORKEY ddck;
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ddck.dwColorSpaceLowValue = DDUtil_ColorMatch( pdds, rgb );
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ddck.dwColorSpaceHighValue = ddck.dwColorSpaceLowValue;
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return pdds->SetColorKey( DDCKEY_SRCBLT, &ddck );
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}
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