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592 lines
20 KiB
592 lines
20 KiB
#include <stdlib.h>
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#include <stdio.h>
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#include <windows.h>
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#include <commdlg.h>
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#include <math.h>
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#include <gl/gl.h>
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#include <gl/glu.h>
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#include <gl/glaux.h>
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#include "hugetest.h"
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#include "texture.h"
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#include "resource.h"
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#include "ui_huge.h"
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#include "macros.h"
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extern HINSTANCE hInstance;
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BOOL PreviewImage(HWND hDlg, ImageType cWhichImage, char *szFileName);
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BOOL LoadImage(TEXTUREDATA *pxd);
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#define COLOR_STRING "Color Pattern"
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#define MONO_STRING "Monochrome Checkers"
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#define CHECKERWIDTH 64
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#define CHECKERHEIGHT 64
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GLubyte acMonoCheckerImage[3 * CHECKERWIDTH * CHECKERHEIGHT];
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GLubyte acColorImage[3 * CHECKERWIDTH * CHECKERHEIGHT];
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AUX_RGBImageRec MonoImageRec;
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AUX_RGBImageRec ColorImageRec;
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void MakeMonoCheckerImage()
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{
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int i, j, c;
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static BOOL done = FALSE;
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if (done) return;
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done = TRUE;
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MonoImageRec.sizeX = CHECKERWIDTH;
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MonoImageRec.sizeY = CHECKERHEIGHT;
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MonoImageRec.data = acMonoCheckerImage;
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for (i = 0 ; i < CHECKERWIDTH ; i++) {
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for (j = 0 ; j < CHECKERHEIGHT ; j++) {
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c = ((((i&0x8)==0)^((j&0x8))==0))*255;
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acMonoCheckerImage[3 * (CHECKERHEIGHT * i + j) + 0] = (GLubyte) c;
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acMonoCheckerImage[3 * (CHECKERHEIGHT * i + j) + 1] = (GLubyte) c;
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acMonoCheckerImage[3 * (CHECKERHEIGHT * i + j) + 2] = (GLubyte) c;
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}
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}
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}
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void MakeColorImage(void)
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{
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int i, j;
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float ti, tj;
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static BOOL done = FALSE;
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if (done) return;
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done = TRUE;
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ColorImageRec.sizeX = CHECKERWIDTH;
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ColorImageRec.sizeY = CHECKERHEIGHT;
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ColorImageRec.data = acColorImage;
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for (i = 0; i < CHECKERWIDTH; i++) {
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ti = 2.0f*3.14159265f*i/CHECKERWIDTH;
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for (j = 0; j < CHECKERHEIGHT; j++) {
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tj = 2.0f*3.14159265f*j/CHECKERHEIGHT;
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acColorImage[3*(CHECKERHEIGHT*i+j)+0]=(GLubyte)(127*(1.0+sin(ti)));
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acColorImage[3*(CHECKERHEIGHT*i+j)+1]=(GLubyte)(127*(1.0+cos(2*tj)));
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acColorImage[3*(CHECKERHEIGHT*i+j)+2]=(GLubyte)(127*(1.0+cos(ti+tj)));
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}
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}
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}
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void InitXD(TEXTUREDATA *pxd)
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{
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MakeMonoCheckerImage();
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MakeColorImage();
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bzero(pxd,sizeof(TEXTUREDATA));
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BEGINstring(pxd, "texture");
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ENDstring(pxd, "texture");
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sprintf(pxd->szFileName, MONO_STRING);
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pxd->cWhichImage = MONO_CHECKERS;
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pxd->iHeight = CHECKERHEIGHT;
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pxd->iWidth = CHECKERWIDTH;
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pxd->iBorder = 0;
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pxd->iQuality = DONT_CARE;
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pxd->bEnable1D = FALSE;
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pxd->bEnable2D = FALSE;
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pxd->bBuildMipmap = TRUE;
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pxd->aiFilter[0] = NEAREST_MIPMAP_LINEAR;
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pxd->aiFilter[1] = LINEAR;
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pxd->aiFilter[2] = NEAREST_MIPMAP_LINEAR;
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pxd->aiFilter[3] = LINEAR;
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pxd->iEnvMode = MODULATE;
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pxd->iGenModeS = EYE_LINEAR;
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pxd->iGenModeT = EYE_LINEAR;
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pxd->iGenModeR = EYE_LINEAR;
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pxd->iGenModeQ = EYE_LINEAR;
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pxd->bAutoGenS = TRUE;
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pxd->bAutoGenT = TRUE;
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pxd->bAutoGenR = FALSE;
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pxd->bAutoGenQ = FALSE;
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pxd->iWrapS = REPEAT;
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pxd->iWrapT = REPEAT;
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LoadImage(pxd);
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} // void InitXD(TEXTUREDATA *pxd);
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void texture_init(const TEXTUREDATA xd)
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{
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byte *Image = NULL;
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int iWidth, iHeight;
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byte Image64[64][64][3];
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int iErr;
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float Debug_S[] = { 1.0, 1.0, 1.0, 0.0 };
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float Debug_T[] = { 0.0, 1.0, 0.0, 0.0 };
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Image = xd.acImage;
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iWidth = xd.iWidth;
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iHeight = xd.iHeight;
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switch (xd.iQuality) {
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case FASTEST: glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_FASTEST); break;
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case DONT_CARE: glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_DONT_CARE); break;
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case NICEST: glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); break;
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}
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if (xd.bEnable1D || xd.bEnable2D) {
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switch (xd.iEnvMode) {
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case 0: glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_DECAL); break;
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case 1: glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE); break;
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case 2: glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_BLEND); break;
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}
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} // if (xd.bEnable1D || xd.bEnable2D)
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switch (xd.iWrapS) {
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case CLAMP: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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break;
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case REPEAT: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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break;
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}
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switch (xd.iWrapT) {
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case CLAMP: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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break;
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case REPEAT: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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break;
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}
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if (xd.bEnable2D) {
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if (!Image) {
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MessageBox(NULL, "ERROR: No texture image found, using default!",
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NULL, MB_OK | MB_ICONERROR);
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Image = MonoImageRec.data;
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iWidth = MonoImageRec.sizeX;
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iHeight = MonoImageRec.sizeY;
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}
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glTexImage2D(GL_TEXTURE_2D, 0, 3, iWidth, iHeight, xd.iBorder,
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GL_RGB, GL_UNSIGNED_BYTE, Image);
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if (xd.bBuildMipmap) {
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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iErr = gluScaleImage(GL_RGB, iWidth, iHeight, GL_UNSIGNED_BYTE,
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Image, 64, 64, GL_UNSIGNED_BYTE, Image64);
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iErr = gluBuild2DMipmaps(GL_TEXTURE_2D, 3, 64, 64, GL_RGB,
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GL_UNSIGNED_BYTE, Image64);
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}
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switch (xd.aiFilter[2]) {
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case 0:
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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break;
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case 1:
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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break;
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case 2:
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
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break;
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case 3:
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR);
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break;
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case 4:
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
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break;
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case 5:
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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break;
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} // switch (xd.aiFilter[2])
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switch (xd.aiFilter[3]) {
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case 0:glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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break;
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case 1:glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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break;
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} // switch (xd.aiFilter[3])
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glEnable(GL_TEXTURE_2D);
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} else { // if (xd.bEnable2D)
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glDisable(GL_TEXTURE_2D);
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} // if (xd.bEnable2D) (else)
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switch (xd.iGenModeS)
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{
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case DISABLE: break;
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case OBJECT_LINEAR:
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glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); break;
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case EYE_LINEAR:
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glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR); break;
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case SPHERE_MAP:
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glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); break;
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}
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switch (xd.iGenModeT)
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{
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case DISABLE: break;
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case OBJECT_LINEAR:
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glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); break;
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case EYE_LINEAR:
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glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR); break;
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case SPHERE_MAP:
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glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); break;
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}
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switch (xd.iGenModeR)
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{
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case DISABLE: break;
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case OBJECT_LINEAR:
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glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); break;
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case EYE_LINEAR:
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glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR); break;
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case SPHERE_MAP:
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glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); break;
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}
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switch (xd.iGenModeQ)
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{
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case DISABLE: break;
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case OBJECT_LINEAR:
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glTexGeni(GL_Q, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); break;
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case EYE_LINEAR:
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glTexGeni(GL_Q, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR); break;
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case SPHERE_MAP:
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glTexGeni(GL_Q, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); break;
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}
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GL_EnableOrDisable(xd.bAutoGenS, GL_TEXTURE_GEN_S);
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GL_EnableOrDisable(xd.bAutoGenT, GL_TEXTURE_GEN_T);
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GL_EnableOrDisable(xd.bAutoGenR, GL_TEXTURE_GEN_R);
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GL_EnableOrDisable(xd.bAutoGenQ, GL_TEXTURE_GEN_Q);
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}
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BOOL PreviewImage(HWND hDlg, ImageType cWhichImage, char *szFileName)
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{
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HBITMAP hBitmap;
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AUX_RGBImageRec *pImageRec;
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switch (cWhichImage)
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{
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case COLOR_CHECKERS:
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hBitmap = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_COLOR_CHECKERS));
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szFileName = COLOR_STRING;
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pImageRec = &ColorImageRec;
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break;
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case MONO_CHECKERS:
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hBitmap = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MONO_CHECKERS));
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szFileName = MONO_STRING;
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pImageRec = &MonoImageRec;
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break;
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case EXTERNAL:
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pImageRec = auxDIBImageLoadA(szFileName);
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break;
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default:
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return FALSE;
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}
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if (!pImageRec)
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return FALSE;
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SetDlgItemText(hDlg, X_IDC_FILENAME, szFileName);
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SetDlgItemInt(hDlg, X_IDC_WIDTH, pImageRec->sizeX, TRUE);
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SetDlgItemInt(hDlg, X_IDC_HEIGHT, pImageRec->sizeY, TRUE);
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if (cWhichImage == EXTERNAL) {
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free(pImageRec->data);
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free(pImageRec);
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}
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return TRUE;
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}
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BOOL UnloadImage(TEXTUREDATA *pxd)
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{
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if (pxd->cWhichImage == EXTERNAL) {
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free(pxd->acImage);
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}
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pxd->cWhichImage = NONE;
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pxd->acImage = NULL;
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return TRUE;
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}
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// loads the appropriate image file into pxd->acImage
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BOOL LoadImage(TEXTUREDATA *pxd)
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{
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HBITMAP hBitmap;
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AUX_RGBImageRec *pImageRec;
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if (pxd->cWhichImage == EXTERNAL) {
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pImageRec = auxDIBImageLoadA(pxd->szFileName);
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if (pImageRec) {
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pxd->acImage = pImageRec->data;
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pxd->iWidth = pImageRec->sizeX;
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pxd->iHeight = pImageRec->sizeY;
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free(pImageRec);
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} else {
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pxd->cWhichImage = MONO_CHECKERS;
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}
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}
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switch (pxd->cWhichImage)
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{
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case COLOR_CHECKERS:
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hBitmap = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_COLOR_CHECKERS));
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pxd->acImage = (byte*) acColorImage;
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pxd->iWidth = CHECKERWIDTH;
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pxd->iHeight = CHECKERHEIGHT;
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break;
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case MONO_CHECKERS:
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hBitmap = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MONO_CHECKERS));
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pxd->acImage = (byte*) acMonoCheckerImage;
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pxd->iWidth = CHECKERWIDTH;
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pxd->iHeight = CHECKERHEIGHT;
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break;
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case EXTERNAL:
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break;
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default:
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return FALSE;
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}
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return TRUE;
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}
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#ifndef NO_UI_IN_CNFG
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void texture_SetDisplayFromData(HWND hDlg, const TEXTUREDATA *pxd)
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{
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CB_DlgSetSelect(hDlg, X_IDC_ENV_MODE, pxd->iEnvMode);
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CB_DlgSetSelect(hDlg, X_IDC_FILTER1, pxd->aiFilter[0]);
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CB_DlgSetSelect(hDlg, X_IDC_FILTER2, pxd->aiFilter[1]);
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CB_DlgSetSelect(hDlg, X_IDC_FILTER3, pxd->aiFilter[2]);
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CB_DlgSetSelect(hDlg, X_IDC_FILTER4, pxd->aiFilter[3]);
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CB_DlgSetSelect(hDlg, X_IDC_GEN_MODE_S, pxd->iGenModeS);
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CB_DlgSetSelect(hDlg, X_IDC_PERSPECTIVE_QUALITY, pxd->iQuality);
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CB_DlgSetSelect(hDlg, X_IDC_WRAP_S, pxd->iWrapS);
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CB_DlgSetSelect(hDlg, X_IDC_WRAP_T, pxd->iWrapT);
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CheckDlgButton(hDlg, X_IDC_1D_ENABLE, pxd->bEnable1D?1:0);
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CheckDlgButton(hDlg, X_IDC_2D_ENABLE, pxd->bEnable2D?1:0);
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CheckDlgButton(hDlg, X_IDC_AUTOMATIC_Q, pxd->bAutoGenQ?1:0);
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CheckDlgButton(hDlg, X_IDC_AUTOMATIC_R, pxd->bAutoGenR?1:0);
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CheckDlgButton(hDlg, X_IDC_AUTOMATIC_S, pxd->bAutoGenS?1:0);
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CheckDlgButton(hDlg, X_IDC_AUTOMATIC_T, pxd->bAutoGenT?1:0);
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CheckDlgButton(hDlg, X_IDC_BUILD_MIPMAP, pxd->bBuildMipmap?1:0);
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SetDlgFloatString(hDlg, X_IDC_BORDER_COLOR1, pxd->afBorderColor[0]);
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SetDlgFloatString(hDlg, X_IDC_BORDER_COLOR2, pxd->afBorderColor[1]);
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SetDlgFloatString(hDlg, X_IDC_BORDER_COLOR3, pxd->afBorderColor[2]);
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SetDlgFloatString(hDlg, X_IDC_BORDER_COLOR4, pxd->afBorderColor[3]);
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SetDlgItemInt(hDlg, X_IDC_BORDER, pxd->iBorder, TRUE);
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SetDlgItemInt(hDlg, X_IDC_HEIGHT, pxd->iHeight, TRUE);
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SetDlgItemInt(hDlg, X_IDC_WIDTH, pxd->iWidth, TRUE);
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SetDlgItemText(hDlg, X_IDC_FILENAME, pxd->szFileName);
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} // void texture_SetDisplayFromData(HWND hDlg, const TEXTUREDATA *pxd);
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void texture_GetDataFromDisplay(HWND hDlg, TEXTUREDATA *pxd)
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{
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UnloadImage(pxd);
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GetDlgItemText(hDlg,X_IDC_FILENAME,pxd->szFileName,sizeof(pxd->szFileName));
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pxd->afBorderColor[0] = GetDlgFloatString(hDlg, X_IDC_BORDER_COLOR1);
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pxd->afBorderColor[1] = GetDlgFloatString(hDlg, X_IDC_BORDER_COLOR2);
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pxd->afBorderColor[2] = GetDlgFloatString(hDlg, X_IDC_BORDER_COLOR3);
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pxd->afBorderColor[3] = GetDlgFloatString(hDlg, X_IDC_BORDER_COLOR4);
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pxd->aiFilter[0] = CB_DlgGetSelect(hDlg, X_IDC_FILTER1);
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pxd->aiFilter[1] = CB_DlgGetSelect(hDlg, X_IDC_FILTER2);
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pxd->aiFilter[2] = CB_DlgGetSelect(hDlg, X_IDC_FILTER3);
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pxd->aiFilter[3] = CB_DlgGetSelect(hDlg, X_IDC_FILTER4);
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pxd->bAutoGenQ = IsDlgButtonChecked(hDlg, X_IDC_AUTOMATIC_Q);
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pxd->bAutoGenR = IsDlgButtonChecked(hDlg, X_IDC_AUTOMATIC_R);
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pxd->bAutoGenS = IsDlgButtonChecked(hDlg, X_IDC_AUTOMATIC_S);
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pxd->bAutoGenT = IsDlgButtonChecked(hDlg, X_IDC_AUTOMATIC_T);
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pxd->bBuildMipmap = IsDlgButtonChecked(hDlg, X_IDC_BUILD_MIPMAP);
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pxd->bEnable1D = IsDlgButtonChecked(hDlg, X_IDC_1D_ENABLE);
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pxd->bEnable2D = IsDlgButtonChecked(hDlg, X_IDC_2D_ENABLE);
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pxd->iBorder = GetDlgItemInt(hDlg, X_IDC_BORDER, NULL, TRUE);
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pxd->iEnvMode = CB_DlgGetSelect(hDlg, X_IDC_ENV_MODE);
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pxd->iEnvMode = CB_DlgGetSelect(hDlg, X_IDC_ENV_MODE);
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pxd->iGenModeS = CB_DlgGetSelect(hDlg, X_IDC_GEN_MODE_S);
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pxd->iGenModeT = pxd->iGenModeR = pxd->iGenModeQ = pxd->iGenModeS;
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pxd->iHeight = GetDlgItemInt(hDlg, X_IDC_HEIGHT, NULL, TRUE);
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pxd->iQuality = CB_DlgGetSelect(hDlg, X_IDC_PERSPECTIVE_QUALITY);
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pxd->iWidth = GetDlgItemInt(hDlg, X_IDC_WIDTH, NULL, TRUE);
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pxd->iWrapS = CB_DlgGetSelect(hDlg, X_IDC_WRAP_S);
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pxd->iWrapT = CB_DlgGetSelect(hDlg, X_IDC_WRAP_T);
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|
pxd->cWhichImage = EXTERNAL;
|
|
/* This switch statement is setup and use for speed, because it's much
|
|
* faster than using several if statements which all call strcmp.
|
|
* It is likely that szFileName begins with "C:\" so we check for "C:", not
|
|
* just "C".
|
|
*/
|
|
switch (pxd->szFileName[0])
|
|
{
|
|
case 'c':
|
|
case 'C':
|
|
if (pxd->szFileName[1] != ':')
|
|
if (0 == strcmp(pxd->szFileName, COLOR_STRING))
|
|
pxd->cWhichImage = COLOR_CHECKERS;
|
|
break;
|
|
|
|
case 'm':
|
|
case 'M':
|
|
if (0 == strcmp(pxd->szFileName, MONO_STRING))
|
|
pxd->cWhichImage = MONO_CHECKERS;
|
|
break;
|
|
}
|
|
LoadImage(pxd);
|
|
} // void texture_GetDataFromDisplay(HWND hDlg, TEXTUREDATA *pxd);
|
|
|
|
void ShowOrHideFilter(HWND hDlg)
|
|
{
|
|
int iIDs[] = { X_IDC_FILTER1, X_IDC_FILTER2, X_IDC_FILTER3, X_IDC_FILTER4 };
|
|
int i, iShow;
|
|
|
|
iShow = IsDlgButtonChecked(hDlg,X_IDC_FILTER_MAG);
|
|
iShow += IsDlgButtonChecked(hDlg,X_IDC_FILTER_2D) ? 2 : 0;
|
|
for (i = 0 ; i < 4 ; i++) {
|
|
ShowWindow(GetDlgItem(hDlg, iIDs[i]), iShow==i ? SW_SHOWNORMAL: SW_HIDE);
|
|
}
|
|
} // void ShowOrHideFilter(HWND hDlg)
|
|
|
|
BOOL CALLBACK hugeTextureDlgProc(HWND hDlg,UINT msg,WPARAM wParam,LPARAM lParam)
|
|
{
|
|
static TEXTUREDATA *pxd = NULL;
|
|
static OPENFILENAME ofn;
|
|
static char szFileName[_MAX_PATH];
|
|
static char szTitleName[_MAX_FNAME + _MAX_EXT];
|
|
static char szFilter[] = "Bitmap Files (*.bmp)\0*.bmp\0" \
|
|
"All Files (*.*)\0*.*\0\0" ;
|
|
|
|
switch (msg)
|
|
{
|
|
case WM_INITDIALOG:
|
|
pxd = (TEXTUREDATA*) (((PROPSHEETPAGE*)lParam)->lParam);
|
|
CB_DlgAddString(hDlg, X_IDC_PERSPECTIVE_QUALITY, "Fastest");
|
|
CB_DlgAddString(hDlg, X_IDC_PERSPECTIVE_QUALITY, "Don't Care");
|
|
CB_DlgAddString(hDlg, X_IDC_PERSPECTIVE_QUALITY, "Nicest");
|
|
CB_DlgAddString(hDlg, X_IDC_ENV_MODE, "Decal");
|
|
CB_DlgAddString(hDlg, X_IDC_ENV_MODE, "Modulate");
|
|
CB_DlgAddString(hDlg, X_IDC_ENV_MODE, "Blend");
|
|
// CB_DlgAddString(hDlg, X_IDC_GEN_MODE_S, "<disabled>");
|
|
CB_DlgAddString(hDlg, X_IDC_GEN_MODE_S, "Object Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_GEN_MODE_S, "Eye Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_GEN_MODE_S, "Sphere Map");
|
|
CheckDlgButton(hDlg, X_IDC_FILTER_2D, 1);
|
|
CheckDlgButton(hDlg, X_IDC_FILTER_MAG, 1);
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER1, "Nearest");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER1, "Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER1, "Nearest Mipmap Nearest");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER1, "Nearest Mipmap Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER1, "Linear Mipmap Nearest");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER1, "Linear Mipmap Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER2, "Nearest");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER2, "Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER3, "Nearest");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER3, "Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER3, "Nearest Mipmap Nearest");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER3, "Nearest Mipmap Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER3, "Linear Mipmap Nearest");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER3, "Linear Mipmap Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER4, "Nearest");
|
|
CB_DlgAddString(hDlg, X_IDC_FILTER4, "Linear");
|
|
CB_DlgAddString(hDlg, X_IDC_WRAP_S, "Clamp S");
|
|
CB_DlgAddString(hDlg, X_IDC_WRAP_S, "Repeat S");
|
|
CB_DlgAddString(hDlg, X_IDC_WRAP_T, "Clamp T");
|
|
CB_DlgAddString(hDlg, X_IDC_WRAP_T, "Repeat T");
|
|
ShowOrHideFilter(hDlg);
|
|
texture_SetDisplayFromData(hDlg, pxd);
|
|
|
|
ofn.lStructSize = sizeof (OPENFILENAME);
|
|
ofn.hwndOwner = hDlg;
|
|
ofn.hInstance = NULL;
|
|
ofn.lpstrFilter = szFilter;
|
|
ofn.lpstrCustomFilter = NULL;
|
|
ofn.nMaxCustFilter = 0;
|
|
ofn.nFilterIndex = 0;
|
|
ofn.lpstrFile = szFileName;
|
|
ofn.nMaxFile = _MAX_PATH;
|
|
ofn.lpstrFileTitle = szTitleName;
|
|
ofn.nMaxFileTitle = _MAX_FNAME + _MAX_EXT;
|
|
ofn.lpstrInitialDir = NULL;
|
|
ofn.lpstrTitle = NULL;
|
|
ofn.Flags = OFN_FILEMUSTEXIST;
|
|
ofn.nFileOffset = 0;
|
|
ofn.nFileExtension = 0;
|
|
ofn.lpstrDefExt = "bmp";
|
|
ofn.lCustData = 0L;
|
|
ofn.lpfnHook = NULL;
|
|
ofn.lpTemplateName = NULL;
|
|
break;
|
|
|
|
case WM_COMMAND:
|
|
{
|
|
int iControl, iNote;
|
|
iControl = LOWORD(wParam);
|
|
iNote = HIWORD(wParam); // notification code for edit boxes
|
|
|
|
switch (iControl)
|
|
{
|
|
case X_IDC_BORDER_COLOR1:
|
|
case X_IDC_BORDER_COLOR2:
|
|
case X_IDC_BORDER_COLOR3:
|
|
case X_IDC_BORDER_COLOR4:
|
|
if (EN_KILLFOCUS == iNote) {
|
|
PropSheet_Changed(GetParent(hDlg),hDlg);
|
|
VerifyEditboxFloat(hDlg,iControl);
|
|
}
|
|
break;
|
|
|
|
case X_IDC_PICKFILE:
|
|
ofn.hwndOwner = hDlg;
|
|
if (GetOpenFileName (&ofn)) {
|
|
PreviewImage(hDlg, EXTERNAL, szFileName);
|
|
};
|
|
break;
|
|
|
|
case X_IDC_PICKFILE_C:
|
|
PreviewImage(hDlg, COLOR_CHECKERS, NULL);
|
|
break;
|
|
|
|
case X_IDC_PICKFILE_M:
|
|
PreviewImage(hDlg, MONO_CHECKERS, NULL);
|
|
break;
|
|
|
|
case X_IDC_FILTER_1D:
|
|
case X_IDC_FILTER_2D:
|
|
case X_IDC_FILTER_MAG:
|
|
case X_IDC_FILTER_MIN:
|
|
ShowOrHideFilter(hDlg);
|
|
break;
|
|
|
|
default:
|
|
PropSheet_Changed(GetParent(hDlg),hDlg);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_NOTIFY:
|
|
{
|
|
LPNMHDR pnmh = (LPNMHDR) lParam;
|
|
switch (pnmh->code)
|
|
{
|
|
case PSN_APPLY: // user clicked on OK or Apply
|
|
texture_GetDataFromDisplay(hDlg, pxd);
|
|
break;
|
|
|
|
case PSN_RESET: // user clicked on Cancel
|
|
break;
|
|
|
|
case PSN_HELP: // user clicked help
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
#else
|
|
#endif // NO_UI_IN_CNFG
|