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510 lines
15 KiB
510 lines
15 KiB
#include <stdlib.h>
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#include <stdio.h> // for debugging
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#include <windows.h>
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#include <commctrl.h>
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#include <sys/types.h>
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#include <sys/timeb.h>
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#include <time.h>
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#include <gl\gl.h>
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#include "macros.h"
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#include "prfl.h"
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#include "skeltest.h"
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#include "hugetest.h"
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#include "primtest.h"
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#include "teapot.h"
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// Window procedure, handles all messages for this program
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LRESULT CALLBACK prfl_WndProc(HWND, UINT msg, WPARAM, LPARAM);
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extern HINSTANCE hInstance;
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static LPCTSTR lpszClassName = "GL Profiler";
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static SkeletonTest *pst = NULL;
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static HINSTANCE hInst = NULL;
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static HWND hwndTest = NULL;
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static long lIdleCount = 0;
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static struct _timeb timeStart;
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static struct _timeb timeEnd;
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void_void *prfl_EndFunct = NULL;
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// Select the pixel format for a given device context
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void SetDCPixelFormat(HDC hDC)
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{
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int nPixelFormat;
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DWORD mode =
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PFD_DRAW_TO_WINDOW | // Draw to Window (not to bitmap)
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PFD_SUPPORT_OPENGL | // Support OpenGL calls in window
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(pst->td.swapbuffers ? PFD_DOUBLEBUFFER : 0); // Double buffered mode?
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static PIXELFORMATDESCRIPTOR pfd = {
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sizeof(PIXELFORMATDESCRIPTOR), // Size of this structure
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1, // Version of this structure
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-1,
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PFD_TYPE_RGBA, // RGBA Color mode
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-1,
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0,0,0,0,0,0, // Not used to select mode
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0,0, // Not used to select mode
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0,0,0,0,0, // Not used to select mode
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-1,
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0, // Not used to select mode
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0, // Not used to select mode
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PFD_MAIN_PLANE, // Draw in main plane
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0, // Not used to select mode
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0,0,0 }; // Not used to select mode
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pfd.dwFlags = mode;
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pfd.cDepthBits = pst->bd.cDepthBits;
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pfd.cColorBits = GetDeviceCaps(hDC,BITSPIXEL)*GetDeviceCaps(hDC,PLANES);
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// Choose a pixel format that best matches that described in pfd
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nPixelFormat = ChoosePixelFormat(hDC, &pfd);
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// Set the pixel format for the device context
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SetPixelFormat(hDC, nPixelFormat, &pfd);
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}
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HWND prfl_InitWindow(LPCTSTR lpszWinName)
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{
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if (prfl_RegisterClass(NULL) == FALSE) {
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fprintf(stderr,"Can't register class for test window.\n");
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return NULL;
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}
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if (hwndTest != NULL)
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return NULL;
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hwndTest = CreateWindow(lpszClassName, lpszWinName,
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// OpenGL requires WS_CLIPCHILDREN and WS_CLIPSIBLINGS
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WS_CLIPCHILDREN | WS_CLIPSIBLINGS |
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WS_VISIBLE | DS_SYSMODAL,
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// Window position and size
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pst->td.iX, pst->td.iY, pst->td.iW, pst->td.iH,
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NULL, NULL, hInst, NULL);
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if (!hwndTest) {
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fprintf(stderr,"Couldn't create test window.\n");
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return NULL;
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}
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SetWindowPos(hwndTest, HWND_TOPMOST, 0, 0, 0, 0,
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SWP_NOMOVE|SWP_NOSIZE|SWP_NOSENDCHANGING);
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return hwndTest;
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}
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// If necessary, creates a 3-3-2 palette for the device context listed.
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HPALETTE GetOpenGLPalette(HDC hDC)
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{
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HPALETTE hRetPal = NULL; // Handle to palette to be created
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PIXELFORMATDESCRIPTOR pfd; // Pixel Format Descriptor
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LOGPALETTE *pPal; // Pointer to memory for logical palette
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int nPixelFormat; // Pixel format index
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int nColors; // Number of entries in palette
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int i; // Counting variable
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BYTE RedRange,GreenRange,BlueRange;
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// Range for each color entry (7,7,and 3)
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// Get the pixel format index and retrieve the pixel format description
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nPixelFormat = GetPixelFormat(hDC);
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DescribePixelFormat(hDC, nPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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// Does this pixel format require a palette? If not, do not create a
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// palette and just return NULL
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if(!(pfd.dwFlags & PFD_NEED_PALETTE))
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return NULL;
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// Number of entries in palette. 8 bits yeilds 256 entries
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nColors = 1 << pfd.cColorBits;
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// Allocate space for a logical palette structure
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// plus all the palette entries
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pPal = (LOGPALETTE*)malloc(sizeof(LOGPALETTE)+nColors*sizeof(PALETTEENTRY));
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// Fill in palette header
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pPal->palVersion = 0x300; // Windows 3.0
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pPal->palNumEntries = nColors; // table size
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// Build mask of all 1's. This creates a number represented by having
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// the low order x bits set, where x = pfd.cRedBits, pfd.cGreenBits, and
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// pfd.cBlueBits.
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RedRange = (1 << pfd.cRedBits) - 1;
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GreenRange = (1 << pfd.cGreenBits) - 1;
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BlueRange = (1 << pfd.cBlueBits) - 1;
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// Loop through all the palette entries
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for(i = 0; i < nColors; i++) {
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// Fill in the 8-bit equivalents for each component
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pPal->palPalEntry[i].peRed = (i >> pfd.cRedShift) & RedRange;
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pPal->palPalEntry[i].peRed =
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(unsigned char)((double) pPal->palPalEntry[i].peRed
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* 255.0 / RedRange);
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pPal->palPalEntry[i].peGreen = (i >> pfd.cGreenShift) & GreenRange;
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pPal->palPalEntry[i].peGreen =
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(unsigned char)((double)pPal->palPalEntry[i].peGreen
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* 255.0 / GreenRange);
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pPal->palPalEntry[i].peBlue = (i >> pfd.cBlueShift) & BlueRange;
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pPal->palPalEntry[i].peBlue =
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(unsigned char)((double)pPal->palPalEntry[i].peBlue
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* 255.0 / BlueRange);
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pPal->palPalEntry[i].peFlags = (unsigned char) NULL;
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}
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// Create the palette
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hRetPal = CreatePalette(pPal);
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// Go ahead and select and realize the palette for this device context
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SelectPalette(hDC, hRetPal, FALSE);
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RealizePalette(hDC);
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// Free the memory used for the logical palette structure
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free(pPal);
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// Return the handle to the new palette
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return hRetPal;
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}
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// Window procedure, handles all messages for this program
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LRESULT CALLBACK prfl_WndProc(HWND hWnd, UINT msg,WPARAM wParam, LPARAM lParam)
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{
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static HGLRC hRC; // Permenant Rendering context
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static HDC hDC; // Private GDI Device context
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static HPALETTE hPalette = NULL;
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//!!! Debug
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static BOOL bStartOnce = TRUE;
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switch (msg)
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{
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case WM_CREATE:
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// Window creation, setup for OpenGL
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// Store the device context
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hDC = GetDC(hWnd);
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// Select the pixel format
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SetDCPixelFormat(hDC);
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// Create the rendering context and make it current
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hRC = wglCreateContext(hDC);
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wglMakeCurrent(hDC, hRC);
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// Create the palette
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hPalette = GetOpenGLPalette(hDC);
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// New window, restart timer state
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bStartOnce = TRUE;
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break;
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case WM_SIZE:
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if (bStartOnce) {
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// do any initialization
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if (pst)
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pst->initfunct(LOWORD(lParam), HIWORD(lParam));
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
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| GL_STENCIL_BUFFER_BIT | GL_ACCUM_BUFFER_BIT);
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glFlush();
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if (pst && pst->td.swapbuffers) {
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SwapBuffers(hDC);
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
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| GL_STENCIL_BUFFER_BIT | GL_ACCUM_BUFFER_BIT);
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glFlush();
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}
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ValidateRect(hWnd,NULL);
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lIdleCount = 0;
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// Create a timer that fires every millisecond
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SetTimer(hWnd,101,1,NULL);
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// Only run for X seconds
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SetTimer(hWnd,102,pst->td.iDuration,NULL);
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_ftime(&timeStart);
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// Only once!
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bStartOnce = FALSE;
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}
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break;
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case WM_DESTROY:
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_ftime(&timeEnd);
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// Kill the timers that we created
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KillTimer(hWnd,101);
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KillTimer(hWnd,102);
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// do any test-specific cleaning up
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if (pst)
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pst->destfunct();
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// Deselect the current rendering context and delete it
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wglMakeCurrent(hDC,NULL);
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wglDeleteContext(hRC);
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// Delete the palette
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if(hPalette != NULL)
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DeleteObject(hPalette);
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hwndTest = NULL;
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break;
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case WM_TIMER:
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// Call the idle function, if it exists, then force a repaint
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if (wParam == 101) {
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if (pst)
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pst->idlefunct();
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lIdleCount++;
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InvalidateRect(hWnd,NULL,FALSE);
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} else if (wParam == 102) {
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DestroyWindow(hWnd);
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// alert the caller of the test that it's over.
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if (prfl_EndFunct)
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prfl_EndFunct();
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}
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break;
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case WM_PAINT:
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// Call OpenGL drawing code
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if (pst)
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pst->rendfunct();
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// Call function to swap the buffers
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if (pst && pst->td.swapbuffers)
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SwapBuffers(hDC);
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// Validate the newly painted client area
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ValidateRect(hWnd,NULL);
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break;
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case WM_QUERYNEWPALETTE:
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// Windows is telling the application that it may modify
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// the system palette. This message in essance asks the
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// application for a new palette.
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//
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// If the palette was created.
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if(hPalette) {
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int nRet;
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// Selects the palette into the current device context
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SelectPalette(hDC, hPalette, FALSE);
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// Map entries from the currently selected palette to
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// the system palette. The return value is the number
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// of palette entries modified.
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nRet = RealizePalette(hDC);
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// Repaint, forces remap of palette in current window
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InvalidateRect(hWnd,NULL,FALSE);
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return TRUE; // nRet
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}
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break;
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case WM_PALETTECHANGED:
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// This window may set the palette, even though it is not the
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// currently active window.
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//
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// Don't do anything if the palette does not exist, or if
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// this is the window that changed the palette.
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if((hPalette != NULL) && ((HWND)wParam != hWnd)) {
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// Select the palette into the device context
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SelectPalette(hDC,hPalette,FALSE);
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// Map entries to system palette
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RealizePalette(hDC);
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// Remap the current colors to the newly realized palette
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UpdateColors(hDC);
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return TRUE; // 0
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}
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break;
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default: // Passes it on if unproccessed
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return (DefWindowProc(hWnd, msg, wParam, lParam));
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// return FALSE;
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}
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// return TRUE;
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return (0L);
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}
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// Above are internal functions
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// Below are public functions
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void *prfl_AutoLoad(const char *szFileName, int *piError)
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{
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static char szErrorMsg[120];
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static SkeletonTest st;
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SkeletonTest *pst = NULL;
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HANDLE hFile;
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int i;
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char *szType;
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DWORD dwPointer;
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if (!piError || !szFileName)
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return NULL;
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*piError = PRFL_NO_ERROR;
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hFile = CreateFile(szFileName, GENERIC_READ, 0, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if (hFile == INVALID_HANDLE_VALUE) {
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sprintf(szErrorMsg, "Error opening file: %d\n", GetLastError());
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*piError = PRFL_ERROR_OPENFILE;
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return szErrorMsg;
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}
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i = st.Load(hFile);
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if (i < 0) {
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CloseHandle(hFile);
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sprintf(szErrorMsg, "Error number %d while reading file", i);
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*piError = PRFL_ERROR_LOADFILE;
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return szErrorMsg;
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}
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dwPointer = SetFilePointer(hFile, 0, NULL, FILE_BEGIN);
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if (dwPointer == 0xFFFFFFFF) {
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sprintf(szErrorMsg, "Error rewinding file: %d\n", GetLastError());
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*piError = PRFL_ERROR_FILESEEK;
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CloseHandle(hFile); // hope for no errors
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return szErrorMsg;
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}
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szType = (char*) st.QueryType();
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pst = NULL;
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switch(szType[0])
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{
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case 's':
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case 'S':
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if (!strcasecmp(szType, "skeleton"))
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pst = new(SkeletonTest);
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break;
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case 'h':
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case 'H':
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if (!strcasecmp(szType, "huge"))
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pst = new(HugeTest);
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break;
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case 'p':
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case 'P':
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if (!strcasecmp(szType, "primative"))
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pst = new(PrimativeTest);
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break;
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case 't':
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case 'T':
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if (!strcasecmp(szType, "teapot"))
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pst = new(TeapotTest);
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break;
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default:
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sprintf(szErrorMsg, "Unknown test type: %s", szType);
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*piError = PRFL_ERROR_UNKNOWN_TYPE;
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return szErrorMsg;
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}
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i = pst->Load(hFile);
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if (i < 0) {
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CloseHandle(hFile);
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sprintf(szErrorMsg, "Error number %d while reading file", i);
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*piError = PRFL_ERROR_LOADFILE;
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return szErrorMsg;
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}
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if (!CloseHandle(hFile)) {
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sprintf(szErrorMsg, "Error closing file: %d\n", GetLastError());
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*piError = PRFL_ERROR_CLOSEFILE;
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return szErrorMsg;
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}
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return pst;
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}
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BOOL prfl_RegisterClass(HINSTANCE hInstance)
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{
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static BOOL fRet = FALSE;
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WNDCLASS wc; // Windows class structure
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if ((fRet == TRUE) || (!hInstance))
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return fRet;
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fRet = TRUE;
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hInst = hInstance;
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// Register Window style
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = (WNDPROC) prfl_WndProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = NULL;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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// No need for background brush for OpenGL window
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wc.hbrBackground = NULL;
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wc.lpszMenuName = NULL;
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wc.lpszClassName = lpszClassName;
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// Register the window class
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if(RegisterClass(&wc) == 0)
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fRet = FALSE;
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return fRet;
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}
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BOOL prfl_StartTest(SkeletonTest *ptest, LPCTSTR lpzWinName, void_void EndFn)
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{
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prfl_EndFunct = EndFn;
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if (hwndTest) {
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fprintf(stderr,"Error: Test is already running.\n");
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return FALSE;
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}
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if (ptest)
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pst = ptest;
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else
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return FALSE;
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if (NULL == prfl_InitWindow(lpzWinName)) {
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return FALSE;
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}
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return TRUE;
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}
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BOOL prfl_StopTest(void)
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{
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if (hwndTest == NULL)
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return TRUE;
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DestroyWindow(hwndTest);
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hwndTest = NULL;
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return TRUE;
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}
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BOOL prfl_TestRunning()
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{
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return (BOOL) hwndTest;
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}
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double prfl_GetDuration()
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{
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long lSecDiff;
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long lMilDiff;
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double dRet;
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lSecDiff = (timeEnd.time - timeStart.time);
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lMilDiff = (timeEnd.millitm - timeStart.millitm);
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dRet = 1000*(lSecDiff + ((double) lMilDiff/1000));
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return dRet;
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}
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double prfl_GetCount()
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{
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return (double) lIdleCount;
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}
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double prfl_GetResult()
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{
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if (!pst)
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return -1.0;
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return (pst->td.dResult * lIdleCount);
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}
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