Source code of Windows XP (NT5)
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111 lines
3.7 KiB

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
template< class Key, class Compare= less<Key>, class Allocator= allocator<Key> >
class set:
public RBTree< Key, Key, identity<Key>, Compare, Allocator>
{
public: // Types
typedef set< Key, Compare, Allocator> set_type;
typedef RBTree< Key, Key, identity<Key>, Compare, Allocator> tree_type;
typedef tree_type::value_type value_type;
typedef tree_type::key_type key_type;
typedef tree_type::key_compare key_compare;
typedef tree_type::key_compare value_compare;
typedef tree_type::pointer pointer;
typedef tree_type::const_pointer const_pointer;
typedef tree_type::reference reference;
typedef tree_type::const_reference const_reference;
typedef tree_type::size_type size_type;
typedef tree_type::difference_type difference_type;
typedef tree_type::iterator iterator;
typedef tree_type::const_iterator const_iterator;
typedef tree_type::reverse_iterator reverse_iterator;
typedef tree_type::const_reverse_iterator const_reverse_iterator;
typedef tree_type::allocator_type allocator_type;
public: // Functions
using tree_type::begin;
using tree_type::end;
using tree_type::rbegin;
using tree_type::rend;
using tree_type::size;
using tree_type::max_size;
using tree_type::empty;
using tree_type::key_comp;
value_compare value_comp() const
{ return key_comp(); }
explicit set( const Compare& comp= Compare(),
const Allocator& A= Allocator()): tree_type( comp, identity<Key>(), A)
{ }
template< class InputIterator>
set( InputIterator f, InputIterator l, const Compare comp= Compare(),
const Allocator& A= Allocator()): tree_type( comp, identity<Key>(), A)
{
insert_unique( f, l);
}
set( const set_type& Other): tree_type( Other)
{ }
~set()
{ }
set_type& operator=( const set_type& Other)
{
tree_type::operator=( Other);
return *this;
}
using tree_type::get_allocator;
void swap( const set_type& Other)
{ tree_type::swap( Other); }
pair< iterator, bool> insert( const value_type& x)
{ return insert_unique( x); }
iterator insert( iterator pos, const value_type& x)
{ return insert_unique( x); }
template< class InputIterator>
void insert( InputIterator f, InputIterator l)
{ insert_unique( f, l); }
using tree_type::erase;
using tree_type::find;
using tree_type::count;
using tree_type::lower_bound;
using tree_type::upper_bound;
using tree_type::equal_range;
};
template< class Key, class Compare, class Allocator>
bool operator==( const set< Key, Compare, Allocator>& x,
const set< Key, Compare, Allocator>& y)
{
return x.size()== y.size()&& equal( x.begin(), x.end(), y.begin());
}
template< class Key, class Compare, class Allocator>
bool operator!=( const set< Key, Compare, Allocator>& x,
const set< Key, Compare, Allocator>& y)
{
return !(x== y);
}
template< class Key, class Compare, class Allocator>
bool operator<( const set< Key, Compare, Allocator>& x,
const set< Key, Compare, Allocator>& y)
{
return lexicographical_compare( x.begin(), x.end(), y.begin(), y.end());
}
template< class Key, class Compare, class Allocator>
bool operator>( const set< Key, Compare, Allocator>& x,
const set< Key, Compare, Allocator>& y)
{
return y< x;
}
template< class Key, class Compare, class Allocator>
bool operator<=( const set< Key, Compare, Allocator>& x,
const set< Key, Compare, Allocator>& y)
{
return !(y< x);
}
template< class Key, class Compare, class Allocator>
bool operator>=( const set< Key, Compare, Allocator>& x,
const set< Key, Compare, Allocator>& y)
{
return !(x< y);
}