Source code of Windows XP (NT5)
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/******************************Module*Header*******************************\
* Module Name: dispindx.h
*
* OpenGL API function table indices. Same as glapi.inc.
*
* Created: 1/15/1996
* Author: Hock San Lee [hockl]
*
* Copyright (c) 1996 Microsoft Corporation
\**************************************************************************/
#ifndef __DISPINDX_H__
#define __DISPINDX_H__
// OpenGL function index in the dispatch table.
// NOTE: Extension indices are based on 336 non-extension indices
#define INDEX_glNewList 0
#define INDEX_glEndList 1
#define INDEX_glCallList 2
#define INDEX_glCallLists 3
#define INDEX_glDeleteLists 4
#define INDEX_glGenLists 5
#define INDEX_glListBase 6
#define INDEX_glBegin 7
#define INDEX_glBitmap 8
#define INDEX_glColor3b 9
#define INDEX_glColor3bv 10
#define INDEX_glColor3d 11
#define INDEX_glColor3dv 12
#define INDEX_glColor3f 13
#define INDEX_glColor3fv 14
#define INDEX_glColor3i 15
#define INDEX_glColor3iv 16
#define INDEX_glColor3s 17
#define INDEX_glColor3sv 18
#define INDEX_glColor3ub 19
#define INDEX_glColor3ubv 20
#define INDEX_glColor3ui 21
#define INDEX_glColor3uiv 22
#define INDEX_glColor3us 23
#define INDEX_glColor3usv 24
#define INDEX_glColor4b 25
#define INDEX_glColor4bv 26
#define INDEX_glColor4d 27
#define INDEX_glColor4dv 28
#define INDEX_glColor4f 29
#define INDEX_glColor4fv 30
#define INDEX_glColor4i 31
#define INDEX_glColor4iv 32
#define INDEX_glColor4s 33
#define INDEX_glColor4sv 34
#define INDEX_glColor4ub 35
#define INDEX_glColor4ubv 36
#define INDEX_glColor4ui 37
#define INDEX_glColor4uiv 38
#define INDEX_glColor4us 39
#define INDEX_glColor4usv 40
#define INDEX_glEdgeFlag 41
#define INDEX_glEdgeFlagv 42
#define INDEX_glEnd 43
#define INDEX_glIndexd 44
#define INDEX_glIndexdv 45
#define INDEX_glIndexf 46
#define INDEX_glIndexfv 47
#define INDEX_glIndexi 48
#define INDEX_glIndexiv 49
#define INDEX_glIndexs 50
#define INDEX_glIndexsv 51
#define INDEX_glNormal3b 52
#define INDEX_glNormal3bv 53
#define INDEX_glNormal3d 54
#define INDEX_glNormal3dv 55
#define INDEX_glNormal3f 56
#define INDEX_glNormal3fv 57
#define INDEX_glNormal3i 58
#define INDEX_glNormal3iv 59
#define INDEX_glNormal3s 60
#define INDEX_glNormal3sv 61
#define INDEX_glRasterPos2d 62
#define INDEX_glRasterPos2dv 63
#define INDEX_glRasterPos2f 64
#define INDEX_glRasterPos2fv 65
#define INDEX_glRasterPos2i 66
#define INDEX_glRasterPos2iv 67
#define INDEX_glRasterPos2s 68
#define INDEX_glRasterPos2sv 69
#define INDEX_glRasterPos3d 70
#define INDEX_glRasterPos3dv 71
#define INDEX_glRasterPos3f 72
#define INDEX_glRasterPos3fv 73
#define INDEX_glRasterPos3i 74
#define INDEX_glRasterPos3iv 75
#define INDEX_glRasterPos3s 76
#define INDEX_glRasterPos3sv 77
#define INDEX_glRasterPos4d 78
#define INDEX_glRasterPos4dv 79
#define INDEX_glRasterPos4f 80
#define INDEX_glRasterPos4fv 81
#define INDEX_glRasterPos4i 82
#define INDEX_glRasterPos4iv 83
#define INDEX_glRasterPos4s 84
#define INDEX_glRasterPos4sv 85
#define INDEX_glRectd 86
#define INDEX_glRectdv 87
#define INDEX_glRectf 88
#define INDEX_glRectfv 89
#define INDEX_glRecti 90
#define INDEX_glRectiv 91
#define INDEX_glRects 92
#define INDEX_glRectsv 93
#define INDEX_glTexCoord1d 94
#define INDEX_glTexCoord1dv 95
#define INDEX_glTexCoord1f 96
#define INDEX_glTexCoord1fv 97
#define INDEX_glTexCoord1i 98
#define INDEX_glTexCoord1iv 99
#define INDEX_glTexCoord1s 100
#define INDEX_glTexCoord1sv 101
#define INDEX_glTexCoord2d 102
#define INDEX_glTexCoord2dv 103
#define INDEX_glTexCoord2f 104
#define INDEX_glTexCoord2fv 105
#define INDEX_glTexCoord2i 106
#define INDEX_glTexCoord2iv 107
#define INDEX_glTexCoord2s 108
#define INDEX_glTexCoord2sv 109
#define INDEX_glTexCoord3d 110
#define INDEX_glTexCoord3dv 111
#define INDEX_glTexCoord3f 112
#define INDEX_glTexCoord3fv 113
#define INDEX_glTexCoord3i 114
#define INDEX_glTexCoord3iv 115
#define INDEX_glTexCoord3s 116
#define INDEX_glTexCoord3sv 117
#define INDEX_glTexCoord4d 118
#define INDEX_glTexCoord4dv 119
#define INDEX_glTexCoord4f 120
#define INDEX_glTexCoord4fv 121
#define INDEX_glTexCoord4i 122
#define INDEX_glTexCoord4iv 123
#define INDEX_glTexCoord4s 124
#define INDEX_glTexCoord4sv 125
#define INDEX_glVertex2d 126
#define INDEX_glVertex2dv 127
#define INDEX_glVertex2f 128
#define INDEX_glVertex2fv 129
#define INDEX_glVertex2i 130
#define INDEX_glVertex2iv 131
#define INDEX_glVertex2s 132
#define INDEX_glVertex2sv 133
#define INDEX_glVertex3d 134
#define INDEX_glVertex3dv 135
#define INDEX_glVertex3f 136
#define INDEX_glVertex3fv 137
#define INDEX_glVertex3i 138
#define INDEX_glVertex3iv 139
#define INDEX_glVertex3s 140
#define INDEX_glVertex3sv 141
#define INDEX_glVertex4d 142
#define INDEX_glVertex4dv 143
#define INDEX_glVertex4f 144
#define INDEX_glVertex4fv 145
#define INDEX_glVertex4i 146
#define INDEX_glVertex4iv 147
#define INDEX_glVertex4s 148
#define INDEX_glVertex4sv 149
#define INDEX_glClipPlane 150
#define INDEX_glColorMaterial 151
#define INDEX_glCullFace 152
#define INDEX_glFogf 153
#define INDEX_glFogfv 154
#define INDEX_glFogi 155
#define INDEX_glFogiv 156
#define INDEX_glFrontFace 157
#define INDEX_glHint 158
#define INDEX_glLightf 159
#define INDEX_glLightfv 160
#define INDEX_glLighti 161
#define INDEX_glLightiv 162
#define INDEX_glLightModelf 163
#define INDEX_glLightModelfv 164
#define INDEX_glLightModeli 165
#define INDEX_glLightModeliv 166
#define INDEX_glLineStipple 167
#define INDEX_glLineWidth 168
#define INDEX_glMaterialf 169
#define INDEX_glMaterialfv 170
#define INDEX_glMateriali 171
#define INDEX_glMaterialiv 172
#define INDEX_glPointSize 173
#define INDEX_glPolygonMode 174
#define INDEX_glPolygonStipple 175
#define INDEX_glScissor 176
#define INDEX_glShadeModel 177
#define INDEX_glTexParameterf 178
#define INDEX_glTexParameterfv 179
#define INDEX_glTexParameteri 180
#define INDEX_glTexParameteriv 181
#define INDEX_glTexImage1D 182
#define INDEX_glTexImage2D 183
#define INDEX_glTexEnvf 184
#define INDEX_glTexEnvfv 185
#define INDEX_glTexEnvi 186
#define INDEX_glTexEnviv 187
#define INDEX_glTexGend 188
#define INDEX_glTexGendv 189
#define INDEX_glTexGenf 190
#define INDEX_glTexGenfv 191
#define INDEX_glTexGeni 192
#define INDEX_glTexGeniv 193
#define INDEX_glFeedbackBuffer 194
#define INDEX_glSelectBuffer 195
#define INDEX_glRenderMode 196
#define INDEX_glInitNames 197
#define INDEX_glLoadName 198
#define INDEX_glPassThrough 199
#define INDEX_glPopName 200
#define INDEX_glPushName 201
#define INDEX_glDrawBuffer 202
#define INDEX_glClear 203
#define INDEX_glClearAccum 204
#define INDEX_glClearIndex 205
#define INDEX_glClearColor 206
#define INDEX_glClearStencil 207
#define INDEX_glClearDepth 208
#define INDEX_glStencilMask 209
#define INDEX_glColorMask 210
#define INDEX_glDepthMask 211
#define INDEX_glIndexMask 212
#define INDEX_glAccum 213
#define INDEX_glDisable 214
#define INDEX_glEnable 215
#define INDEX_glFinish 216
#define INDEX_glFlush 217
#define INDEX_glPopAttrib 218
#define INDEX_glPushAttrib 219
#define INDEX_glMap1d 220
#define INDEX_glMap1f 221
#define INDEX_glMap2d 222
#define INDEX_glMap2f 223
#define INDEX_glMapGrid1d 224
#define INDEX_glMapGrid1f 225
#define INDEX_glMapGrid2d 226
#define INDEX_glMapGrid2f 227
#define INDEX_glEvalCoord1d 228
#define INDEX_glEvalCoord1dv 229
#define INDEX_glEvalCoord1f 230
#define INDEX_glEvalCoord1fv 231
#define INDEX_glEvalCoord2d 232
#define INDEX_glEvalCoord2dv 233
#define INDEX_glEvalCoord2f 234
#define INDEX_glEvalCoord2fv 235
#define INDEX_glEvalMesh1 236
#define INDEX_glEvalPoint1 237
#define INDEX_glEvalMesh2 238
#define INDEX_glEvalPoint2 239
#define INDEX_glAlphaFunc 240
#define INDEX_glBlendFunc 241
#define INDEX_glLogicOp 242
#define INDEX_glStencilFunc 243
#define INDEX_glStencilOp 244
#define INDEX_glDepthFunc 245
#define INDEX_glPixelZoom 246
#define INDEX_glPixelTransferf 247
#define INDEX_glPixelTransferi 248
#define INDEX_glPixelStoref 249
#define INDEX_glPixelStorei 250
#define INDEX_glPixelMapfv 251
#define INDEX_glPixelMapuiv 252
#define INDEX_glPixelMapusv 253
#define INDEX_glReadBuffer 254
#define INDEX_glCopyPixels 255
#define INDEX_glReadPixels 256
#define INDEX_glDrawPixels 257
#define INDEX_glGetBooleanv 258
#define INDEX_glGetClipPlane 259
#define INDEX_glGetDoublev 260
#define INDEX_glGetError 261
#define INDEX_glGetFloatv 262
#define INDEX_glGetIntegerv 263
#define INDEX_glGetLightfv 264
#define INDEX_glGetLightiv 265
#define INDEX_glGetMapdv 266
#define INDEX_glGetMapfv 267
#define INDEX_glGetMapiv 268
#define INDEX_glGetMaterialfv 269
#define INDEX_glGetMaterialiv 270
#define INDEX_glGetPixelMapfv 271
#define INDEX_glGetPixelMapuiv 272
#define INDEX_glGetPixelMapusv 273
#define INDEX_glGetPolygonStipple 274
#define INDEX_glGetString 275
#define INDEX_glGetTexEnvfv 276
#define INDEX_glGetTexEnviv 277
#define INDEX_glGetTexGendv 278
#define INDEX_glGetTexGenfv 279
#define INDEX_glGetTexGeniv 280
#define INDEX_glGetTexImage 281
#define INDEX_glGetTexParameterfv 282
#define INDEX_glGetTexParameteriv 283
#define INDEX_glGetTexLevelParameterfv 284
#define INDEX_glGetTexLevelParameteriv 285
#define INDEX_glIsEnabled 286
#define INDEX_glIsList 287
#define INDEX_glDepthRange 288
#define INDEX_glFrustum 289
#define INDEX_glLoadIdentity 290
#define INDEX_glLoadMatrixf 291
#define INDEX_glLoadMatrixd 292
#define INDEX_glMatrixMode 293
#define INDEX_glMultMatrixf 294
#define INDEX_glMultMatrixd 295
#define INDEX_glOrtho 296
#define INDEX_glPopMatrix 297
#define INDEX_glPushMatrix 298
#define INDEX_glRotated 299
#define INDEX_glRotatef 300
#define INDEX_glScaled 301
#define INDEX_glScalef 302
#define INDEX_glTranslated 303
#define INDEX_glTranslatef 304
#define INDEX_glViewport 305
#define INDEX_glArrayElement 306
#define INDEX_glBindTexture 307
#define INDEX_glColorPointer 308
#define INDEX_glDisableClientState 309
#define INDEX_glDrawArrays 310
#define INDEX_glDrawElements 311
#define INDEX_glEdgeFlagPointer 312
#define INDEX_glEnableClientState 313
#define INDEX_glIndexPointer 314
#define INDEX_glIndexub 315
#define INDEX_glIndexubv 316
#define INDEX_glInterleavedArrays 317
#define INDEX_glNormalPointer 318
#define INDEX_glPolygonOffset 319
#define INDEX_glTexCoordPointer 320
#define INDEX_glVertexPointer 321
#define INDEX_glAreTexturesResident 322
#define INDEX_glCopyTexImage1D 323
#define INDEX_glCopyTexImage2D 324
#define INDEX_glCopyTexSubImage1D 325
#define INDEX_glCopyTexSubImage2D 326
#define INDEX_glDeleteTextures 327
#define INDEX_glGenTextures 328
#define INDEX_glGetPointerv 329
#define INDEX_glIsTexture 330
#define INDEX_glPrioritizeTextures 331
#define INDEX_glTexSubImage1D 332
#define INDEX_glTexSubImage2D 333
#define INDEX_glPopClientAttrib 334
#define INDEX_glPushClientAttrib 335
#define INDEX_glLastFunc 335
#if !(INDEX_glLastFunc == INDEX_glPushClientAttrib)
#error "bad last function index\n"
#endif
#define INDEX_glDrawRangeElementsWIN (INDEX_glLastFunc+1)
#define INDEX_glColorTableEXT (INDEX_glLastFunc+2)
#define INDEX_glColorSubTableEXT (INDEX_glLastFunc+3)
#define INDEX_glGetColorTableEXT (INDEX_glLastFunc+4)
#define INDEX_glGetColorTableParameterivEXT (INDEX_glLastFunc+5)
#define INDEX_glGetColorTableParameterfvEXT (INDEX_glLastFunc+6)
#define INDEX_glCurrentTextureIndexWIN (INDEX_glLastFunc+7)
#define INDEX_glMultiTexCoord1dWIN (INDEX_glLastFunc+8)
#define INDEX_glMultiTexCoord1dvWIN (INDEX_glLastFunc+9)
#define INDEX_glMultiTexCoord1fWIN (INDEX_glLastFunc+10)
#define INDEX_glMultiTexCoord1fvWIN (INDEX_glLastFunc+11)
#define INDEX_glMultiTexCoord1iWIN (INDEX_glLastFunc+12)
#define INDEX_glMultiTexCoord1ivWIN (INDEX_glLastFunc+13)
#define INDEX_glMultiTexCoord1sWIN (INDEX_glLastFunc+14)
#define INDEX_glMultiTexCoord1svWIN (INDEX_glLastFunc+15)
#define INDEX_glMultiTexCoord2dWIN (INDEX_glLastFunc+16)
#define INDEX_glMultiTexCoord2dvWIN (INDEX_glLastFunc+17)
#define INDEX_glMultiTexCoord2fWIN (INDEX_glLastFunc+18)
#define INDEX_glMultiTexCoord2fvWIN (INDEX_glLastFunc+19)
#define INDEX_glMultiTexCoord2iWIN (INDEX_glLastFunc+20)
#define INDEX_glMultiTexCoord2ivWIN (INDEX_glLastFunc+21)
#define INDEX_glMultiTexCoord2sWIN (INDEX_glLastFunc+22)
#define INDEX_glMultiTexCoord2svWIN (INDEX_glLastFunc+23)
#define INDEX_glMultiTexCoord3dWIN (INDEX_glLastFunc+24)
#define INDEX_glMultiTexCoord3dvWIN (INDEX_glLastFunc+25)
#define INDEX_glMultiTexCoord3fWIN (INDEX_glLastFunc+26)
#define INDEX_glMultiTexCoord3fvWIN (INDEX_glLastFunc+27)
#define INDEX_glMultiTexCoord3iWIN (INDEX_glLastFunc+28)
#define INDEX_glMultiTexCoord3ivWIN (INDEX_glLastFunc+29)
#define INDEX_glMultiTexCoord3sWIN (INDEX_glLastFunc+30)
#define INDEX_glMultiTexCoord3svWIN (INDEX_glLastFunc+31)
#define INDEX_glMultiTexCoord4dWIN (INDEX_glLastFunc+32)
#define INDEX_glMultiTexCoord4dvWIN (INDEX_glLastFunc+33)
#define INDEX_glMultiTexCoord4fWIN (INDEX_glLastFunc+34)
#define INDEX_glMultiTexCoord4fvWIN (INDEX_glLastFunc+35)
#define INDEX_glMultiTexCoord4iWIN (INDEX_glLastFunc+36)
#define INDEX_glMultiTexCoord4ivWIN (INDEX_glLastFunc+37)
#define INDEX_glMultiTexCoord4sWIN (INDEX_glLastFunc+38)
#define INDEX_glMultiTexCoord4svWIN (INDEX_glLastFunc+39)
#define INDEX_glBindNthTextureWIN (INDEX_glLastFunc+40)
#define INDEX_glNthTexCombineFuncWIN (INDEX_glLastFunc+41)
// OpenGL function index in the dispatch table cache in the TEB.
// These indices are used to access the FP cache in the TEB. These
// cached functions have less overhead because we can avoid dereferencing
// the dispatch table pointer stored in the TEB (save one level of
// indirection).
//
// NOTE: If you modify these indices, you also need to modify the
// GLDISPATCHTABLE_FAST structure definiton.
#define FASTINDEX_glCallList 0
#define FASTINDEX_glCallLists 1
#define FASTINDEX_glBegin 2
#define FASTINDEX_glColor3b 3
#define FASTINDEX_glColor3bv 4
#define FASTINDEX_glColor3d 5
#define FASTINDEX_glColor3dv 6
#define FASTINDEX_glColor3f 7
#define FASTINDEX_glColor3fv 8
#define FASTINDEX_glColor3i 9
#define FASTINDEX_glColor3iv 10
#define FASTINDEX_glColor3s 11
#define FASTINDEX_glColor3sv 12
#define FASTINDEX_glColor3ub 13
#define FASTINDEX_glColor3ubv 14
#define FASTINDEX_glColor3ui 15
#define FASTINDEX_glColor3uiv 16
#define FASTINDEX_glColor3us 17
#define FASTINDEX_glColor3usv 18
#define FASTINDEX_glColor4b 19
#define FASTINDEX_glColor4bv 20
#define FASTINDEX_glColor4d 21
#define FASTINDEX_glColor4dv 22
#define FASTINDEX_glColor4f 23
#define FASTINDEX_glColor4fv 24
#define FASTINDEX_glColor4i 25
#define FASTINDEX_glColor4iv 26
#define FASTINDEX_glColor4s 27
#define FASTINDEX_glColor4sv 28
#define FASTINDEX_glColor4ub 29
#define FASTINDEX_glColor4ubv 30
#define FASTINDEX_glColor4ui 31
#define FASTINDEX_glColor4uiv 32
#define FASTINDEX_glColor4us 33
#define FASTINDEX_glColor4usv 34
#define FASTINDEX_glEdgeFlag 35
#define FASTINDEX_glEdgeFlagv 36
#define FASTINDEX_glEnd 37
#define FASTINDEX_glIndexd 38
#define FASTINDEX_glIndexdv 39
#define FASTINDEX_glIndexf 40
#define FASTINDEX_glIndexfv 41
#define FASTINDEX_glIndexi 42
#define FASTINDEX_glIndexiv 43
#define FASTINDEX_glIndexs 44
#define FASTINDEX_glIndexsv 45
#define FASTINDEX_glNormal3b 46
#define FASTINDEX_glNormal3bv 47
#define FASTINDEX_glNormal3d 48
#define FASTINDEX_glNormal3dv 49
#define FASTINDEX_glNormal3f 50
#define FASTINDEX_glNormal3fv 51
#define FASTINDEX_glNormal3i 52
#define FASTINDEX_glNormal3iv 53
#define FASTINDEX_glNormal3s 54
#define FASTINDEX_glNormal3sv 55
#define FASTINDEX_glTexCoord1d 56
#define FASTINDEX_glTexCoord1dv 57
#define FASTINDEX_glTexCoord1f 58
#define FASTINDEX_glTexCoord1fv 59
#define FASTINDEX_glTexCoord1i 60
#define FASTINDEX_glTexCoord1iv 61
#define FASTINDEX_glTexCoord1s 62
#define FASTINDEX_glTexCoord1sv 63
#define FASTINDEX_glTexCoord2d 64
#define FASTINDEX_glTexCoord2dv 65
#define FASTINDEX_glTexCoord2f 66
#define FASTINDEX_glTexCoord2fv 67
#define FASTINDEX_glTexCoord2i 68
#define FASTINDEX_glTexCoord2iv 69
#define FASTINDEX_glTexCoord2s 70
#define FASTINDEX_glTexCoord2sv 71
#define FASTINDEX_glTexCoord3d 72
#define FASTINDEX_glTexCoord3dv 73
#define FASTINDEX_glTexCoord3f 74
#define FASTINDEX_glTexCoord3fv 75
#define FASTINDEX_glTexCoord3i 76
#define FASTINDEX_glTexCoord3iv 77
#define FASTINDEX_glTexCoord3s 78
#define FASTINDEX_glTexCoord3sv 79
#define FASTINDEX_glTexCoord4d 80
#define FASTINDEX_glTexCoord4dv 81
#define FASTINDEX_glTexCoord4f 82
#define FASTINDEX_glTexCoord4fv 83
#define FASTINDEX_glTexCoord4i 84
#define FASTINDEX_glTexCoord4iv 85
#define FASTINDEX_glTexCoord4s 86
#define FASTINDEX_glTexCoord4sv 87
#define FASTINDEX_glVertex2d 88
#define FASTINDEX_glVertex2dv 89
#define FASTINDEX_glVertex2f 90
#define FASTINDEX_glVertex2fv 91
#define FASTINDEX_glVertex2i 92
#define FASTINDEX_glVertex2iv 93
#define FASTINDEX_glVertex2s 94
#define FASTINDEX_glVertex2sv 95
#define FASTINDEX_glVertex3d 96
#define FASTINDEX_glVertex3dv 97
#define FASTINDEX_glVertex3f 98
#define FASTINDEX_glVertex3fv 99
#define FASTINDEX_glVertex3i 100
#define FASTINDEX_glVertex3iv 101
#define FASTINDEX_glVertex3s 102
#define FASTINDEX_glVertex3sv 103
#define FASTINDEX_glVertex4d 104
#define FASTINDEX_glVertex4dv 105
#define FASTINDEX_glVertex4f 106
#define FASTINDEX_glVertex4fv 107
#define FASTINDEX_glVertex4i 108
#define FASTINDEX_glVertex4iv 109
#define FASTINDEX_glVertex4s 110
#define FASTINDEX_glVertex4sv 111
#define FASTINDEX_glMaterialf 112
#define FASTINDEX_glMaterialfv 113
#define FASTINDEX_glMateriali 114
#define FASTINDEX_glMaterialiv 115
#define FASTINDEX_glDisable 116
#define FASTINDEX_glEnable 117
#define FASTINDEX_glPopAttrib 118
#define FASTINDEX_glPushAttrib 119
#define FASTINDEX_glEvalCoord1d 120
#define FASTINDEX_glEvalCoord1dv 121
#define FASTINDEX_glEvalCoord1f 122
#define FASTINDEX_glEvalCoord1fv 123
#define FASTINDEX_glEvalCoord2d 124
#define FASTINDEX_glEvalCoord2dv 125
#define FASTINDEX_glEvalCoord2f 126
#define FASTINDEX_glEvalCoord2fv 127
#define FASTINDEX_glEvalPoint1 128
#define FASTINDEX_glEvalPoint2 129
#define FASTINDEX_glLoadIdentity 130
#define FASTINDEX_glLoadMatrixf 131
#define FASTINDEX_glLoadMatrixd 132
#define FASTINDEX_glMatrixMode 133
#define FASTINDEX_glMultMatrixf 134
#define FASTINDEX_glMultMatrixd 135
#define FASTINDEX_glPopMatrix 136
#define FASTINDEX_glPushMatrix 137
#define FASTINDEX_glRotated 138
#define FASTINDEX_glRotatef 139
#define FASTINDEX_glScaled 140
#define FASTINDEX_glScalef 141
#define FASTINDEX_glTranslated 142
#define FASTINDEX_glTranslatef 143
#define FASTINDEX_glArrayElement 144
#define FASTINDEX_glBindTexture 145
#define FASTINDEX_glColorPointer 146
#define FASTINDEX_glDisableClientState 147
#define FASTINDEX_glDrawArrays 148
#define FASTINDEX_glDrawElements 149
#define FASTINDEX_glEdgeFlagPointer 150
#define FASTINDEX_glEnableClientState 151
#define FASTINDEX_glIndexPointer 152
#define FASTINDEX_glIndexub 153
#define FASTINDEX_glIndexubv 154
#define FASTINDEX_glInterleavedArrays 155
#define FASTINDEX_glNormalPointer 156
#define FASTINDEX_glPolygonOffset 157
#define FASTINDEX_glTexCoordPointer 158
#define FASTINDEX_glVertexPointer 159
#define FASTINDEX_glGetPointerv 160
#define FASTINDEX_glPopClientAttrib 161
#define FASTINDEX_glPushClientAttrib 162
#define FASTINDEX_glDrawRangeElementsWIN 163
#define FASTINDEX_glColorTableEXT 164
#define FASTINDEX_glColorSubTableEXT 165
#define FASTINDEX_glCurrentTextureIndexWIN 166
#define FASTINDEX_glBindNthTextureWIN 167
#define FASTINDEX_glNthTexCombineFuncWIN 168
#define FASTINDEX_glMultiTexCoord1fWIN 169
#define FASTINDEX_glMultiTexCoord1fvWIN 170
#define FASTINDEX_glMultiTexCoord1iWIN 171
#define FASTINDEX_glMultiTexCoord1ivWIN 172
#define FASTINDEX_glMultiTexCoord2fWIN 173
#define FASTINDEX_glMultiTexCoord2fvWIN 174
#define FASTINDEX_glMultiTexCoord2iWIN 175
#define FASTINDEX_glMultiTexCoord2ivWIN 176
#endif /* !__DISPINDX_H__ */