Source code of Windows XP (NT5)
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/*************************************************************************/
/* Copyright (C) 1999 Microsoft Corporation */
/* File: CBitmap.h */
/* Description: Bitmap control which supports drawing bitmaps for */
/* buttons, images, etc. phillu 11/16/99 */
/*************************************************************************/
#ifndef _INC_CBITMAP
#define _INC_CBITMAP
#include "MSMFCnt.h" // for definitions of the blit types
#define RECTWIDTH(lpRect) ((lpRect)->right - (lpRect)->left)
#define RECTHEIGHT(lpRect) ((lpRect)->bottom - (lpRect)->top)
class CBitmap {
public:
/* Function prototypes */
CBitmap(){ Init();}
virtual ~CBitmap() {CleanUp();}
void Init();
void CleanUp();
bool IsEmpty();
HPALETTE GetPal() { return NULL == m_hPal? m_hMosaicPAL : m_hPal;}
static HPALETTE GetSuperPal() { return m_hMosaicPAL;}
RECT GetDIBRect() {return m_rc;}
BOOL CreateMemDC(HDC, LPRECT);
BOOL DeleteMemDC();
BOOL CreateSrcDC(HDC hDC);
BOOL LookupBitmapRect(LPTSTR, LPRECT);
BOOL CustomContainerStretch(HDC hDc, LPRECT lpRect);
BOOL StretchKeepAspectRatio(HDC hDC, LPRECT lpRect);
BOOL StretchPaint(HDC, LPRECT, COLORREF);
COLORREF GetTransparentColor();
BOOL PaintTransparentDIB(HDC, LPRECT, LPRECT);
HRESULT PutImage(BSTR strFilename, HINSTANCE hRes = NULL, BOOL bFromMosaic = FALSE, TransparentBlitType=DISABLE, StretchType=NORMAL);
void LoadPalette(bool fLoadPalette){m_fLoadPalette = fLoadPalette;};
HRESULT LoadPalette(TCHAR* strFilename, HINSTANCE hRes);
void OnDispChange(long cBitsPerPixel, long cxScreen, long cyScreen);
static HRESULT SelectRelizePalette(HDC hdc, HPALETTE hPal, HPALETTE *hPalOld = NULL);
static void FinalRelease();
static void DeleteMosaicDC();
protected:
HRESULT LoadPalette(TCHAR* strFilename, HINSTANCE hRes, HPALETTE *phPal);
HANDLE LoadImage(HINSTANCE hInst, LPCTSTR lpszName, UINT uType,
int cxDesired, int cyDesired, UINT fuLoad,HPALETTE *phPal = NULL);
HRESULT InitilizeMosaic(HINSTANCE hRes);
HRESULT LoadImageFromRes(BSTR strFileName, HINSTANCE hRes);
protected:
static HBITMAP m_hMosaicBMP;
static HBITMAP m_hMosaicBMPOld;
static HPALETTE m_hMosaicPAL;
static HPALETTE m_hMosaicPALOld;
static HDC m_hMosaicDC;
static bool m_fLoadMosaic; // flag to see if we should try to reload mosaic
static long m_cBitsPerPixel;
static long m_cxScreen;
static long m_cyScreen;
BOOL m_bUseMosaicBitmap;
HBITMAP m_hBitmap;
HBITMAP m_hBitmapOld;
HDC m_hSrcDC;
HPALETTE m_hPal;
HPALETTE m_hPalOld;
RECT m_rc;
HDC m_hMemDC;
HBITMAP m_hMemBMP;
HBITMAP m_hMemBMPOld;
HPALETTE m_hMemPALOld;
LONG m_iMemDCWidth;
LONG m_iMemDCHeight;
bool m_fLoadPalette;
TransparentBlitType m_blitType;
StretchType m_stretchType;
HINSTANCE m_hInstanceRes;
CComBSTR m_strFileName;
};
#endif //!_INC_CBITMAP
/*************************************************************************/
/* End of file: CBitmap.h */
/*************************************************************************/