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139 lines
5.3 KiB
139 lines
5.3 KiB
// Copyright (C) Microsoft Corp. 1993
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/*==============================================================================
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This include file defines the API between the rendserv.dll and renderers.
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DATE NAME COMMENTS
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25-Jun-93 RajeevD Created.
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==============================================================================*/
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#ifndef _INC_RENDER
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#define _INC_RENDER
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#include <ifaxos.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/***********************************************************************
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@doc RENDER EXTERNAL
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@type LPVOID|LPJOB|The renderer context pointer. This is used by the renderers
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for interfacing to the Rendering Server.
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*************************************************************************/
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typedef LPVOID LPJOB ;
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//
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// This function takes the job handle and parameters and renders
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// data with callbacks to the job
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//
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// On error returns false and returns error with SetLastError()
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//
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/***********************************************************************
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@doc RENDER EXTERNAL
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@api BOOL|RENDERPROC|The main rendering function provided by the renderer.
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@parm LPJOB|lpJob|The Rendering Server handle. This is used when the renderer
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makes any calls to Rendering Server APIs.
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@parm LPVOID|lpParam|The renderer specific parameter. This is completely opaque
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to the Rendering Server and is obtained from the topology structure.
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@rdesc Returns TRUE on success or FALSE on failure. If there was a failure and FALSE
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was return, SetLastError must contain the error information. If a Rendering
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Server API failure caused the error, then its error must be return in SetLastError.
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*************************************************************************/
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typedef BOOL (WINAPI RENDERPROC) (LPJOB lpJob, LPVOID lpParam);
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typedef RENDERPROC *LPFN_RENDERPROC ;
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/***********************************************************************
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@doc RENDER EXTERNAL
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@types RENDERINFO|Structure containing general information about a renderer.
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@field WORD|cbStruct|The Size of the structure.
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@field WORD|cbMinStack|The minimum stack size required by the renderer.
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@field LPFM_RENDERPROC|lpfnRenderProc|The main rendering function for the renderer.
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@field DWORD|dwFlags|Flags containing renderer information.
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@xref <f RENDERGETINFOPROC>
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*************************************************************************/
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typedef struct {
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WORD cbStruct; // set to size of this structure
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WORD cbMinStack; // Minimal Stack size
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LPFN_RENDERPROC lpfnRenderProc ; // Pointer to Render function
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DWORD dwFlags; // fields defined above...
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} RENDERINFO, FAR *LPRENDERINFO;
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//
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// This will be called to get the renderer information
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// The Info structure will be passed in the size set and the renderer should
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// set the size to be its versions
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//
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// On error returns false and returns error with SetLastError()
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//
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/***********************************************************************
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@doc RENDER EXTERNAL
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@api BOOL|RENDERGETINFOPROC|This function is provided by each renderer. The Rendering
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Server will call this function to get the <t RENDERINFO> structure.
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@parm LPRENDERINFO|lpInfo|The render info structure used to obtain general renderer
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information. This is allocated by the Rendering Server and its size is
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stored in the cbStruct field.
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@rdesc Returns TRUE on success or FALSE on failure. If the renderer returns TRUE all
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known fields should be filled in and cbStruct should be set to indicate which
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fields were known by the renderer.
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*************************************************************************/
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typedef BOOL (WINAPI RENDERGETINFOPROC) (LPRENDERINFO lpInfo) ;
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typedef RENDERGETINFOPROC * LPFN_RENDERGETINFOPROC ;
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/*==============================================================================
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The JOBINFO structure is used to pass per-job parameters to a renderer.
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==============================================================================*/
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typedef struct
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{
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WORD cbStruct; // size of this structure
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LPVOID lpSession; // LPSOSSESSION
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LPVOID lpMsg ; // LPMESSAGESOS message handle (Src message)
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ULONG nAttach ; // The attachment number
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}
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JOBINFO, FAR * LPJOBINFO;
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/*==============================================================================
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The following buffer services are provided by rendserv.dll:
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RSGetInBuf() gets an input buffer from the input queue.
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RSPutOutBuf() puts an output buffer in the output queue.
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RSGetFreeBuf() gets an empty buffer from the free pool.
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RSPutFreebuf() puts an empty buffer into the free pool.
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RSMemAlloc() allocates memory
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RSMemFree() frees memory
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==============================================================================*/
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LPBUFFER WINAPI RSGetInBuf (LPJOB lpJob);
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BOOL WINAPI RSPutOutBuf (LPJOB lpJob, LPBUFFER lpbufOut);
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LPBUFFER WINAPI RSGetFreeBuf (LPJOB lpJob, SHORT sBufSize);
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void WINAPI RSPutFreeBuf (LPJOB lpJob, LPBUFFER lpbufFree);
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LPVOID WINAPI RSMemAlloc (LPJOB lpJob, UINT fuAlloc, LONG lAllocSize,LPWORD lpwActualSize);
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BOOL WINAPI RSMemFree (LPJOB lpJob, LPVOID lpvMem);
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LPJOBINFO WINAPI RSGetJobInfo (LPJOB lpJob);
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BOOL WINAPI RSYield (LPJOB lpJob) ;
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#define RSGlobalAlloc(a,b,c,d) RSMemAlloc(a,b,c,d)
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#define RSGlobalFree(a,b) RSMemFree(a,b)
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // _INC_RENDER
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