mirror of https://github.com/tongzx/nt5src
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
290 lines
5.9 KiB
290 lines
5.9 KiB
//==========================================================================;
|
|
//
|
|
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
|
|
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
|
|
// PURPOSE.
|
|
//
|
|
// Copyright (c) 1993-1996 Microsoft Corporation
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// debug.c
|
|
//
|
|
// Description:
|
|
// This file contains code yanked from several places to provide debug
|
|
// support that works in win 16 and win 32.
|
|
//
|
|
//
|
|
//==========================================================================;
|
|
|
|
#ifdef DEBUG
|
|
|
|
#include <windows.h>
|
|
#include <windowsx.h>
|
|
#include <stdarg.h>
|
|
#include "debug.h"
|
|
|
|
|
|
//
|
|
// since we don't UNICODE our debugging messages, use the ASCII entry
|
|
// points regardless of how we are compiled.
|
|
//
|
|
#ifndef _WIN32
|
|
#define lstrcatA lstrcat
|
|
#define lstrlenA lstrlen
|
|
#define GetProfileIntA GetProfileInt
|
|
#define OutputDebugStringA OutputDebugString
|
|
#endif
|
|
|
|
//
|
|
//
|
|
//
|
|
BOOL __gfDbgEnabled = TRUE; // master enable
|
|
UINT __guDbgLevel = 0; // current debug level
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// void DbgVPrintF
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
// LPSTR szFormat:
|
|
//
|
|
// va_list va:
|
|
//
|
|
// Return (void):
|
|
// No value is returned.
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
void FAR CDECL DbgVPrintF
|
|
(
|
|
LPSTR szFormat,
|
|
va_list va
|
|
)
|
|
{
|
|
char ach[DEBUG_MAX_LINE_LEN];
|
|
BOOL fDebugBreak = FALSE;
|
|
BOOL fPrefix = TRUE;
|
|
BOOL fCRLF = TRUE;
|
|
|
|
ach[0] = '\0';
|
|
|
|
for (;;)
|
|
{
|
|
switch (*szFormat)
|
|
{
|
|
case '!':
|
|
fDebugBreak = TRUE;
|
|
szFormat++;
|
|
continue;
|
|
|
|
case '`':
|
|
fPrefix = FALSE;
|
|
szFormat++;
|
|
continue;
|
|
|
|
case '~':
|
|
fCRLF = FALSE;
|
|
szFormat++;
|
|
continue;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if (fDebugBreak)
|
|
{
|
|
ach[0] = '\007';
|
|
ach[1] = '\0';
|
|
}
|
|
|
|
if (fPrefix)
|
|
{
|
|
lstrcatA(ach, DEBUG_MODULE_NAME ": ");
|
|
}
|
|
|
|
wvsprintfA(ach + lstrlenA(ach), szFormat, va);
|
|
|
|
if (fCRLF)
|
|
{
|
|
lstrcatA(ach, "\r\n");
|
|
}
|
|
|
|
OutputDebugStringA(ach);
|
|
|
|
if (fDebugBreak)
|
|
{
|
|
#if DBG
|
|
DebugBreak();
|
|
#endif
|
|
}
|
|
} // DbgVPrintF()
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// void dprintf
|
|
//
|
|
// Description:
|
|
// dprintf() is called by the DPF() macro if DEBUG is defined at compile
|
|
// time. It is recommended that you only use the DPF() macro to call
|
|
// this function--so you don't have to put #ifdef DEBUG around all
|
|
// of your code.
|
|
//
|
|
// Arguments:
|
|
// UINT uDbgLevel:
|
|
//
|
|
// LPSTR szFormat:
|
|
//
|
|
// Return (void):
|
|
// No value is returned.
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
void FAR CDECL dprintf
|
|
(
|
|
UINT uDbgLevel,
|
|
LPSTR szFormat,
|
|
...
|
|
)
|
|
{
|
|
va_list va;
|
|
|
|
if (!__gfDbgEnabled || (__guDbgLevel < uDbgLevel))
|
|
return;
|
|
|
|
va_start(va, szFormat);
|
|
DbgVPrintF(szFormat, va);
|
|
va_end(va);
|
|
} // dprintf()
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// BOOL DbgEnable
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
// BOOL fEnable:
|
|
//
|
|
// Return (BOOL):
|
|
// Returns the previous debugging state.
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
BOOL WINAPI DbgEnable
|
|
(
|
|
BOOL fEnable
|
|
)
|
|
{
|
|
BOOL fOldState;
|
|
|
|
fOldState = __gfDbgEnabled;
|
|
__gfDbgEnabled = fEnable;
|
|
|
|
return (fOldState);
|
|
} // DbgEnable()
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// UINT DbgSetLevel
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
// UINT uLevel:
|
|
//
|
|
// Return (UINT):
|
|
// Returns the previous debugging level.
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
UINT WINAPI DbgSetLevel
|
|
(
|
|
UINT uLevel
|
|
)
|
|
{
|
|
UINT uOldLevel;
|
|
|
|
uOldLevel = __guDbgLevel;
|
|
__guDbgLevel = uLevel;
|
|
|
|
return (uOldLevel);
|
|
} // DbgSetLevel()
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// UINT DbgGetLevel
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
// None.
|
|
//
|
|
// Return (UINT):
|
|
// Returns the current debugging level.
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
UINT WINAPI DbgGetLevel
|
|
(
|
|
void
|
|
)
|
|
{
|
|
return (__guDbgLevel);
|
|
} // DbgGetLevel()
|
|
|
|
|
|
//--------------------------------------------------------------------------;
|
|
//
|
|
// UINT DbgInitialize
|
|
//
|
|
// Description:
|
|
//
|
|
//
|
|
// Arguments:
|
|
// BOOL fEnable:
|
|
//
|
|
// Return (UINT):
|
|
// Returns the debugging level that was set.
|
|
//
|
|
//--------------------------------------------------------------------------;
|
|
|
|
UINT WINAPI DbgInitialize
|
|
(
|
|
BOOL fEnable
|
|
)
|
|
{
|
|
UINT uLevel;
|
|
|
|
uLevel = GetProfileIntA(DEBUG_SECTION, DEBUG_MODULE_NAME, (UINT)-1);
|
|
if ((UINT)-1 == uLevel)
|
|
{
|
|
//
|
|
// if the debug key is not present, then force debug output to
|
|
// be disabled. this way running a debug version of a component
|
|
// on a non-debugging machine will not generate output unless
|
|
// the debug key exists.
|
|
//
|
|
uLevel = 0;
|
|
fEnable = FALSE;
|
|
}
|
|
|
|
DbgSetLevel(uLevel);
|
|
DbgEnable(fEnable);
|
|
|
|
return (__guDbgLevel);
|
|
} // DbgInitialize()
|
|
|
|
#endif // #ifdef DEBUG
|