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39 lines
863 B
39 lines
863 B
/*==========================================================================
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*
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* Copyright (c) 1995 - 1997 Microsoft Corporation. All Rights Reserved.
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*
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* File: fbsound.h
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* Content: Includes for FoxBear DirectSound support
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*
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***************************************************************************/
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#ifndef __FBSOUND_INCLUDED__
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#define __FBSOUND_INCLUDED__
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/*
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* types of sound effects
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*/
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typedef enum enum_EFFECT
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{
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SOUND_STOP = 0,
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SOUND_THROW,
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SOUND_JUMP,
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SOUND_STUNNED,
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SOUND_BEARSTRIKE,
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SOUND_BEARMISS,
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} EFFECT;
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#define NUM_SOUND_EFFECTS 6
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/*
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* fn prototypes
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*/
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BOOL InitSound( HWND );
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BOOL DestroySound( void );
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BOOL DSDisable( void );
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BOOL DSEnable( HWND );
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BOOL SoundLoadEffect( EFFECT );
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BOOL SoundPlayEffect( EFFECT );
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BOOL SoundStopEffect( EFFECT );
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BOOL SoundDestroyEffect( EFFECT );
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#endif
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