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514 lines
19 KiB
514 lines
19 KiB
/*******************************************************************************
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*
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* (C) COPYRIGHT MICROSOFT CORPORATION, 2000
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*
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* TITLE: CREATETB.CPP
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*
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* VERSION: 1.0
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*
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* AUTHOR: ShaunIv
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*
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* DATE: 12/22/2000
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*
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* DESCRIPTION: Toolbar helpers
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*
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*******************************************************************************/
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#include "precomp.h"
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#pragma hdrstop
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#include "createtb.h"
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#include <windowsx.h>
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#include <simstr.h>
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#include <psutil.h>
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#include <simrect.h>
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namespace ToolbarHelper
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{
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//
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// This is a replacement for CreateToolbarEx (in comctl32.dll) that uses CreateMappedBitmap
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// so we can get the benefit of having buttons that work ok in high contrast mode.
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//
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HWND CreateToolbar(
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HWND hwndParent,
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DWORD dwStyle,
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UINT_PTR nID,
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CToolbarBitmapInfo &ToolbarBitmapInfo,
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LPCTBBUTTON pButtons,
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int nButtonCount,
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int nButtonWidth,
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int nButtonHeight,
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int nBitmapWidth,
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int nBitmapHeight,
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UINT nButtonStructSize )
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{
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HWND hwndToolbar = CreateWindow( TOOLBARCLASSNAME, NULL, WS_CHILD | dwStyle, 0, 0, 100, 30, hwndParent, reinterpret_cast<HMENU>(nID), NULL, NULL );
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if (hwndToolbar)
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{
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ToolbarBitmapInfo.Toolbar(hwndToolbar);
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SendMessage( hwndToolbar, TB_BUTTONSTRUCTSIZE, nButtonStructSize, 0 );
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if (nBitmapWidth && nBitmapHeight)
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{
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SendMessage( hwndToolbar, TB_SETBITMAPSIZE, 0, MAKELONG(nBitmapWidth,nBitmapHeight) );
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}
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if (nButtonWidth && nButtonHeight)
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{
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SendMessage( hwndToolbar, TB_SETBUTTONSIZE, 0, MAKELONG(nButtonWidth,nButtonHeight) );
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}
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HBITMAP hBitmap = CreateMappedBitmap( ToolbarBitmapInfo.ToolbarInstance(), ToolbarBitmapInfo.BitmapResId(), 0, NULL, 0 );
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if (hBitmap)
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{
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TBADDBITMAP TbAddBitmap = {0};
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TbAddBitmap.hInst = NULL;
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TbAddBitmap.nID = reinterpret_cast<UINT_PTR>(hBitmap);
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if (-1 != SendMessage( hwndToolbar, TB_ADDBITMAP, ToolbarBitmapInfo.ButtonCount(), reinterpret_cast<LPARAM>(&TbAddBitmap) ) )
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{
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ToolbarBitmapInfo.Bitmap(hBitmap);
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}
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}
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SendMessage( hwndToolbar, TB_ADDBUTTONS, nButtonCount, reinterpret_cast<LPARAM>(pButtons) );
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}
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return hwndToolbar;
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}
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HWND CreateToolbar(
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HWND hWndParent,
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HWND hWndPrevious,
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HWND hWndAlign,
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int Alignment,
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UINT nToolbarId,
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CToolbarBitmapInfo &ToolbarBitmapInfo,
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CButtonDescriptor *pButtonDescriptors,
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UINT nDescriptorCount )
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{
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HWND hWndToolbar = NULL;
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//
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// Make sure we have valid data
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//
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if (!hWndParent || !ToolbarBitmapInfo.ToolbarInstance() || !ToolbarBitmapInfo.BitmapResId() || !pButtonDescriptors || !nDescriptorCount)
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{
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return NULL;
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}
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//
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// Load the bitmap, so we can figure out how many buttons are in the supplied bitmap,
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// and their size. We assume that the buttons are the same height and width.
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//
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HBITMAP hBitmap = reinterpret_cast<HBITMAP>(LoadImage( ToolbarBitmapInfo.ToolbarInstance(), MAKEINTRESOURCE(ToolbarBitmapInfo.BitmapResId()), IMAGE_BITMAP, 0, 0, LR_DEFAULTCOLOR|LR_CREATEDIBSECTION ));
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if (hBitmap)
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{
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//
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// Get the size of the bitmap
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//
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SIZE sizeBitmap = {0};
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PrintScanUtil::GetBitmapSize(hBitmap,sizeBitmap);
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//
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// If the sizes are valid, continue
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//
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if (sizeBitmap.cx && sizeBitmap.cy)
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{
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//
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// Figure out the count and dimensions of the buttons
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// Note the ridiculous size supplied for nButtonSizeX. This is a
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// workaround for a BTNS_AUTOSIZE bug
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//
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int nToolbarButtonCount = sizeBitmap.cx / sizeBitmap.cy;
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int nButtonBitmapSizeX = sizeBitmap.cy;
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int nButtonBitmapSizeY = sizeBitmap.cy;
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int nButtonSizeX = 1000;
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int nButtonSizeY = sizeBitmap.cy;
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//
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// Figure out which buttons to actually add
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//
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CSimpleDynamicArray<TBBUTTON> aActualButtons;
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for (UINT i=0;i<nDescriptorCount;i++)
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{
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//
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// If there is no controlling variable, or if it is true, add the button
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//
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if (!pButtonDescriptors[i].pbControllingVariable || *(pButtonDescriptors[i].pbControllingVariable))
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{
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TBBUTTON ToolbarButton = {0};
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ToolbarButton.iBitmap = pButtonDescriptors[i].iBitmap >= 0 ? pButtonDescriptors[i].iBitmap : I_IMAGENONE;
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ToolbarButton.idCommand = pButtonDescriptors[i].idCommand;
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ToolbarButton.fsState = pButtonDescriptors[i].fsState;
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ToolbarButton.fsStyle = pButtonDescriptors[i].fsStyle | BTNS_AUTOSIZE;
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aActualButtons.Append(ToolbarButton);
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//
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// Add the separator, if requested
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//
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if (pButtonDescriptors[i].bFollowingSeparator)
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{
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TBBUTTON ToolbarButtonSeparator = {0};
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ToolbarButton.fsStyle = BTNS_SEP;
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aActualButtons.Append(ToolbarButton);
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}
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}
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}
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//
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// Make sure we have at least one button
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//
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ToolbarBitmapInfo.ButtonCount(nToolbarButtonCount);
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if (aActualButtons.Size())
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{
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//
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// Create the toolbar
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//
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hWndToolbar = CreateToolbar(
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hWndParent,
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WS_CHILD|WS_GROUP|WS_VISIBLE|TBSTYLE_FLAT|WS_TABSTOP|CCS_NODIVIDER|TBSTYLE_LIST|CCS_NORESIZE|TBSTYLE_TOOLTIPS,
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nToolbarId,
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ToolbarBitmapInfo,
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aActualButtons.Array(),
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aActualButtons.Size(),
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nButtonSizeX,
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nButtonSizeY,
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nButtonBitmapSizeX,
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nButtonBitmapSizeY,
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sizeof(TBBUTTON) );
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if (hWndToolbar)
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{
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//
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// Set the font for the toolbar to be the same as the font for its parent
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//
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LRESULT lFontResult = SendMessage( hWndParent, WM_GETFONT, 0, 0 );
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if (lFontResult)
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{
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SendMessage( hWndToolbar, WM_SETFONT, lFontResult, 0 );
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}
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//
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// Loop through all of the actual buttons, to find their string resource ID
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//
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for (int i=0;i<aActualButtons.Size();i++)
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{
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//
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// Look for the matching record, to find the string resource ID
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//
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for (UINT j=0;j<nDescriptorCount;j++)
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{
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//
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// If this is the original record
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//
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if (aActualButtons[i].idCommand == pButtonDescriptors[j].idCommand)
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{
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//
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// If this button has a resource ID
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//
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if (pButtonDescriptors[j].nStringResId)
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{
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//
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// Load the string resource and check to make sure it has a length
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//
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CSimpleString strText( pButtonDescriptors[j].nStringResId, ToolbarBitmapInfo.ToolbarInstance() );
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if (strText.Length())
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{
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//
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// Add the text
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//
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TBBUTTONINFO ToolBarButtonInfo = {0};
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ToolBarButtonInfo.cbSize = sizeof(ToolBarButtonInfo);
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ToolBarButtonInfo.dwMask = TBIF_TEXT;
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ToolBarButtonInfo.pszText = const_cast<LPTSTR>(strText.String());
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SendMessage( hWndToolbar, TB_SETBUTTONINFO, pButtonDescriptors[j].idCommand, reinterpret_cast<LPARAM>(&ToolBarButtonInfo) );
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}
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}
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//
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// Exit the inner loop, since we've found a match
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//
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break;
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}
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}
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}
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//
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// Tell the toolbar to resize itself
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//
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SendMessage( hWndToolbar, TB_AUTOSIZE, 0, 0 );
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}
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}
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}
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//
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// Free the bitmap
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//
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DeleteBitmap(hBitmap);
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}
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//
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// Resize and place the toolbar as needed
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//
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if (hWndToolbar && hWndAlign)
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{
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//
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// Get the size of the toolbar
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//
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SIZE sizeToolbar = {0};
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if (SendMessage( hWndToolbar, TB_GETMAXSIZE, 0, reinterpret_cast<LPARAM>(&sizeToolbar)))
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{
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//
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// Get the size of the placement window
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//
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CSimpleRect rcFrameWnd = CSimpleRect( hWndAlign, CSimpleRect::WindowRect ).ScreenToClient(hWndParent);
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//
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// Determine how to align horizontally
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//
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int nOriginX = rcFrameWnd.left;
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if (Alignment & AlignHCenter)
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{
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nOriginX = rcFrameWnd.left + (rcFrameWnd.Width() - sizeToolbar.cx) / 2;
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}
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else if (Alignment & AlignRight)
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{
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nOriginX = rcFrameWnd.right - sizeToolbar.cx;
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}
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int nOriginY = rcFrameWnd.top;
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if (Alignment & AlignVCenter)
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{
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nOriginY = rcFrameWnd.top + (rcFrameWnd.Height() - sizeToolbar.cy) / 2;
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}
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else if (Alignment & AlignBottom)
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{
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nOriginY = rcFrameWnd.bottom - sizeToolbar.cy;
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}
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//
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// Move and size the toolbar
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//
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SetWindowPos( hWndToolbar, NULL, nOriginX, nOriginY, sizeToolbar.cx, sizeToolbar.cy, SWP_NOZORDER|SWP_NOACTIVATE );
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}
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}
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if (hWndToolbar && hWndPrevious)
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{
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SetWindowPos( hWndToolbar, hWndPrevious, 0, 0, 0, 0, SWP_NOSIZE|SWP_NOMOVE|SWP_NOACTIVATE );
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}
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return hWndToolbar;
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}
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void SetToolbarButtonState( HWND hWndToolbar, int nButtonId, int nState )
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{
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int nCurrentState = static_cast<int>(SendMessage(hWndToolbar,TB_GETSTATE,nButtonId,0));
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if (nCurrentState != -1)
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{
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if (nCurrentState ^ nState)
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{
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SendMessage(hWndToolbar,TB_SETSTATE,nButtonId,MAKELONG(nState,0));
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}
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}
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}
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void EnableToolbarButton( HWND hWndToolbar, int nButtonId, bool bEnable )
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{
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WIA_PUSH_FUNCTION((TEXT("EnableToolbarButton")));
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int nCurrentState = static_cast<int>(SendMessage(hWndToolbar,TB_GETSTATE,nButtonId,0));
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if (nCurrentState != -1)
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{
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if (bEnable)
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{
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nCurrentState |= TBSTATE_ENABLED;
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}
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else
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{
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nCurrentState &= ~TBSTATE_ENABLED;
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}
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SetToolbarButtonState( hWndToolbar, nButtonId, nCurrentState );
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}
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//
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// If there are no enabled buttons, remove the WS_TABSTOP bit. If there are,
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// make sure we add it back in.
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//
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//
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// Assume we don't need the WS_TABSTOP style
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//
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bool bTabStop = false;
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//
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// Loop through all of the buttons in the control
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//
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for (int i=0;i<SendMessage(hWndToolbar,TB_BUTTONCOUNT,0,0);++i)
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{
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//
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// Get the button info for each button
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//
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TBBUTTON TbButton = {0};
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if (SendMessage(hWndToolbar,TB_GETBUTTON,i,reinterpret_cast<LPARAM>(&TbButton)))
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{
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WIA_TRACE((TEXT("TbButton: %d, %d, %04X, %04X, %08X, %p"), TbButton.iBitmap, TbButton.idCommand, TbButton.fsState, TbButton.fsStyle, TbButton.dwData, TbButton.iString ));
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//
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// If this button is enabled, set bTabStop to true and pop out of the loop
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if (!(TbButton.fsStyle & BTNS_SEP) && TbButton.fsState & TBSTATE_ENABLED)
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{
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bTabStop = true;
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break;
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}
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}
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}
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//
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// Get the current window style and save a copy, so we don't
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// call SetWindowLong for no reason.
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//
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LONG nStyle = GetWindowLong( hWndToolbar, GWL_STYLE );
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LONG nCurrent = nStyle;
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//
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// Calculate the new style
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//
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if (bTabStop)
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{
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nStyle |= WS_TABSTOP;
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}
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else
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{
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nStyle &= ~WS_TABSTOP;
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}
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//
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// If the new style doesn't match the old one, set the style
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//
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if (nStyle != nCurrent)
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{
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SetWindowLong( hWndToolbar, GWL_STYLE, nStyle );
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}
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}
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bool GetAccelerator( LPCTSTR pszString, TCHAR &chAccel )
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{
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//
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// & marks an accelerator
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//
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const TCHAR c_chAccelFlag = TEXT('&');
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//
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// Assume we won't find an accelerator
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//
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chAccel = 0;
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//
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// Loop through the string
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//
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LPCTSTR pszCurr = pszString;
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while (pszString && *pszString)
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{
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//
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// If this is the marker character
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//
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if (c_chAccelFlag == *pszCurr)
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{
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//
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// Get the next character.
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//
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pszCurr = CharNext(pszCurr);
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//
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// Make sure this isn't a && situation. If it isn't, save the accelerator and break out.
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//
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if (c_chAccelFlag != *pszCurr)
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{
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chAccel = reinterpret_cast<TCHAR>(CharUpper(reinterpret_cast<LPTSTR>(*pszCurr)));
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break;
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}
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}
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//
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// It is OK to call this even if we are on the end of the string already
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//
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pszCurr = CharNext(pszCurr);
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}
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return (0 != chAccel);
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}
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UINT GetButtonBarAccelerators( HWND hWndToolbar, ACCEL *pAccelerators, UINT nMaxCount )
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{
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WIA_PUSH_FUNCTION((TEXT("GetButtonBarAccelerators")));
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//
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// We can't exceed the maximum number of buttons
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//
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UINT nCurrAccel=0;
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//
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// Loop through all of the buttons in the control
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//
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for (LRESULT i=0;i<SendMessage(hWndToolbar,TB_BUTTONCOUNT,0,0) && nCurrAccel < nMaxCount;++i)
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{
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//
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// Get the button info for each button, so we can get the ID
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//
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TBBUTTON TbButton = {0};
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if (SendMessage(hWndToolbar,TB_GETBUTTON,i,reinterpret_cast<LPARAM>(&TbButton)))
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{
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WIA_TRACE((TEXT("TbButton: %d, %d, %04X, %04X, %08X, %p"), TbButton.iBitmap, TbButton.idCommand, TbButton.fsState, TbButton.fsStyle, TbButton.dwData, TbButton.iString ));
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//
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// Ignore separators
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//
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if (!(TbButton.fsStyle & BTNS_SEP))
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{
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//
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// Get the button text.
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//
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TCHAR szButtonText[MAX_PATH]={0};
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if (-1 != SendMessage(hWndToolbar,TB_GETBUTTONTEXT,TbButton.idCommand,reinterpret_cast<LPARAM>(szButtonText)))
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{
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//
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// Get the accelerator (if any)
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//
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TCHAR chAccel = 0;
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if (GetAccelerator( szButtonText, chAccel ))
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{
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//
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// Create an ACCEL record
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//
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pAccelerators[nCurrAccel].cmd = static_cast<WORD>(TbButton.idCommand);
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pAccelerators[nCurrAccel].fVirt = FALT|FVIRTKEY;
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pAccelerators[nCurrAccel].key = chAccel;
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//
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// One more accelerator
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//
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nCurrAccel++;
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}
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}
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}
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}
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}
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#if defined(DBG)
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for (UINT i=0;i<nCurrAccel;i++)
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{
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WIA_TRACE((TEXT("pAccelerators[%d].fVirt = 0x%02X, 0x%04X (%c), 0x%04X"), i, pAccelerators[i].fVirt, pAccelerators[i].key, pAccelerators[i].key, pAccelerators[i].cmd ));
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}
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#endif
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return nCurrAccel;
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}
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void CheckToolbarButton( HWND hWndToolbar, int nButtonId, bool bChecked )
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{
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int nCurrentState = static_cast<int>(SendMessage(hWndToolbar,TB_GETSTATE,nButtonId,0));
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if (nCurrentState != -1)
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{
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if (bChecked)
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{
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nCurrentState |= TBSTATE_CHECKED;
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}
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else
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{
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nCurrentState &= ~TBSTATE_CHECKED;
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}
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SetToolbarButtonState( hWndToolbar, nButtonId, nCurrentState );
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}
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}
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}
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