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1074 lines
25 KiB
1074 lines
25 KiB
/*++
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Copyright (C) Microsoft Corporation, 1995 - 1999
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All rights reserved.
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Module Name:
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notify.cxx
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Abstract:
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Handles object updates and notifications from the printing system.
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Author:
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Albert Ting (AlbertT) 15-Sept-1994
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Revision History:
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Lazar Ivanov (LazarI) Nov-20-2000, major redesign
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--*/
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#include "precomp.hxx"
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#pragma hdrstop
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#include "notify.hxx"
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/********************************************************************
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Public functions.
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********************************************************************/
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TNotify::
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TNotify(
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VOID
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)
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/*++
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Routine Description:
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Constructs a Notify object that can be used to watch several
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event handles.
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Arguments:
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Return Value:
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Notes:
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--*/
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{
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DBGMSG( DBG_NOTIFY, ( "Notify.Notify: ctr %x\n", this ));
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//
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// Initialize member fields.
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//
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CSGuard._bSuspended = FALSE;
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_dwSleepTime = kSleepTime;
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_shEventProcessed = CreateEvent(NULL, FALSE, FALSE, NULL);
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//
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// _shEventProcessed is our valid check.
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//
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}
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VOID
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TNotify::
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vDelete(
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VOID
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)
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/*++
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Routine Description:
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Mark the object as pending deletion.
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Arguments:
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Return Value:
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--*/
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{
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//
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// Notify all objects on linked list.
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//
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{
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CCSLock::Locker lock(_CritSec);
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CSGuard._pNotifyWork = NULL;
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TWait *pWait = NULL;
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for(;;)
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{
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pWait = CSGuard.Wait_pHead();
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if( !pWait )
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{
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break;
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}
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// we are about to shutdown -- no handles should be
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// registered at this time.
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SPLASSERT(0 == pWait->_cNotifyWork);
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// if our wait is not suspended then we need to suspend it first
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// to ensure only our request will be processed during this time
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// this will help us avoid deadlocks when WaitForMultipleObjects
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// fails for some reason (due to invalid handles for example) and
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// never get to the point of processing the exit request.
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if( !CSGuard._bSuspended )
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{
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CSGuard._eOperation = kEopSuspendRequest;
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vSendRequest(pWait);
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WaitForSingleObject(_shEventProcessed, INFINITE);
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}
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// TWait should be suspended at this point (i.e. waiting only for
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// commands). now just request exit...
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CSGuard._eOperation = kEopExitRequest;
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vSendRequest(pWait);
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WaitForSingleObject(_shEventProcessed, INFINITE);
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// Before destoying pWait we should wait the background
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// (worker) thread to finish.
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WaitForSingleObject(pWait->_shThread, INFINITE);
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// at this point the background thread is exiting and this pWait
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// object will never be accessed again, so it is safe to delete.
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pWait->Wait_vDelinkSelf();
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delete pWait;
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}
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}
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}
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VOID
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TNotify::
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vSendRequest(
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TWait* pWait
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)
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/*++
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Routine Description:
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Send a request to the pWait thread. The pWait thread will pickup
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our notification, process it, then shend a handshake.
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Arguments:
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Return Value:
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--*/
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{
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SetEvent( pWait->_ahNotifyArea[0] );
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}
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/*++
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Routine Description:
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executes an operation on a wait object
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we need to suspend the object first to
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ensure no deadlocking.
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Arguments:
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Return Value:
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--*/
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VOID
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TNotify::
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vExecuteOperation(
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MNotifyWork* pNotifyWork,
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TWait* pWait,
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EOPERATION eOp
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)
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{
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SPLASSERT(_CritSec.bInside());
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if( pWait && eOp )
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{
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//
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// The TWait will look in these globals to determine which
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// pNotifyWork it should register.
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//
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CSGuard._pNotifyWork = pNotifyWork;
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// if our wait is not suspended then we need to suspend it first
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// (temporarily) to ensure only our request will be processed during
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// this time this will also help us avoid deadlocks when WaitForMultipleObjects
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// fails for some reason (due to invalid handles for example) and
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// never get to the point of registering the object.
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if( !CSGuard._bSuspended )
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{
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CSGuard._eOperation = kEopSuspendRequest;
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vSendRequest(pWait);
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WaitForSingleObject(_shEventProcessed, INFINITE);
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}
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// the Wait obj should be suspended at this point and ready to
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// accept registration requests.
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//
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// We must perform a handshake to ensure that only one register
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// occurs at a time. We will sit in the critical section until
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// the worker signals us that they are done.
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//
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CSGuard._eOperation = eOp;
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vSendRequest(pWait);
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WaitForSingleObject(_shEventProcessed, INFINITE);
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// release the Wait from suspended mode after the registration
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// request is handled
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if( !CSGuard._bSuspended )
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{
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CSGuard._eOperation = kEopResumeRequest;
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vSendRequest(pWait);
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WaitForSingleObject(_shEventProcessed, INFINITE);
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}
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}
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}
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/*++
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Routine Description:
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finds a wait object which has a free slot.
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if not found - create new one
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Arguments:
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Return Value:
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--*/
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STATUS
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TNotify::
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sFindOrCreateWaitObject(
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TWait **ppWait
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)
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{
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SPLASSERT(_CritSec.bInside());
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SPLASSERT(ppWait);
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TWait* pWait = NULL;
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TStatus Status(DBG_WARN);
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Status DBGCHK = ERROR_SUCCESS;
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//
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// Traverse through all the TWaits
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// to find the first one that has free slot.
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//
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TIter Iter;
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for( CSGuard.Wait_vIterInit(Iter), Iter.vNext(); Iter.bValid(); Iter.vNext() )
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{
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pWait = CSGuard.Wait_pConvert(Iter);
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if( FALSE == pWait->bFull() )
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{
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// found a wait with an empty slot
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break;
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}
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}
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//
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// If the iter is valid, we broke out of the loop because
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// we found one. If it's not valid, we need to create
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// a new wait object.
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//
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if( !Iter.bValid( ))
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{
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//
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// We need to create a new wait object.
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//
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pWait = new TWait(this);
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if( !VALID_PTR(pWait) )
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{
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Status DBGCHK = GetLastError();
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SPLASSERT((STATUS)Status);
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delete pWait;
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pWait = NULL;
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}
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else
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{
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//
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// If we are in suspended mode then we need to suspend the new
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// TWait object before start registering the handles.
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//
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if( CSGuard._bSuspended )
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{
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CSGuard._eOperation = kEopSuspendRequest;
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vSendRequest(pWait);
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WaitForSingleObject(_shEventProcessed, INFINITE);
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}
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}
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}
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*ppWait = pWait;
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return Status;
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}
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STATUS
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TNotify::
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sRegister(
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MNotifyWork* pNotifyWork
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)
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/*++
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Routine Description:
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Registers a notification work item with the system. It may
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already be watched; in this case, the notification is modified
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(this may occur if the event handle needs to change).
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Arguments:
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pNotifyWork - Item that should be modified.
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Return Value:
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STATUS - ERROR_SUCCESS = success, else error.
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--*/
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{
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TStatus Status(DBG_WARN);
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Status DBGCHK = ERROR_SUCCESS;
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{
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CCSLock::Locker lock(_CritSec);
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//
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// If registering, make sure the event is OK.
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//
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if( pNotifyWork->hEvent() == INVALID_HANDLE_VALUE || !pNotifyWork->hEvent() )
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{
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SPLASSERT( FALSE );
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return ERROR_INVALID_PARAMETER;
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}
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if( NULL == pNotifyWork->_pWait )
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{
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//
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// This is a new item requesting to be registered.
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// find a free slot in the TWait object.
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//
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TWait* pWait = NULL;
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Status DBGCHK = sFindOrCreateWaitObject(&pWait);
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if( ERROR_SUCCESS == Status && pWait )
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{
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//
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// If success then register the handle
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//
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vExecuteOperation(pNotifyWork, pWait, kEopRegister);
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//
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// Hook up the wait object
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//
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pNotifyWork->_pWait = pWait;
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}
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}
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else
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{
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//
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// We are already hooked up on on a wait object,
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// just modify the handle if necessary
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//
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vExecuteOperation(pNotifyWork, pNotifyWork->_pWait, kEopModify);
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}
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}
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return Status;
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}
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STATUS
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TNotify::
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sUnregister(
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MNotifyWork* pNotifyWork
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)
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/*++
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Routine Description:
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Unregister a work item to be watched by the system.
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Arguments:
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pNotifyWork - Item that should be modified.
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Return Value:
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STATUS - ERROR_SUCCESS = success, else error.
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--*/
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{
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{
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CCSLock::Locker lock(_CritSec);
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//
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// Only do this if the TNotifyWork is registered.
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//
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if( pNotifyWork->_pWait )
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{
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vExecuteOperation(pNotifyWork, pNotifyWork->_pWait, kEopUnregister);
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//
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// We are now unregistered, remove _pWait.
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//
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pNotifyWork->_pWait = NULL;
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}
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else
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{
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//
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// Deleting handle, but it doesn't exist.
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//
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DBGMSG(DBG_NOTIFY, ("Notify.sUnregister: %x Del NotifyWork %x not on list\n",
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this, pNotifyWork));
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}
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}
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return ERROR_SUCCESS;
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}
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BOOL
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TNotify::
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bSuspendCallbacks(
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VOID
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)
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/*++
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Routine Description:
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This function is suspending temporarily the notify callbacks
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from the background threads, which are listening for a printer
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notifications and force them to enter in special mode for
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listening register/unregister requests only. We need
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this functionality in order to avoid deadlocks caused between
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the TFolder::bFolderRefresh() and the callback functions -
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vProcessNotifyWork() invoked from the background threads both
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of which are trying to grab the TFolder critical section.
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Arguments:
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None
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Return Value:
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TRUE - callbacks suspended
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FALSE - otherwise
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--*/
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{
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CCSLock::Locker lock(_CritSec);
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SPLASSERT(_csResumeSuspend.bInside());
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SPLASSERT(!CSGuard._bSuspended);
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CSGuard._eOperation = kEopSuspendRequest;
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TIter Iter;
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TWait* pWait = NULL;
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for( CSGuard.Wait_vIterInit( Iter ), Iter.vNext(); Iter.bValid(); Iter.vNext() )
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{
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pWait = CSGuard.Wait_pConvert(Iter);
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vSendRequest(pWait);
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WaitForSingleObject(_shEventProcessed, INFINITE);
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}
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CSGuard._bSuspended = TRUE;
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return TRUE;
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}
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VOID
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TNotify::
|
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vResumeCallbacks(
|
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VOID
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)
|
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/*++
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Routine Description:
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Resume the callbacks suspended from bSuspendCallbacks(). For more
|
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information see bSuspendCallbacks's description.
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Arguments:
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None
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Return Value:
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TRUE - callbacks suspended
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FALSE - otherwise
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--*/
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{
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CCSLock::Locker lock(_CritSec);
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SPLASSERT(_csResumeSuspend.bInside());
|
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SPLASSERT(CSGuard._bSuspended);
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|
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CSGuard._eOperation = kEopResumeRequest;
|
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|
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TIter Iter;
|
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TWait* pWait = NULL;
|
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for( CSGuard.Wait_vIterInit(Iter), Iter.vNext(); Iter.bValid(); Iter.vNext() )
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{
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pWait = CSGuard.Wait_pConvert(Iter);
|
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vSendRequest(pWait);
|
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WaitForSingleObject(_shEventProcessed, INFINITE);
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}
|
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|
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CSGuard._bSuspended = FALSE;
|
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}
|
|
|
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/********************************************************************
|
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|
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Private functions
|
|
|
|
********************************************************************/
|
|
|
|
VOID
|
|
TNotify::
|
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vRefZeroed(
|
|
VOID
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
Virtual definition for MRefCom. When the refcount has reached
|
|
zero, we want to delete ourselves.
|
|
|
|
Arguments:
|
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|
|
Return Value:
|
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|
|
--*/
|
|
|
|
{
|
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if( bValid( )){
|
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delete this;
|
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}
|
|
}
|
|
|
|
|
|
TNotify::
|
|
~TNotify(
|
|
VOID
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
Delete TNotify.
|
|
|
|
Arguments:
|
|
|
|
Return Value:
|
|
|
|
--*/
|
|
{
|
|
DBGMSG(DBG_NOTIFY, ("Notify.Notify: dtr %x\n", this));
|
|
|
|
SPLASSERT(CSGuard.Wait_bEmpty());
|
|
}
|
|
|
|
/********************************************************************
|
|
|
|
TWait
|
|
|
|
********************************************************************/
|
|
|
|
TNotify::
|
|
TWait::
|
|
TWait(
|
|
TNotify* pNotify
|
|
) :
|
|
_pNotify(pNotify),
|
|
_cNotifyWork(0)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
Construct TWait.
|
|
|
|
TWaits are built when new object need to be watched. We
|
|
need several TWaits since only 31 handles can be watched
|
|
per TWait.
|
|
|
|
Arguments:
|
|
|
|
pNotify - Owning TNotify.
|
|
|
|
Return Value:
|
|
|
|
--*/
|
|
|
|
{
|
|
SPLASSERT( pNotify->_CritSec.bInside( ));
|
|
SPLASSERT( pNotify );
|
|
|
|
DWORD dwIgnore;
|
|
|
|
//
|
|
// Create our trigger event to add and remove events.
|
|
//
|
|
_ahNotifyArea[0] = CreateEvent(NULL, FALSE, FALSE, NULL);
|
|
|
|
//
|
|
// _ahNotifyArea[0] is our valid check.
|
|
//
|
|
if( !_ahNotifyArea[0] )
|
|
{
|
|
return;
|
|
}
|
|
|
|
_shThread = TSafeThread::Create(NULL,
|
|
0,
|
|
(LPTHREAD_START_ROUTINE)vRun,
|
|
this,
|
|
0,
|
|
&dwIgnore);
|
|
|
|
if( !_shThread )
|
|
{
|
|
goto Fail;
|
|
}
|
|
|
|
//
|
|
// Add ourselves to the linked list.
|
|
//
|
|
pNotify->CSGuard.Wait_vAdd(this);
|
|
return;
|
|
|
|
Fail:
|
|
//
|
|
// _ahNotifyArea[0] is our valid check, so clear it here.
|
|
//
|
|
CloseHandle(_ahNotifyArea[0]);
|
|
_ahNotifyArea[0] = NULL;
|
|
}
|
|
|
|
|
|
TNotify::
|
|
TWait::
|
|
~TWait(
|
|
VOID
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
Destory TWait.
|
|
Should be called once everything has been unregistered.
|
|
|
|
Arguments:
|
|
|
|
Return Value:
|
|
|
|
--*/
|
|
|
|
{
|
|
if( _ahNotifyArea[0] )
|
|
{
|
|
CloseHandle(_ahNotifyArea[0]);
|
|
}
|
|
}
|
|
|
|
VOID
|
|
TNotify::
|
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TWait::
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vProcessOperation(
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VOID
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)
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/*++
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Routine Description:
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Process registration/unregistration of handles.
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Note: doesn't reset cAwake, so callee must reset.
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This routine MUST be called when someone else is holding the
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critical section, since we access data here. This routine will
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be called when another thread needs to register/unregister, so
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it grabs the critical section, sets the correct state, then sets
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the event which calls us. When we are done, we set another event
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and the calling thread releases the critical section.
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This routine doesn't not move items across the cAwake boundary, so
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the callee must reset and watch all events (e.g., we may unregister
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an event that was awake, and we replace it with one that wasn't).
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Arguments:
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None.
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Return Value:
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--*/
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{
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MNotifyWork* pNotifyWork = pNotify()->CSGuard._pNotifyWork;
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//
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// Switch based on operation.
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//
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switch( pNotify()->CSGuard._eOperation )
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{
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case kEopRegister:
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//
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// Add it to our list.
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//
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SPLASSERT(_cNotifyWork < kNotifyWorkMax);
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SPLASSERT(NULL == pNotifyWork->_pWait);
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if( _cNotifyWork < kNotifyWorkMax )
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{
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DBGMSG( DBG_NOTIFY,
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( "Wait.vProcessOperation: %x Register %x (%d)\n",
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pNotify(), this, _cNotifyWork ));
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//
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// Add to the list by putting it at the end.
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//
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phNotifys()[_cNotifyWork] = pNotifyWork->hEvent();
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_apNotifyWork[_cNotifyWork] = pNotifyWork;
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++_cNotifyWork;
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}
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break;
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case kEopModify:
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case kEopUnregister:
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UINT i = 0;
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//
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// Find the index of the MNotifyWork in TWait.
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//
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for( i = 0; i< _cNotifyWork; ++i )
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{
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if( _apNotifyWork[i] == pNotifyWork )
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{
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break;
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}
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}
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DBGMSG( DBG_NOTIFY,
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( "Wait.bNotify: %x update hEvent on index %d %x (%d)\n",
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this, i, phNotifys()[i], _cNotifyWork ));
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SPLASSERT( i != _cNotifyWork );
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if( i < _cNotifyWork )
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{
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if( pNotify()->CSGuard._eOperation == kEopModify )
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{
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//
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// Update hEvent only. This is necessary because the client
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// may have very quickly deleted and re-added with a new
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// event. In this case, we must do the update.
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//
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phNotifys()[i] = pNotifyWork->hEvent();
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}
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else
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{
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//
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// We are going to reset after this anyway, so don't
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// worry about moving items across the cAwake
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// boundary.
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//
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//
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// Fill in the last element into the hole.
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//
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DBGMSG( DBG_NOTIFY,
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( "Wait.vProcessOperation: %x removing index %d %x (%d)\n",
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this, i, phNotifys()[i], _cNotifyWork ));
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//
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// Predecrement since array is zero-based.
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//
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--_cNotifyWork;
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phNotifys()[i] = phNotifys()[_cNotifyWork];
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_apNotifyWork[i] = _apNotifyWork[_cNotifyWork];
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}
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}
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break;
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}
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}
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VOID
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TNotify::
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TWait::
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vRun(
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TWait* pWait
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)
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{
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DWORD dwWait;
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DWORD cObjects;
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DWORD cAwake;
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DWORD dwTimeout = INFINITE;
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MNotifyWork* pNotifyWork;
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TNotify* pNotify = pWait->pNotify().pGet();
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DBGMSG( DBG_NOTIFY, ( "Wait.vRun start %x\n", pWait ));
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Reset:
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cAwake =
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cObjects = pWait->_cNotifyWork;
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dwTimeout = INFINITE;
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for( ; ; )
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{
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DBGMSG( DBG_NOTIFY,
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( "WaitForMultpleObjects: 1+%d %x timeout %d cObjects %d\n"
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"%x %x %x %x %x %x %x %x %x\n"
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"%x %x %x %x %x %x %x %x %x\n",
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cAwake,
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pNotify,
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dwTimeout,
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cObjects,
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pWait->_apNotifyWork[0],
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pWait->_apNotifyWork[1],
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pWait->_apNotifyWork[2],
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pWait->_apNotifyWork[3],
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pWait->_apNotifyWork[4],
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pWait->_apNotifyWork[5],
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pWait->_apNotifyWork[6],
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pWait->_apNotifyWork[7],
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pWait->_apNotifyWork[8],
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pWait->phNotifys()[0],
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pWait->phNotifys()[1],
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pWait->phNotifys()[2],
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pWait->phNotifys()[3],
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pWait->phNotifys()[4],
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pWait->phNotifys()[5],
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pWait->phNotifys()[6],
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pWait->phNotifys()[7],
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pWait->phNotifys()[8] ));
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//
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// Wait on multiple NotifyWork notification handles.
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// (Including our trigger event.)
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//
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dwWait = WaitForMultipleObjects(
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cAwake + 1,
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pWait->_ahNotifyArea,
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FALSE,
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dwTimeout);
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if( dwWait == WAIT_FAILED )
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{
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// that means we ended up with WAIT_FAILED, this should
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// never happen, so just break if we are running under a debugger
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RIP(false);
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// handle this in the case where we are not under a debugger
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Sleep( pNotify->_dwSleepTime );
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goto Reset;
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}
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//
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// This is a liitle noise, which help us to repro the
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// race condition of bug #321606.
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//
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// if( rand() % 2 )
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// Sleep( 4 + rand() % 20 );
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if( dwWait == WAIT_TIMEOUT )
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{
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DBGMSG( DBG_NOTIFY,
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( "Notify.vRun: %x TIMEOUT, cAwake old %d cObjects %d (%d)\n",
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pNotify, cAwake, cObjects, pWait->_cNotifyWork ));
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//
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// We had a notification recently, but we didn't want to spin,
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// so we took it out of the list. Add everyone back in.
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//
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goto Reset;
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}
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if( dwWait == WAIT_OBJECT_0 )
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{
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//
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// We are not suspended now, so resume requests shouldn't occur here.
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//
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SPLASSERT(pNotify->CSGuard._eOperation != TNotify::kEopResumeRequest);
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if( pNotify->CSGuard._eOperation == TNotify::kEopSuspendRequest )
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{
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//
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// Someone has requested us to suspend the callbacks and
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// and wait on the trigger event for the register/unregister
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// requests only.
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//
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SetEvent(pNotify->_shEventProcessed);
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for( ;; )
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{
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if( WAIT_OBJECT_0 == WaitForSingleObject(pWait->_ahNotifyArea[0], INFINITE) )
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{
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//
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// We are in suspended mode already, so suspend requests shouldn't occur here.
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//
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SPLASSERT(pNotify->CSGuard._eOperation != TNotify::kEopSuspendRequest);
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if( pNotify->CSGuard._eOperation == TNotify::kEopExitRequest )
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{
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//
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// We've been asked to exit the thead. This should only happen
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// when there are no more handles to wait on.
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//
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SPLASSERT( !pWait->_cNotifyWork );
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DBGMSG( DBG_NOTIFY, ( "Wait.vRun exits %x\n", pWait ));
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SetEvent(pNotify->_shEventProcessed);
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return; // exit thread!
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}
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if( pNotify->CSGuard._eOperation == TNotify::kEopResumeRequest )
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{
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//
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// Resume watching all event handles.
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//
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SetEvent(pNotify->_shEventProcessed);
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goto Reset;
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}
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pWait->vProcessOperation();
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SetEvent(pNotify->_shEventProcessed);
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}
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else
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{
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DBGMSG( DBG_ERROR,
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( "Notify.Run: WaitForSingleObject failed %x %d\n",
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pNotify, GetLastError( )));
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goto Reset;
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}
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}
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}
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//
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// We have a genuine register event. The thread that triggered
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// this event holds the critical section, so we don't need to
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// grab it. When we set _shEventProcessed, the requester will
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// release it.
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//
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pWait->vProcessOperation();
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SetEvent(pNotify->_shEventProcessed);
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DBGMSG( DBG_NOTIFY,
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( "Notify.vRun: %x ProcessOperation, cAwake old %d cObjects %d (%d)\n",
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pNotify, cAwake, cObjects, pWait->_cNotifyWork ));
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goto Reset;
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}
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if( dwWait < WAIT_OBJECT_0 + cObjects + 1 )
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{
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dwWait -= WAIT_OBJECT_0;
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SPLASSERT( dwWait != 0 );
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//
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// dwWait is one over the number of the item that triggered
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// since we put our own handle in slot 0.
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//
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--dwWait;
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//
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// NotifyWork has notification, process it.
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//
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pWait->_apNotifyWork[dwWait]->vProcessNotifyWork(pNotify);
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//
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// Once we handle a notification on a NotifyWork, we
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// don't want to watch the handle immediately again,
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// since we may spin in a tight loop getting notifications.
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// Instead, ignore the handle and sleep for a bit.
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//
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if( dwTimeout == INFINITE )
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{
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dwTimeout = pNotify->_dwSleepTime;
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}
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DBGMSG( DBG_NOTIFY,
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( "Wait.vRun: %x index going to sleep %d work %x handle %x (%d)\n",
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pWait, dwWait,
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pWait->_apNotifyWork[dwWait],
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pWait->phNotifys()[dwWait],
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pWait->_cNotifyWork ));
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//
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// Swap it to the end so that we can decrement
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// cObjects and not watch it for a while.
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//
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HANDLE hNotify = pWait->phNotifys()[dwWait];
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pNotifyWork = pWait->_apNotifyWork[dwWait];
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//
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// Another one has gone to sleep. Decrement it now.
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//
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--cAwake;
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//
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// Now swap the element that needs to sleep with the
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// element that's at the end of the list.
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//
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pWait->phNotifys()[dwWait] = pWait->phNotifys()[cAwake];
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pWait->_apNotifyWork[dwWait] = pWait->_apNotifyWork[cAwake];
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pWait->phNotifys()[cAwake] = hNotify;
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pWait->_apNotifyWork[cAwake] = pNotifyWork;
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}
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else
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{
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DBGMSG( DBG_ERROR,
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( "Notify.Run: WaitForMultipleObjects failed %x %d\n",
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pNotify, GetLastError( )));
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// that means we ended up with WAIT_ABANDONED + N, this should
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// never happen, so just break if we are running under a debugger
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RIP(false);
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Sleep( pNotify->_dwSleepTime );
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goto Reset;
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}
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}
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}
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/////////////////////////////////////////////////////
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// MNotifyWork
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//
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MNotifyWork::
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~MNotifyWork(
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VOID
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)
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|
{
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// must be unregistered
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RIP(NULL == _pWait);
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}
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