Source code of Windows XP (NT5)
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48 lines
1.0 KiB

MAJORCOMP=opengl
MINORCOMP=scrnsave
TARGETNAME=ss3dfo
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=UMAPPL_NOLIB
LINKLIBS = $(SDK_LIB_PATH)\opengl32.lib \
$(SDK_LIB_PATH)\glu32.lib \
$(SDK_LIB_PATH)\glaux.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\comctl32.lib
INCLUDES=..\..\common; \
$(PROJECT_ROOT)\opengl\toolkits\libaux
SOURCES= ..\ss3dfo.c \
..\gendrop.c \
..\genexpld.c \
..\genlem.c \
..\genstrip.c \
..\gentex.c \
..\genwin.c \
..\mesh.c \
..\ss3dfo.rc
C_DEFINES=-DUNICODE -D_UNICODE -DWINVER=0x0400
USE_MSVCRT = 1
#SSDEV = 1
!if "$(SSDEV)" == ""
UMAPPLEXT = .scr
!else
C_DEFINES = $(C_DEFINES) -DSS_DEBUG -DSS_DEVELOP
!endif
UMTYPE=windows
UMAPPL=ss3dfo
UMLIBS= \
..\..\common\km\$(O)\sscommon.lib \
$(O)\gendrop.obj \
$(O)\genexpld.obj \
$(O)\genlem.obj \
$(O)\genstrip.obj \
$(O)\gentex.obj \
$(O)\genwin.obj \
$(O)\mesh.obj \
$(O)\ss3dfo.res