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50 lines
1.3 KiB
50 lines
1.3 KiB
// precomp.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_precomp_H__29EDE425_AA9D_4D61_885A_F8A87EBFE078__INCLUDED_)
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#define AFX_precomp_H__29EDE425_AA9D_4D61_885A_F8A87EBFE078__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define STRICT
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#define _ATL_APARTMENT_THREADED
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#include <atlbase.h>
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#include <uicommon.h>
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#include <commctrl.h>
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#include <wia.h>
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#include <sti.h>
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#include <wiavideo.h>
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#include <shfusion.h>
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#include <shpriv.h>
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#include <shlwapi.h>
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#include <shlwapip.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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class CExeModule : public CComModule
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{
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public:
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LONG Unlock();
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DWORD dwThreadID;
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HANDLE hEventShutdown;
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void MonitorShutdown();
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bool StartMonitor();
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bool bActivity;
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};
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extern CExeModule _Module;
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#include <atlcom.h>
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extern HINSTANCE g_hInstance;
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_precomp_H__29EDE425_AA9D_4D61_885A_F8A87EBFE078__INCLUDED)
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