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589 lines
26 KiB
589 lines
26 KiB
/******************************Module*Header*******************************\
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* Module Name: dispindx.h
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*
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* OpenGL API function table indices. Same as glapi.inc.
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*
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* Created: 1/15/1996
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* Author: Hock San Lee [hockl]
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*
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* Copyright (c) 1996 Microsoft Corporation
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\**************************************************************************/
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#ifndef __DISPINDX_H__
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#define __DISPINDX_H__
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// OpenGL function index in the dispatch table.
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// NOTE: Extension indices are based on 336 non-extension indices
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#define INDEX_glNewList 0
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#define INDEX_glEndList 1
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#define INDEX_glCallList 2
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#define INDEX_glCallLists 3
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#define INDEX_glDeleteLists 4
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#define INDEX_glGenLists 5
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#define INDEX_glListBase 6
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#define INDEX_glBegin 7
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#define INDEX_glBitmap 8
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#define INDEX_glColor3b 9
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#define INDEX_glColor3bv 10
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#define INDEX_glColor3d 11
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#define INDEX_glColor3dv 12
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#define INDEX_glColor3f 13
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#define INDEX_glColor3fv 14
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#define INDEX_glColor3i 15
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#define INDEX_glColor3iv 16
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#define INDEX_glColor3s 17
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#define INDEX_glColor3sv 18
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#define INDEX_glColor3ub 19
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#define INDEX_glColor3ubv 20
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#define INDEX_glColor3ui 21
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#define INDEX_glColor3uiv 22
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#define INDEX_glColor3us 23
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#define INDEX_glColor3usv 24
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#define INDEX_glColor4b 25
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#define INDEX_glColor4bv 26
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#define INDEX_glColor4d 27
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#define INDEX_glColor4dv 28
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#define INDEX_glColor4f 29
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#define INDEX_glColor4fv 30
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#define INDEX_glColor4i 31
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#define INDEX_glColor4iv 32
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#define INDEX_glColor4s 33
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#define INDEX_glColor4sv 34
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#define INDEX_glColor4ub 35
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#define INDEX_glColor4ubv 36
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#define INDEX_glColor4ui 37
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#define INDEX_glColor4uiv 38
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#define INDEX_glColor4us 39
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#define INDEX_glColor4usv 40
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#define INDEX_glEdgeFlag 41
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#define INDEX_glEdgeFlagv 42
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#define INDEX_glEnd 43
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#define INDEX_glIndexd 44
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#define INDEX_glIndexdv 45
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#define INDEX_glIndexf 46
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#define INDEX_glIndexfv 47
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#define INDEX_glIndexi 48
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#define INDEX_glIndexiv 49
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#define INDEX_glIndexs 50
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#define INDEX_glIndexsv 51
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#define INDEX_glNormal3b 52
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#define INDEX_glNormal3bv 53
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#define INDEX_glNormal3d 54
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#define INDEX_glNormal3dv 55
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#define INDEX_glNormal3f 56
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#define INDEX_glNormal3fv 57
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#define INDEX_glNormal3i 58
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#define INDEX_glNormal3iv 59
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#define INDEX_glNormal3s 60
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#define INDEX_glNormal3sv 61
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#define INDEX_glRasterPos2d 62
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#define INDEX_glRasterPos2dv 63
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#define INDEX_glRasterPos2f 64
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#define INDEX_glRasterPos2fv 65
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#define INDEX_glRasterPos2i 66
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#define INDEX_glRasterPos2iv 67
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#define INDEX_glRasterPos2s 68
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#define INDEX_glRasterPos2sv 69
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#define INDEX_glRasterPos3d 70
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#define INDEX_glRasterPos3dv 71
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#define INDEX_glRasterPos3f 72
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#define INDEX_glRasterPos3fv 73
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#define INDEX_glRasterPos3i 74
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#define INDEX_glRasterPos3iv 75
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#define INDEX_glRasterPos3s 76
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#define INDEX_glRasterPos3sv 77
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#define INDEX_glRasterPos4d 78
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#define INDEX_glRasterPos4dv 79
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#define INDEX_glRasterPos4f 80
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#define INDEX_glRasterPos4fv 81
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#define INDEX_glRasterPos4i 82
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#define INDEX_glRasterPos4iv 83
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#define INDEX_glRasterPos4s 84
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#define INDEX_glRasterPos4sv 85
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#define INDEX_glRectd 86
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#define INDEX_glRectdv 87
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#define INDEX_glRectf 88
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#define INDEX_glRectfv 89
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#define INDEX_glRecti 90
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#define INDEX_glRectiv 91
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#define INDEX_glRects 92
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#define INDEX_glRectsv 93
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#define INDEX_glTexCoord1d 94
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#define INDEX_glTexCoord1dv 95
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#define INDEX_glTexCoord1f 96
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#define INDEX_glTexCoord1fv 97
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#define INDEX_glTexCoord1i 98
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#define INDEX_glTexCoord1iv 99
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#define INDEX_glTexCoord1s 100
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#define INDEX_glTexCoord1sv 101
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#define INDEX_glTexCoord2d 102
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#define INDEX_glTexCoord2dv 103
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#define INDEX_glTexCoord2f 104
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#define INDEX_glTexCoord2fv 105
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#define INDEX_glTexCoord2i 106
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#define INDEX_glTexCoord2iv 107
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#define INDEX_glTexCoord2s 108
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#define INDEX_glTexCoord2sv 109
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#define INDEX_glTexCoord3d 110
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#define INDEX_glTexCoord3dv 111
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#define INDEX_glTexCoord3f 112
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#define INDEX_glTexCoord3fv 113
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#define INDEX_glTexCoord3i 114
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#define INDEX_glTexCoord3iv 115
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#define INDEX_glTexCoord3s 116
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#define INDEX_glTexCoord3sv 117
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#define INDEX_glTexCoord4d 118
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#define INDEX_glTexCoord4dv 119
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#define INDEX_glTexCoord4f 120
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#define INDEX_glTexCoord4fv 121
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#define INDEX_glTexCoord4i 122
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#define INDEX_glTexCoord4iv 123
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#define INDEX_glTexCoord4s 124
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#define INDEX_glTexCoord4sv 125
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#define INDEX_glVertex2d 126
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#define INDEX_glVertex2dv 127
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#define INDEX_glVertex2f 128
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#define INDEX_glVertex2fv 129
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#define INDEX_glVertex2i 130
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#define INDEX_glVertex2iv 131
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#define INDEX_glVertex2s 132
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#define INDEX_glVertex2sv 133
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#define INDEX_glVertex3d 134
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#define INDEX_glVertex3dv 135
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#define INDEX_glVertex3f 136
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#define INDEX_glVertex3fv 137
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#define INDEX_glVertex3i 138
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#define INDEX_glVertex3iv 139
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#define INDEX_glVertex3s 140
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#define INDEX_glVertex3sv 141
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#define INDEX_glVertex4d 142
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#define INDEX_glVertex4dv 143
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#define INDEX_glVertex4f 144
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#define INDEX_glVertex4fv 145
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#define INDEX_glVertex4i 146
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#define INDEX_glVertex4iv 147
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#define INDEX_glVertex4s 148
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#define INDEX_glVertex4sv 149
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#define INDEX_glClipPlane 150
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#define INDEX_glColorMaterial 151
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#define INDEX_glCullFace 152
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#define INDEX_glFogf 153
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#define INDEX_glFogfv 154
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#define INDEX_glFogi 155
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#define INDEX_glFogiv 156
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#define INDEX_glFrontFace 157
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#define INDEX_glHint 158
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#define INDEX_glLightf 159
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#define INDEX_glLightfv 160
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#define INDEX_glLighti 161
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#define INDEX_glLightiv 162
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#define INDEX_glLightModelf 163
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#define INDEX_glLightModelfv 164
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#define INDEX_glLightModeli 165
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#define INDEX_glLightModeliv 166
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#define INDEX_glLineStipple 167
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#define INDEX_glLineWidth 168
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#define INDEX_glMaterialf 169
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#define INDEX_glMaterialfv 170
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#define INDEX_glMateriali 171
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#define INDEX_glMaterialiv 172
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#define INDEX_glPointSize 173
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#define INDEX_glPolygonMode 174
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#define INDEX_glPolygonStipple 175
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#define INDEX_glScissor 176
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#define INDEX_glShadeModel 177
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#define INDEX_glTexParameterf 178
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#define INDEX_glTexParameterfv 179
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#define INDEX_glTexParameteri 180
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#define INDEX_glTexParameteriv 181
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#define INDEX_glTexImage1D 182
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#define INDEX_glTexImage2D 183
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#define INDEX_glTexEnvf 184
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#define INDEX_glTexEnvfv 185
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#define INDEX_glTexEnvi 186
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#define INDEX_glTexEnviv 187
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#define INDEX_glTexGend 188
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#define INDEX_glTexGendv 189
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#define INDEX_glTexGenf 190
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#define INDEX_glTexGenfv 191
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#define INDEX_glTexGeni 192
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#define INDEX_glTexGeniv 193
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#define INDEX_glFeedbackBuffer 194
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#define INDEX_glSelectBuffer 195
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#define INDEX_glRenderMode 196
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#define INDEX_glInitNames 197
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#define INDEX_glLoadName 198
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#define INDEX_glPassThrough 199
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#define INDEX_glPopName 200
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#define INDEX_glPushName 201
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#define INDEX_glDrawBuffer 202
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#define INDEX_glClear 203
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#define INDEX_glClearAccum 204
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#define INDEX_glClearIndex 205
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#define INDEX_glClearColor 206
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#define INDEX_glClearStencil 207
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#define INDEX_glClearDepth 208
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#define INDEX_glStencilMask 209
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#define INDEX_glColorMask 210
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#define INDEX_glDepthMask 211
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#define INDEX_glIndexMask 212
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#define INDEX_glAccum 213
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#define INDEX_glDisable 214
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#define INDEX_glEnable 215
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#define INDEX_glFinish 216
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#define INDEX_glFlush 217
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#define INDEX_glPopAttrib 218
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#define INDEX_glPushAttrib 219
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#define INDEX_glMap1d 220
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#define INDEX_glMap1f 221
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#define INDEX_glMap2d 222
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#define INDEX_glMap2f 223
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#define INDEX_glMapGrid1d 224
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#define INDEX_glMapGrid1f 225
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#define INDEX_glMapGrid2d 226
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#define INDEX_glMapGrid2f 227
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#define INDEX_glEvalCoord1d 228
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#define INDEX_glEvalCoord1dv 229
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#define INDEX_glEvalCoord1f 230
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#define INDEX_glEvalCoord1fv 231
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#define INDEX_glEvalCoord2d 232
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#define INDEX_glEvalCoord2dv 233
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#define INDEX_glEvalCoord2f 234
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#define INDEX_glEvalCoord2fv 235
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#define INDEX_glEvalMesh1 236
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#define INDEX_glEvalPoint1 237
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#define INDEX_glEvalMesh2 238
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#define INDEX_glEvalPoint2 239
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#define INDEX_glAlphaFunc 240
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#define INDEX_glBlendFunc 241
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#define INDEX_glLogicOp 242
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#define INDEX_glStencilFunc 243
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#define INDEX_glStencilOp 244
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#define INDEX_glDepthFunc 245
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#define INDEX_glPixelZoom 246
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#define INDEX_glPixelTransferf 247
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#define INDEX_glPixelTransferi 248
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#define INDEX_glPixelStoref 249
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#define INDEX_glPixelStorei 250
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#define INDEX_glPixelMapfv 251
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#define INDEX_glPixelMapuiv 252
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#define INDEX_glPixelMapusv 253
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#define INDEX_glReadBuffer 254
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#define INDEX_glCopyPixels 255
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#define INDEX_glReadPixels 256
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#define INDEX_glDrawPixels 257
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#define INDEX_glGetBooleanv 258
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#define INDEX_glGetClipPlane 259
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#define INDEX_glGetDoublev 260
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#define INDEX_glGetError 261
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#define INDEX_glGetFloatv 262
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#define INDEX_glGetIntegerv 263
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#define INDEX_glGetLightfv 264
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#define INDEX_glGetLightiv 265
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#define INDEX_glGetMapdv 266
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#define INDEX_glGetMapfv 267
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#define INDEX_glGetMapiv 268
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#define INDEX_glGetMaterialfv 269
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#define INDEX_glGetMaterialiv 270
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#define INDEX_glGetPixelMapfv 271
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#define INDEX_glGetPixelMapuiv 272
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#define INDEX_glGetPixelMapusv 273
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#define INDEX_glGetPolygonStipple 274
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#define INDEX_glGetString 275
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#define INDEX_glGetTexEnvfv 276
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#define INDEX_glGetTexEnviv 277
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#define INDEX_glGetTexGendv 278
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#define INDEX_glGetTexGenfv 279
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#define INDEX_glGetTexGeniv 280
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#define INDEX_glGetTexImage 281
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#define INDEX_glGetTexParameterfv 282
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#define INDEX_glGetTexParameteriv 283
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#define INDEX_glGetTexLevelParameterfv 284
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#define INDEX_glGetTexLevelParameteriv 285
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#define INDEX_glIsEnabled 286
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#define INDEX_glIsList 287
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#define INDEX_glDepthRange 288
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#define INDEX_glFrustum 289
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#define INDEX_glLoadIdentity 290
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#define INDEX_glLoadMatrixf 291
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#define INDEX_glLoadMatrixd 292
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#define INDEX_glMatrixMode 293
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#define INDEX_glMultMatrixf 294
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#define INDEX_glMultMatrixd 295
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#define INDEX_glOrtho 296
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#define INDEX_glPopMatrix 297
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#define INDEX_glPushMatrix 298
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#define INDEX_glRotated 299
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#define INDEX_glRotatef 300
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#define INDEX_glScaled 301
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#define INDEX_glScalef 302
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#define INDEX_glTranslated 303
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#define INDEX_glTranslatef 304
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#define INDEX_glViewport 305
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#define INDEX_glArrayElement 306
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#define INDEX_glBindTexture 307
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#define INDEX_glColorPointer 308
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#define INDEX_glDisableClientState 309
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#define INDEX_glDrawArrays 310
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#define INDEX_glDrawElements 311
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#define INDEX_glEdgeFlagPointer 312
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#define INDEX_glEnableClientState 313
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#define INDEX_glIndexPointer 314
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#define INDEX_glIndexub 315
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#define INDEX_glIndexubv 316
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#define INDEX_glInterleavedArrays 317
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#define INDEX_glNormalPointer 318
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#define INDEX_glPolygonOffset 319
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#define INDEX_glTexCoordPointer 320
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#define INDEX_glVertexPointer 321
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#define INDEX_glAreTexturesResident 322
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#define INDEX_glCopyTexImage1D 323
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#define INDEX_glCopyTexImage2D 324
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#define INDEX_glCopyTexSubImage1D 325
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#define INDEX_glCopyTexSubImage2D 326
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#define INDEX_glDeleteTextures 327
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#define INDEX_glGenTextures 328
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#define INDEX_glGetPointerv 329
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#define INDEX_glIsTexture 330
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#define INDEX_glPrioritizeTextures 331
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#define INDEX_glTexSubImage1D 332
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#define INDEX_glTexSubImage2D 333
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#define INDEX_glPopClientAttrib 334
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#define INDEX_glPushClientAttrib 335
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#define INDEX_glLastFunc 335
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#if !(INDEX_glLastFunc == INDEX_glPushClientAttrib)
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#error "bad last function index\n"
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#endif
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#define INDEX_glDrawRangeElementsWIN (INDEX_glLastFunc+1)
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#define INDEX_glColorTableEXT (INDEX_glLastFunc+2)
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#define INDEX_glColorSubTableEXT (INDEX_glLastFunc+3)
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#define INDEX_glGetColorTableEXT (INDEX_glLastFunc+4)
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#define INDEX_glGetColorTableParameterivEXT (INDEX_glLastFunc+5)
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#define INDEX_glGetColorTableParameterfvEXT (INDEX_glLastFunc+6)
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#define INDEX_glCurrentTextureIndexWIN (INDEX_glLastFunc+7)
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#define INDEX_glMultiTexCoord1dWIN (INDEX_glLastFunc+8)
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#define INDEX_glMultiTexCoord1dvWIN (INDEX_glLastFunc+9)
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#define INDEX_glMultiTexCoord1fWIN (INDEX_glLastFunc+10)
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#define INDEX_glMultiTexCoord1fvWIN (INDEX_glLastFunc+11)
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#define INDEX_glMultiTexCoord1iWIN (INDEX_glLastFunc+12)
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#define INDEX_glMultiTexCoord1ivWIN (INDEX_glLastFunc+13)
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#define INDEX_glMultiTexCoord1sWIN (INDEX_glLastFunc+14)
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#define INDEX_glMultiTexCoord1svWIN (INDEX_glLastFunc+15)
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#define INDEX_glMultiTexCoord2dWIN (INDEX_glLastFunc+16)
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#define INDEX_glMultiTexCoord2dvWIN (INDEX_glLastFunc+17)
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#define INDEX_glMultiTexCoord2fWIN (INDEX_glLastFunc+18)
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#define INDEX_glMultiTexCoord2fvWIN (INDEX_glLastFunc+19)
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#define INDEX_glMultiTexCoord2iWIN (INDEX_glLastFunc+20)
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#define INDEX_glMultiTexCoord2ivWIN (INDEX_glLastFunc+21)
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#define INDEX_glMultiTexCoord2sWIN (INDEX_glLastFunc+22)
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#define INDEX_glMultiTexCoord2svWIN (INDEX_glLastFunc+23)
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#define INDEX_glMultiTexCoord3dWIN (INDEX_glLastFunc+24)
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#define INDEX_glMultiTexCoord3dvWIN (INDEX_glLastFunc+25)
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#define INDEX_glMultiTexCoord3fWIN (INDEX_glLastFunc+26)
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#define INDEX_glMultiTexCoord3fvWIN (INDEX_glLastFunc+27)
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#define INDEX_glMultiTexCoord3iWIN (INDEX_glLastFunc+28)
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#define INDEX_glMultiTexCoord3ivWIN (INDEX_glLastFunc+29)
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#define INDEX_glMultiTexCoord3sWIN (INDEX_glLastFunc+30)
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#define INDEX_glMultiTexCoord3svWIN (INDEX_glLastFunc+31)
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#define INDEX_glMultiTexCoord4dWIN (INDEX_glLastFunc+32)
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#define INDEX_glMultiTexCoord4dvWIN (INDEX_glLastFunc+33)
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#define INDEX_glMultiTexCoord4fWIN (INDEX_glLastFunc+34)
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#define INDEX_glMultiTexCoord4fvWIN (INDEX_glLastFunc+35)
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#define INDEX_glMultiTexCoord4iWIN (INDEX_glLastFunc+36)
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#define INDEX_glMultiTexCoord4ivWIN (INDEX_glLastFunc+37)
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#define INDEX_glMultiTexCoord4sWIN (INDEX_glLastFunc+38)
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#define INDEX_glMultiTexCoord4svWIN (INDEX_glLastFunc+39)
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#define INDEX_glBindNthTextureWIN (INDEX_glLastFunc+40)
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#define INDEX_glNthTexCombineFuncWIN (INDEX_glLastFunc+41)
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// OpenGL function index in the dispatch table cache in the TEB.
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// These indices are used to access the FP cache in the TEB. These
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// cached functions have less overhead because we can avoid dereferencing
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// the dispatch table pointer stored in the TEB (save one level of
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// indirection).
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//
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// NOTE: If you modify these indices, you also need to modify the
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// GLDISPATCHTABLE_FAST structure definiton.
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#define FASTINDEX_glCallList 0
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#define FASTINDEX_glCallLists 1
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#define FASTINDEX_glBegin 2
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#define FASTINDEX_glColor3b 3
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#define FASTINDEX_glColor3bv 4
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#define FASTINDEX_glColor3d 5
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#define FASTINDEX_glColor3dv 6
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#define FASTINDEX_glColor3f 7
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#define FASTINDEX_glColor3fv 8
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#define FASTINDEX_glColor3i 9
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#define FASTINDEX_glColor3iv 10
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#define FASTINDEX_glColor3s 11
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#define FASTINDEX_glColor3sv 12
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#define FASTINDEX_glColor3ub 13
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#define FASTINDEX_glColor3ubv 14
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#define FASTINDEX_glColor3ui 15
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#define FASTINDEX_glColor3uiv 16
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#define FASTINDEX_glColor3us 17
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#define FASTINDEX_glColor3usv 18
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#define FASTINDEX_glColor4b 19
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#define FASTINDEX_glColor4bv 20
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#define FASTINDEX_glColor4d 21
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#define FASTINDEX_glColor4dv 22
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#define FASTINDEX_glColor4f 23
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#define FASTINDEX_glColor4fv 24
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#define FASTINDEX_glColor4i 25
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#define FASTINDEX_glColor4iv 26
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#define FASTINDEX_glColor4s 27
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#define FASTINDEX_glColor4sv 28
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#define FASTINDEX_glColor4ub 29
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#define FASTINDEX_glColor4ubv 30
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#define FASTINDEX_glColor4ui 31
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#define FASTINDEX_glColor4uiv 32
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#define FASTINDEX_glColor4us 33
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#define FASTINDEX_glColor4usv 34
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#define FASTINDEX_glEdgeFlag 35
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#define FASTINDEX_glEdgeFlagv 36
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#define FASTINDEX_glEnd 37
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#define FASTINDEX_glIndexd 38
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#define FASTINDEX_glIndexdv 39
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#define FASTINDEX_glIndexf 40
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#define FASTINDEX_glIndexfv 41
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#define FASTINDEX_glIndexi 42
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#define FASTINDEX_glIndexiv 43
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#define FASTINDEX_glIndexs 44
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#define FASTINDEX_glIndexsv 45
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#define FASTINDEX_glNormal3b 46
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#define FASTINDEX_glNormal3bv 47
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#define FASTINDEX_glNormal3d 48
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#define FASTINDEX_glNormal3dv 49
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#define FASTINDEX_glNormal3f 50
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#define FASTINDEX_glNormal3fv 51
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#define FASTINDEX_glNormal3i 52
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#define FASTINDEX_glNormal3iv 53
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#define FASTINDEX_glNormal3s 54
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#define FASTINDEX_glNormal3sv 55
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#define FASTINDEX_glTexCoord1d 56
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#define FASTINDEX_glTexCoord1dv 57
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#define FASTINDEX_glTexCoord1f 58
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#define FASTINDEX_glTexCoord1fv 59
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#define FASTINDEX_glTexCoord1i 60
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#define FASTINDEX_glTexCoord1iv 61
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#define FASTINDEX_glTexCoord1s 62
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#define FASTINDEX_glTexCoord1sv 63
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#define FASTINDEX_glTexCoord2d 64
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#define FASTINDEX_glTexCoord2dv 65
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#define FASTINDEX_glTexCoord2f 66
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#define FASTINDEX_glTexCoord2fv 67
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#define FASTINDEX_glTexCoord2i 68
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#define FASTINDEX_glTexCoord2iv 69
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#define FASTINDEX_glTexCoord2s 70
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#define FASTINDEX_glTexCoord2sv 71
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#define FASTINDEX_glTexCoord3d 72
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#define FASTINDEX_glTexCoord3dv 73
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#define FASTINDEX_glTexCoord3f 74
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#define FASTINDEX_glTexCoord3fv 75
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#define FASTINDEX_glTexCoord3i 76
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#define FASTINDEX_glTexCoord3iv 77
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#define FASTINDEX_glTexCoord3s 78
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#define FASTINDEX_glTexCoord3sv 79
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#define FASTINDEX_glTexCoord4d 80
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#define FASTINDEX_glTexCoord4dv 81
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#define FASTINDEX_glTexCoord4f 82
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#define FASTINDEX_glTexCoord4fv 83
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#define FASTINDEX_glTexCoord4i 84
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#define FASTINDEX_glTexCoord4iv 85
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#define FASTINDEX_glTexCoord4s 86
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#define FASTINDEX_glTexCoord4sv 87
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#define FASTINDEX_glVertex2d 88
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#define FASTINDEX_glVertex2dv 89
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#define FASTINDEX_glVertex2f 90
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#define FASTINDEX_glVertex2fv 91
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#define FASTINDEX_glVertex2i 92
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#define FASTINDEX_glVertex2iv 93
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#define FASTINDEX_glVertex2s 94
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#define FASTINDEX_glVertex2sv 95
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#define FASTINDEX_glVertex3d 96
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#define FASTINDEX_glVertex3dv 97
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#define FASTINDEX_glVertex3f 98
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#define FASTINDEX_glVertex3fv 99
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#define FASTINDEX_glVertex3i 100
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#define FASTINDEX_glVertex3iv 101
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#define FASTINDEX_glVertex3s 102
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#define FASTINDEX_glVertex3sv 103
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#define FASTINDEX_glVertex4d 104
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#define FASTINDEX_glVertex4dv 105
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#define FASTINDEX_glVertex4f 106
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#define FASTINDEX_glVertex4fv 107
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#define FASTINDEX_glVertex4i 108
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#define FASTINDEX_glVertex4iv 109
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#define FASTINDEX_glVertex4s 110
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#define FASTINDEX_glVertex4sv 111
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#define FASTINDEX_glMaterialf 112
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#define FASTINDEX_glMaterialfv 113
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#define FASTINDEX_glMateriali 114
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#define FASTINDEX_glMaterialiv 115
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#define FASTINDEX_glDisable 116
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#define FASTINDEX_glEnable 117
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#define FASTINDEX_glPopAttrib 118
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#define FASTINDEX_glPushAttrib 119
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#define FASTINDEX_glEvalCoord1d 120
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#define FASTINDEX_glEvalCoord1dv 121
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#define FASTINDEX_glEvalCoord1f 122
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|
#define FASTINDEX_glEvalCoord1fv 123
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|
#define FASTINDEX_glEvalCoord2d 124
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|
#define FASTINDEX_glEvalCoord2dv 125
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#define FASTINDEX_glEvalCoord2f 126
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|
#define FASTINDEX_glEvalCoord2fv 127
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|
#define FASTINDEX_glEvalPoint1 128
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|
#define FASTINDEX_glEvalPoint2 129
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|
#define FASTINDEX_glLoadIdentity 130
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|
#define FASTINDEX_glLoadMatrixf 131
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|
#define FASTINDEX_glLoadMatrixd 132
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|
#define FASTINDEX_glMatrixMode 133
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|
#define FASTINDEX_glMultMatrixf 134
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|
#define FASTINDEX_glMultMatrixd 135
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|
#define FASTINDEX_glPopMatrix 136
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|
#define FASTINDEX_glPushMatrix 137
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|
#define FASTINDEX_glRotated 138
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|
#define FASTINDEX_glRotatef 139
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|
#define FASTINDEX_glScaled 140
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|
#define FASTINDEX_glScalef 141
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|
#define FASTINDEX_glTranslated 142
|
|
#define FASTINDEX_glTranslatef 143
|
|
#define FASTINDEX_glArrayElement 144
|
|
#define FASTINDEX_glBindTexture 145
|
|
#define FASTINDEX_glColorPointer 146
|
|
#define FASTINDEX_glDisableClientState 147
|
|
#define FASTINDEX_glDrawArrays 148
|
|
#define FASTINDEX_glDrawElements 149
|
|
#define FASTINDEX_glEdgeFlagPointer 150
|
|
#define FASTINDEX_glEnableClientState 151
|
|
#define FASTINDEX_glIndexPointer 152
|
|
#define FASTINDEX_glIndexub 153
|
|
#define FASTINDEX_glIndexubv 154
|
|
#define FASTINDEX_glInterleavedArrays 155
|
|
#define FASTINDEX_glNormalPointer 156
|
|
#define FASTINDEX_glPolygonOffset 157
|
|
#define FASTINDEX_glTexCoordPointer 158
|
|
#define FASTINDEX_glVertexPointer 159
|
|
#define FASTINDEX_glGetPointerv 160
|
|
#define FASTINDEX_glPopClientAttrib 161
|
|
#define FASTINDEX_glPushClientAttrib 162
|
|
#define FASTINDEX_glDrawRangeElementsWIN 163
|
|
#define FASTINDEX_glColorTableEXT 164
|
|
#define FASTINDEX_glColorSubTableEXT 165
|
|
#define FASTINDEX_glCurrentTextureIndexWIN 166
|
|
#define FASTINDEX_glBindNthTextureWIN 167
|
|
#define FASTINDEX_glNthTexCombineFuncWIN 168
|
|
#define FASTINDEX_glMultiTexCoord1fWIN 169
|
|
#define FASTINDEX_glMultiTexCoord1fvWIN 170
|
|
#define FASTINDEX_glMultiTexCoord1iWIN 171
|
|
#define FASTINDEX_glMultiTexCoord1ivWIN 172
|
|
#define FASTINDEX_glMultiTexCoord2fWIN 173
|
|
#define FASTINDEX_glMultiTexCoord2fvWIN 174
|
|
#define FASTINDEX_glMultiTexCoord2iWIN 175
|
|
#define FASTINDEX_glMultiTexCoord2ivWIN 176
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|
|
|
#endif /* !__DISPINDX_H__ */
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