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110 lines
4.0 KiB
110 lines
4.0 KiB
/***************************************************************************
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Copyright (c) 1999 Microsoft Corporation
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Module Name:
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QUEUE.H
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Abstract:
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Queueing routines used for lists of transmit, receive, and request "frames"
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Environment:
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kernel mode only
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Notes:
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THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
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KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
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PURPOSE.
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Copyright (c) 1999 Microsoft Corporation. All Rights Reserved.
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Revision History:
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5/20/99 : created
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Author:
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Tom Green
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****************************************************************************/
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#ifndef _QUEUE_H_
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#define _QUEUE_H_
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// QueueInitList - Macro which will initialize a queue to NULL
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#define QueueInitList(_L) (_L)->Link.Flink = (_L)->Link.Blink = (PLIST_ENTRY)NULL;
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// QueueEmpty - Macro which checks to see if a queue is empty
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#define QueueEmpty(_L) (QueueGetHead((_L)) == (PRNDISMP_LIST_ENTRY) NULL)
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// QueueGetHead - Macro which returns the head of the queue, but does not
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// remove the head from the queue
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#define QueueGetHead(_L) ((PRNDISMP_LIST_ENTRY)((_L)->Link.Flink))
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// QueuePushHead - Macro which puts an element at the head of the queue
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#define QueuePushHead(_L, _E) \
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{ \
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ASSERT(_L); \
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ASSERT(_E); \
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if(!((_E)->Link.Flink = (_L)->Link.Flink)) \
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{ \
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(_L)->Link.Blink = (PLIST_ENTRY)(_E); \
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} \
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(_L)->Link.Flink = (PLIST_ENTRY)(_E); \
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}
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// QueueRemoveHead - Macro which removes the head of queue
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#define QueueRemoveHead(_L) \
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{ \
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PRNDISMP_LIST_ENTRY ListElem; \
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ASSERT((_L)); \
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if(ListElem = (PRNDISMP_LIST_ENTRY)(_L)->Link.Flink) \
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{ \
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if(!((_L)->Link.Flink = ListElem->Link.Flink)) \
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(_L)->Link.Blink = (PLIST_ENTRY) NULL; \
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} \
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}
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// QueuePutTail - Macro which puts an element at the tail (end) of the queue
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#define QueuePutTail(_L, _E) \
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{ \
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ASSERT(_L); \
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ASSERT(_E); \
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if((_L)->Link.Blink) \
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{ \
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((PRNDISMP_LIST_ENTRY) \
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(_L)->Link.Blink)->Link.Flink = \
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(PLIST_ENTRY)(_E); \
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(_L)->Link.Blink = (PLIST_ENTRY)(_E); \
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} \
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else \
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{ \
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(_L)->Link.Flink = \
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(_L)->Link.Blink = (PLIST_ENTRY)(_E); \
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} \
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(_E)->Link.Flink = (PLIST_ENTRY) NULL; \
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}
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// QueueGetTail - Macro which returns the tail of the queue, but
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// does not remove the tail from the queue
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#define QueueGetTail(_L) ((PRNDISMP_LIST_ENTRY)((_L)->Link.Blink))
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// QueuePopHead -- Macro which will pop the head off of a queue (list), and
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// return it (this differs only from queueremovehead only in the 1st line)
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#define QueuePopHead(_L) \
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(PRNDISMP_LIST_ENTRY) (_L)->Link.Flink; QueueRemoveHead(_L);
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#endif // _QUEUE_H_
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