Source code of Windows XP (NT5)
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659 lines
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// Copyright (c) 1999 Microsoft Corporation. All Rights Reserved.
#ifndef _MSMFCNTCP_H_
#define _MSMFCNTCP_H_
template <class T>
class CProxy_IMSMFSldr : public IConnectionPointImpl<T, &DIID__IMSMFSldr, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
VOID Fire_OnClick()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseDown()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseUp()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnValueChange(FLOAT flNewVal)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[0] = flNewVal;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(0x4, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
};
template <class T>
class CProxy_IMSMFText : public IConnectionPointImpl<T, &DIID__IMSMFText, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
VOID Fire_OnClick()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseDown()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseUp()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
};
template <class T>
class CProxy_MSMFImg : public IConnectionPointImpl<T, &DIID__MSMFImg, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
VOID Fire_OnClick()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseDown()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseUp()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
};
template <class T>
class CProxy_IMSMFBar : public IConnectionPointImpl<T, &DIID__IMSMFBar, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
VOID Fire_OnClick()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseDown()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseUp()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnResize(LONG lWidth, LONG lHeight, LONG lCode)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[3];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[2] = lWidth;
pvars[1] = lHeight;
pvars[0] = lCode;
DISPPARAMS disp = { pvars, NULL, 3, 0 };
pDispatch->Invoke(0x10, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
VOID Fire_OnHelp(BSTR strObjectID, BSTR strExtraInfo = ::SysAllocString(L""))
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[2];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[1] = strObjectID;
pvars[0] = strExtraInfo;
DISPPARAMS disp = { pvars, NULL, 2, 0 };
pDispatch->Invoke(0x11, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
VOID Fire_OnKeyUp(LONG lVirtKey, LONG lKeyData)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[2];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[1] = lVirtKey;
pvars[0] = lKeyData;
DISPPARAMS disp = { pvars, NULL, 2, 0 };
pDispatch->Invoke(0x12, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
VOID Fire_OnKeyDown(LONG lVirtKey, LONG lKeyData)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[2];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[1] = lVirtKey;
pvars[0] = lKeyData;
DISPPARAMS disp = { pvars, NULL, 2, 0 };
pDispatch->Invoke(0x13, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
VOID Fire_ActivityDeclined()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x14, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_ActivityStarted()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x15, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_Timeout(LONG lTimerID)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[0] = lTimerID;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(0x16, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
VOID Fire_OnDblClick()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x17, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnSysKeyUp(LONG lVirtKey, LONG lKeyData)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[2];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[1] = lVirtKey;
pvars[0] = lKeyData;
DISPPARAMS disp = { pvars, NULL, 2, 0 };
pDispatch->Invoke(0x18, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
VOID Fire_OnSysKeyDown(LONG lVirtKey, LONG lKeyData)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[2];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[1] = lVirtKey;
pvars[0] = lKeyData;
DISPPARAMS disp = { pvars, NULL, 2, 0 };
pDispatch->Invoke(0x19, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
VOID Fire_OnActivate(VARIANT_BOOL bActivated)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[0] = bActivated;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(0x1a, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
VOID Fire_ReadyStateChange(LONG ReadyState)
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant* pvars = new CComVariant[1];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
pvars[0] = ReadyState;
DISPPARAMS disp = { pvars, NULL, 1, 0 };
pDispatch->Invoke(DISPID_READYSTATECHANGE, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
delete[] pvars;
}
};
template <class T>
class CProxy_IMSMFBBtn : public IConnectionPointImpl<T, &DIID__IMSMFBBtn, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
VOID Fire_OnClick()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseDown()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnMouseUp()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_OnDblClick()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(0x4, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
};
#endif