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959 lines
24 KiB
959 lines
24 KiB
//----------------------------------------------------------------------------
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//
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// Console input and output.
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//
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// Copyright (C) Microsoft Corporation, 1999-2000.
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//
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//----------------------------------------------------------------------------
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#include "pch.cpp"
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#pragma hdrstop
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#include <stdarg.h>
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#include <process.h>
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#include "conio.hpp"
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#include "engine.hpp"
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#include "main.hpp"
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#define CONTROL_A 1
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#define CONTROL_B 2
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#define CONTROL_D 4
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#define CONTROL_E 5
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#define CONTROL_F 6
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#define CONTROL_K 11
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#define CONTROL_P 16
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#define CONTROL_R 18
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#define CONTROL_V 22
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#define CONTROL_W 23
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#define CONTROL_X 24
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HANDLE g_ConInput, g_ConOutput;
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HANDLE g_PromptInput;
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HANDLE g_AllowInput;
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ConInputCallbacks g_ConInputCb;
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ConOutputCallbacks g_ConOutputCb;
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BOOL g_ConInitialized;
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char g_Buffer[MAX_COMMAND];
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LONG g_Lines;
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HANDLE g_PipeWrite;
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OVERLAPPED g_PipeWriteOverlapped;
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CRITICAL_SECTION g_InputLock;
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BOOL g_InputStarted;
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// Input thread interfaces for direct input thread calls.
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IDebugClient* g_ConClient;
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IDebugControl* g_ConControl;
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//----------------------------------------------------------------------------
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//
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// Default input callbacks implementation, provides IUnknown.
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//
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//----------------------------------------------------------------------------
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STDMETHODIMP
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DefInputCallbacks::QueryInterface(
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THIS_
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IN REFIID InterfaceId,
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OUT PVOID* Interface
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)
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{
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*Interface = NULL;
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if (IsEqualIID(InterfaceId, IID_IUnknown) ||
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IsEqualIID(InterfaceId, IID_IDebugInputCallbacks))
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{
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*Interface = (IDebugInputCallbacks *)this;
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AddRef();
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return S_OK;
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}
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else
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{
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return E_NOINTERFACE;
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}
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}
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STDMETHODIMP_(ULONG)
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DefInputCallbacks::AddRef(
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THIS
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)
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{
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// This class is designed to be static so
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// there's no true refcount.
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return 1;
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}
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STDMETHODIMP_(ULONG)
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DefInputCallbacks::Release(
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THIS
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)
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{
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// This class is designed to be static so
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// there's no true refcount.
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return 0;
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}
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//----------------------------------------------------------------------------
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//
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// Console input callbacks.
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//
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//----------------------------------------------------------------------------
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STDMETHODIMP
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ConInputCallbacks::StartInput(
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THIS_
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IN ULONG BufferSize
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)
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{
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if (g_IoMode == IO_NONE)
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{
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// Ignore input requests.
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return S_OK;
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}
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EnterCriticalSection(&g_InputLock);
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if (g_ConControl == NULL)
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{
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// If we're not remoted we aren't running a separate input
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// thread so we need to block here until we get some input.
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while (!ConIn(g_Buffer, sizeof(g_Buffer), TRUE))
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{
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; // Wait.
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}
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g_DbgControl->ReturnInput(g_Buffer);
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}
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else if (ConIn(g_Buffer, sizeof(g_Buffer), FALSE))
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{
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g_ConControl->ReturnInput(g_Buffer);
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}
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else
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{
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g_InputStarted = TRUE;
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#ifndef KERNEL
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// Wake up the input thread if necessary.
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SetEvent(g_AllowInput);
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#endif
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}
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LeaveCriticalSection(&g_InputLock);
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return S_OK;
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}
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STDMETHODIMP
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ConInputCallbacks::EndInput(
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THIS
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)
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{
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g_InputStarted = FALSE;
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return S_OK;
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}
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//----------------------------------------------------------------------------
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//
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// Default output callbacks implementation, provides IUnknown.
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//
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//----------------------------------------------------------------------------
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STDMETHODIMP
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DefOutputCallbacks::QueryInterface(
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THIS_
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IN REFIID InterfaceId,
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OUT PVOID* Interface
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)
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{
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*Interface = NULL;
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if (IsEqualIID(InterfaceId, IID_IUnknown) ||
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IsEqualIID(InterfaceId, IID_IDebugOutputCallbacks))
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{
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*Interface = (IDebugOutputCallbacks *)this;
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AddRef();
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return S_OK;
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}
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else
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{
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return E_NOINTERFACE;
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}
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}
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STDMETHODIMP_(ULONG)
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DefOutputCallbacks::AddRef(
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THIS
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)
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{
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// This class is designed to be static so
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// there's no true refcount.
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return 1;
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}
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STDMETHODIMP_(ULONG)
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DefOutputCallbacks::Release(
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THIS
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)
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{
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// This class is designed to be static so
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// there's no true refcount.
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return 0;
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}
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//----------------------------------------------------------------------------
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//
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// Console output callbacks.
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//
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//----------------------------------------------------------------------------
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STDMETHODIMP
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ConOutputCallbacks::Output(
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THIS_
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IN ULONG Mask,
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IN PCSTR Text
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)
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{
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ConOutStr(Text);
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return S_OK;
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}
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//----------------------------------------------------------------------------
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//
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// Functions
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//
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//----------------------------------------------------------------------------
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void
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InitializeIo(PCSTR InputFile)
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{
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__try
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{
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InitializeCriticalSection(&g_InputLock);
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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ErrorExit("Unable to initialize lock\n");
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}
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// The input file may not exist so there's no
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// check for failure.
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g_InputFile = fopen(InputFile, "r");
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}
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void
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CreateConsole(void)
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{
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if (g_ConInitialized)
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{
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return;
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}
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// Set this early to prevent an init call from Exit in
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// case an Exit call is made inside this routine.
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g_ConInitialized = TRUE;
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#ifdef INHERIT_CONSOLE
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g_ConInput = GetStdHandle(STD_INPUT_HANDLE);
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g_ConOutput = GetStdHandle(STD_OUTPUT_HANDLE);
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#else
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SECURITY_ATTRIBUTES Security;
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if (!AllocConsole())
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{
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ErrorExit("AllocConsole failed, %d\n", GetLastError());
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}
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ZeroMemory(&Security, sizeof(Security));
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Security.nLength = sizeof(Security);
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Security.bInheritHandle = TRUE;
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g_ConInput = CreateFile( "CONIN$",
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GENERIC_READ,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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&Security,
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OPEN_EXISTING,
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0,
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NULL
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);
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if (g_ConInput == INVALID_HANDLE_VALUE)
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{
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ErrorExit("Create CONIN$ failed, %d\n", GetLastError());
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}
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g_ConOutput = CreateFile( "CONOUT$",
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GENERIC_WRITE | GENERIC_READ,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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&Security,
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OPEN_EXISTING,
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0,
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NULL
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);
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if (g_ConOutput == INVALID_HANDLE_VALUE)
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{
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ErrorExit("Create CONOUT$ failed, %d\n", GetLastError());
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}
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#endif
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g_PromptInput = g_ConInput;
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}
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void
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ReadPromptInputChars(PSTR Buffer, ULONG BufferSize)
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{
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ULONG Len;
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ULONG Read;
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// Reading from another source. Read character by
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// character until a line is read.
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Len = 0;
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while (Len < BufferSize)
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{
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if (!ReadFile(g_PromptInput, &Buffer[Len], sizeof(Buffer[0]),
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&Read, NULL) ||
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Read != sizeof(Buffer[0]))
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{
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OutputDebugString("Unable to read input\n");
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ExitDebugger(E_FAIL);
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}
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if (Buffer[Len] == '\n')
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{
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InterlockedDecrement(&g_Lines);
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break;
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}
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// Ignore carriage returns.
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if (Buffer[Len] != '\r')
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{
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// Prevent buffer overflow.
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if (Len == BufferSize - 1)
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{
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break;
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}
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Len++;
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}
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}
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Buffer[Len] = '\0';
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}
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BOOL
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CheckForControlCommands(PDEBUG_CLIENT Client, PDEBUG_CONTROL Control,
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char Char)
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{
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HRESULT Hr;
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ULONG OutMask;
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PCHAR DebugAction;
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ULONG EngOptions;
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switch(Char)
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{
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case CONTROL_B:
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case CONTROL_X:
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if (!g_RemoteClient && Client != NULL)
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{
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// Force servers to get cleaned up.
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Client->EndSession(DEBUG_END_REENTRANT);
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}
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ExitProcess(S_OK);
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case CONTROL_F:
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//
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// Force a breakin like Ctrl-C would do.
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// The advantage is this will work when kd is being debugged.
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//
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Control->SetInterrupt(DEBUG_INTERRUPT_ACTIVE);
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return TRUE;
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case CONTROL_P:
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// Launch cdb on this debugger.
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char PidStr[32];
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sprintf(PidStr, "\"cdb -p %d\"", GetCurrentProcessId());
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_spawnlp(_P_NOWAIT,
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"cmd.exe", "/c", "start",
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"remote", "/s", PidStr, "cdb_pipe",
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NULL);
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return TRUE;
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case CONTROL_V:
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Client->GetOtherOutputMask(g_DbgClient, &OutMask);
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OutMask ^= DEBUG_OUTPUT_VERBOSE;
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Client->SetOtherOutputMask(g_DbgClient, OutMask);
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Control->SetLogMask(OutMask);
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ConOut("Verbose mode %s.\n",
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(OutMask & DEBUG_OUTPUT_VERBOSE) ? "ON" : "OFF");
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return TRUE;
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case CONTROL_W:
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Hr = Control->OutputVersionInformation(DEBUG_OUTCTL_AMBIENT);
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if (Hr == HRESULT_FROM_WIN32(ERROR_BUSY))
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{
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ConOut("Engine is busy, try again\n");
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}
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else if (Hr != S_OK)
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{
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ConOut("Unable to show version information, 0x%X\n", Hr);
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}
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return TRUE;
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#ifdef KERNEL
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case CONTROL_A:
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Client->SetKernelConnectionOptions("cycle_speed");
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return TRUE;
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case CONTROL_D:
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Client->GetOtherOutputMask(g_DbgClient, &OutMask);
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OutMask ^= DEBUG_IOUTPUT_KD_PROTOCOL;
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Client->SetOtherOutputMask(g_DbgClient, OutMask);
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Control->SetLogMask(OutMask);
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return TRUE;
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case CONTROL_K:
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//
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// Toggle between the following possibilities-
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//
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// (0) no breakin
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// (1) -b style (same as Control-C up the wire)
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// (2) -d style (stop on first dll load).
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//
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// NB -b and -d could both be on the command line
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// but become mutually exclusive via this method.
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// (Maybe should be a single enum type).
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//
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Control->GetEngineOptions(&EngOptions);
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if (EngOptions & DEBUG_ENGOPT_INITIAL_BREAK)
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{
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//
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// Was type 1, go to type 2.
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//
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EngOptions |= DEBUG_ENGOPT_INITIAL_MODULE_BREAK;
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EngOptions &= ~DEBUG_ENGOPT_INITIAL_BREAK;
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DebugAction = "breakin on first symbol load";
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}
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else if (EngOptions & DEBUG_ENGOPT_INITIAL_MODULE_BREAK)
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{
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//
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// Was type 2, go to type 0.
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//
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EngOptions &= ~DEBUG_ENGOPT_INITIAL_MODULE_BREAK;
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DebugAction = "NOT breakin";
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}
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else
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{
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//
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// Was type 0, go to type 1.
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//
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EngOptions |= DEBUG_ENGOPT_INITIAL_BREAK;
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DebugAction = "request initial breakpoint";
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}
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Control->SetEngineOptions(EngOptions);
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ConOut("Will %s at next boot.\n", DebugAction);
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return TRUE;
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case CONTROL_R:
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Client->SetKernelConnectionOptions("resync");
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return TRUE;
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#endif // #ifdef KERNEL
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}
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return FALSE;
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}
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BOOL
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ConIn(PSTR Buffer, ULONG BufferSize, BOOL Wait)
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{
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if (g_InitialCommand != NULL)
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{
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ConOut("%s: Reading initial command '%s'\n",
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g_DebuggerName, g_InitialCommand);
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strncpy(Buffer, g_InitialCommand, BufferSize);
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Buffer[BufferSize - 1] = 0;
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g_InitialCommand = NULL;
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return TRUE;
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}
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while (g_InputFile && g_InputFile != stdin)
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{
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if (fgets(Buffer, BufferSize, g_InputFile))
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{
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ConOut("%s", Buffer);
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Buffer[strlen(Buffer) - 1] = 0;
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return TRUE;
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}
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else
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{
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fclose(g_InputFile);
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if (g_NextOldInputFile > 0)
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{
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g_InputFile = g_OldInputFiles[--g_NextOldInputFile];
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}
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else
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{
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g_InputFile = stdin;
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}
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}
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}
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if (g_InputFile == NULL)
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{
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g_InputFile = stdin;
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}
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switch(g_IoMode)
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{
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case IO_NONE:
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return FALSE;
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case IO_DEBUG:
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if (!Wait)
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{
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return FALSE;
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}
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g_NtDllCalls.DbgPrompt("", Buffer,
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min(BufferSize, MAX_DBG_PROMPT_COMMAND));
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break;
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case IO_CONSOLE:
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ULONG Len;
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if (g_PromptInput == g_ConInput)
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{
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if (!Wait)
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{
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return FALSE;
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}
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// Reading from the console so we can assume we'll
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// read a line.
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for (;;)
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{
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if (!ReadFile(g_PromptInput, Buffer, BufferSize, &Len, NULL))
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{
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OutputDebugString("Unable to read input\n");
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ExitDebugger(E_FAIL);
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}
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// At a minimum a read should have CRLF. If it
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// doesn't assume that something weird happened
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// and ignore the read.
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if (Len >= 2)
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{
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break;
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}
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Sleep(50);
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}
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// Remove CR LF.
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Len -= 2;
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Buffer[Len] = '\0';
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// Edit out any special characters.
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for (ULONG i = 0; i < Len; i++)
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{
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if (CheckForControlCommands(g_DbgClient, g_DbgControl,
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Buffer[i]))
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{
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Buffer[i] = ' ';
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}
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}
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}
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else
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{
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#ifndef KERNEL
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if (g_Lines == 0)
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{
|
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// Allow the input thread to read the console.
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SetEvent(g_AllowInput);
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}
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#endif
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while (g_Lines == 0)
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{
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if (!Wait)
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{
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return FALSE;
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}
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|
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// Wait for the input thread to notify us that
|
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// a line of input is available. While we're waiting,
|
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// let the engine process callbacks provoked by
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// other clients.
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HRESULT Hr = g_DbgClient->DispatchCallbacks(INFINITE);
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if (Hr != S_OK)
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{
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OutputDebugString("Unable to dispatch callbacks\n");
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ExitDebugger(Hr);
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}
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// Some other client may have started execution in
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// which case we want to stop waiting for input.
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if (g_ExecStatus != DEBUG_STATUS_BREAK)
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{
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#ifndef KERNEL
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// XXX drewb - Need a way to turn input off.
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#endif
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return FALSE;
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}
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}
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ReadPromptInputChars(Buffer, BufferSize);
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}
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break;
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}
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return TRUE;
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}
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|
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void
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ConOutStr(PCSTR Str)
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{
|
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switch(g_IoMode)
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{
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case IO_NONE:
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// Throw it away.
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break;
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case IO_DEBUG:
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//
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|
// Send the output to the kernel debugger but note that we
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// want any control C processing to be done locally rather
|
|
// than in the kernel.
|
|
//
|
|
|
|
if (g_NtDllCalls.DbgPrint("%s", Str) == STATUS_BREAKPOINT &&
|
|
g_DbgControl != NULL)
|
|
{
|
|
g_DbgControl->SetInterrupt(DEBUG_INTERRUPT_PASSIVE);
|
|
}
|
|
break;
|
|
|
|
case IO_CONSOLE:
|
|
if (g_ConOutput != NULL)
|
|
{
|
|
ULONG Written;
|
|
WriteFile(g_ConOutput, Str, strlen(Str), &Written, NULL);
|
|
}
|
|
else
|
|
{
|
|
OutputDebugString(Str);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
ConOut(PCSTR Format, ...)
|
|
{
|
|
DWORD Len;
|
|
va_list Args;
|
|
|
|
// If no attempt has been made to create a console
|
|
// go ahead and try now.
|
|
if (g_IoMode == IO_CONSOLE && !g_ConInitialized)
|
|
{
|
|
CreateConsole();
|
|
}
|
|
|
|
va_start(Args, Format);
|
|
Len = _vsnprintf(g_Buffer, sizeof(g_Buffer), Format, Args);
|
|
if (Len == -1)
|
|
{
|
|
Len = sizeof(g_Buffer);
|
|
g_Buffer[sizeof(g_Buffer) - 1] = 0;
|
|
}
|
|
va_end(Args);
|
|
|
|
ConOutStr(g_Buffer);
|
|
}
|
|
|
|
void
|
|
ExitDebugger(ULONG Code)
|
|
{
|
|
if (g_DbgClient != NULL && !g_RemoteClient)
|
|
{
|
|
g_DbgClient->EndSession(DEBUG_END_PASSIVE);
|
|
// Force servers to get cleaned up.
|
|
g_DbgClient->EndSession(DEBUG_END_REENTRANT);
|
|
}
|
|
|
|
ExitProcess(Code);
|
|
}
|
|
|
|
void
|
|
ErrorExit(PCSTR Format, ...)
|
|
{
|
|
if (Format != NULL)
|
|
{
|
|
DWORD Len;
|
|
va_list Args;
|
|
|
|
// If no attempt has been made to create a console
|
|
// go ahead and try now.
|
|
if (g_IoRequested == IO_CONSOLE && !g_ConInitialized)
|
|
{
|
|
CreateConsole();
|
|
}
|
|
|
|
va_start(Args, Format);
|
|
Len = _vsnprintf(g_Buffer, sizeof(g_Buffer), Format, Args);
|
|
va_end(Args);
|
|
|
|
if (g_ConOutput != NULL)
|
|
{
|
|
WriteFile(g_ConOutput, g_Buffer, Len, &Len, NULL);
|
|
}
|
|
else
|
|
{
|
|
OutputDebugString(g_Buffer);
|
|
}
|
|
}
|
|
|
|
#ifndef INHERIT_CONSOLE
|
|
if (g_IoRequested == IO_CONSOLE)
|
|
{
|
|
ConOut("%s: exiting - press enter ---", g_DebuggerName);
|
|
g_InitialCommand = NULL;
|
|
g_InputFile = NULL;
|
|
ConIn(g_Buffer, sizeof(g_Buffer), TRUE);
|
|
}
|
|
#endif
|
|
|
|
ExitDebugger(E_FAIL);
|
|
}
|
|
|
|
DWORD WINAPI
|
|
InputThreadLoop(PVOID Param)
|
|
{
|
|
DWORD Read;
|
|
BOOL Status;
|
|
UCHAR Char;
|
|
BOOL NewLine = TRUE;
|
|
BOOL SpecialChar = FALSE;
|
|
HANDLE ConIn = g_ConInput;
|
|
HRESULT Hr;
|
|
BOOL ShowInputError = TRUE;
|
|
|
|
// Create interfaces usable on this thread.
|
|
if ((Hr = g_DbgClient->CreateClient(&g_ConClient) != S_OK) ||
|
|
(Hr = g_ConClient->QueryInterface(IID_IDebugControl,
|
|
(void **)&g_ConControl)) != S_OK)
|
|
{
|
|
ConOut("%s: Unable to create input thread interfaces, 0x%X\n",
|
|
g_DebuggerName, Hr);
|
|
if (!g_RemoteClient)
|
|
{
|
|
// Force servers to get cleaned up.
|
|
g_DbgClient->EndSession(DEBUG_END_REENTRANT);
|
|
}
|
|
ExitProcess(E_FAIL);
|
|
}
|
|
|
|
//
|
|
// Capture all typed input immediately.
|
|
// Stuff the characters into an anonymous pipe, from which
|
|
// ConIn will read them.
|
|
//
|
|
|
|
for (;;)
|
|
{
|
|
#ifndef KERNEL
|
|
// The debugger should only read the console when the
|
|
// debuggee isn't running to avoid eating up input
|
|
// intended for the debuggee.
|
|
if (!g_RemoteClient && NewLine)
|
|
{
|
|
if (WaitForSingleObject(g_AllowInput,
|
|
INFINITE) != WAIT_OBJECT_0)
|
|
{
|
|
ConOut("%s: Failed to wait for input window, %d\n",
|
|
GetLastError());
|
|
}
|
|
|
|
NewLine = FALSE;
|
|
}
|
|
#endif
|
|
|
|
Status = ReadFile(ConIn, &Char, sizeof(Char), &Read, NULL);
|
|
if (!Status || Read != sizeof(Char))
|
|
{
|
|
if (ShowInputError &&
|
|
GetLastError() != ERROR_OPERATION_ABORTED &&
|
|
GetLastError() != ERROR_IO_PENDING)
|
|
{
|
|
ConOut("%s: Could not read from console, %d\n",
|
|
g_DebuggerName, GetLastError());
|
|
ShowInputError = FALSE;
|
|
}
|
|
|
|
// The most common cause of a console read failure
|
|
// is killing remote with @K. Give things some
|
|
// time to kill this process.
|
|
// If this is a remote server it's possible that
|
|
// the debugger was run without a valid console
|
|
// and is just being accessed via remoting.
|
|
// Sleep longer in that case since errors will
|
|
// probably always occur.
|
|
Sleep(!g_RemoteClient && g_RemoteOptions != NULL ?
|
|
1000 : 50);
|
|
continue;
|
|
}
|
|
|
|
// We successfully got some input so if it
|
|
// fails later we should show a fresh error.
|
|
ShowInputError = TRUE;
|
|
|
|
if (CheckForControlCommands(g_ConClient, g_ConControl, Char))
|
|
{
|
|
SpecialChar = TRUE;
|
|
continue;
|
|
}
|
|
|
|
if (SpecialChar && Char == '\r')
|
|
{
|
|
// If we get a CR immediately after a special
|
|
// char turn it into a space so that it doesn't cause
|
|
// a command repeat.
|
|
Char = ' ';
|
|
}
|
|
|
|
SpecialChar = FALSE;
|
|
|
|
ULONG Len;
|
|
Status = WriteFile(g_PipeWrite, &Char, sizeof(Char), &Len,
|
|
&g_PipeWriteOverlapped);
|
|
if (!Status && GetLastError() != ERROR_IO_PENDING)
|
|
{
|
|
ConOut("%s: Could not write to pipe, %d\n",
|
|
g_DebuggerName, GetLastError());
|
|
}
|
|
else if (Char == '\n')
|
|
{
|
|
EnterCriticalSection(&g_InputLock);
|
|
|
|
InterlockedIncrement(&g_Lines);
|
|
|
|
// If input is needed send it directly
|
|
// to the engine.
|
|
if (g_InputStarted)
|
|
{
|
|
ReadPromptInputChars(g_Buffer, sizeof(g_Buffer));
|
|
g_ConControl->ReturnInput(g_Buffer);
|
|
g_InputStarted = FALSE;
|
|
}
|
|
else
|
|
{
|
|
// Wake up the engine thread when a line of
|
|
// input is present.
|
|
g_ConClient->ExitDispatch(g_DbgClient);
|
|
}
|
|
|
|
LeaveCriticalSection(&g_InputLock);
|
|
|
|
NewLine = TRUE;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
CreateInputThread(void)
|
|
{
|
|
HANDLE Thread;
|
|
DWORD ThreadId;
|
|
CHAR PipeName[256];
|
|
|
|
if (g_PipeWrite != NULL)
|
|
{
|
|
// Input thread already exists.
|
|
return;
|
|
}
|
|
|
|
#ifndef KERNEL
|
|
g_AllowInput = CreateEvent(NULL, FALSE, FALSE, NULL);
|
|
if (g_AllowInput == NULL)
|
|
{
|
|
ErrorExit("Unable to create input event, %d\n", GetLastError());
|
|
}
|
|
#endif
|
|
|
|
_snprintf(PipeName,
|
|
sizeof(PipeName),
|
|
"\\\\.\\pipe\\Dbg%d",
|
|
GetCurrentProcessId());
|
|
g_PipeWrite = CreateNamedPipe(PipeName,
|
|
PIPE_ACCESS_DUPLEX |
|
|
FILE_FLAG_OVERLAPPED,
|
|
PIPE_TYPE_BYTE | PIPE_READMODE_BYTE |
|
|
PIPE_WAIT,
|
|
2,
|
|
2000,
|
|
2000,
|
|
NMPWAIT_WAIT_FOREVER,
|
|
NULL);
|
|
if (g_PipeWrite == INVALID_HANDLE_VALUE)
|
|
{
|
|
ErrorExit("Failed to create input pipe, %d\n",
|
|
GetLastError());
|
|
}
|
|
|
|
g_PromptInput = CreateFile(PipeName,
|
|
GENERIC_READ,
|
|
FILE_SHARE_READ,
|
|
NULL,
|
|
OPEN_EXISTING,
|
|
FILE_ATTRIBUTE_NORMAL,
|
|
NULL);
|
|
if (g_PromptInput == INVALID_HANDLE_VALUE)
|
|
{
|
|
ErrorExit("Failed to create read pipe, %d\n",
|
|
GetLastError());
|
|
}
|
|
|
|
Thread = CreateThread(NULL,
|
|
16000, // THREAD_STACK_SIZE
|
|
InputThreadLoop,
|
|
NULL,
|
|
THREAD_SET_INFORMATION,
|
|
&ThreadId);
|
|
if (Thread == NULL)
|
|
{
|
|
ErrorExit("Failed to create input thread, %d\n",
|
|
GetLastError());
|
|
}
|
|
else
|
|
{
|
|
if (!SetThreadPriority(Thread, THREAD_PRIORITY_ABOVE_NORMAL))
|
|
{
|
|
ErrorExit("Failed to raise the input thread priority, %d\n",
|
|
GetLastError());
|
|
}
|
|
}
|
|
|
|
CloseHandle(Thread);
|
|
|
|
// Wait for thread initialization. Callbacks are
|
|
// already registered so we need to dispatch them
|
|
// while waiting.
|
|
while (g_ConControl == NULL)
|
|
{
|
|
g_DbgClient->DispatchCallbacks(50);
|
|
}
|
|
}
|