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91 lines
2.1 KiB
91 lines
2.1 KiB
/* (C) Copyright Microsoft Corporation 1991-1994. All Rights Reserved */
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/* sframe.c
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*
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* Implements the shadow-frame static text control ("sb_sframe").
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*
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* This is NOT a general-purpose control (see the globals below).
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*
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* Borrowed from KeithH (with many, many modifications).
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*/
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/* Revision History.
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4/2/91 LaurieGr (AKA LKG) Ported to WIN32 / WIN16 common code
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*/
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#include "nocrap.h"
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#include <windows.h>
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#include <mmsystem.h>
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#include "SoundRec.h"
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/* PatB(hdc, x, y, dx, dy, rgb)
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*
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* Fast solid color PatBlt() using ExtTextOut().
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*/
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void
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PatB(HDC hdc, int x, int y, int dx, int dy, DWORD rgb)
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{
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RECT rc;
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SetBkColor(hdc, rgb);
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rc.left = x;
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rc.top = y;
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rc.right = x + dx;
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rc.bottom = y + dy;
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ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
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}
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/* DrawShadowFrame(hdc, prc)
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*
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* Draw a shadow frame inside <prc> in <hdc>.
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*/
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void FAR PASCAL
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DrawShadowFrame(HDC hdc, LPRECT prc)
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{
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int dx, dy;
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dx = prc->right - prc->left;
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dy = prc->bottom - prc->top;
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PatB(hdc, prc->left, prc->top, 1, dy, RGB_DARKSHADOW);
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PatB(hdc, prc->left, prc->top, dx, 1, RGB_DARKSHADOW);
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PatB(hdc, prc->right-1, prc->top+1, 1, dy-1, RGB_LIGHTSHADOW);
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PatB(hdc, prc->left+1, prc->bottom-1, dx-1, 1, RGB_LIGHTSHADOW);
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}
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/* SFrameWndProc(hwnd, wMsg, wParam, lParam)
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*
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* Window procedure for "tb_sframe" window class.
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*/
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INT_PTR CALLBACK
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SFrameWndProc(HWND hwnd, UINT wMsg, WPARAM wParam, LPARAM lParam)
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{
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PAINTSTRUCT ps;
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HDC hdc;
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RECT rc;
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switch (wMsg)
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{
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case WM_ERASEBKGND:
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return 0L;
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case WM_PAINT:
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hdc = BeginPaint(hwnd, &ps);
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GetClientRect(hwnd, &rc);
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DrawShadowFrame(hdc, &rc);
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InflateRect(&rc, -1, -1);
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// DrawShadowFrame(hdc, &rc);
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// InflateRect(&rc, -1, -1);
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// FillRect(hdc, &rc, GetStockObject(SOBJ_BGSFRAME));
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PatB(hdc, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, RGB_BGNFTEXT);
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EndPaint(hwnd, &ps);
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return 0L;
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}
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return DefWindowProc(hwnd, wMsg, wParam, lParam);
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}
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