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4655 lines
147 KiB
4655 lines
147 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1997 - 1999
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//
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// File: cscst.cpp
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//
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//--------------------------------------------------------------------------
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#include "pch.h"
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#pragma hdrstop
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#include <shellp.h> // STR_DESKTOPCLASS
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#ifdef REPORT_DEVICE_CHANGES
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# include <dbt.h> // Device change notifications.
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#endif // REPORT_DEVICE_CHANGES
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#include <sddl.h> // For ConvertStringSidToSid
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#include "cscst.h"
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#include "options.h"
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#include "statdlg.h" // CStatusDlg
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#include "uihooks.h" // Self-host notifications
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#include "folder.h"
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#include "eventlog.h"
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#include "msg.h"
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#include "purge.h"
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#include "security.h"
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#include "syncmgr.h"
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#include "strings.h"
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#include "termserv.h"
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#if DBG
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//
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// This code is used to manage the hidden window when we
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// unhide it and display debug output to it via STDBGOUT().
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//
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#include <commdlg.h>
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#include <stdarg.h>
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const TCHAR c_szSysTrayOutput[] = TEXT("SysTrayOutput");
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int STDebugLevel(void);
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void STDebugOnLogEvent(HWND hwndList, LPCTSTR pszText);
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void STDebugSaveListboxContent(HWND hwndParent);
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DWORD STDebugOpenNetCacheKey(DWORD dwAccess, HKEY *phkey);
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#endif // DBG
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//
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// Size of systray icons.
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//
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#define CSC_ICON_CX 16
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#define CSC_ICON_CY 16
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//
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// Timer IDs are arbitrary.
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//
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#define ID_TIMER_FLASHICON 2953
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#define ID_TIMER_REMINDER 2954
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#define ID_TIMER_STATECHANGE 2955
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// Prototypes
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void ApplyAdminFolderPolicy(void); // in admin.cpp
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void _RefreshAllExplorerWindows(LPCTSTR pszServer);
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// Globals
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static HWND g_hWndNotification = NULL;
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extern HWND g_hwndStatusDlg; // in statdlg.cpp
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HANDLE g_hToken = NULL;
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#ifdef REPORT_DEVICE_CHANGES
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HDEVNOTIFY g_hDevNotify = NULL;
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#endif // REPORT_DEVICE_CHANGES
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//
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// RAS Autodial API.
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//
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typedef BOOL (WINAPI * PFNHLPNBCONNECTION)(LPCTSTR);
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#if DBG
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//
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// Provide some text-form names for state and input values
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// to support debug output. The order of these corresponds
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// to the STS_XXXXX enumeration.
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//
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LPCTSTR g_pszSysTrayStates[] = { TEXT("STS_INVALID"),
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TEXT("STS_ONLINE"),
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TEXT("STS_DIRTY"),
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TEXT("STS_MDIRTY"),
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TEXT("STS_SERVERBACK"),
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TEXT("STS_MSERVERBACK"),
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TEXT("STS_OFFLINE"),
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TEXT("STS_MOFFLINE"),
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TEXT("STS_NONET") };
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//
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// A simple function to translate a state value to a string.
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//
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LPCTSTR SysTrayStateStr(eSysTrayState s)
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{
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return g_pszSysTrayStates[int(s)];
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}
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#endif
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//
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// A simple dynamic list of server names. A name can be provided
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// as either a "\\server" or "\\server\share" and only the server
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// part "\\server" is stored.
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//
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class CServerList
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{
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public:
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CServerList(void)
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: m_hdpa(DPA_Create(10)) { }
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~CServerList(void);
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bool Add(LPCTSTR pszServer);
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void Remove(LPCTSTR pszServer);
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void Clear(void);
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int Find(LPCTSTR pszServer);
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int Count(void) const;
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LPCTSTR Get(int iItem) const;
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bool Exists(LPCTSTR pszServer)
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{ return -1 != Find(pszServer); }
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private:
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HDPA m_hdpa;
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void GetServerFromPath(LPCTSTR pszPath, LPTSTR pszServer, int cchServer);
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//
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// Prevent copy.
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//
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CServerList(const CServerList& rhs);
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CServerList& operator = (const CServerList& rhs);
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};
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//
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// The class that translates CSC agent input and cache status into a subsequent
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// systray UI state. Originally this was a table-driven state machine
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// (hence the name). It later proved sufficient to do a simple scan of cache
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// status and determine UI state based on the statistics obtained. The name
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// has been retained for lack of something better.
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//
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class CStateMachine
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{
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public:
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CStateMachine(bool bNoNet) : m_bNoNet(bNoNet) { }
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//
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// This is THE function for converting CSC agent input (or a
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// simple status check) into a systray icon state.
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//
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eSysTrayState TranslateInput(UINT uMsg, LPTSTR pszShare, UINT cchShare);
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void PingServers();
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bool ServerPendingReconnection(LPCTSTR pszServer)
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{ return m_PendingReconList.Add(pszServer); }
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void ServerReconnected(LPCTSTR pszServer)
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{ m_PendingReconList.Remove(pszServer); }
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void ServerUnavailable(LPCTSTR pszServer)
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{ m_PendingReconList.Remove(pszServer); }
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void AllServersUnavailable(void)
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{ m_PendingReconList.Clear(); }
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bool IsServerPendingReconnection(LPCTSTR pszServer)
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{ return m_PendingReconList.Exists(pszServer); }
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private:
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CServerList m_PendingReconList;
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bool m_bNoNet;
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//
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// Some helper functions for decoding CSC share status values.
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//
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bool ShareIsOffline(DWORD dwCscStatus) const
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{
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return (0 != (FLAG_CSC_SHARE_STATUS_DISCONNECTED_OP & dwCscStatus));
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}
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bool ShareHasFiles(LPCTSTR pszShare, bool *pbModified = NULL, bool *pbOpen = NULL) const;
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//
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// Prevent copy.
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//
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CStateMachine(const CStateMachine& rhs);
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CStateMachine& operator = (const CStateMachine& rhs);
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};
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//
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// The CSysTrayUI class encapsulates the manipulation of the systray icon
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// so that the rest of the CSCUI code is exposed to only a narrow interface
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// to the systray. It also maintains state information to control flashing
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// of the systray icon. All flashing processing is provided by this class.
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//
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class CSysTrayUI
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{
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public:
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~CSysTrayUI(void);
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//
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// Set the state of the systray icon. This will only change the
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// icon if the state has changed. Therefore this function can be
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// called without worrying about excessive redundant updates to
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// the display.
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//
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bool SetState(eSysTrayState state, LPCTSTR pszServer = NULL);
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//
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// Retrieve the current "state" of the systray UI. The state
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// is one of the STS_XXXXX codes.
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//
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eSysTrayState GetState(void) const
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{ return m_state; }
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//
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// Retrieve the server name to be used in CSCUI elements.
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// If the server name string is empty, that means there are
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// multiple servers in the given state.
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//
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LPCTSTR GetServerName(void) const
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{ return m_szServer; }
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//
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// Show the balloon text for the current systray state.
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//
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void ShowReminderBalloon(void);
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//
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// Reset the reminder timer.
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//
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void ResetReminderTimer(bool bRestart);
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//
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// Make any adjustments when a WM_WININICHANGE is received.
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//
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void OnWinIniChange(LPCTSTR pszSection);
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//
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//
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// Get a reference to THE singleton instance.
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//
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static CSysTrayUI& GetInstance(void);
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private:
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//
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// A minimal autoptr class to ensure the singleton instance
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// is deleted.
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//
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class autoptr
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{
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public:
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autoptr(void)
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: m_ptr(NULL) { }
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~autoptr(void)
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{ delete m_ptr; }
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CSysTrayUI* Get(void) const
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{ return m_ptr; }
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void Set(CSysTrayUI *p)
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{ delete m_ptr; m_ptr = p; }
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private:
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CSysTrayUI *m_ptr;
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autoptr(const autoptr& rhs);
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autoptr& operator = (const autoptr& rhs);
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};
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//
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// Icon info maintained for each UI state.
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//
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struct IconInfo
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{
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HICON hIcon; // Handle to icon to display in this state.
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UINT idIcon; // ID of icon to display in this state.
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int iFlashTimeout; // 0 == No icon flash. Time is in millisec.
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};
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//
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// Info maintained to describe the various balloon text messages.
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// Combination of state and dwTextFlags are the table keys.
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//
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struct BalloonInfo
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{
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eSysTrayState state; // SysTray state value.
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DWORD dwTextFlags; // BTF_XXXXX flags.
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DWORD dwInfoFlags; // NIIF_XXXXX flag.
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UINT idHeader; // Res id for header part.
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UINT idStatus; // Res id for status part.
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UINT idBody; // Res id for body part.
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UINT idDirective; // Res id for directive part.
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};
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//
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// Info maintained to describe the various tooltip text messages.
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//
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struct TooltipInfo
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{
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eSysTrayState state; // SysTray state value.
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UINT idTooltip; // Tooltip text resource ID.
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};
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//
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// Info maintained for special-case supression of systray balloons.
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// There are some state transitions that shouldn't generate a balloon.
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// This structure describes each entry in an array of supression info.
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//
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struct BalloonSupression
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{
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eSysTrayState stateFrom; // Transitioning from this state.
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eSysTrayState stateTo; // Transitioning to this state.
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};
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//
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// Enumeration for controlling what's done to the systray on update.
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//
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enum eUpdateFlags { UF_ICON = 0x00000001, // Update the icon.
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UF_FLASHICON = 0x00000002, // Flash the icon.
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UF_BALLOON = 0x00000004, // Show the balloon.
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UF_REMINDER = 0x00000008 }; // Balloon is a reminder.
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//
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// These flags relate a cache state to balloon text message.
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// They fit into an encoded mask where the lowest 4 bits
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// contain the eSysTrayState (STS_XXXXXX) code.
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//
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// (STS_OFFLINE | BTF_INITIAL)
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//
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// would indicate the condition where the state is "offline" for
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// a single server and the text to be displayed is for the initial
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// notification.
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//
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enum eBalloonTextFlags {
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BTF_INITIAL = 0x00000010, // Initial notification
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BTF_REMIND = 0x00000020 // Reminder
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};
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static IconInfo s_rgIconInfo[]; // The icon info
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static BalloonInfo s_rgBalloonInfo[]; // Balloon configuration info.
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static TooltipInfo s_rgTooltipInfo[]; // Tooltip configuration info.
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static BalloonSupression s_rgBalloonSupression[];
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static const int s_iMinStateChangeInterval;
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UINT_PTR m_idFlashingTimer; // Flash timer id.
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UINT_PTR m_idReminderTimer; // Timer for showing reminder balloons.
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UINT_PTR m_idStateChangeTimer; // Timer for queued state changes.
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UINT m_iIconFlashTime; // Period of icon flashes (ms).
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HICON& m_hIconNoOverlay; // Icon used for flashing.
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HWND m_hwndNotify; // Notification window.
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DWORD m_dwFlashingExpires; // Tick count when flash timer expires.
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DWORD m_dwNextStateChange; // Tick count for next queued state change.
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TCHAR m_szServer[MAX_PATH]; // Servername for balloon messages.
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TCHAR m_szServerQueued[MAX_PATH];
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eSysTrayState m_state; // Remember current state.
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eSysTrayState m_statePrev;
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eSysTrayState m_stateQueued;
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bool m_bFlashOverlay; // Alternates 0,1 (1 == display overlay, 0 == don't)
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bool m_bActive; // 1 == we have an active icon in systray.
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//
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// Enforce singleton existance by making construction
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// and copy operations private.
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//
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CSysTrayUI(HWND hwndNotify);
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CSysTrayUI(const CSysTrayUI& rhs);
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CSysTrayUI& operator = (const CSysTrayUI& rhs);
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void UpdateSysTray(eUpdateFlags uFlags, LPCTSTR pszServer = NULL);
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int GetBalloonInfoIndex(eSysTrayState state, DWORD dwTextFlags);
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bool StateHasBalloonText(eSysTrayState state, DWORD dwTextFlags);
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void GetBalloonInfo(eSysTrayState state,
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DWORD dwTextFlags,
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LPTSTR pszTextHdr,
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int cchTextHdr,
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LPTSTR pszTextBody,
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int cchTextBody,
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DWORD *pdwInfoFlags,
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UINT *puTimeout);
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bool SupressBalloon(eSysTrayState statePrev, eSysTrayState state);
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LPTSTR GetTooltipText(eSysTrayState state,
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LPTSTR pszText,
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int cchText);
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bool IconFlashedLongEnough(void);
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void KillIconFlashTimer(void);
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void HandleFlashTimer(void);
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void OnStateChangeTimerExpired(void);
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static VOID CALLBACK FlashTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime);
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static VOID CALLBACK ReminderTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime);
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static VOID CALLBACK StateChangeTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime);
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};
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#define ICONFLASH_FOREVER (UINT(-1))
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#define ICONFLASH_NONE 0
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//
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// These rows must stay in the same order as the STS_XXXXX enumeration members.
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// For flash timeout values, 0 == no flash, -1 == never stop.
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// Everything else is a timeout in milliseconds.
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//
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CSysTrayUI::IconInfo
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CSysTrayUI::s_rgIconInfo[] = {
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{ NULL, 0, ICONFLASH_NONE }, /* STS_INVALID */
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{ NULL, 0, ICONFLASH_NONE }, /* STS_ONLINE */
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{ NULL, IDI_CSCWARNING, ICONFLASH_FOREVER }, /* STS_DIRTY */
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{ NULL, IDI_CSCWARNING, ICONFLASH_FOREVER }, /* STS_MDIRTY */
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{ NULL, IDI_CSCINFORMATION, ICONFLASH_NONE }, /* STS_SERVERBACK */
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{ NULL, IDI_CSCINFORMATION, ICONFLASH_NONE }, /* STS_MSERVERBACK */
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{ NULL, IDI_CSCNORMAL, ICONFLASH_NONE }, /* STS_OFFLINE */
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{ NULL, IDI_CSCNORMAL, ICONFLASH_NONE }, /* STS_MOFFLINE */
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{ NULL, IDI_CSCNORMAL, ICONFLASH_NONE }}; /* STS_NONET */
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//
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// This table describes all information related to displaying the systray balloons.
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// The first two columns are the keys to each record; those being a systray UI state
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// and a mask of balloon-text flags.
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// Notes:
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// 1. There's no balloon for STS_NONET. We found that the user's response is
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// duh, I know I have no net.
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//
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//
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CSysTrayUI::BalloonInfo
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CSysTrayUI::s_rgBalloonInfo[] = {
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{ STS_INVALID, BTF_INITIAL, NIIF_NONE, 0, 0, 0, 0, },
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{ STS_INVALID, BTF_REMIND, NIIF_NONE, 0, 0, 0, 0, },
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{ STS_OFFLINE, BTF_INITIAL, NIIF_INFO, IDS_BTHDR_INITIAL, IDS_BTSTA_OFFLINE, IDS_BTBOD_OFFLINE, IDS_BTDIR_VIEWSTATUS },
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{ STS_MOFFLINE, BTF_INITIAL, NIIF_INFO, IDS_BTHDR_INITIAL, IDS_BTSTA_OFFLINE, IDS_BTBOD_OFFLINE_M, IDS_BTDIR_VIEWSTATUS },
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{ STS_OFFLINE, BTF_REMIND, NIIF_INFO, IDS_BTHDR_REMIND, IDS_BTSTA_OFFLINE, IDS_BTBOD_STILLOFFLINE, IDS_BTDIR_VIEWSTATUS },
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{ STS_MOFFLINE, BTF_REMIND, NIIF_INFO, IDS_BTHDR_REMIND, IDS_BTSTA_OFFLINE, IDS_BTBOD_STILLOFFLINE_M, IDS_BTDIR_VIEWSTATUS },
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// { STS_SERVERBACK, BTF_INITIAL, NIIF_INFO, IDS_BTHDR_INITIAL, IDS_BTSTA_SERVERBACK,IDS_BTBOD_SERVERBACK, IDS_BTDIR_RECONNECT },
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// { STS_MSERVERBACK,BTF_INITIAL, NIIF_INFO, IDS_BTHDR_INITIAL, IDS_BTSTA_SERVERBACK,IDS_BTBOD_SERVERBACK_M, IDS_BTDIR_RECONNECT },
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{ STS_SERVERBACK, BTF_REMIND, NIIF_INFO, IDS_BTHDR_REMIND, IDS_BTSTA_SERVERBACK,IDS_BTBOD_STILLBACK, IDS_BTDIR_RECONNECT },
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{ STS_MSERVERBACK,BTF_REMIND, NIIF_INFO, IDS_BTHDR_REMIND, IDS_BTSTA_SERVERBACK,IDS_BTBOD_STILLBACK_M, IDS_BTDIR_RECONNECT },
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{ STS_DIRTY, BTF_INITIAL, NIIF_WARNING, IDS_BTHDR_INITIAL, IDS_BTSTA_DIRTY, IDS_BTBOD_DIRTY, IDS_BTDIR_SYNC },
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{ STS_MDIRTY, BTF_INITIAL, NIIF_WARNING, IDS_BTHDR_INITIAL, IDS_BTSTA_DIRTY, IDS_BTBOD_DIRTY_M, IDS_BTDIR_SYNC },
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{ STS_DIRTY, BTF_REMIND, NIIF_WARNING, IDS_BTHDR_REMIND, IDS_BTSTA_DIRTY, IDS_BTBOD_STILLDIRTY, IDS_BTDIR_SYNC },
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{ STS_MDIRTY, BTF_REMIND, NIIF_WARNING, IDS_BTHDR_REMIND, IDS_BTSTA_DIRTY, IDS_BTBOD_STILLDIRTY_M, IDS_BTDIR_SYNC }
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};
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//
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// This table lists all of the state transitions that do not generate balloons.
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// Ideally, I would have a true state machine to control the UI for any given state transition.
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// However, since we have quite a few states and since you can transition from any state
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// to almost any other state, the state transition table would be large and confusing
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// to read. Instead, I've taken the position to assume all state transitions generate
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// the balloon UI associated with the "to" state unless the transition is listed
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// in this table.
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//
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CSysTrayUI::BalloonSupression
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CSysTrayUI::s_rgBalloonSupression[] = {
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{ STS_MOFFLINE, STS_OFFLINE },
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{ STS_NONET, STS_OFFLINE },
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{ STS_NONET, STS_MOFFLINE }
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};
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//
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|
// This table describes all information related to displaying tooltip text
|
|
// for the systray icon.
|
|
//
|
|
CSysTrayUI::TooltipInfo
|
|
CSysTrayUI::s_rgTooltipInfo[] = {
|
|
{ STS_INVALID, 0 },
|
|
{ STS_OFFLINE, IDS_TT_OFFLINE },
|
|
{ STS_MOFFLINE, IDS_TT_OFFLINE_M },
|
|
{ STS_SERVERBACK, IDS_TT_SERVERBACK },
|
|
{ STS_MSERVERBACK, IDS_TT_SERVERBACK_M },
|
|
{ STS_DIRTY, IDS_TT_DIRTY },
|
|
{ STS_MDIRTY, IDS_TT_DIRTY_M },
|
|
{ STS_NONET, IDS_TT_NONET }
|
|
};
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CServerList member functions.
|
|
//-----------------------------------------------------------------------------
|
|
CServerList::~CServerList(
|
|
void
|
|
)
|
|
{
|
|
if (NULL != m_hdpa)
|
|
{
|
|
int cEntries = DPA_GetPtrCount(m_hdpa);
|
|
LPTSTR pszEntry;
|
|
for (int i = 0; i < cEntries; i++)
|
|
{
|
|
pszEntry = (LPTSTR)DPA_GetPtr(m_hdpa, i);
|
|
if (NULL != pszEntry)
|
|
LocalFree(pszEntry);
|
|
}
|
|
DPA_Destroy(m_hdpa);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
CServerList::GetServerFromPath(
|
|
LPCTSTR pszPath,
|
|
LPTSTR pszServer,
|
|
int cchServer
|
|
)
|
|
{
|
|
TCHAR szServer[MAX_PATH];
|
|
lstrcpyn(szServer, pszPath, ARRAYSIZE(szServer));
|
|
PathAddBackslash(szServer);
|
|
PathStripToRoot(szServer);
|
|
LPTSTR pszLastBackslash = StrRChr(szServer, szServer + lstrlen(szServer), TEXT('\\'));
|
|
if (NULL != pszLastBackslash && pszLastBackslash > (szServer + 2))
|
|
*pszLastBackslash = TEXT('\0');
|
|
lstrcpyn(pszServer, szServer, cchServer);
|
|
}
|
|
|
|
|
|
bool
|
|
CServerList::Add(
|
|
LPCTSTR pszServer
|
|
)
|
|
{
|
|
if (NULL != m_hdpa)
|
|
{
|
|
if (!Exists(pszServer))
|
|
{
|
|
int cchEntry = lstrlen(pszServer) + 1;
|
|
LPTSTR pszEntry = (LPTSTR)LocalAlloc(LPTR, sizeof(TCHAR) * cchEntry);
|
|
if (NULL != pszEntry)
|
|
{
|
|
GetServerFromPath(pszServer, pszEntry, cchEntry);
|
|
if (-1 != DPA_AppendPtr(m_hdpa, pszEntry))
|
|
return true;
|
|
//
|
|
// Addition to DPA failed. Delete the string buffer.
|
|
//
|
|
LocalFree(pszEntry);
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void
|
|
CServerList::Remove(
|
|
LPCTSTR pszServer
|
|
)
|
|
{
|
|
int iEntry = Find(pszServer);
|
|
if (-1 != iEntry)
|
|
{
|
|
LPTSTR pszEntry = (LPTSTR)DPA_DeletePtr(m_hdpa, iEntry);
|
|
if (NULL != pszEntry)
|
|
LocalFree(pszEntry);
|
|
}
|
|
}
|
|
|
|
LPCTSTR
|
|
CServerList::Get(
|
|
int iItem
|
|
) const
|
|
{
|
|
if (NULL != m_hdpa)
|
|
return (LPCTSTR)DPA_GetPtr(m_hdpa, iItem);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
int
|
|
CServerList::Count(
|
|
void
|
|
) const
|
|
{
|
|
if (NULL != m_hdpa)
|
|
return DPA_GetPtrCount(m_hdpa);
|
|
return 0;
|
|
}
|
|
|
|
|
|
//
|
|
// Locate a server name in the "pending reconnection" list.
|
|
// pszServer can either be "\\server" or "\\server\share".
|
|
//
|
|
// Returns: Index of entry if found. -1 if not found.
|
|
//
|
|
int
|
|
CServerList::Find(
|
|
LPCTSTR pszServer
|
|
)
|
|
{
|
|
TCHAR szServer[MAX_PATH];
|
|
GetServerFromPath(pszServer, szServer, ARRAYSIZE(szServer));
|
|
if (NULL != m_hdpa)
|
|
{
|
|
int cEntries = DPA_GetPtrCount(m_hdpa);
|
|
LPTSTR pszEntry;
|
|
for (int i = 0; i < cEntries; i++)
|
|
{
|
|
pszEntry = (LPTSTR)DPA_GetPtr(m_hdpa, i);
|
|
if (NULL != pszEntry)
|
|
{
|
|
if (0 == lstrcmpi(pszEntry, szServer))
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
void
|
|
CServerList::Clear(
|
|
void
|
|
)
|
|
{
|
|
if (NULL != m_hdpa)
|
|
{
|
|
int cEntries = DPA_GetPtrCount(m_hdpa);
|
|
LPTSTR pszEntry;
|
|
for (int i = 0; i < cEntries; i++)
|
|
{
|
|
pszEntry = (LPTSTR)DPA_DeletePtr(m_hdpa, i);
|
|
if (NULL != pszEntry)
|
|
{
|
|
LocalFree(pszEntry);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CStateMachine member functions.
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// Translates a STWM_XXXXX message from the CSC agent into a systray UI state
|
|
// code. The caller also provides a buffer to a server name. If we find
|
|
// a "single server" condition in the cache (i.e. one server is dirty, one
|
|
// server is offline etc), then we write the name of this server to this
|
|
// buffer. Otherwise, the buffer remains unchanged. The goal here is to
|
|
// end up with a buffer containing the name of the applicable server when
|
|
// we have one of these one-server conditions. Ultimately, the server name
|
|
// is included in the tray balloon text message.
|
|
//
|
|
// The function returns one of the STS_XXXXX UI status codes.
|
|
//
|
|
// This function is rather long. Much longer than I like a function to be.
|
|
// I've tried to break it up into smaller pieces but any chunks were pretty
|
|
// much arbitrary. Without a good logical breakdown, that doesn't make much
|
|
// sense. Even with it's length, it's not a complex function. It merely
|
|
// enumerates shares in the cache gathering statistics along the way. From
|
|
// these statistics, it decides what the next UI state should be.
|
|
//
|
|
eSysTrayState
|
|
CStateMachine::TranslateInput(
|
|
UINT uMsg,
|
|
LPTSTR pszServer,
|
|
UINT cchServer
|
|
)
|
|
{
|
|
//
|
|
// Since this cscui code is running all the time, we don't want to keep
|
|
// a handle to the event log open. Therefore, we use this CscuiEventLog
|
|
// object to automatically close the log for us. The ReportEvent member
|
|
// of CscuiEventLog handles all initialization of the log and determining
|
|
// if the event should actually be logged (depending upon the current CSCUI
|
|
// event logging level).
|
|
//
|
|
CscuiEventLog log;
|
|
bool bServerIsBack = false;
|
|
|
|
if (STWM_CSCNETUP == uMsg)
|
|
{
|
|
m_bNoNet = false;
|
|
if (TEXT('\0') != *pszServer)
|
|
{
|
|
STDBGOUT((1, TEXT("Translating STWM_CSCNETUP for server \"%s\""), pszServer));
|
|
//
|
|
// Server reported back by the CSC agent.
|
|
// Add it's name to a persistent (in memory) list of
|
|
// servers available for reconnection.
|
|
// Also clear the "no net" flag.
|
|
//
|
|
bServerIsBack = true;
|
|
ServerPendingReconnection(pszServer);
|
|
if (log.LoggingEnabled())
|
|
{
|
|
log.Push(pszServer);
|
|
log.ReportEvent(EVENTLOG_INFORMATION_TYPE, MSG_I_SERVER_AVAILABLE, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((1, TEXT("Translating STWM_CSCNETUP (no associated server)")));
|
|
if (log.LoggingEnabled())
|
|
{
|
|
log.ReportEvent(EVENTLOG_INFORMATION_TYPE, MSG_I_NET_STARTED, 2);
|
|
}
|
|
}
|
|
}
|
|
else if (STWM_CSCNETDOWN == uMsg)
|
|
{
|
|
//
|
|
// This is the only place where transitions from online to
|
|
// offline state are noted in the shell process. (CSCUISetState
|
|
// and OnQueryNetDown execute in WinLogon's process).
|
|
//
|
|
if (TEXT('\0') != *pszServer)
|
|
{
|
|
STDBGOUT((1, TEXT("Translating STWM_CSCNETDOWN for server \"%s\""), pszServer));
|
|
if (!m_bNoNet)
|
|
{
|
|
LPTSTR pszTemp;
|
|
if (LocalAllocString(&pszTemp, pszServer))
|
|
{
|
|
PostToSystray(PWM_REFRESH_SHELL, 0, (LPARAM)pszTemp);
|
|
}
|
|
}
|
|
//
|
|
// Server reported down by the CSC agent.
|
|
// Remove it's name from the persistent (in memory) list
|
|
// of servers available for reconnection.
|
|
//
|
|
ServerUnavailable(pszServer);
|
|
if (log.LoggingEnabled())
|
|
{
|
|
log.Push(pszServer);
|
|
log.ReportEvent(EVENTLOG_INFORMATION_TYPE, MSG_I_SERVER_OFFLINE, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((1, TEXT("Translating STWM_CSCNETDOWN (no associated server)")));
|
|
//
|
|
// Entire network reported down by the CSC agent.
|
|
// Remove all names from the persistent (in memory) list
|
|
// of servers available for reconnection. m_bNoNet is the only persistent
|
|
// state we have. Once it is set, the only thing that can reset it
|
|
// is a STWM_CSCNETUP message from the CSC agent.
|
|
//
|
|
|
|
if (!m_bNoNet)
|
|
PostToSystray(PWM_REFRESH_SHELL, 0, 0);
|
|
|
|
m_bNoNet = true;
|
|
AllServersUnavailable();
|
|
if (log.LoggingEnabled())
|
|
{
|
|
log.ReportEvent(EVENTLOG_INFORMATION_TYPE, MSG_I_NET_STOPPED, 2);
|
|
}
|
|
}
|
|
}
|
|
else if (STWM_STATUSCHECK == uMsg)
|
|
{
|
|
STDBGOUT((1, TEXT("Translating STWM_STATUSCHECK")));
|
|
}
|
|
else if (STWM_CACHE_CORRUPTED == uMsg)
|
|
{
|
|
//
|
|
// Note: No check for LoggingEnabled(). We always log corrupted cache
|
|
// regardless of logging level.
|
|
//
|
|
STDBGOUT((1, TEXT("Translating STWM_CACHE_CORRUPTED")));
|
|
log.ReportEvent(EVENTLOG_ERROR_TYPE, MSG_E_CACHE_CORRUPTED, 0);
|
|
}
|
|
|
|
//
|
|
// If CSC is disabled or the cache is empty, the default UI state
|
|
// is "online".
|
|
//
|
|
eSysTrayState state = STS_ONLINE;
|
|
if (IsCSCEnabled())
|
|
{
|
|
DWORD dwStatus;
|
|
DWORD dwPinCount;
|
|
DWORD dwHintFlags;
|
|
WIN32_FIND_DATA fd;
|
|
FILETIME ft;
|
|
CCscFindHandle hFind;
|
|
|
|
hFind = CacheFindFirst(NULL, &fd, &dwStatus, &dwPinCount, &dwHintFlags, &ft);
|
|
if (hFind.IsValid())
|
|
{
|
|
//
|
|
// We need these three temporary name lists to reconcile a problem with
|
|
// the way the CSC cache and RDR are designed. When we enumerate the cache,
|
|
// we enumerate individual shares in the cache. Each share has some condition
|
|
// (i.e. dirty, offline etc) associated with it. The problem is that the
|
|
// redirector handles things on a server basis. So when a particular share
|
|
// is offline, in reality the entire server is offline. We've decided that
|
|
// the UI should reflect things on a server (computer) basis so we need to
|
|
// avoid including the states of multiple shares from the same server in
|
|
// our totals. These three lists are used to store the names of servers
|
|
// with shares in one of the three states (offline, dirty, pending recon).
|
|
// If we enumerate a share with one of these states and find it already
|
|
// exists in the corresponding list, we don't include this share in the
|
|
// statistics.
|
|
//
|
|
int cShares = 0;
|
|
CServerList OfflineList;
|
|
CServerList DirtyList;
|
|
CServerList BackList;
|
|
//
|
|
// If a server is back, assume we can auto-reconnect it.
|
|
//
|
|
bool bAutoReconnectServer = bServerIsBack;
|
|
TCHAR szAutoReconnectShare[MAX_PATH] = {0};
|
|
DWORD dwPathSpeed = 0;
|
|
|
|
do
|
|
{
|
|
bool bShareIsOnServer = boolify(PathIsPrefix(pszServer, fd.cFileName));
|
|
bool bShareHasModifiedFiles = false;
|
|
bool bShareHasOpenFiles = false;
|
|
|
|
//
|
|
// A share participates in the systray UI calculations only if the
|
|
// share contains files OR the share is currently "offline".
|
|
// Because of the CSC database design, CSC doesn't remove a share
|
|
// entry after all it's files have been removed from the cache.
|
|
// Therefore we need this extra check to avoid including empty shares in the UI.
|
|
//
|
|
if (ShareHasFiles(fd.cFileName, &bShareHasModifiedFiles, &bShareHasOpenFiles) ||
|
|
ShareIsOffline(dwStatus))
|
|
{
|
|
cShares++;
|
|
|
|
if (bShareIsOnServer && (bShareHasModifiedFiles || bShareHasOpenFiles))
|
|
{
|
|
//
|
|
// Auto-reconnect isn't allowed if one or more shares on the server
|
|
// have open files or files modified offline. Auto-reconnection
|
|
// would put the cache into a dirty state.
|
|
//
|
|
bAutoReconnectServer = false;
|
|
}
|
|
|
|
//
|
|
// A share can be in one of 4 states:
|
|
// Online
|
|
// Dirty
|
|
// Offline
|
|
// Pending reconnection ('back')
|
|
//
|
|
// Note that our definition of Dirty implies Online, and Pending
|
|
// Reconnection implies Offline. That is, an offline share is
|
|
// never dirty and an online share is never pending reconnection.
|
|
//
|
|
|
|
//---------------------------------------------------------------------
|
|
// Is the share online?
|
|
//---------------------------------------------------------------------
|
|
if (!ShareIsOffline(dwStatus))
|
|
{
|
|
//---------------------------------------------------------------------
|
|
// Is the share dirty? (online + offline changes)
|
|
//---------------------------------------------------------------------
|
|
if (bShareHasModifiedFiles)
|
|
{
|
|
STDBGOUT((3, TEXT("Share \"%s\" is dirty (0x%08X)"), fd.cFileName, dwStatus));
|
|
DirtyList.Add(fd.cFileName);
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((3, TEXT("Share \"%s\" is online (0x%08X)"), fd.cFileName, dwStatus));
|
|
}
|
|
}
|
|
else // Offline
|
|
{
|
|
//---------------------------------------------------------------------
|
|
// Is the server back?
|
|
//---------------------------------------------------------------------
|
|
if (IsServerPendingReconnection(fd.cFileName))
|
|
{
|
|
STDBGOUT((3, TEXT("Share \"%s\" is pending reconnection (0x%08X)"), fd.cFileName, dwStatus));
|
|
BackList.Add(fd.cFileName);
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((3, TEXT("Share \"%s\" is OFFLINE (0x%08X)"), fd.cFileName, dwStatus));
|
|
OfflineList.Add(fd.cFileName);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!ShareIsOffline(dwStatus))
|
|
{
|
|
// It's online, so it can't be pending reconnection.
|
|
ServerReconnected(fd.cFileName);
|
|
|
|
// ...and there's no need to reconnect it.
|
|
if (bShareIsOnServer)
|
|
bAutoReconnectServer = false;
|
|
}
|
|
|
|
if (FLAG_CSC_SHARE_STATUS_PINNED_OFFLINE & dwStatus)
|
|
{
|
|
//
|
|
// Finally... if the user has 'forced' the share offline
|
|
// we don't allow auto-reconnection. This allows the
|
|
// user to 'tag' a share as "always offline" from an
|
|
// auto-reconnect perspective. One might do this for a
|
|
// RAS connection.
|
|
//
|
|
bAutoReconnectServer = false;
|
|
}
|
|
|
|
if (bAutoReconnectServer && bShareIsOnServer && TEXT('\0') == szAutoReconnectShare[0])
|
|
{
|
|
//
|
|
// Remember the share name for possible auto-reconnection.
|
|
// The transition API is TransitionServerOnline but it takes a share name.
|
|
// Bad choice of names (IMO) but that's the way Shishir did it in the
|
|
// CSC APIs. It can be any share on the server.
|
|
//
|
|
// However, it's possible to have defunct shares in the
|
|
// database. Try to find one that's connectable.
|
|
//
|
|
if (CSCCheckShareOnlineEx(fd.cFileName, &dwPathSpeed))
|
|
{
|
|
STDBGOUT((3, TEXT("Share \"%s\" alive at %d00 bps"), fd.cFileName, dwPathSpeed));
|
|
lstrcpyn(szAutoReconnectShare, fd.cFileName, ARRAYSIZE(szAutoReconnectShare));
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((3, TEXT("Share \"%s\" unreachable, error = %d"), fd.cFileName, GetLastError()));
|
|
}
|
|
}
|
|
}
|
|
while(CacheFindNext(hFind, &fd, &dwStatus, &dwPinCount, &dwHintFlags, &ft));
|
|
|
|
if (bAutoReconnectServer)
|
|
{
|
|
//---------------------------------------------------------------------
|
|
// Handle auto-reconnection.
|
|
//---------------------------------------------------------------------
|
|
//
|
|
if (TEXT('\0') != szAutoReconnectShare[0])
|
|
{
|
|
//
|
|
// Server was reported "BACK" by the CSC agent and it has no open files
|
|
// nor files modified offline and it's not on a slow link.
|
|
// This makes it a candidate for automatic reconnection. Try it.
|
|
//
|
|
STDBGOUT((1, TEXT("Attempting to auto-reconnect \"%s\""), szAutoReconnectShare));
|
|
if (TransitionShareOnline(szAutoReconnectShare, TRUE, TRUE, dwPathSpeed))
|
|
{
|
|
//
|
|
// The server has been reconnected. Remove it's name from the
|
|
// "pending reconnection" list.
|
|
//
|
|
ServerReconnected(pszServer);
|
|
//
|
|
// Remove this server from the temporary lists we've been keeping.
|
|
//
|
|
DirtyList.Remove(pszServer);
|
|
BackList.Remove(pszServer);
|
|
OfflineList.Remove(pszServer);
|
|
|
|
if (log.LoggingEnabled())
|
|
{
|
|
log.Push(pszServer);
|
|
log.ReportEvent(EVENTLOG_INFORMATION_TYPE, MSG_I_SERVER_AUTORECONNECT, 3);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int cDirty = DirtyList.Count();
|
|
int cBack = BackList.Count();
|
|
int cOffline = OfflineList.Count();
|
|
|
|
STDBGOUT((2, TEXT("Cache check server results: cShares = %d, cDirty = %d, cBack = %d, cOffline = %d"),
|
|
cShares, cDirty, cBack, cOffline));
|
|
|
|
//
|
|
// This code path is a waterfall where lower-priority states are overwritten
|
|
// by higher-priority states as they are encountered. The order of this array
|
|
// is important. It's ordered by increasing priority (no net is
|
|
// highest priority for systray UI).
|
|
//
|
|
CServerList *pServerList = NULL;
|
|
struct Criteria
|
|
{
|
|
int cnt; // Number of applicable servers found.
|
|
eSysTrayState state; // Single-item UI state.
|
|
eSysTrayState mstate; // Multi-item UI state.
|
|
CServerList *pList; // Ptr to applicable list with server names.
|
|
|
|
} rgCriteria[] = {
|
|
{ cOffline, STS_OFFLINE, STS_MOFFLINE, &OfflineList },
|
|
{ cBack, STS_SERVERBACK, STS_MSERVERBACK, &BackList },
|
|
{ cDirty, STS_DIRTY, STS_MDIRTY, &DirtyList },
|
|
{ cShares && m_bNoNet ? 1 : 0, STS_NONET, STS_NONET, NULL }
|
|
};
|
|
|
|
for (int i = 0; i < ARRAYSIZE(rgCriteria); i++)
|
|
{
|
|
Criteria& c = rgCriteria[i];
|
|
if (0 < c.cnt)
|
|
{
|
|
state = c.mstate;
|
|
if (1 == c.cnt)
|
|
{
|
|
state = c.state;
|
|
pServerList = NULL;
|
|
if (NULL != c.pList && 1 == c.pList->Count())
|
|
{
|
|
pServerList = c.pList;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (NULL != pServerList)
|
|
{
|
|
//
|
|
// We had a single-server condition so write the server name
|
|
// to the caller's server name buffer.
|
|
// If we didn't have a single-server condition, the buffer
|
|
// remains unchanged.
|
|
//
|
|
lstrcpyn(pszServer, pServerList->Get(0), cchServer);
|
|
}
|
|
}
|
|
}
|
|
|
|
STDBGOUT((1, TEXT("Translated to SysTray UI state %s"), SysTrayStateStr(state)));
|
|
return state;
|
|
}
|
|
|
|
//
|
|
// Ping offline servers. If any are alive, update status and
|
|
// auto-reconnect them if possible. This is typically done
|
|
// after a sync operation has completed.
|
|
//
|
|
DWORD WINAPI
|
|
_PingServersThread(LPVOID /*pThreadData*/)
|
|
{
|
|
DWORD dwStatus;
|
|
WIN32_FIND_DATA fd;
|
|
HANDLE hFind;
|
|
|
|
hFind = CacheFindFirst(NULL, &fd, &dwStatus, NULL, NULL, NULL);
|
|
if (INVALID_HANDLE_VALUE != hFind)
|
|
{
|
|
CServerList BackList;
|
|
|
|
do
|
|
{
|
|
// If the tray state becomes Online or NoNet, we can quit
|
|
eSysTrayState state = (eSysTrayState)SendToSystray(PWM_QUERY_UISTATE, 0, 0);
|
|
if (STS_ONLINE == state || STS_NONET == state)
|
|
break;
|
|
|
|
// Call BackList.Exists here to avoid extra calls to
|
|
// CSCCheckShareOnline. (Add also calls Exists)
|
|
if ((FLAG_CSC_SHARE_STATUS_DISCONNECTED_OP & dwStatus) &&
|
|
!BackList.Exists(fd.cFileName))
|
|
{
|
|
if (!CSCCheckShareOnline(fd.cFileName))
|
|
{
|
|
DWORD dwErr = GetLastError();
|
|
if (ERROR_ACCESS_DENIED != dwErr &&
|
|
ERROR_LOGON_FAILURE != dwErr)
|
|
{
|
|
// The share is not reachable
|
|
continue;
|
|
}
|
|
// Access denied or logon failure means the server is
|
|
// reachable, but we don't have valid credentials.
|
|
}
|
|
|
|
// The share is offline but available again.
|
|
STDBGOUT((1, TEXT("Detected server back: %s"), fd.cFileName));
|
|
BackList.Add(fd.cFileName);
|
|
|
|
// Get the \\server name (minus the sharename) and
|
|
// tell ourselves that it's back.
|
|
LPCTSTR pszServer = BackList.Get(BackList.Count() - 1);
|
|
if (pszServer)
|
|
{
|
|
CSCUISetState(STWM_CSCNETUP, 0, (LPARAM)pszServer);
|
|
}
|
|
}
|
|
}
|
|
while(CacheFindNext(hFind, &fd, &dwStatus, NULL, NULL, NULL));
|
|
|
|
CSCFindClose(hFind);
|
|
}
|
|
|
|
DllRelease();
|
|
FreeLibraryAndExitThread(g_hInstance, 0);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
CStateMachine::PingServers()
|
|
{
|
|
// Don't bother trying if there's no net.
|
|
if (!m_bNoNet)
|
|
{
|
|
DWORD dwThreadID;
|
|
|
|
// Give the thread a reference to the DLL
|
|
HINSTANCE hInstThisDll = LoadLibrary(c_szDllName);
|
|
DllAddRef();
|
|
|
|
HANDLE hThread = CreateThread(NULL,
|
|
0,
|
|
_PingServersThread,
|
|
NULL,
|
|
0,
|
|
&dwThreadID);
|
|
if (hThread)
|
|
{
|
|
CloseHandle(hThread);
|
|
}
|
|
else
|
|
{
|
|
// CreateThread failed, cleanup
|
|
DllRelease();
|
|
FreeLibrary(hInstThisDll);
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Determine if a given share has files cached in the CSC cache.
|
|
//
|
|
//
|
|
bool
|
|
CStateMachine::ShareHasFiles(
|
|
LPCTSTR pszShare,
|
|
bool *pbModified,
|
|
bool *pbOpen
|
|
) const
|
|
{
|
|
//
|
|
// Exclude the following:
|
|
// 1. Directories.
|
|
// 2. Files marked as "locally deleted".
|
|
//
|
|
// NOTE: The filtering done by this function must be the same as
|
|
// in several other places throughout the CSCUI code.
|
|
// To locate these, search the source for the comment
|
|
// string CSCUI_ITEM_FILTER.
|
|
//
|
|
const DWORD fExclude = SSEF_LOCAL_DELETED |
|
|
SSEF_DIRECTORY;
|
|
//
|
|
// Stop stats enumeration when we've found all of the following:
|
|
// 1. At least one file.
|
|
// 2. At least one modified file.
|
|
// 3. At least one file with either USER access OR GUEST access.
|
|
//
|
|
const DWORD fUnity = SSUF_TOTAL |
|
|
SSUF_MODIFIED |
|
|
SSUF_ACCUSER |
|
|
SSUF_ACCGUEST |
|
|
SSUF_ACCOR;
|
|
|
|
CSCSHARESTATS ss;
|
|
CSCGETSTATSINFO si = { fExclude, fUnity, true, false };
|
|
_GetShareStatisticsForUser(pszShare, // Share name.
|
|
&si,
|
|
&ss); // Destination buffer.
|
|
|
|
if (NULL != pbModified)
|
|
{
|
|
*pbModified = (0 < ss.cModified);
|
|
}
|
|
if (NULL != pbOpen)
|
|
{
|
|
*pbOpen = ss.bOpenFiles;
|
|
}
|
|
|
|
return 0 < ss.cTotal;
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CSysTrayUI member functions.
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// This is the minimum interval (in ms) allowed between state changes of
|
|
// the systray UI. A value of 0 would result in immediate updates as
|
|
// notifications are received from the CSC agent. A value of 60000 would
|
|
// cause any state changes received less than 60 seconds after the previous
|
|
// state change to be queued. 60 seconds after the previous state change,
|
|
// if a state change is queued it is applied to the systray UI.
|
|
// Something to consider is dynamically adjusting
|
|
//
|
|
const int CSysTrayUI::s_iMinStateChangeInterval = 10000; // 10 seconds.
|
|
|
|
|
|
CSysTrayUI::CSysTrayUI(
|
|
HWND hwndNotify
|
|
) : m_idFlashingTimer(0),
|
|
m_idReminderTimer(0),
|
|
m_idStateChangeTimer(0),
|
|
m_iIconFlashTime(GetCaretBlinkTime()),
|
|
m_hIconNoOverlay(s_rgIconInfo[int(STS_OFFLINE)].hIcon), // The offline icon is used
|
|
// as the non-overlay icon for
|
|
// flashing.
|
|
m_hwndNotify(hwndNotify),
|
|
m_dwFlashingExpires(0),
|
|
m_dwNextStateChange(0),
|
|
m_state(STS_ONLINE),
|
|
m_statePrev(STS_INVALID),
|
|
m_stateQueued(STS_INVALID),
|
|
m_bFlashOverlay(false),
|
|
m_bActive(false)
|
|
{
|
|
//
|
|
// Load up the required icons.
|
|
//
|
|
for (int i = 0; i < ARRAYSIZE(s_rgIconInfo); i++)
|
|
{
|
|
IconInfo& sti = s_rgIconInfo[i];
|
|
if (NULL == sti.hIcon && 0 != sti.idIcon)
|
|
{
|
|
sti.hIcon = (HICON)LoadImage(g_hInstance,
|
|
MAKEINTRESOURCE(sti.idIcon),
|
|
IMAGE_ICON,
|
|
CSC_ICON_CX,
|
|
CSC_ICON_CY,
|
|
LR_LOADMAP3DCOLORS);
|
|
|
|
if (NULL == sti.hIcon)
|
|
{
|
|
Trace((TEXT("CSCUI ERROR %d loading Icon ID = %d"), GetLastError(), sti.idIcon));
|
|
}
|
|
}
|
|
}
|
|
m_szServer[0] = TEXT('\0');
|
|
m_szServerQueued[0] = TEXT('\0');
|
|
|
|
UpdateSysTray(UF_ICON);
|
|
}
|
|
|
|
|
|
CSysTrayUI::~CSysTrayUI(
|
|
void
|
|
)
|
|
{
|
|
if (0 != m_idStateChangeTimer)
|
|
KillTimer(m_hwndNotify, m_idStateChangeTimer);
|
|
}
|
|
|
|
//
|
|
// Singleton instance access.
|
|
//
|
|
CSysTrayUI&
|
|
CSysTrayUI::GetInstance(
|
|
void
|
|
)
|
|
{
|
|
static CSysTrayUI TheUI(_FindNotificationWindow());
|
|
return TheUI;
|
|
}
|
|
|
|
|
|
//
|
|
// Change the current state of the UI to a new state.
|
|
// Returns:
|
|
// true = state was changed.
|
|
// false = state was not changed.
|
|
//
|
|
bool
|
|
CSysTrayUI::SetState(
|
|
eSysTrayState state,
|
|
LPCTSTR pszServer // Optional. Default is NULL.
|
|
)
|
|
{
|
|
bool bResult = false;
|
|
//
|
|
// Apply a state change only if the state has actually changed.
|
|
//
|
|
if (state != m_state)
|
|
{
|
|
//
|
|
// Apply a state change only if there's not a sync in progress.
|
|
// If there is a sync in progress, we'll receive a CSCWM_DONESYNCING
|
|
// message when the sync is finished which will trigger a UI update.
|
|
//
|
|
if (!::IsSyncInProgress())
|
|
{
|
|
if (0 == m_idStateChangeTimer)
|
|
{
|
|
//
|
|
// The state change timer is not active. That means it's OK
|
|
// to update the tray UI.
|
|
//
|
|
STDBGOUT((1, TEXT("Changing SysTray UI state %s -> %s"),
|
|
SysTrayStateStr(m_state),
|
|
SysTrayStateStr(state)));
|
|
|
|
m_statePrev = m_state;
|
|
m_state = state;
|
|
UpdateSysTray(eUpdateFlags(UF_ICON | UF_BALLOON), pszServer);
|
|
|
|
//
|
|
// Reset the state change timer so that we will not produce a
|
|
// visible change in the tray UI for at least another
|
|
// s_iMinStateChangeInterval milliseconds.
|
|
// Also invalidate the queued state info so that if the update timer
|
|
// expires before we queue a state change, it will be a no-op.
|
|
//
|
|
STDBGOUT((2, TEXT("Setting state change timer")));
|
|
|
|
m_stateQueued = STS_INVALID;
|
|
m_idStateChangeTimer = SetTimer(m_hwndNotify,
|
|
ID_TIMER_STATECHANGE,
|
|
s_iMinStateChangeInterval,
|
|
StateChangeTimerProc);
|
|
bResult = true;
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// The state change timer is active so we can't update the tray
|
|
// UI right now. We'll queue up the state information so when the
|
|
// timer expires this state will be applied. Note that the "queue"
|
|
// is only ONE item deep. Each successive addition to the queue
|
|
// overwrites the current content.
|
|
//
|
|
STDBGOUT((2, TEXT("Queueing state change to %s."), SysTrayStateStr(state)));
|
|
m_stateQueued = state;
|
|
if (NULL != pszServer)
|
|
{
|
|
lstrcpyn(m_szServerQueued, pszServer, ARRAYSIZE(m_szServerQueued));
|
|
}
|
|
else
|
|
{
|
|
m_szServerQueued[0] = TEXT('\0');
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((2, TEXT("Sync in progress. SysTray state not changed.")));
|
|
}
|
|
}
|
|
return bResult;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// Called each time the state change timer expires.
|
|
//
|
|
VOID CALLBACK
|
|
CSysTrayUI::StateChangeTimerProc(
|
|
HWND hwnd,
|
|
UINT uMsg,
|
|
UINT_PTR idEvent,
|
|
DWORD dwTime
|
|
)
|
|
{
|
|
//
|
|
// Call a non-static function of the singleton instance so
|
|
// we have access to private members.
|
|
//
|
|
CSysTrayUI::GetInstance().OnStateChangeTimerExpired();
|
|
}
|
|
|
|
|
|
void
|
|
CSysTrayUI::OnStateChangeTimerExpired(
|
|
void
|
|
)
|
|
{
|
|
STDBGOUT((2, TEXT("State change timer expired. Queued state = %s"),
|
|
SysTrayStateStr(m_stateQueued)));
|
|
|
|
//
|
|
// Kill the timer and set it's ID to 0.
|
|
// This will let SetState() know that the timer has expired and
|
|
// it's OK to update the tray UI.
|
|
//
|
|
if (0 != m_idStateChangeTimer)
|
|
{
|
|
KillTimer(m_hwndNotify, m_idStateChangeTimer);
|
|
m_idStateChangeTimer = 0;
|
|
}
|
|
|
|
if (int(m_stateQueued) != int(STS_INVALID))
|
|
{
|
|
//
|
|
// Call SetState ONLY if queued info is valid; meaning
|
|
// there was something in the queue.
|
|
//
|
|
SetState(m_stateQueued, m_szServerQueued);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// On WM_WININICHANGED update the icon flash timer.
|
|
//
|
|
void
|
|
CSysTrayUI::OnWinIniChange(
|
|
LPCTSTR pszSection
|
|
)
|
|
{
|
|
m_iIconFlashTime = GetCaretBlinkTime();
|
|
KillIconFlashTimer();
|
|
UpdateSysTray(UF_FLASHICON);
|
|
}
|
|
|
|
|
|
//
|
|
// Show the reminder balloon associated with the current UI state.
|
|
//
|
|
void
|
|
CSysTrayUI::ShowReminderBalloon(
|
|
void
|
|
)
|
|
{
|
|
UpdateSysTray(eUpdateFlags(UF_BALLOON | UF_REMINDER));
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// All roads lead here.
|
|
// This function is the kitchen sink for updating the systray.
|
|
// It's kind of a long function but it centralizes all changes to
|
|
// the systray. It's divided into 3 basic parts:
|
|
//
|
|
// 1. Change the tray icon. (UF_ICON)
|
|
// 2. Flash the tray icon. (UF_FLASHICON)
|
|
// 3. Display a notification balloon. (UF_BALLOON)
|
|
//
|
|
// Part or all of these can be performed in a single call depending
|
|
// upon the content of the uFlags argument.
|
|
//
|
|
void
|
|
CSysTrayUI::UpdateSysTray(
|
|
eUpdateFlags uFlags,
|
|
LPCTSTR pszServer // optional. Default is NULL.
|
|
)
|
|
{
|
|
NOTIFYICONDATA nid = {0};
|
|
|
|
if (!IsWindow(m_hwndNotify))
|
|
return;
|
|
//
|
|
// If an icon is active, we're modifying it.
|
|
// If none active, we're adding one.
|
|
//
|
|
DWORD nimsg = NIM_MODIFY;
|
|
|
|
nid.cbSize = sizeof(NOTIFYICONDATA);
|
|
nid.uID = PWM_TRAYCALLBACK;
|
|
nid.uFlags = NIF_MESSAGE;
|
|
nid.uCallbackMessage = PWM_TRAYCALLBACK;
|
|
nid.hWnd = m_hwndNotify;
|
|
|
|
IconInfo& sti = s_rgIconInfo[int(m_state)];
|
|
|
|
if (NULL != pszServer && TEXT('\0') != *pszServer)
|
|
{
|
|
//
|
|
// Copy the name of the server to a member variable.
|
|
// Skip passed the leading "\\".
|
|
//
|
|
while(*pszServer && TEXT('\\') == *pszServer)
|
|
pszServer++;
|
|
|
|
lstrcpyn(m_szServer, pszServer, ARRAYSIZE(m_szServer));
|
|
}
|
|
|
|
//
|
|
// Change the icon --------------------------------------------------------
|
|
//
|
|
if (UF_ICON & uFlags)
|
|
{
|
|
nid.uFlags |= NIF_ICON;
|
|
if (0 == sti.idIcon)
|
|
{
|
|
//
|
|
// This state doesn't have an icon. Delete from systray.
|
|
//
|
|
nimsg = NIM_DELETE;
|
|
}
|
|
else
|
|
{
|
|
if (!m_bActive)
|
|
nimsg = NIM_ADD;
|
|
|
|
nid.hIcon = sti.hIcon;
|
|
//
|
|
// If applicable, always flash icon when first showing it.
|
|
//
|
|
uFlags = eUpdateFlags(uFlags | UF_FLASHICON);
|
|
//
|
|
// Set the tooltip.
|
|
//
|
|
nid.uFlags |= NIF_TIP;
|
|
GetTooltipText(m_state, nid.szTip, ARRAYSIZE(nid.szTip));
|
|
}
|
|
m_bFlashOverlay = false;
|
|
KillIconFlashTimer();
|
|
}
|
|
|
|
//
|
|
// Flash the icon ---------------------------------------------------------
|
|
//
|
|
if (UF_FLASHICON & uFlags)
|
|
{
|
|
if (0 != sti.iFlashTimeout)
|
|
{
|
|
nid.uFlags |= NIF_ICON; // Flashing is actually displaying a new icon.
|
|
//
|
|
// This icon is a flashing icon.
|
|
//
|
|
if (0 == m_idFlashingTimer)
|
|
{
|
|
//
|
|
// No timer started yet. Start one.
|
|
//
|
|
STDBGOUT((2, TEXT("Starting icon flash timer. Time = %d ms"), m_iIconFlashTime));
|
|
m_idFlashingTimer = SetTimer(m_hwndNotify,
|
|
ID_TIMER_FLASHICON,
|
|
m_iIconFlashTime,
|
|
FlashTimerProc);
|
|
if (0 != m_idFlashingTimer)
|
|
{
|
|
//
|
|
// Set the tick-count when the timer expires.
|
|
// An expiration time of (-1) means it never expires.
|
|
//
|
|
if (ICONFLASH_FOREVER != sti.iFlashTimeout)
|
|
m_dwFlashingExpires = GetTickCount() + sti.iFlashTimeout;
|
|
else
|
|
m_dwFlashingExpires = ICONFLASH_FOREVER;
|
|
}
|
|
}
|
|
nid.hIcon = m_bFlashOverlay ? sti.hIcon : m_hIconNoOverlay;
|
|
|
|
m_bFlashOverlay = !m_bFlashOverlay; // Toggle flash state.
|
|
}
|
|
}
|
|
|
|
//
|
|
// Update or hide the balloon ---------------------------------------------
|
|
//
|
|
if (UF_BALLOON & uFlags)
|
|
{
|
|
//
|
|
// If there's no balloon text mapped to the current UI state and these
|
|
// balloon flags, any current balloon will be destroyed. This is because
|
|
// the tray code destroys the current balloon before displaying the new one
|
|
// and it doesn't display a new one if it's passed a blank string.
|
|
//
|
|
nid.uFlags |= NIF_INFO;
|
|
DWORD dwBalloonFlags = (UF_REMINDER & uFlags) ? BTF_REMIND : BTF_INITIAL;
|
|
GetBalloonInfo(m_state,
|
|
dwBalloonFlags,
|
|
nid.szInfoTitle,
|
|
ARRAYSIZE(nid.szInfoTitle),
|
|
nid.szInfo,
|
|
ARRAYSIZE(nid.szInfo),
|
|
&nid.dwInfoFlags,
|
|
&nid.uTimeout);
|
|
//
|
|
// Any time we show a balloon, we reset the reminder timer.
|
|
// This is so that we don't get a balloon resulting from a state change
|
|
// immediately followed by a reminder balloon because the reminder
|
|
// timer expired.
|
|
//
|
|
bool bRestartReminderTimer = (BTF_REMIND == dwBalloonFlags && TEXT('\0') != nid.szInfo[0]) ||
|
|
StateHasBalloonText(m_state, BTF_REMIND);
|
|
|
|
ResetReminderTimer(bRestartReminderTimer);
|
|
}
|
|
//
|
|
// Notify the systray -----------------------------------------------------
|
|
//
|
|
if (NIM_DELETE == nimsg)
|
|
m_bActive = false;
|
|
|
|
if (Shell_NotifyIcon(nimsg, &nid))
|
|
{
|
|
if (NIM_ADD == nimsg)
|
|
m_bActive = true;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Get the balloon text associated with a given systray UI state and with
|
|
// a given set of BTF_XXXXX (Balloon Text Flag) flags. The information
|
|
// is stored in the table s_rgBalloonInfo[]. The text and balloon timeout
|
|
// are returned in caller-provided buffers.
|
|
//
|
|
// The balloon text follows this format:
|
|
//
|
|
// <Header> <Status> \n
|
|
//
|
|
// <Body>
|
|
//
|
|
// <Directive>
|
|
//
|
|
// An example would be:
|
|
//
|
|
// Offline Files - Network Connection Lost
|
|
//
|
|
// The network connection to '\\worf' has been lost.
|
|
//
|
|
// Click here to view status.
|
|
//
|
|
// state is one of the STS_XXXXX flags.
|
|
// dwTextFlags is a mask of BTF_XXXXX flag bits.
|
|
//
|
|
void
|
|
CSysTrayUI::GetBalloonInfo(
|
|
eSysTrayState state,
|
|
DWORD dwTextFlags,
|
|
LPTSTR pszTextHdr,
|
|
int cchTextHdr,
|
|
LPTSTR pszTextBody,
|
|
int cchTextBody,
|
|
DWORD *pdwInfoFlags,
|
|
UINT *puTimeout
|
|
)
|
|
{
|
|
*pszTextHdr = TEXT('\0');
|
|
*pszTextBody = TEXT('\0');
|
|
|
|
if (SupressBalloon(m_statePrev, state))
|
|
{
|
|
STDBGOUT((3, TEXT("Balloon supressed")));
|
|
return;
|
|
}
|
|
|
|
int i = GetBalloonInfoIndex(state, dwTextFlags);
|
|
if (-1 != i)
|
|
{
|
|
BalloonInfo& bi = s_rgBalloonInfo[i];
|
|
|
|
TCHAR szHeader[80];
|
|
TCHAR szStatus[80];
|
|
TCHAR szDirective[80];
|
|
TCHAR szBody[MAX_PATH];
|
|
TCHAR szFmt[MAX_PATH];
|
|
|
|
if (STS_OFFLINE == state || STS_DIRTY == state || STS_SERVERBACK == state)
|
|
{
|
|
//
|
|
// State has only one server associated with it so that means we'll
|
|
// be including it in the balloon text body. Load the format
|
|
// string from a text resource and embed the server name in it.
|
|
//
|
|
LPTSTR rgpstr[] = { m_szServer };
|
|
LoadString(g_hInstance, bi.idBody, szFmt, ARRAYSIZE(szFmt));
|
|
FormatMessage(FORMAT_MESSAGE_FROM_STRING |
|
|
FORMAT_MESSAGE_ARGUMENT_ARRAY,
|
|
szFmt,
|
|
0,0,
|
|
szBody,
|
|
ARRAYSIZE(szBody),
|
|
(va_list *)rgpstr);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// State has multiple servers associated with it so that means
|
|
// there's no name embedded in the body. It's just a simple string
|
|
// loaded from a text resource.
|
|
//
|
|
LoadString(g_hInstance, bi.idBody, szBody, ARRAYSIZE(szBody));
|
|
}
|
|
|
|
//
|
|
// Create the header text.
|
|
//
|
|
LoadString(g_hInstance, IDS_BALLOONHDR_FORMAT, szFmt, ARRAYSIZE(szFmt));
|
|
LoadString(g_hInstance, bi.idHeader, szHeader, ARRAYSIZE(szHeader));
|
|
LoadString(g_hInstance, bi.idStatus, szStatus, ARRAYSIZE(szStatus));
|
|
|
|
LPTSTR rgpstrHdr[] = { szHeader,
|
|
szStatus };
|
|
|
|
FormatMessage(FORMAT_MESSAGE_FROM_STRING |
|
|
FORMAT_MESSAGE_ARGUMENT_ARRAY,
|
|
szFmt,
|
|
0,0,
|
|
pszTextHdr,
|
|
cchTextHdr,
|
|
(va_list *)rgpstrHdr);
|
|
//
|
|
// Create the body text.
|
|
//
|
|
LoadString(g_hInstance, IDS_BALLOONBODY_FORMAT, szFmt, ARRAYSIZE(szFmt));
|
|
LoadString(g_hInstance, bi.idDirective, szDirective, ARRAYSIZE(szDirective));
|
|
LPTSTR rgpstrBody[] = { szBody,
|
|
szDirective };
|
|
|
|
FormatMessage(FORMAT_MESSAGE_FROM_STRING |
|
|
FORMAT_MESSAGE_ARGUMENT_ARRAY,
|
|
szFmt,
|
|
0,0,
|
|
pszTextBody,
|
|
cchTextBody,
|
|
(va_list *)rgpstrBody);
|
|
|
|
if (NULL != pdwInfoFlags)
|
|
{
|
|
*pdwInfoFlags = bi.dwInfoFlags;
|
|
}
|
|
|
|
if (NULL != puTimeout)
|
|
{
|
|
CConfig& config = CConfig::GetSingleton();
|
|
//
|
|
// Balloon timeout is stored in the registry.
|
|
//
|
|
UINT uTimeout = (BTF_INITIAL & dwTextFlags) ? config.InitialBalloonTimeoutSeconds() :
|
|
config.ReminderBalloonTimeoutSeconds();
|
|
*puTimeout = uTimeout * 1000;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Find the index in s_rgBalloonInfo[] for a given state
|
|
// and BTF_XXXXXX flag.
|
|
// Returns -1 if no match in array.
|
|
//
|
|
int
|
|
CSysTrayUI::GetBalloonInfoIndex(
|
|
eSysTrayState state,
|
|
DWORD dwTextFlags
|
|
)
|
|
{
|
|
//
|
|
// Scan the balloon info table until we find a record for the
|
|
// specified systray UI state and BTF flags.
|
|
//
|
|
for (int i = 0; i < ARRAYSIZE(s_rgBalloonInfo); i++)
|
|
{
|
|
BalloonInfo& bi = s_rgBalloonInfo[i];
|
|
if (bi.state == state &&
|
|
bi.dwTextFlags == dwTextFlags &&
|
|
0 != bi.idHeader &&
|
|
0 != bi.idStatus &&
|
|
0 != bi.idBody &&
|
|
0 != bi.idDirective)
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// Determine if a balloon should not be displayed for a particular
|
|
// UI state transition.
|
|
//
|
|
bool
|
|
CSysTrayUI::SupressBalloon(
|
|
eSysTrayState statePrev,
|
|
eSysTrayState state
|
|
)
|
|
{
|
|
for (int i = 0; i < ARRAYSIZE(s_rgBalloonSupression); i++)
|
|
{
|
|
if (statePrev == s_rgBalloonSupression[i].stateFrom &&
|
|
state == s_rgBalloonSupression[i].stateTo)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// Do we have balloon text for a given state and balloon style?
|
|
// state is one of the STS_XXXXX flags.
|
|
// dwTextFlags is a mask of BTF_XXXXX flag bits.
|
|
//
|
|
bool
|
|
CSysTrayUI::StateHasBalloonText(
|
|
eSysTrayState state,
|
|
DWORD dwTextFlags
|
|
)
|
|
{
|
|
return (-1 != GetBalloonInfoIndex(state, dwTextFlags));
|
|
}
|
|
|
|
|
|
|
|
LPTSTR
|
|
CSysTrayUI::GetTooltipText(
|
|
eSysTrayState state,
|
|
LPTSTR pszText,
|
|
int cchText
|
|
)
|
|
{
|
|
*pszText = TEXT('\0');
|
|
//
|
|
// Scan the tooltip info table until we find a record for the
|
|
// specified systray UI state.
|
|
//
|
|
for (int i = 0; i < ARRAYSIZE(s_rgTooltipInfo); i++)
|
|
{
|
|
TooltipInfo& tti = s_rgTooltipInfo[i];
|
|
if (tti.state == state && 0 != tti.idTooltip)
|
|
{
|
|
TCHAR szTemp[MAX_PATH];
|
|
szTemp[0] = TEXT('\0');
|
|
int cchHeader = LoadString(g_hInstance, IDS_TT_HEADER, szTemp, ARRAYSIZE(szTemp));
|
|
if (STS_OFFLINE == state || STS_DIRTY == state || STS_SERVERBACK == state)
|
|
{
|
|
//
|
|
// State has only one server associated with it so that means we'll
|
|
// be including it in the tooltip text. Embed the server name in it.
|
|
//
|
|
TCHAR szFmt[160];
|
|
LPTSTR rgpstr[] = { m_szServer };
|
|
LoadString(g_hInstance, tti.idTooltip, szFmt, ARRAYSIZE(szFmt));
|
|
FormatMessage(FORMAT_MESSAGE_FROM_STRING |
|
|
FORMAT_MESSAGE_ARGUMENT_ARRAY,
|
|
szFmt,
|
|
0,0,
|
|
szTemp + cchHeader,
|
|
ARRAYSIZE(szTemp) - cchHeader,
|
|
(va_list *)rgpstr);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// State has multiple servers associated with it so that means
|
|
// there's no name embedded in the tooltip. It's just a simple string
|
|
// loaded from a text resource.
|
|
//
|
|
LoadString(g_hInstance,
|
|
tti.idTooltip,
|
|
szTemp + cchHeader,
|
|
ARRAYSIZE(szTemp) - cchHeader);
|
|
}
|
|
lstrcpyn(pszText, szTemp, cchText);
|
|
}
|
|
}
|
|
return pszText;
|
|
}
|
|
|
|
|
|
//
|
|
// Stop the flashing icon by killing the timer.
|
|
//
|
|
void
|
|
CSysTrayUI::KillIconFlashTimer(
|
|
void
|
|
)
|
|
{
|
|
//
|
|
// Force a final update so we're displaying the proper icon then
|
|
// kill the timer.
|
|
//
|
|
if (0 != m_idFlashingTimer)
|
|
{
|
|
KillTimer(m_hwndNotify, m_idFlashingTimer);
|
|
m_idFlashingTimer = 0;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Called by the OS each time the icon flash timer period expires.
|
|
// I use this rather than handling a WM_TIMER message so that
|
|
// timer processing is contained within the CSysTrayUI class.
|
|
//
|
|
VOID CALLBACK
|
|
CSysTrayUI::FlashTimerProc(
|
|
HWND hwnd,
|
|
UINT uMsg,
|
|
UINT_PTR idEvent,
|
|
DWORD dwTime
|
|
)
|
|
{
|
|
CSysTrayUI::GetInstance().HandleFlashTimer();
|
|
}
|
|
|
|
|
|
void
|
|
CSysTrayUI::HandleFlashTimer(
|
|
void
|
|
)
|
|
{
|
|
if (IconFlashedLongEnough())
|
|
{
|
|
//
|
|
// Kill the icon flashing timer and the icon will stop flashing.
|
|
// This doesn't actually kill the timer yet.
|
|
//
|
|
STDBGOUT((2, TEXT("Killing icon flash timer")));
|
|
m_bFlashOverlay = true;
|
|
UpdateSysTray(UF_FLASHICON);
|
|
KillIconFlashTimer();
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// The CSysTrayUI instance maintains all information
|
|
// needed to cycle the icon. Just tell it to update
|
|
// the icon and it'll do the right thing.
|
|
//
|
|
UpdateSysTray(UF_FLASHICON);
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// Determine if the flashing icon has flashed enough.
|
|
//
|
|
bool
|
|
CSysTrayUI::IconFlashedLongEnough(
|
|
void
|
|
)
|
|
{
|
|
return ICONFLASH_FOREVER != m_dwFlashingExpires &&
|
|
GetTickCount() >= m_dwFlashingExpires;
|
|
}
|
|
|
|
|
|
//
|
|
// Stop and restart the reminder timer.
|
|
// If bRestart is false, the timer is killed and not restarted.
|
|
// If bRestart is true, the timer is killed and a new one restarted.
|
|
//
|
|
void
|
|
CSysTrayUI::ResetReminderTimer(
|
|
bool bRestart
|
|
)
|
|
{
|
|
CConfig& config = CConfig::GetSingleton();
|
|
if (!config.NoReminders())
|
|
{
|
|
int cReminderInterval = (config.ReminderFreqMinutes() * 1000 * 60);
|
|
//
|
|
// Force a final update so we're displaying the proper icon then
|
|
// kill the timer.
|
|
//
|
|
if (0 != m_idReminderTimer)
|
|
{
|
|
KillTimer(m_hwndNotify, m_idReminderTimer);
|
|
m_idReminderTimer = 0;
|
|
}
|
|
//
|
|
// No timer started yet. Start one.
|
|
//
|
|
if (bRestart && 0 < cReminderInterval)
|
|
{
|
|
STDBGOUT((2, TEXT("Starting reminder timer. Timeout = %d ms"), cReminderInterval));
|
|
m_idReminderTimer = SetTimer(m_hwndNotify,
|
|
ID_TIMER_REMINDER,
|
|
cReminderInterval,
|
|
ReminderTimerProc);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// Called by the OS each time the reminder timer period expires.
|
|
// I use this rather than handling a WM_TIMER message so that
|
|
// timer processing is contained within the CSysTrayUI class.
|
|
//
|
|
VOID CALLBACK
|
|
CSysTrayUI::ReminderTimerProc(
|
|
HWND hwnd,
|
|
UINT uMsg,
|
|
UINT_PTR idEvent,
|
|
DWORD dwTime
|
|
)
|
|
{
|
|
STDBGOUT((2, TEXT("Showing reminder balloon")));
|
|
CSysTrayUI::GetInstance().ShowReminderBalloon();
|
|
}
|
|
|
|
|
|
//
|
|
// Called by the systray WndProc whenever the state of the systray should be
|
|
// updated.
|
|
//
|
|
// hWnd - HWND of the systray notification window.
|
|
//
|
|
// stwmMsg - STWM_CSCNETUP (Net or server is available for reconnect)
|
|
// STWM_CSCNETDOWN (Net or server is unavailable)
|
|
// STWM_STATUSCHECK (Check cache state and update systray)
|
|
//
|
|
// pszServer - non-NULL means CSC agent passed a server name
|
|
// associated with the STWM_XXXX message.
|
|
// This means there was a single server associated with the event
|
|
// rather than multiple servers or the entire net interface.
|
|
//
|
|
void
|
|
UpdateStatus(
|
|
CStateMachine *pSM,
|
|
HWND hWnd,
|
|
UINT stwmMsg,
|
|
LPTSTR pszServer
|
|
)
|
|
{
|
|
TraceEnter(TRACE_CSCST, "UpdateStatus");
|
|
TraceAssert(NULL != hWnd);
|
|
|
|
TCHAR szServerName[MAX_PATH] = { 0 };
|
|
|
|
if (pszServer)
|
|
{
|
|
lstrcpyn(szServerName, pszServer, ARRAYSIZE(szServerName));
|
|
}
|
|
|
|
//
|
|
// Translate the CSC agent inputs into a new systray UI state.
|
|
//
|
|
eSysTrayState state = pSM->TranslateInput(stwmMsg, szServerName, ARRAYSIZE(szServerName));
|
|
|
|
//
|
|
// Get reference to the singleton UI object and tell it to set the state.
|
|
// Note that it remembers all current UI state and will only actually
|
|
// update the systray if the UI state has changed. Here we can
|
|
// blindly tell it to update state. It will only do what's necessary.
|
|
//
|
|
CSysTrayUI::GetInstance().SetState(state, szServerName);
|
|
TraceLeaveVoid();
|
|
}
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// _CreateMenu()
|
|
//
|
|
// Create context menu
|
|
//
|
|
HMENU _CreateMenu()
|
|
{
|
|
HMENU hmenu = NULL;
|
|
|
|
TraceEnter(TRACE_CSCST, "_CreateMenu");
|
|
|
|
hmenu = CreatePopupMenu();
|
|
if (NULL != hmenu)
|
|
{
|
|
CConfig& config = CConfig::GetSingleton();
|
|
TCHAR szTemp[MAX_PATH];
|
|
//
|
|
// Add the "Status" verb.
|
|
//
|
|
LoadString(g_hInstance, IDS_CSC_CM_STATUS, szTemp, ARRAYSIZE(szTemp));
|
|
AppendMenu(hmenu, MF_STRING, PWM_STATUSDLG, szTemp);
|
|
|
|
//
|
|
// Add the "Synchronize" verb
|
|
//
|
|
LoadString(g_hInstance, IDS_CSC_CM_SYNCHRONIZE, szTemp, ARRAYSIZE(szTemp));
|
|
AppendMenu(hmenu, MF_STRING, CSCWM_SYNCHRONIZE, szTemp);
|
|
if (!config.NoCacheViewer())
|
|
{
|
|
//
|
|
// Add the "View files" verb
|
|
//
|
|
LoadString(g_hInstance, IDS_CSC_CM_SHOWVIEWER, szTemp, ARRAYSIZE(szTemp));
|
|
AppendMenu(hmenu, MF_STRING, CSCWM_VIEWFILES, szTemp);
|
|
}
|
|
if (!config.NoConfigCache())
|
|
{
|
|
//
|
|
// Add the "Settings" verb
|
|
//
|
|
LoadString(g_hInstance, IDS_CSC_CM_SETTINGS, szTemp, ARRAYSIZE(szTemp));
|
|
AppendMenu(hmenu, MF_STRING, CSCWM_SETTINGS, szTemp);
|
|
}
|
|
//
|
|
// Left clicking the systray icon invokes the status dialog.
|
|
// Therefore, the "Status" verb is our default and must be in bold text.
|
|
//
|
|
SetMenuDefaultItem(hmenu, PWM_STATUSDLG, MF_BYCOMMAND);
|
|
}
|
|
|
|
TraceLeaveValue(hmenu);
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// _ShowMenu()
|
|
//
|
|
UINT _ShowMenu(HWND hWnd, UINT uMenuNum, UINT uButton)
|
|
{
|
|
UINT iCmd = 0;
|
|
HMENU hmenu;
|
|
|
|
TraceEnter(TRACE_CSCST, "_ShowMenu");
|
|
|
|
hmenu = _CreateMenu();
|
|
if (hmenu)
|
|
{
|
|
POINT pt;
|
|
|
|
GetCursorPos(&pt);
|
|
SetForegroundWindow(hWnd);
|
|
iCmd = TrackPopupMenu(hmenu,
|
|
uButton | TPM_RETURNCMD | TPM_NONOTIFY,
|
|
pt.x,
|
|
pt.y,
|
|
0,
|
|
hWnd,
|
|
NULL);
|
|
DestroyMenu(hmenu);
|
|
}
|
|
|
|
TraceLeaveValue(iCmd);
|
|
}
|
|
|
|
|
|
//
|
|
// This function is used to ensure that we don't try to process
|
|
// a WM_RBUTTONUP and WM_LBUTTONUP message at the same time.
|
|
// May be a little paranoid.
|
|
//
|
|
LRESULT
|
|
OnTrayIconSelected(
|
|
HWND hWnd,
|
|
UINT uMsg
|
|
)
|
|
{
|
|
static LONG bHandling = 0;
|
|
LRESULT lResult = 0;
|
|
|
|
if (0 == InterlockedCompareExchange(&bHandling, 1, 0))
|
|
{
|
|
UINT iCmd = 0;
|
|
switch (uMsg)
|
|
{
|
|
case WM_RBUTTONUP:
|
|
//
|
|
// Context menu
|
|
//
|
|
iCmd = _ShowMenu(hWnd, 1, TPM_RIGHTBUTTON);
|
|
break;
|
|
|
|
case WM_LBUTTONUP:
|
|
iCmd = PWM_STATUSDLG;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
|
|
}
|
|
if (iCmd)
|
|
{
|
|
PostMessage(hWnd, iCmd, 0, 0);
|
|
lResult = 1;
|
|
}
|
|
|
|
bHandling = 0;
|
|
}
|
|
return lResult;
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// _Notify() -- systray notification handler
|
|
//
|
|
LRESULT _Notify(HWND hWnd, WPARAM /*wParam*/, LPARAM lParam)
|
|
{
|
|
LRESULT lResult = 0;
|
|
switch (lParam)
|
|
{
|
|
case WM_RBUTTONUP:
|
|
case WM_LBUTTONUP:
|
|
lResult = OnTrayIconSelected(hWnd, (UINT)lParam);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
|
|
}
|
|
return lResult;
|
|
}
|
|
|
|
|
|
|
|
bool IsServerBack(CStateMachine *pSM, LPCTSTR pszServer)
|
|
{
|
|
TCHAR szServer[MAX_PATH];
|
|
if (!PathIsUNC(pszServer))
|
|
{
|
|
//
|
|
// Ensure servername uses UNC format.
|
|
//
|
|
wsprintf(szServer, TEXT("\\\\%s"), pszServer);
|
|
pszServer = szServer;
|
|
}
|
|
return pSM->IsServerPendingReconnection(pszServer);
|
|
}
|
|
|
|
|
|
//
|
|
// Query CSC policy for the sync-at-logoff (quick vs. full)
|
|
// setting. If the policy is set, we enable SyncMgr's sync-at-logoff
|
|
// setting. Without this the CSC policy could be set, the SyncMgr
|
|
// setting NOT set and the user wouldn't get sync-at-logoff as the
|
|
// admin had anticipated.
|
|
//
|
|
void
|
|
ApplyCscSyncAtLogonAndLogoffPolicies(
|
|
void
|
|
)
|
|
{
|
|
bool bSetByPolicy = false;
|
|
CConfig& config = CConfig::GetSingleton();
|
|
config.SyncAtLogoff(&bSetByPolicy);
|
|
if (bSetByPolicy)
|
|
{
|
|
RegisterForSyncAtLogonAndLogoff(SYNCMGRREGISTERFLAG_PENDINGDISCONNECT,
|
|
SYNCMGRREGISTERFLAG_PENDINGDISCONNECT);
|
|
}
|
|
config.SyncAtLogon(&bSetByPolicy);
|
|
if (bSetByPolicy)
|
|
{
|
|
RegisterForSyncAtLogonAndLogoff(SYNCMGRREGISTERFLAG_CONNECT,
|
|
SYNCMGRREGISTERFLAG_CONNECT);
|
|
}
|
|
}
|
|
|
|
//
|
|
// Encryption/Decryption callback from CSC.
|
|
//
|
|
// dwReason dwParam1 dwParam2
|
|
// ------------------------- ------------------ --------------------------
|
|
// CSCPROC_REASON_BEGIN 1 == Encrypting 0
|
|
// CSCPROC_REASON_MORE_DATA 0 Win32 error code
|
|
// CSCPROC_REASON_END 1 == Completed dwParam1 == 1 ? 0
|
|
// dwParam1 == 0 ? GetLastError()
|
|
//
|
|
DWORD CALLBACK
|
|
EncryptDecryptCallback(
|
|
LPCWSTR lpszName,
|
|
DWORD dwStatus,
|
|
DWORD dwHintFlags,
|
|
DWORD dwPinCount,
|
|
WIN32_FIND_DATAW *pFind32,
|
|
DWORD dwReason,
|
|
DWORD dwParam1,
|
|
DWORD dwParam2,
|
|
DWORD_PTR dwContext
|
|
) throw()
|
|
{
|
|
DWORD dwResult = CSCPROC_RETURN_CONTINUE;
|
|
const DWORD dwError = dwParam2;
|
|
//
|
|
// Some static data that needs to persist across callback calls.
|
|
//
|
|
static bool bEncrypting; // Encrypting or decrypting?
|
|
static bool bLoggingOff = false; // User logging off?
|
|
static int cFileErrors = 0; // How many file-specific errors reported?
|
|
static DWORD dwLastError;
|
|
static TCHAR szLastFile[MAX_PATH];
|
|
|
|
//
|
|
// If we've already detected the g_heventTerminate event
|
|
// no sense in continuing.
|
|
//
|
|
if (bLoggingOff)
|
|
return CSCPROC_RETURN_ABORT;
|
|
|
|
|
|
if (WAIT_OBJECT_0 == WaitForSingleObject(g_heventTerminate, 0))
|
|
{
|
|
//
|
|
// User is logging off. Need to end this now!
|
|
// Log an event so admin knows why encryption was incomplete.
|
|
//
|
|
// LOGGING LEVEL = 0 (always)
|
|
//
|
|
CscuiEventLog log;
|
|
log.ReportEvent(EVENTLOG_INFORMATION_TYPE,
|
|
bEncrypting ? MSG_I_ENCRYPT_USERLOGOFF : MSG_I_DECRYPT_USERLOGOFF,
|
|
0);
|
|
|
|
dwResult = CSCPROC_RETURN_ABORT;
|
|
bLoggingOff = true;
|
|
}
|
|
else
|
|
{
|
|
switch(dwReason)
|
|
{
|
|
case CSCPROC_REASON_BEGIN:
|
|
//
|
|
// Reset static variables.
|
|
//
|
|
bEncrypting = boolify(dwParam1);
|
|
bLoggingOff = false;
|
|
cFileErrors = 0;
|
|
dwLastError = ERROR_SUCCESS;
|
|
szLastFile[0] = TEXT('\0');
|
|
break;
|
|
|
|
case CSCPROC_REASON_MORE_DATA:
|
|
if (ERROR_SUCCESS != dwError)
|
|
{
|
|
//
|
|
// An error occurred for this file.
|
|
//
|
|
CscuiEventLog log;
|
|
LPTSTR pszError = NULL;
|
|
|
|
FormatSystemError(&pszError, dwError);
|
|
|
|
if (0 == cFileErrors++)
|
|
{
|
|
//
|
|
// On the first error, log an error at level 0.
|
|
// By default, this is the only error the admin will see.
|
|
// They'll need to increase the event log level to level
|
|
// 2 in order to get events for each individual file. The
|
|
// event text describes this.
|
|
//
|
|
// LOGGING_LEVEL = 0
|
|
//
|
|
log.ReportEvent(EVENTLOG_ERROR_TYPE,
|
|
bEncrypting ? MSG_E_ENCRYPTFILE_ERRORS : MSG_E_DECRYPTFILE_ERRORS,
|
|
0);
|
|
}
|
|
|
|
//
|
|
// Log the error for this file.
|
|
//
|
|
// LOGGING LEVEL = 2
|
|
//
|
|
log.Push(HRESULT(dwError), CEventLog::eFmtDec);
|
|
log.Push(lpszName);
|
|
log.Push(pszError ? pszError : TEXT(""));
|
|
if (S_OK == log.ReportEvent(EVENTLOG_ERROR_TYPE,
|
|
bEncrypting ? MSG_E_ENCRYPTFILE_FAILED : MSG_E_DECRYPTFILE_FAILED,
|
|
2))
|
|
{
|
|
//
|
|
// We logged this event.
|
|
// Clear out the last error code and last filename so that
|
|
// we don't report this error again in response to CSCPROC_REASON_END.
|
|
//
|
|
szLastFile[0] = TEXT('\0');
|
|
dwLastError = ERROR_SUCCESS;
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Event was not logged because...
|
|
//
|
|
// a) ... an error occurred while logging the event.
|
|
// b) ... EventLoggingLevel policy is too low for this event.
|
|
//
|
|
// Save this error code and file name.
|
|
// We may need to report it in response to CSCPROC_REASON_END.
|
|
//
|
|
dwLastError = dwError;
|
|
lstrcpyn(szLastFile, lpszName, ARRAYSIZE(szLastFile));
|
|
}
|
|
|
|
if (pszError)
|
|
LocalFree(pszError);
|
|
}
|
|
break;
|
|
|
|
case CSCPROC_REASON_END:
|
|
{
|
|
const DWORD fCompleted = dwParam1;
|
|
CscuiEventLog log;
|
|
|
|
if (fCompleted)
|
|
{
|
|
//
|
|
// Add an event log entry that the encryption/decryption
|
|
// completed successfully.
|
|
//
|
|
// LOGGING LEVEL = 1
|
|
//
|
|
log.ReportEvent(EVENTLOG_INFORMATION_TYPE,
|
|
bEncrypting ? MSG_I_ENCRYPT_COMPLETE : MSG_I_DECRYPT_COMPLETE,
|
|
1);
|
|
}
|
|
else
|
|
{
|
|
LPTSTR pszError = NULL;
|
|
if (ERROR_SUCCESS != dwError)
|
|
{
|
|
//
|
|
// Some general error with the process.
|
|
//
|
|
// LOGGING LEVEL = 0
|
|
//
|
|
FormatSystemError(&pszError, dwError);
|
|
|
|
log.Push(HRESULT(dwError), CEventLog::eFmtDec);
|
|
log.Push(pszError ? pszError : TEXT(""));
|
|
log.ReportEvent(EVENTLOG_ERROR_TYPE,
|
|
bEncrypting ? MSG_E_ENCRYPT_FAILED : MSG_E_DECRYPT_FAILED,
|
|
0);
|
|
}
|
|
else if (ERROR_SUCCESS != dwLastError)
|
|
{
|
|
if (0 == cFileErrors++)
|
|
{
|
|
//
|
|
// On the first error, log an error at level 0.
|
|
// By default, this is the only error the admin will see.
|
|
// They'll need to increase the event log level to level
|
|
// 2 in order to get events for each individual file. The
|
|
// event text describes this.
|
|
//
|
|
// LOGGING_LEVEL = 0
|
|
//
|
|
log.ReportEvent(EVENTLOG_ERROR_TYPE,
|
|
bEncrypting ? MSG_E_ENCRYPTFILE_ERRORS : MSG_E_DECRYPTFILE_ERRORS,
|
|
0);
|
|
}
|
|
//
|
|
// Encryption/decryption of some file failed and we did not
|
|
// log it in the "more data" callback.
|
|
//
|
|
// LOGGING LEVEL = 2
|
|
//
|
|
FormatSystemError(&pszError, dwLastError);
|
|
|
|
log.Push(HRESULT(dwLastError), CEventLog::eFmtDec);
|
|
log.Push(szLastFile);
|
|
log.Push(pszError ? pszError : TEXT(""));
|
|
log.ReportEvent(EVENTLOG_ERROR_TYPE,
|
|
bEncrypting ? MSG_E_ENCRYPTFILE_FAILED : MSG_E_DECRYPTFILE_FAILED,
|
|
2);
|
|
}
|
|
if (pszError)
|
|
LocalFree(pszError);
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return dwResult;
|
|
}
|
|
|
|
|
|
|
|
DWORD
|
|
CacheEncryptionThreadProc(
|
|
LPVOID pvParams
|
|
)
|
|
{
|
|
const DWORD fEncrypt = (DWORD)(DWORD_PTR)pvParams;
|
|
|
|
HINSTANCE hmodCSCUI = LoadLibrary(c_szDllName);
|
|
if (NULL != hmodCSCUI)
|
|
{
|
|
//
|
|
// Try to get the encryption mutex.
|
|
//
|
|
HANDLE hMutex = RequestPermissionToEncryptCache();
|
|
if (NULL != hMutex)
|
|
{
|
|
//
|
|
// Ensure release of the mutex.
|
|
//
|
|
CMutexAutoRelease auto_release_mutex(hMutex);
|
|
|
|
STDBGOUT((1, TEXT("%s started."),
|
|
fEncrypt ? TEXT("Encryption") : TEXT("Decryption")));
|
|
//
|
|
// Do the encryption/decryption. Do it at a low thread priority so
|
|
// we don't steal CPU time from the UI.
|
|
//
|
|
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST);
|
|
CSCEncryptDecryptDatabase(fEncrypt, EncryptDecryptCallback, (DWORD_PTR)0);
|
|
|
|
STDBGOUT((1, TEXT("%s complete."),
|
|
fEncrypt ? TEXT("Encryption") : TEXT("Decryption")));
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Someone else (probably the UI) is currently encrypting/decrypting
|
|
// the cache. We don't allow concurrent operations so we abort this
|
|
// one.
|
|
//
|
|
STDBGOUT((1, TEXT("%s aborted. Already in progress."),
|
|
fEncrypt ? TEXT("Encryption") : TEXT("Decryption")));
|
|
}
|
|
|
|
FreeLibraryAndExitThread(hmodCSCUI, 0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
//
|
|
// Encrypt/Decrypt the cache according to system policy.
|
|
// This function will also correct a partial (encrypt/decrypt)
|
|
// state in the cache if necessary.
|
|
//
|
|
void
|
|
ApplyCacheEncryptionPolicy(
|
|
void
|
|
)
|
|
{
|
|
//
|
|
// Do a quick check to see if an encryption process is already in progress.
|
|
// This doesn't take the mutex but checks to see if someone else has
|
|
// it. Once we actually start the encryption on the background thread
|
|
// we'll take the mutex. Of course, if someone else sneeked in and grabbed
|
|
// the mutex between now and then we'll have to abort.
|
|
//
|
|
if (!IsEncryptionInProgress())
|
|
{
|
|
//
|
|
// Encrypt/Decrypt the cache files. Will provide progress info through
|
|
// the callback EncryptDecryptCallback. Errors are handled in the callback
|
|
// reason handlers.
|
|
//
|
|
CConfig& config = CConfig::GetSingleton();
|
|
bool bShouldBeEncrypted = config.EncryptCache();
|
|
BOOL bPartial;
|
|
const BOOL bIsEncrypted = IsCacheEncrypted(&bPartial);
|
|
|
|
if (bPartial || (boolify(bIsEncrypted) != bShouldBeEncrypted))
|
|
{
|
|
if (CscVolumeSupportsEncryption())
|
|
{
|
|
//
|
|
// Either we have a partially encrypted/decrypted cache or
|
|
// current encryption state is different from what policy wants.
|
|
// Encrypt/decrypt to rectify the situation.
|
|
// Run this on a separate thread so we don't block any processing
|
|
// on the tray UI thread (i.e. volume control).
|
|
//
|
|
DWORD dwThreadId;
|
|
|
|
HANDLE hThread = CreateThread(NULL, // Default security.
|
|
0, // Default stack size.
|
|
CacheEncryptionThreadProc,
|
|
(VOID *)(DWORD_PTR)bShouldBeEncrypted,
|
|
0, // Run immediately
|
|
&dwThreadId);
|
|
if (NULL != hThread)
|
|
{
|
|
CloseHandle(hThread);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// The CSC volume doesn't support encryption. Log an event so
|
|
// the admin will know why the cache wasn't encrypted by policy.
|
|
// Note that we won't hit this path in the "partial" case. Only
|
|
// if policy says to encrypt. The event log message is
|
|
// tailored for this specific scenario.
|
|
//
|
|
TraceAssert(!bIsEncrypted && bShouldBeEncrypted);
|
|
|
|
CscuiEventLog log;
|
|
log.ReportEvent(EVENTLOG_WARNING_TYPE, MSG_W_NO_ENCRYPT_VOLUME, 0);
|
|
}
|
|
|
|
}
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((1, TEXT("Encryption/decryption not allowed. Already in progress.")));
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// Handles policy change in response to a WM_WININICHANGE
|
|
// message with lParam == "policy".
|
|
//
|
|
LRESULT OnPolicyChange(
|
|
void
|
|
)
|
|
{
|
|
ApplyCacheEncryptionPolicy();
|
|
ApplyCscSyncAtLogonAndLogoffPolicies();
|
|
ApplyAdminFolderPolicy();
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// Display the CSCUI status dialog. Invoked when user either
|
|
// left-clicks the systray icon or selects the "Show Status" option
|
|
// from the systray context menu.
|
|
//
|
|
void
|
|
ShowCSCUIStatusDlg(
|
|
HWND hwndParent
|
|
)
|
|
{
|
|
TCHAR szText[1024] = {0}; // This can be a fair amount of text.
|
|
|
|
const struct
|
|
{
|
|
eSysTrayState state; // SysTray UI state code.
|
|
UINT idsText; // Text for status dialog body.
|
|
|
|
} rgMap[] = {{ STS_OFFLINE, IDS_STATUSDLG_OFFLINE },
|
|
{ STS_MOFFLINE, IDS_STATUSDLG_OFFLINE_M },
|
|
{ STS_SERVERBACK, IDS_STATUSDLG_SERVERBACK },
|
|
{ STS_MSERVERBACK, IDS_STATUSDLG_SERVERBACK_M },
|
|
{ STS_DIRTY, IDS_STATUSDLG_DIRTY },
|
|
{ STS_MDIRTY, IDS_STATUSDLG_DIRTY_M },
|
|
{ STS_NONET, IDS_STATUSDLG_NONET }};
|
|
|
|
CSysTrayUI& stui = CSysTrayUI::GetInstance();
|
|
eSysTrayState state = stui.GetState();
|
|
|
|
for (int i = 0; i < ARRAYSIZE(rgMap); i++)
|
|
{
|
|
if (state == rgMap[i].state)
|
|
{
|
|
LoadString(g_hInstance, rgMap[i].idsText, szText, ARRAYSIZE(szText));
|
|
if (STS_DIRTY == state || STS_OFFLINE == state || STS_SERVERBACK == state)
|
|
{
|
|
LPCTSTR pszServerName = stui.GetServerName();
|
|
if (NULL != pszServerName && TEXT('\0') != *pszServerName)
|
|
{
|
|
//
|
|
// Current SysTray UI state has a single server associated
|
|
// with it. The message will have the name embedded in
|
|
// it in 2 places. Create a temp working buffer and
|
|
// re-create the original string with the server name
|
|
// embedded. If any of this fails, the string will just
|
|
// be displayed with the %1, %2 formatting characters rather
|
|
// than the server names. Not a fatal problem IMO.
|
|
//
|
|
LPTSTR pszTemp = new TCHAR[lstrlen(szText) + 1];
|
|
if (NULL != pszTemp)
|
|
{
|
|
lstrcpy(pszTemp, szText);
|
|
|
|
LPCTSTR rgpstr[] = { pszServerName, pszServerName };
|
|
FormatMessage(FORMAT_MESSAGE_FROM_STRING |
|
|
FORMAT_MESSAGE_ARGUMENT_ARRAY,
|
|
pszTemp,
|
|
0,0,
|
|
szText,
|
|
ARRAYSIZE(szText),
|
|
(va_list *)rgpstr);
|
|
delete[] pszTemp;
|
|
}
|
|
}
|
|
}
|
|
break; // Break out of loop. We have what we need.
|
|
}
|
|
}
|
|
//
|
|
// Display the dialog.
|
|
//
|
|
CStatusDlg::Create(hwndParent, szText, state);
|
|
}
|
|
|
|
|
|
//
|
|
// PWM_RESET_REMINDERTIMER handler.
|
|
//
|
|
void
|
|
OnResetReminderTimer(
|
|
void
|
|
)
|
|
{
|
|
CSysTrayUI::GetInstance().ResetReminderTimer(true);
|
|
}
|
|
|
|
|
|
//
|
|
// Whenever we reboot, it's possible that the CSCUI cache has been
|
|
// reformatted or that the cache-size policy has been set/changed.
|
|
// When reformatted, the CSC agent uses the default size of 10%. We
|
|
// need to ensure that the size reflects system policy when policy
|
|
// is defined.
|
|
//
|
|
void
|
|
InitCacheSize(
|
|
void
|
|
)
|
|
{
|
|
bool bSetByPolicy = false;
|
|
DWORD dwPctX10000 = CConfig::GetSingleton().DefaultCacheSize(&bSetByPolicy);
|
|
|
|
if (bSetByPolicy)
|
|
{
|
|
ULARGE_INTEGER ulCacheSize;
|
|
CSCSPACEUSAGEINFO sui;
|
|
|
|
GetCscSpaceUsageInfo(&sui);
|
|
|
|
if (10000 < dwPctX10000)
|
|
{
|
|
//
|
|
// If value in registry is greater than 10000, it's
|
|
// invalid. Default to 10% of total disk space.
|
|
//
|
|
dwPctX10000 = 1000; // Default to 10% (0.10 * 10,000)
|
|
}
|
|
ulCacheSize.QuadPart = (sui.llBytesOnVolume * dwPctX10000) / 10000i64;
|
|
|
|
if (!CSCSetMaxSpace(ulCacheSize.HighPart, ulCacheSize.LowPart))
|
|
{
|
|
STDBGOUT((1, TEXT("Error %d setting cache size"), GetLastError()));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// Handler for CSCWM_SYNCHRONIZE. Called when user clicks "Synchronize"
|
|
// option on systray context menu. Also invoked when user selects the
|
|
// "Synchronize" button in a folder's web view pane.
|
|
//
|
|
HRESULT
|
|
OnSynchronize(
|
|
void
|
|
)
|
|
{
|
|
//
|
|
// This will create a status dialog hidden, invoke a synchronization of
|
|
// servers that would be "checked" in the dialog then close the dialog
|
|
// when the synchronization is complete.
|
|
//
|
|
CStatusDlg::Create(g_hWndNotification,
|
|
TEXT(""),
|
|
CSysTrayUI::GetInstance().GetState(),
|
|
CStatusDlg::MODE_AUTOSYNC);
|
|
return NOERROR;
|
|
}
|
|
|
|
|
|
LRESULT
|
|
OnQueryUIState(
|
|
void
|
|
)
|
|
{
|
|
return CSysTrayUI::GetInstance().GetState();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
// When a user profile has been removed from the local machine,
|
|
// the delete-profile code in userenv.dll will write the user's SID
|
|
// as a text string in the following reg key:
|
|
//
|
|
// HKLM\Software\Microsoft\Windows\CurrentVersion\NetCache\PurgeAtNextLogoff
|
|
//
|
|
// Each SID is a value name under this key.
|
|
// At logoff, we enumerate all values under this key. For each SID we
|
|
// instantiate a CCachePurger object and delete all files cached for this
|
|
// user. Once the operation is complete, the "PurgeAtNextLogoff" key
|
|
// is deleted from the registry.
|
|
//
|
|
void
|
|
DeleteFilesCachedForObsoleteProfiles(
|
|
void
|
|
)
|
|
{
|
|
HKEY hkeyNetcache;
|
|
//
|
|
// Open the "HKLM\...\NetCache" key.
|
|
//
|
|
LONG lResult = RegOpenKeyEx(HKEY_LOCAL_MACHINE,
|
|
c_szCSCKey,
|
|
0,
|
|
KEY_READ,
|
|
&hkeyNetcache);
|
|
|
|
if (ERROR_SUCCESS == lResult)
|
|
{
|
|
HKEY hkey;
|
|
//
|
|
// Open the "PurgeAtNextLogoff" subkey.
|
|
//
|
|
lResult = RegOpenKeyEx(hkeyNetcache,
|
|
c_szPurgeAtNextLogoff,
|
|
0,
|
|
KEY_READ,
|
|
&hkey);
|
|
|
|
if (ERROR_SUCCESS == lResult)
|
|
{
|
|
//
|
|
// Enumerate all the SID strings.
|
|
//
|
|
int iValue = 0;
|
|
TCHAR szValue[MAX_PATH];
|
|
DWORD cchValue = ARRAYSIZE(szValue);
|
|
while(ERROR_SUCCESS == SHEnumValue(hkey,
|
|
iValue,
|
|
szValue,
|
|
&cchValue,
|
|
NULL,
|
|
NULL,
|
|
NULL))
|
|
{
|
|
//
|
|
// Convert each SID string to a SID and delete
|
|
// all cached files accessed by this SID.
|
|
// Purge files ONLY if the SID is NOT for the current
|
|
// user. Here's the deal...
|
|
// While a user is NOT logged onto a system, their
|
|
// profile can be removed and their SID recorded in
|
|
// the PurgeAtNextLogoff key. The next time they log on they
|
|
// get new profile data. If they're the next person to
|
|
// logon following the removal of their profile, without
|
|
// this check, their new profile data would be purged during
|
|
// the subsequent logoff. That's bad. Therefore, we never
|
|
// purge data for the user who is logging off.
|
|
//
|
|
PSID psid;
|
|
if (ConvertStringSidToSid(szValue, &psid))
|
|
{
|
|
if (!IsSidCurrentUser(psid))
|
|
{
|
|
CCachePurgerSel sel;
|
|
sel.SetFlags(PURGE_FLAG_ALL);
|
|
sel.SetUserSid(psid);
|
|
|
|
CCachePurger purger(sel, NULL, NULL);
|
|
purger.Delete();
|
|
}
|
|
LocalFree(psid);
|
|
}
|
|
iValue++;
|
|
cchValue = ARRAYSIZE(szValue);
|
|
}
|
|
RegCloseKey(hkey);
|
|
RegDeleteKey(hkeyNetcache, c_szPurgeAtNextLogoff);
|
|
}
|
|
RegCloseKey(hkeyNetcache);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// This is called when the CSC hidden window is first created
|
|
// which occurs at logon. It's just a general bucket to group the
|
|
// things that need to happen each logon.
|
|
//
|
|
void
|
|
HandleLogonTasks(
|
|
void
|
|
)
|
|
{
|
|
InitCacheSize();
|
|
//
|
|
// Apply any necessary policies.
|
|
//
|
|
ApplyCacheEncryptionPolicy();
|
|
ApplyCscSyncAtLogonAndLogoffPolicies();
|
|
ApplyAdminFolderPolicy();
|
|
}
|
|
|
|
|
|
//
|
|
// This is called when the CSC Agent (running in the winlogon process)
|
|
// tells us to uninitialize the CSC UI. This happens when the user
|
|
// is logging off.
|
|
//
|
|
void
|
|
HandleLogoffTasks(
|
|
void
|
|
)
|
|
{
|
|
CConfig& config = CConfig::GetSingleton();
|
|
|
|
DeleteFilesCachedForObsoleteProfiles();
|
|
|
|
if (config.PurgeAtLogoff())
|
|
{
|
|
//
|
|
// If policy says to "purge all files cached by this user"
|
|
// delete offline-copy of all files cached by the current user.
|
|
// Respects access bits in files so that we don't delete something
|
|
// that is only used by some other user. This is the same
|
|
// behavior obtained via the "Delete Files..." button or the
|
|
// disk cleaner. Note that the UI callback ptr arg to the purger
|
|
// ctor is NULL and we don't run through a "scan" phase. This code
|
|
// is run while the user is logging off so we don't display any
|
|
// UI.
|
|
//
|
|
// Note that the policy can also indicate if this purge operation
|
|
// is for auto-cached files only.
|
|
//
|
|
DWORD dwPurgeFlags = PURGE_FLAG_UNPINNED;
|
|
if (!config.PurgeOnlyAutoCachedFilesAtLogoff())
|
|
{
|
|
dwPurgeFlags |= PURGE_FLAG_PINNED;
|
|
}
|
|
CCachePurgerSel sel;
|
|
sel.SetFlags(dwPurgeFlags);
|
|
CCachePurger purger(sel, NULL, NULL);
|
|
purger.Delete();
|
|
}
|
|
|
|
//
|
|
// IMPORTANT: We do any purging before registering for sync-at-logon/logoff.
|
|
// This is because we only register if we have something in
|
|
// the cache. Purging might remove all our cached items negating
|
|
// the need to register for synchronization.
|
|
//
|
|
ApplyCscSyncAtLogonAndLogoffPolicies();
|
|
|
|
//
|
|
// Is this the first time this user has used run CSCUI?
|
|
//
|
|
if (!IsSyncMgrInitialized())
|
|
{
|
|
CSCCACHESTATS cs;
|
|
CSCGETSTATSINFO si = { SSEF_NONE, SSUF_TOTAL, false, false };
|
|
if (_GetCacheStatisticsForUser(&si, &cs) && 0 < cs.cTotal)
|
|
{
|
|
//
|
|
// This is the first time this user has logged off with
|
|
// something in the cache. Since SyncMgr doesn't turn on sync-at-logon/logoff
|
|
// out of the box, we do it here. This is because we want people to sync
|
|
// if they have unknowingly cached files from an autocache share.
|
|
// If successful the SyncMgrInitialized reg value is set to 1.
|
|
//
|
|
RegisterSyncMgrHandler(TRUE);
|
|
const DWORD dwFlags = SYNCMGRREGISTERFLAG_CONNECT | SYNCMGRREGISTERFLAG_PENDINGDISCONNECT;
|
|
if (SUCCEEDED(RegisterForSyncAtLogonAndLogoff(dwFlags, dwFlags)))
|
|
{
|
|
SetSyncMgrInitialized();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// Determines the status of a share for controlling the display of the
|
|
// webview in a shell folder.
|
|
//
|
|
// Returns one of the following codes (defined in cscuiext.h):
|
|
//
|
|
// CSC_SHARESTATUS_INACTIVE
|
|
// CSC_SHARESTATUS_ONLINE
|
|
// CSC_SHARESTATUS_OFFLINE
|
|
// CSC_SHARESTATUS_SERVERBACK
|
|
// CSC_SHARESTATUS_DIRTYCACHE
|
|
//
|
|
LRESULT
|
|
GetShareStatusForWebView(
|
|
CStateMachine *pSM,
|
|
LPCTSTR pszShare
|
|
)
|
|
{
|
|
LRESULT lResult = CSC_SHARESTATUS_INACTIVE;
|
|
|
|
if (NULL != pszShare && IsCSCEnabled())
|
|
{
|
|
DWORD dwStatus;
|
|
if (CSCQueryFileStatus(pszShare, &dwStatus, NULL, NULL))
|
|
{
|
|
if ((dwStatus & FLAG_CSC_SHARE_STATUS_CACHING_MASK) != FLAG_CSC_SHARE_STATUS_NO_CACHING)
|
|
{
|
|
const DWORD fExclude = SSEF_LOCAL_DELETED |
|
|
SSEF_DIRECTORY;
|
|
|
|
CSCSHARESTATS stats;
|
|
CSCGETSTATSINFO gsi = { fExclude, SSUF_MODIFIED, true, false };
|
|
|
|
lResult = CSC_SHARESTATUS_ONLINE;
|
|
|
|
if (_GetShareStatisticsForUser(pszShare, &gsi, &stats))
|
|
{
|
|
if (stats.bOffline)
|
|
{
|
|
if (IsServerBack(pSM, pszShare))
|
|
lResult = CSC_SHARESTATUS_SERVERBACK;
|
|
else
|
|
lResult = CSC_SHARESTATUS_OFFLINE;
|
|
}
|
|
else
|
|
{
|
|
if (0 < stats.cModified)
|
|
lResult = CSC_SHARESTATUS_DIRTYCACHE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return lResult;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sync at Suspend/Hibernate.
|
|
//
|
|
// We synchronize the cache on a separate thread. Why use a separate
|
|
// thread?
|
|
//
|
|
// 1. We respond to WM_POWERBROADCAST.
|
|
//
|
|
// 2. WM_POWERBROADCAST is sent by win32k.sys using SendMessage.
|
|
//
|
|
// 3. As part of the sync we invoke SyncMgr which involves some
|
|
// COM operations. COM doesn't allow certain operations if they occur
|
|
// on a thread that is currently inside an interprocess SendMessage.
|
|
// This causes a call to CoCreateInstance inside mobsync.dll to fail
|
|
// with the error RPC_E_CANTCALLOUT_ININPUTSYNCCALL.
|
|
//
|
|
// 4. The solution is to place the synchronization (and COM) activity
|
|
// on a separate thread and to allow the thread servicing WM_POWERBROADCAST
|
|
// to process messages.
|
|
//
|
|
// When suspending, the main thread servicing WM_POWERBROADCAST blocks
|
|
// until the entire synchronization is complete. This is necessary to ensure
|
|
// the synchronization completes before the machine is shut down.
|
|
//
|
|
//
|
|
|
|
//
|
|
// The synchronization thread procedure for syncing on suspend/hibernate.
|
|
//
|
|
DWORD WINAPI
|
|
SuspendSync_ThreadProc(
|
|
LPVOID pvParam // DWORD_PTR holding CSC update flags.
|
|
)
|
|
{
|
|
TraceEnter(TRACE_CSCST, "SuspendSync_ThreadProc");
|
|
|
|
const DWORD dwFlags = PtrToUint(pvParam);
|
|
|
|
Trace((TEXT("Calling CscUpdateCache with flags 0x%08X"), dwFlags));
|
|
|
|
const HRESULT hr = CscUpdateCache(dwFlags);
|
|
|
|
TraceLeaveResult(hr);
|
|
}
|
|
|
|
|
|
//
|
|
// Waits on a single object while handling thread messages during the wait.
|
|
// Returns the result from MsgWaitForMultipleObjectsEx.
|
|
//
|
|
DWORD
|
|
WaitAndProcessThreadMessages(
|
|
HANDLE hObject // Handle for a Win32 synchronization object.
|
|
)
|
|
{
|
|
TraceEnter(TRACE_CSCST, "WaitAndProcessThreadMessages");
|
|
|
|
DWORD dwResult = WAIT_FAILED;
|
|
BOOL bQuit = FALSE;
|
|
|
|
while(!bQuit)
|
|
{
|
|
TraceMsg("Waiting for message or signaled object...");
|
|
dwResult = MsgWaitForMultipleObjectsEx(1,
|
|
&hObject,
|
|
INFINITE,
|
|
QS_ALLEVENTS,
|
|
MWMO_INPUTAVAILABLE);
|
|
//
|
|
// A message was received. Handle it.
|
|
//
|
|
if (WAIT_OBJECT_0 + 1 == dwResult)
|
|
{
|
|
MSG msg;
|
|
while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
|
|
{
|
|
Trace((TEXT("Rcvd message %d"), msg.message));
|
|
if (WM_QUIT == msg.message)
|
|
{
|
|
bQuit = TRUE;
|
|
}
|
|
else
|
|
{
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Any other result ends the loop.
|
|
//
|
|
bQuit = TRUE;
|
|
if (WAIT_OBJECT_0 == dwResult)
|
|
{
|
|
TraceMsg("Object signaled");
|
|
}
|
|
else if (WAIT_FAILED == dwResult)
|
|
{
|
|
Trace((TEXT("Wait failed with error %d"), GetLastError()));
|
|
}
|
|
}
|
|
}
|
|
TraceLeaveValue(dwResult);
|
|
}
|
|
|
|
|
|
//
|
|
// Gets the sync action (quick vs. full) from user preference and/or
|
|
// system policy. If either there is no preference/policy defined
|
|
// or we found an invalid preference/policy value in the registry,
|
|
// we return eSyncNone as a default.
|
|
//
|
|
// Returns:
|
|
// CConfig::eSyncPartial - quick sync.
|
|
// CConfig::eSyncFull - full sync.
|
|
// CConfig::eSyncNone - invalid or missing reg info.
|
|
//
|
|
CConfig::SyncAction
|
|
GetSuspendSyncAction(
|
|
void
|
|
)
|
|
{
|
|
TraceEnter(TRACE_CSCST, "GetSuspendSyncAction");
|
|
|
|
CConfig::SyncAction action = CConfig::eSyncNone;
|
|
|
|
HRESULT hr = TS_MultipleSessions();
|
|
if (S_FALSE == hr)
|
|
{
|
|
action = (CConfig::SyncAction)CConfig::GetSingleton().SyncAtSuspend();
|
|
if (CConfig::eSyncPartial != action && CConfig::eSyncFull != action)
|
|
{
|
|
//
|
|
// Either someone poked an invalid value into the registry
|
|
// or there is no preference/policy registered for this parameter.
|
|
// Either way, we want to NOT sync.
|
|
//
|
|
action = CConfig::eSyncNone;
|
|
}
|
|
}
|
|
else if (S_OK == hr)
|
|
{
|
|
Trace((TEXT("Multiple sessions prevent synchronization.")));
|
|
}
|
|
Trace((TEXT("Action = %d"), int(action)));
|
|
TraceLeaveValue(action);
|
|
}
|
|
|
|
|
|
//
|
|
// Retrieves the set of flags to pass to CscUpdateCache configured
|
|
// for a given suspend operation.
|
|
//
|
|
// Returns:
|
|
// true - Ok to sync. CscUpdateCache flags are in *pdwFlags.
|
|
// false - Don't sync. Sync action is eSyndNone.
|
|
//
|
|
bool
|
|
IsSuspendSyncRequired(
|
|
bool bOkToPromptUser,
|
|
DWORD *pdwCscUpdateFlags // optional. Can be NULL.
|
|
)
|
|
{
|
|
TraceEnter(TRACE_CSCST, "IsSuspendSyncRequired");
|
|
DWORD dwFlags = 0;
|
|
const CConfig::SyncAction action = GetSuspendSyncAction();
|
|
if (bOkToPromptUser && CConfig::eSyncNone != action)
|
|
{
|
|
dwFlags = CSC_UPDATE_STARTNOW | CSC_UPDATE_FILL_QUICK;
|
|
if (CConfig::eSyncFull == action)
|
|
{
|
|
dwFlags |= (CSC_UPDATE_REINT | CSC_UPDATE_FILL_ALL);
|
|
}
|
|
Trace((TEXT("%s sync is required. CscUpdate flags = 0x%08X"),
|
|
CConfig::eSyncFull == action ? TEXT("FULL") : TEXT("QUICK"),
|
|
dwFlags));
|
|
}
|
|
else
|
|
{
|
|
TraceMsg("No sync is required");
|
|
}
|
|
if (NULL != pdwCscUpdateFlags)
|
|
{
|
|
*pdwCscUpdateFlags = dwFlags;
|
|
}
|
|
TraceLeaveValue(0 != dwFlags);
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// This function creates the sync thread, and waits for the sync operation
|
|
// to complete if required. It returns the result returned by CscUpdateCache.
|
|
//
|
|
LRESULT
|
|
SyncOnSuspend(
|
|
DWORD dwCscUpdateFlags
|
|
)
|
|
{
|
|
TraceEnter(TRACE_CSCST, "SyncOnSuspend");
|
|
|
|
HRESULT hrSyncResult = E_FAIL;
|
|
//
|
|
// Run the synchronization on a separate thread.
|
|
// See the comment above SuspendSync_ThreadProc for details.
|
|
//
|
|
// Need to create the event object BEFORE we create the sync thread
|
|
// so that the object exists before the sync starts. Only if this
|
|
// named event object exists will the CCscUpdate code signal the
|
|
// event when the operation is complete.
|
|
//
|
|
HANDLE hEvent = CreateEvent(NULL, TRUE, FALSE, c_szSyncCompleteEvent);
|
|
if (NULL != hEvent)
|
|
{
|
|
HANDLE hThread = CreateThread(NULL,
|
|
0,
|
|
SuspendSync_ThreadProc,
|
|
UIntToPtr(dwCscUpdateFlags),
|
|
0,
|
|
NULL);
|
|
if (NULL != hThread)
|
|
{
|
|
//
|
|
// Wait for the sync thread to complete. This just means the call
|
|
// to CscUpdateCache has completed. We need to wait so we can
|
|
// retrieve the result from CscUpdateCache through the thread's
|
|
// exit code.
|
|
// SyncMgr will continue the sync from the mobsync.exe process
|
|
// after the thread has terminated.
|
|
//
|
|
TraceMsg("Waiting for CscUpdateCache to complete...");
|
|
WaitAndProcessThreadMessages(hThread);
|
|
//
|
|
// The thread's exit code is the HRESULT returned by CscUpdateCache.
|
|
//
|
|
DWORD dwThreadExitCode = (DWORD)E_FAIL;
|
|
GetExitCodeThread(hThread, &dwThreadExitCode);
|
|
hrSyncResult = dwThreadExitCode;
|
|
//
|
|
// We're done with the thread object.
|
|
//
|
|
CloseHandle(hThread);
|
|
hThread = NULL;
|
|
|
|
if (SUCCEEDED(hrSyncResult))
|
|
{
|
|
//
|
|
// The sync was successfully started and we're syncing prior to a
|
|
// suspend operation. Need to wait 'til the sync is complete so that
|
|
// we block the return to WM_POWERBROADCAST (PBT_APMQUERYSUSPEND).
|
|
//
|
|
TraceMsg("Waiting for sync (mobsync.exe) to complete...");
|
|
WaitAndProcessThreadMessages(hEvent);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const DWORD dwErr = GetLastError();
|
|
hrSyncResult = HRESULT_FROM_WIN32(dwErr);
|
|
Trace((TEXT("Sync thread creation failed with error %d"), dwErr));
|
|
}
|
|
CloseHandle(hEvent);
|
|
hEvent = NULL;
|
|
}
|
|
else
|
|
{
|
|
const DWORD dwErr = GetLastError();
|
|
hrSyncResult = HRESULT_FROM_WIN32(dwErr);
|
|
Trace((TEXT("Sync event creation failed with error %d"), dwErr));
|
|
}
|
|
|
|
if (FAILED(hrSyncResult))
|
|
{
|
|
CscuiEventLog log;
|
|
log.Push(hrSyncResult, CEventLog::eFmtHex);
|
|
log.ReportEvent(EVENTLOG_ERROR_TYPE,
|
|
MSG_E_SUSPEND_SYNCFAILED, 0);
|
|
}
|
|
TraceLeaveResult(hrSyncResult);
|
|
}
|
|
|
|
|
|
//
|
|
// Handles synchronization on suspend/hibernate.
|
|
// Note that we do not support sync on resume. We've
|
|
// determined that the behavior is not compelling. It is
|
|
// better to resume and let our normal UI processing
|
|
// handle any network reconnections in the normal way.
|
|
//
|
|
LRESULT
|
|
HandleSuspendSync(
|
|
CStateMachine *pSysTraySM,
|
|
HWND hWnd,
|
|
bool bOkToPromptUser
|
|
)
|
|
{
|
|
TraceEnter(TRACE_CSCST, "HandleSuspendSync");
|
|
Trace((TEXT("\tbOkToPromptUser = %d"), bOkToPromptUser));
|
|
|
|
LRESULT lResult = ERROR_SUCCESS;
|
|
BOOL bNoNet = FALSE;
|
|
|
|
CSCIsServerOffline(NULL, &bNoNet);
|
|
if (bNoNet)
|
|
{
|
|
TraceMsg("No sync performed. Network not available.");
|
|
|
|
CscuiEventLog log;
|
|
log.ReportEvent(EVENTLOG_INFORMATION_TYPE,
|
|
MSG_I_SUSPEND_NONET_NOSYNC, 2);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Determine if we're supposed to sync or not.
|
|
// If so, we get the flags to pass to CscUpdateCache that control the
|
|
// sync behavior.
|
|
//
|
|
DWORD dwFlags = 0;
|
|
if (IsSuspendSyncRequired(bOkToPromptUser, &dwFlags))
|
|
{
|
|
lResult = SyncOnSuspend(dwFlags);
|
|
}
|
|
}
|
|
TraceLeaveValue(lResult);
|
|
}
|
|
|
|
|
|
//
|
|
// Handle any tasks that occur when the computer hibernates or is suspended.
|
|
//
|
|
LRESULT
|
|
HandleSuspendTasks(
|
|
CStateMachine *pSysTraySM,
|
|
HWND hWnd,
|
|
bool bOkToPromptUser
|
|
)
|
|
{
|
|
return HandleSuspendSync(pSysTraySM, hWnd, bOkToPromptUser);
|
|
}
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
//
|
|
// Returns address of string corresponding to a PBT_XXXXXXX code
|
|
// sent in a WM_POWERBROADCAST message.
|
|
// Used for debug output only.
|
|
//
|
|
LPCTSTR ApmCodeName(WPARAM code)
|
|
{
|
|
static const TCHAR szUnknown[] = TEXT("<unknown PBT code>");
|
|
static const struct
|
|
{
|
|
WPARAM code;
|
|
LPCTSTR pszName;
|
|
|
|
} rgMap[] = {
|
|
{ PBT_APMBATTERYLOW, TEXT("PBT_APMBATTERYLOW") },
|
|
{ PBT_APMOEMEVENT, TEXT("PBT_APMOEMEVENT") },
|
|
{ PBT_APMPOWERSTATUSCHANGE, TEXT("PBT_APMPOWERSTATUSCHANGE") },
|
|
{ PBT_APMQUERYSUSPEND, TEXT("PBT_APMQUERYSUSPEND") },
|
|
{ PBT_APMQUERYSUSPENDFAILED, TEXT("PBT_APMQUERYSUSPENDFAILED") },
|
|
{ PBT_APMRESUMEAUTOMATIC, TEXT("PBT_APMRESUMEAUTOMATIC") },
|
|
{ PBT_APMRESUMECRITICAL, TEXT("PBT_APMRESUMECRITICAL") },
|
|
{ PBT_APMRESUMESUSPEND, TEXT("PBT_APMRESUMESUSPEND") },
|
|
{ PBT_APMSUSPEND, TEXT("PBT_APMSUSPEND") }
|
|
};
|
|
|
|
for (int i = 0; i < ARRAYSIZE(rgMap); i++)
|
|
{
|
|
if (rgMap[i].code == code)
|
|
{
|
|
return rgMap[i].pszName;
|
|
}
|
|
}
|
|
return szUnknown;
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
//
|
|
// Handle WM_POWERBROADCAST message.
|
|
// We handle this message so that we can synchronize when the computer
|
|
// hibernates/suspends.
|
|
//
|
|
LRESULT
|
|
OnPowerBroadcast(
|
|
CStateMachine *pSysTraySM,
|
|
HWND hWnd,
|
|
WPARAM wParam,
|
|
LPARAM lParam
|
|
)
|
|
{
|
|
Trace((TEXT("OnPowerBroadcast %s (%d), lParam = 0x%08X"), ApmCodeName(wParam), wParam, lParam));
|
|
LRESULT lResult = TRUE;
|
|
|
|
switch(wParam)
|
|
{
|
|
case PBT_APMQUERYSUSPEND: // Ok to suspend/hibernate?
|
|
{
|
|
const bool bOkToPromptUser = (0 != (1 & lParam));
|
|
HandleSuspendTasks(pSysTraySM, hWnd, bOkToPromptUser);
|
|
//
|
|
// Note that we never return BROADCAST_QUERY_DENY.
|
|
// Therefore, we always approve the suspend.
|
|
//
|
|
}
|
|
break;
|
|
|
|
//
|
|
// The remaining PBT_APMXXXXX codes are included here to show that
|
|
// all were considered and explicitly not handled.
|
|
//
|
|
case PBT_APMRESUMESUSPEND: // Resuming from a previous suspend/hibernate..
|
|
case PBT_APMBATTERYLOW: // Battery getting low.
|
|
case PBT_APMOEMEVENT: // Special OEM events.
|
|
case PBT_APMPOWERSTATUSCHANGE: // Power switched (i.e. from AC -> battery)
|
|
case PBT_APMQUERYSUSPENDFAILED: // Some process denied a suspend request.
|
|
case PBT_APMRESUMEAUTOMATIC: // Resuming. Likely no user available.
|
|
case PBT_APMRESUMECRITICAL: // Resuming from critical event (i.e. low battery).
|
|
case PBT_APMSUSPEND: // System is suspending now.
|
|
default:
|
|
break;
|
|
}
|
|
return lResult;
|
|
}
|
|
|
|
|
|
//
|
|
// This device-change code is an experiment to see what
|
|
// WM_DEVICECHANGE activity we can receive while docking and
|
|
// undocking a portable machine. If we decide to not use
|
|
// any of this, just delete it. Note there are several
|
|
// sections of code that use this conditional compilation.
|
|
// [brianau - 12/23/98]
|
|
//
|
|
#ifdef REPORT_DEVICE_CHANGES
|
|
|
|
DWORD
|
|
RegisterForDeviceNotifications(
|
|
HWND hwndNotify
|
|
)
|
|
{
|
|
DWORD dwResult = ERROR_SUCCESS;
|
|
|
|
DEV_BROADCAST_DEVICEINTERFACE dbdi;
|
|
|
|
ZeroMemory(&dbdi, sizeof(dbdi));
|
|
dbdi.dbcc_size = sizeof(dbdi);
|
|
dbdi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
|
|
dbdi.dbcc_classguid = GUID_DEVNODE_CHANGE;
|
|
g_hDevNotify = RegisterDeviceNotification(hwndNotify, &dbdi, DEVICE_NOTIFY_WINDOW_HANDLE);
|
|
if (NULL == g_hDevNotify)
|
|
dwResult = GetLastError();
|
|
|
|
return dwResult;
|
|
}
|
|
|
|
|
|
void
|
|
UnregisterForDeviceNotifications(
|
|
void
|
|
)
|
|
{
|
|
if (NULL != g_hDevNotify)
|
|
{
|
|
UnregisterDeviceNotification(g_hDevNotify);
|
|
g_hDevNotify = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
OnDeviceChange(
|
|
WPARAM wParam,
|
|
LPARAM lParam
|
|
)
|
|
{
|
|
PDEV_BROADCAST_DEVICEINTERFACE pdbdi = (PDEV_BROADCAST_DEVICEINTERFACE)lParam;
|
|
TCHAR szNull[] = TEXT("<null>");
|
|
LPCTSTR pszName = pdbdi ? pdbdi->dbcc_name : szNull;
|
|
|
|
switch(wParam)
|
|
{
|
|
case DBT_DEVICEARRIVAL:
|
|
STDBGOUT((3, TEXT("Device Arrival for : \"%s\""), pszName));
|
|
break;
|
|
case DBT_DEVICEREMOVEPENDING:
|
|
STDBGOUT((3, TEXT("Device Remove pending for \"%s\""), pszName));
|
|
break;
|
|
case DBT_DEVICEREMOVECOMPLETE:
|
|
STDBGOUT((3, TEXT("Device Removal complete for \"%s\""), pszName));
|
|
break;
|
|
case DBT_DEVICEQUERYREMOVE:
|
|
STDBGOUT((3, TEXT("Device query remove for \"%s\""), pszName));
|
|
break;
|
|
case DBT_DEVICEQUERYREMOVEFAILED:
|
|
STDBGOUT((3, TEXT("Device query remove FAILED for \"%s\""), pszName));
|
|
break;
|
|
case DBT_DEVICETYPESPECIFIC:
|
|
STDBGOUT((3, TEXT("Device type specific for \"%s\""), pszName));
|
|
break;
|
|
case DBT_QUERYCHANGECONFIG:
|
|
STDBGOUT((3, TEXT("Query change config for \"%s\""), pszName));
|
|
break;
|
|
case DBT_CONFIGCHANGED:
|
|
STDBGOUT((3, TEXT("Config changed for \"%s\""), pszName));
|
|
break;
|
|
default:
|
|
STDBGOUT((3, TEXT("Unknown device notification %d"), wParam));
|
|
break;
|
|
}
|
|
}
|
|
|
|
#endif // REPORT_DEVICE_CHANGES
|
|
|
|
|
|
|
|
LRESULT CALLBACK _HiddenWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
LRESULT lResult = 0;
|
|
CStateMachine *pSysTraySM = (CStateMachine*)GetWindowLongPtr(hWnd, GWLP_USERDATA);
|
|
|
|
TraceEnter(TRACE_CSCST, "_HiddenWndProc");
|
|
|
|
switch(uMsg)
|
|
{
|
|
case WM_CREATE:
|
|
DllAddRef();
|
|
#if DBG
|
|
CreateWindow(TEXT("listbox"),
|
|
NULL,
|
|
WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_HSCROLL |
|
|
LBS_NOINTEGRALHEIGHT | LBS_WANTKEYBOARDINPUT,
|
|
0,0,0,0,
|
|
hWnd,
|
|
(HMENU)IDC_DEBUG_LIST,
|
|
g_hInstance,
|
|
NULL);
|
|
#endif
|
|
#ifdef REPORT_DEVICE_CHANGES
|
|
RegisterForDeviceNotifications(hWnd);
|
|
#endif
|
|
{
|
|
BOOL bNoNet = FALSE;
|
|
// Check whether the entire net is offline or not
|
|
if (!CSCIsServerOffline(NULL, &bNoNet))
|
|
bNoNet = TRUE; // RDR is dead, so net is down
|
|
|
|
pSysTraySM = new CStateMachine(boolify(bNoNet));
|
|
if (!pSysTraySM)
|
|
TraceLeaveValue((LRESULT)-1);
|
|
SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)pSysTraySM);
|
|
|
|
if (bNoNet)
|
|
{
|
|
// Set initial status to NoNet
|
|
PostMessage(hWnd, CSCWM_UPDATESTATUS, STWM_CSCNETDOWN, 0);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Calculate initial status as if the logon sync has just
|
|
// completed.
|
|
//
|
|
// There's a race condition, so we can't count on getting
|
|
// this message from the logon sync. If logon sync is still
|
|
// proceeding, we will get another CSCWM_DONESYNCING which
|
|
// is OK.
|
|
//
|
|
PostMessage(hWnd, CSCWM_DONESYNCING, 0, 0);
|
|
}
|
|
}
|
|
//
|
|
// Handle several things that happen at logon.
|
|
//
|
|
PostMessage(hWnd, PWM_HANDLE_LOGON_TASKS, 0, 0);
|
|
//
|
|
// This event is used to terminate any threads when the
|
|
// hidden notification window is destroyed.
|
|
//
|
|
if (NULL == g_heventTerminate)
|
|
g_heventTerminate = CreateEvent(NULL, TRUE, FALSE, NULL);
|
|
//
|
|
// This mutex is used to ensure only one admin-pin operation
|
|
// is running at a time.
|
|
//
|
|
if (NULL == g_hmutexAdminPin)
|
|
g_hmutexAdminPin = CreateMutex(NULL, FALSE, NULL);
|
|
|
|
break;
|
|
|
|
case PWM_TRAYCALLBACK:
|
|
STDBGOUT((4, TEXT("PWM_TRAYCALLBACK, wParam = 0x%08X, lParam = 0x%08X"), wParam, lParam));
|
|
lResult = _Notify(hWnd, wParam, lParam);
|
|
break;
|
|
|
|
#ifdef REPORT_DEVICE_CHANGES
|
|
case WM_DEVICECHANGE:
|
|
OnDeviceChange(wParam, lParam);
|
|
break;
|
|
#endif // REPORT_DEVICE_CHANGES
|
|
|
|
case WM_ENDSESSION:
|
|
TraceMsg("_HiddenWndProc: Received WM_ENDSESSION.");
|
|
if (NULL != g_heventTerminate)
|
|
{
|
|
//
|
|
// This will tell any threads that they should
|
|
// exit asap.
|
|
//
|
|
SetEvent(g_heventTerminate);
|
|
}
|
|
break;
|
|
|
|
case WM_DESTROY:
|
|
TraceMsg("_HiddenWndProc: hidden window destroyed");
|
|
#ifdef REPORT_DEVICE_CHANGES
|
|
UnregisterForDeviceNotifications();
|
|
#endif
|
|
delete pSysTraySM;
|
|
pSysTraySM = NULL;
|
|
SetWindowLongPtr(hWnd, GWLP_USERDATA, 0);
|
|
if (NULL != g_heventTerminate)
|
|
{
|
|
//
|
|
// This will tell any threads that they should
|
|
// exit asap.
|
|
//
|
|
SetEvent(g_heventTerminate);
|
|
}
|
|
DllRelease();
|
|
break;
|
|
|
|
case WM_COPYDATA:
|
|
{
|
|
// Warning: STDBGOUT here (inside WM_COPYDATA, outside the switch
|
|
// statement) would cause an infinite loop of WM_COPYDATA messages
|
|
// and blow the stack.
|
|
PCOPYDATASTRUCT pcds = (PCOPYDATASTRUCT)lParam;
|
|
if (pcds)
|
|
{
|
|
switch (pcds->dwData)
|
|
{
|
|
case STWM_CSCNETUP:
|
|
case STWM_CSCNETDOWN:
|
|
case STWM_CACHE_CORRUPTED:
|
|
{
|
|
LPTSTR pszServer = NULL;
|
|
//
|
|
// WM_COPYDATA is always sent, not posted, so copy the data
|
|
// and post a message to do the work asynchronously.
|
|
// This allocated string will be freed by the CSCWM_UPDATESTATUS
|
|
// handler UpdateStatus(). No need to free it here.
|
|
//
|
|
STDBGOUT((3, TEXT("Rcvd WM_COPYDATA, uMsg = 0x%08X, server = \"%s\""), pcds->dwData, pcds->lpData));
|
|
LocalAllocString(&pszServer, (LPTSTR)pcds->lpData);
|
|
PostMessage(hWnd, CSCWM_UPDATESTATUS, pcds->dwData, (LPARAM)pszServer);
|
|
}
|
|
break;
|
|
|
|
case CSCWM_GETSHARESTATUS:
|
|
// This one comes from outside of cscui.dll, and
|
|
// is always UNICODE.
|
|
if (pcds->lpData)
|
|
{
|
|
TCHAR szShare[MAX_PATH];
|
|
SHUnicodeToTChar((LPWSTR)pcds->lpData, szShare, ARRAYSIZE(szShare));
|
|
STDBGOUT((3, TEXT("Rcvd CSCWM_GETSHARESTATUS for \"%s\""), szShare));
|
|
lResult = GetShareStatusForWebView(pSysTraySM, szShare);
|
|
}
|
|
break;
|
|
|
|
case PWM_REFRESH_SHELL:
|
|
STDBGOUT((3, TEXT("Rcvd WM_COPYDATA, PWM_REFRESH_SHELL, server = \"%s\""), pcds->lpData));
|
|
if (pcds->lpData)
|
|
{
|
|
LPTSTR pszServer = NULL;
|
|
LocalAllocString(&pszServer, (LPTSTR)pcds->lpData);
|
|
PostMessage(hWnd, PWM_REFRESH_SHELL, 0, (LPARAM)pszServer);
|
|
}
|
|
break;
|
|
#if DBG
|
|
//
|
|
// The following messages in the "#if DBG" block are to support the
|
|
// monitoring feature of the hidden systray window.
|
|
//
|
|
case PWM_STDBGOUT:
|
|
// Warning: no STDBGOUT here
|
|
STDebugOnLogEvent(GetDlgItem(hWnd, IDC_DEBUG_LIST), (LPCTSTR)pcds->lpData);
|
|
break;
|
|
#endif // DBG
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CSCWM_ISSERVERBACK:
|
|
STDBGOUT((2, TEXT("Rcvd CSCWM_ISSERVERBACK")));
|
|
lResult = IsServerBack(pSysTraySM, (LPCTSTR)lParam);
|
|
break;
|
|
|
|
case CSCWM_DONESYNCING:
|
|
STDBGOUT((1, TEXT("Rcvd CSCWM_DONESYNCING. wParam = 0x%08X, lParam = 0x%08X"), wParam, lParam));
|
|
pSysTraySM->PingServers();
|
|
UpdateStatus(pSysTraySM, hWnd, STWM_STATUSCHECK, NULL);
|
|
break;
|
|
|
|
case CSCWM_UPDATESTATUS:
|
|
UpdateStatus(pSysTraySM, hWnd, (UINT)wParam, (LPTSTR)lParam);
|
|
if (lParam)
|
|
LocalFree((LPTSTR)lParam); // We make a copy when we get WM_COPYDATA
|
|
break;
|
|
|
|
case PWM_RESET_REMINDERTIMER:
|
|
STDBGOUT((2, TEXT("Rcvd PWM_RESET_REMINDERTIMER")));
|
|
OnResetReminderTimer();
|
|
break;
|
|
|
|
case PWM_HANDLE_LOGON_TASKS:
|
|
HandleLogonTasks();
|
|
break;
|
|
|
|
case PWM_REFRESH_SHELL:
|
|
STDBGOUT((3, TEXT("Rcvd PWM_REFRESH_SHELL, server = \"%s\""), (LPCTSTR)lParam));
|
|
_RefreshAllExplorerWindows((LPCTSTR)lParam);
|
|
//
|
|
// lParam is a server name allocated with LocalAlloc.
|
|
//
|
|
if (lParam)
|
|
LocalFree((LPTSTR)lParam);
|
|
break;
|
|
|
|
case CSCWM_VIEWFILES:
|
|
COfflineFilesFolder::Open();
|
|
break;
|
|
|
|
case PWM_STATUSDLG:
|
|
ShowCSCUIStatusDlg(hWnd);
|
|
break;
|
|
|
|
case PWM_QUERY_UISTATE:
|
|
lResult = OnQueryUIState();
|
|
break;
|
|
|
|
case CSCWM_SYNCHRONIZE:
|
|
STDBGOUT((1, TEXT("Rcvd CSCWM_SYNCHRONIZE")));
|
|
OnSynchronize();
|
|
break;
|
|
|
|
case CSCWM_SETTINGS:
|
|
COfflineFilesSheet::CreateAndRun(g_hInstance, GetDesktopWindow(), &g_cRefCount);
|
|
break;
|
|
|
|
case WM_WININICHANGE:
|
|
STDBGOUT((1, TEXT("Rcvd WM_WININICHANGE. wParam = %d, lParam = \"%s\""),
|
|
wParam, lParam ? (LPCTSTR)lParam : TEXT("<null>")));
|
|
|
|
//
|
|
// Let the tray UI thread respond to a possible change in caret
|
|
// blink rate.
|
|
//
|
|
CSysTrayUI::GetInstance().OnWinIniChange((LPCTSTR)lParam);
|
|
|
|
if (!lstrcmpi((LPTSTR)lParam, c_szPolicy))
|
|
{
|
|
//
|
|
// Post a message to ourselves so we get the policy processing off
|
|
// of the calling thread. Otherwise COM will fail because this
|
|
// message is SENT by userenv as an inter-process SendMessage.
|
|
//
|
|
PostMessage(hWnd, PWM_HANDLE_POLICY_CHANGE, 0, 0);
|
|
}
|
|
break;
|
|
|
|
case PWM_HANDLE_POLICY_CHANGE:
|
|
OnPolicyChange();
|
|
break;
|
|
|
|
case WM_POWERBROADCAST:
|
|
lResult = OnPowerBroadcast(pSysTraySM, hWnd, wParam, lParam);
|
|
break;
|
|
|
|
#if DBG
|
|
//
|
|
// The following messages in the "#if DBG" block are to support the
|
|
// monitoring feature of the hidden systray window.
|
|
//
|
|
case WM_GETDLGCODE:
|
|
lResult = DLGC_WANTALLKEYS;
|
|
break;
|
|
|
|
case WM_VKEYTOITEM:
|
|
wParam = LOWORD(wParam); // Extract the virtual key code.
|
|
//
|
|
// Fall through.
|
|
//
|
|
case WM_KEYDOWN:
|
|
if (0x8000 & GetAsyncKeyState(VK_CONTROL))
|
|
{
|
|
if (TEXT('S') == wParam || TEXT('s') == wParam)
|
|
{
|
|
//
|
|
// Ctrl-S saves the contents to a file.
|
|
//
|
|
STDebugSaveListboxContent(hWnd);
|
|
}
|
|
else if (TEXT('U') == wParam || TEXT('u') == wParam)
|
|
{
|
|
//
|
|
// Ctrl-U forces an update to match the current cache state.
|
|
//
|
|
UpdateStatus(pSysTraySM, hWnd, STWM_STATUSCHECK, NULL);
|
|
}
|
|
else if (TEXT('B') == wParam || TEXT('b') == wParam)
|
|
{
|
|
//
|
|
// Ctrl-B pings offline servers to see if they are back.
|
|
//
|
|
pSysTraySM->PingServers();
|
|
}
|
|
else if (TEXT('P') == wParam || TEXT('p') == wParam)
|
|
{
|
|
//
|
|
// Ctrl-P triggers the policy code
|
|
//
|
|
PostMessage(hWnd, PWM_HANDLE_POLICY_CHANGE, 0, 0);
|
|
}
|
|
}
|
|
else if (VK_DELETE == wParam)
|
|
{
|
|
//
|
|
// [Delete] clears the contents of the listbox.
|
|
//
|
|
if (IDOK == MessageBox(hWnd,
|
|
TEXT("Clear the list?"),
|
|
STR_CSCHIDDENWND_TITLE,
|
|
MB_OKCANCEL))
|
|
{
|
|
SendDlgItemMessage(hWnd, IDC_DEBUG_LIST, LB_RESETCONTENT, 0, 0);
|
|
}
|
|
}
|
|
lResult = (WM_VKEYTOITEM == uMsg) ? -1 : 0;
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
{
|
|
RECT rc;
|
|
GetClientRect(hWnd, &rc);
|
|
SetWindowPos(GetDlgItem(hWnd, IDC_DEBUG_LIST),
|
|
NULL,
|
|
rc.left,
|
|
rc.top,
|
|
rc.right - rc.left,
|
|
rc.bottom - rc.top,
|
|
SWP_NOZORDER);
|
|
}
|
|
break;
|
|
#endif // DBG
|
|
|
|
default:
|
|
lResult = DefWindowProc(hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
TraceLeaveValue(lResult);
|
|
}
|
|
|
|
|
|
HWND _CreateHiddenWnd(void)
|
|
{
|
|
WNDCLASS wc;
|
|
HWND hwnd;
|
|
DWORD dwStyle = WS_OVERLAPPED;
|
|
|
|
TraceEnter(TRACE_CSCST, "_CreateHiddenWnd");
|
|
|
|
GetClassInfo(NULL, WC_DIALOG, &wc);
|
|
wc.style |= CS_NOCLOSE;
|
|
wc.lpfnWndProc = _HiddenWndProc;
|
|
wc.hInstance = g_hInstance;
|
|
wc.lpszClassName = STR_CSCHIDDENWND_CLASSNAME;
|
|
RegisterClass(&wc);
|
|
|
|
#if DBG
|
|
if (0 < STDebugLevel())
|
|
{
|
|
// This includes WS_CAPTION, which turns on theming, so we
|
|
// only want this when the window is visible.
|
|
dwStyle = WS_OVERLAPPEDWINDOW;
|
|
}
|
|
#endif // DBG
|
|
|
|
//
|
|
// Note that we can't use HWND_MESSAGE as the parent since we need
|
|
// to receive certain broadcast messages.
|
|
//
|
|
hwnd = CreateWindow(STR_CSCHIDDENWND_CLASSNAME,
|
|
NULL,
|
|
dwStyle,
|
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
|
NULL,
|
|
NULL,
|
|
g_hInstance,
|
|
NULL);
|
|
if (hwnd)
|
|
{
|
|
#if DBG
|
|
//
|
|
// In debug builds, if registry is set up to display
|
|
// systray debug output, create the CSCUI "hidden" window
|
|
// as visible.
|
|
//
|
|
if (0 < STDebugLevel())
|
|
{
|
|
ShowWindow(hwnd, SW_NORMAL);
|
|
UpdateWindow(hwnd);
|
|
}
|
|
#endif // DBG
|
|
}
|
|
else
|
|
{
|
|
Trace((TEXT("CSCSysTrayThreadProc: CreateWindow failed GLE: %Xh"), GetLastError()));
|
|
}
|
|
|
|
TraceLeaveValue(hwnd);
|
|
}
|
|
|
|
|
|
HWND _FindNotificationWindow()
|
|
{
|
|
g_hWndNotification = FindWindow(STR_CSCHIDDENWND_CLASSNAME, NULL);
|
|
return g_hWndNotification;
|
|
}
|
|
|
|
|
|
BOOL _CheckNotificationWindow()
|
|
{
|
|
SetLastError(ERROR_SUCCESS);
|
|
if (!IsWindow(g_hWndNotification))
|
|
{
|
|
// Search for the window and try again
|
|
_FindNotificationWindow();
|
|
if (!IsWindow(g_hWndNotification))
|
|
{
|
|
SetLastError(ERROR_INVALID_WINDOW_HANDLE);
|
|
return FALSE;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL
|
|
PostToSystray(
|
|
UINT uMsg,
|
|
WPARAM wParam,
|
|
LPARAM lParam
|
|
)
|
|
{
|
|
if (_CheckNotificationWindow())
|
|
{
|
|
return PostMessage(g_hWndNotification, uMsg, wParam, lParam);
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
#define SYSTRAY_MSG_TIMEOUT 10000
|
|
|
|
LRESULT
|
|
SendToSystray(
|
|
UINT uMsg,
|
|
WPARAM wParam,
|
|
LPARAM lParam
|
|
)
|
|
{
|
|
DWORD_PTR dwResult = 0;
|
|
|
|
if (_CheckNotificationWindow())
|
|
{
|
|
SendMessageTimeout(g_hWndNotification,
|
|
uMsg,
|
|
wParam,
|
|
lParam,
|
|
SMTO_ABORTIFHUNG,
|
|
SYSTRAY_MSG_TIMEOUT,
|
|
&dwResult);
|
|
}
|
|
|
|
return dwResult;
|
|
}
|
|
|
|
|
|
LRESULT SendCopyDataToSystray(DWORD dwData, DWORD cbData, PVOID pData)
|
|
{
|
|
COPYDATASTRUCT cds;
|
|
cds.dwData = dwData;
|
|
cds.cbData = cbData;
|
|
cds.lpData = pData;
|
|
return SendToSystray(WM_COPYDATA, 0, (LPARAM)&cds);
|
|
}
|
|
|
|
STDAPI_(HWND) CSCUIInitialize(HANDLE hToken, DWORD dwFlags)
|
|
{
|
|
TraceEnter(TRACE_CSCST, "CSCUIInitialize");
|
|
|
|
_FindNotificationWindow();
|
|
|
|
//
|
|
// We get initialization and shutdown messages from cscdll and also
|
|
// from the systray code in stobject.dll.
|
|
//
|
|
// Cscdll calls from within the winlogon process, at logon and logoff.
|
|
// At logon, cscdll provides us with the user's token, which we duplicate
|
|
// for accessing HKEY_CURRENT_USER (in OnQueryNetDown and at logoff).
|
|
//
|
|
// The systray code calls from within the explorer process, at explorer
|
|
// load and unload (usually just after logon and just before logoff).
|
|
// This is where we create and destroy our hidden window.
|
|
//
|
|
// Note: At one time we kept certain registry keys open (cached). This
|
|
// caused problems at logoff since the profile couldn't be saved until
|
|
// all reg keys were closed. Think carefully before deciding to hold
|
|
// any reg keys open.
|
|
//
|
|
if (dwFlags & CI_INITIALIZE)
|
|
{
|
|
if (hToken)
|
|
{
|
|
DuplicateToken(hToken, SecurityImpersonation, &g_hToken);
|
|
Trace((TEXT("CSCUIInitialize: Using new token handle:%Xh"), g_hToken));
|
|
}
|
|
|
|
if (dwFlags & CI_CREATEWINDOW)
|
|
{
|
|
BOOL bCSCEnabled = IsCSCEnabled();
|
|
//
|
|
// The CI_CREATEWINDOW bit is set by systray/explorer
|
|
//
|
|
if (!bCSCEnabled || CConfig::GetSingleton().NoCacheViewer())
|
|
{
|
|
//
|
|
// If CSC is currently disabled, or system policy prevents the
|
|
// user from viewing the cache contents, remove the Offline Files
|
|
// folder shortcut from the user's desktop.
|
|
//
|
|
DeleteOfflineFilesFolderLink_PerfSensitive();
|
|
}
|
|
|
|
if (g_hWndNotification)
|
|
{
|
|
Trace((TEXT("CSCUIInitialize: returning existing hWnd:%Xh"), g_hWndNotification));
|
|
}
|
|
else if (!bCSCEnabled)
|
|
{
|
|
ExitGracefully(g_hWndNotification, NULL, "CSCUIInitialize: CSC not enabled");
|
|
}
|
|
else
|
|
{
|
|
g_hWndNotification = _CreateHiddenWnd();
|
|
Trace((TEXT("CSCUIInitialize: Created new hWnd:%Xh"), g_hWndNotification));
|
|
}
|
|
}
|
|
}
|
|
else if (dwFlags & CI_TERMINATE)
|
|
{
|
|
if (dwFlags & CI_DESTROYWINDOW)
|
|
{
|
|
//
|
|
// The CI_DESTROYWINDOW bit is set by systray.exe
|
|
//
|
|
if (g_hWndNotification)
|
|
{
|
|
TraceMsg("CSCUIInitialize: Destroying hidden window");
|
|
DestroyWindow(g_hWndNotification);
|
|
g_hWndNotification = NULL;
|
|
}
|
|
UnregisterClass(STR_CSCHIDDENWND_CLASSNAME, g_hInstance);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// This call is a result of a logoff notification from the
|
|
// CSC agent running within winlogon.exe.
|
|
//
|
|
if (g_hToken)
|
|
{
|
|
if (ImpersonateLoggedOnUser(g_hToken))
|
|
{
|
|
HandleLogoffTasks();
|
|
RevertToSelf();
|
|
}
|
|
}
|
|
}
|
|
if (g_hToken)
|
|
{
|
|
TraceMsg("CSCUIInitialize: Freeing token handle");
|
|
CloseHandle(g_hToken);
|
|
g_hToken = NULL;
|
|
}
|
|
}
|
|
|
|
exit_gracefully:
|
|
|
|
TraceLeaveValue(g_hWndNotification);
|
|
}
|
|
|
|
|
|
LRESULT
|
|
AttemptRasConnect(
|
|
LPCTSTR pszServer
|
|
)
|
|
{
|
|
LRESULT lRes = LRESULT_CSCFAIL;
|
|
HMODULE hMod = LoadLibrary(TEXT("rasadhlp.dll"));
|
|
|
|
if (hMod)
|
|
{
|
|
PFNHLPNBCONNECTION pfn;
|
|
pfn = (PFNHLPNBCONNECTION)GetProcAddress(hMod, (LPCSTR)"AcsHlpNbConnection");
|
|
|
|
STDBGOUT((1, TEXT("Attempting RAS connection to \"%s\""), pszServer ? pszServer : TEXT("<null>")));
|
|
|
|
if (pfn)
|
|
{
|
|
if ((*pfn)(pszServer))
|
|
{
|
|
STDBGOUT((1, TEXT("RAS connection successful. Action is LRESULT_CSCRETRY.")));
|
|
lRes = LRESULT_CSCRETRY;
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((2, TEXT("AttemptRasConnect: AcsHlpNbConnection() failed.")));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((2, TEXT("AttemptRasConnect: Error %d getting addr of AcsHlpNbConnection()"), GetLastError()));
|
|
}
|
|
FreeLibrary(hMod);
|
|
}
|
|
else
|
|
{
|
|
STDBGOUT((2, TEXT("AttemptRasConnect: Error %d loading rasadhlp.dll. Action is LRESULT_CSCFAIL"), GetLastError()));
|
|
}
|
|
if (LRESULT_CSCFAIL == lRes)
|
|
{
|
|
STDBGOUT((1, TEXT("RAS connection failed.")));
|
|
}
|
|
|
|
return lRes;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// _OnQueryNetDown
|
|
//
|
|
// Handler for STWM_CSCQUERYNETDOWN
|
|
//
|
|
// Returns:
|
|
//
|
|
// LRESULT_CSCFAIL - Fail the connection NT4-style.
|
|
// LRESULT_CSCWORKOFFLINE - Transition this server to "offline" mode.
|
|
// LRESULT_CSCRETRY - We have a RAS connection. Retry.
|
|
//
|
|
LRESULT OnQueryNetDown(
|
|
DWORD dwAutoDialFlags,
|
|
LPCTSTR pszServer
|
|
)
|
|
{
|
|
LRESULT lResult = LRESULT_CSCFAIL;
|
|
|
|
if (CSCUI_NO_AUTODIAL != dwAutoDialFlags)
|
|
{
|
|
//
|
|
// The server is not in the CSC database and CSCDLL wants us
|
|
// to offer the USER a RAS connection.
|
|
//
|
|
lResult = AttemptRasConnect(pszServer);
|
|
}
|
|
//
|
|
// CSC is not available on 'Personal' SKU.
|
|
//
|
|
if (!IsOS(OS_PERSONAL))
|
|
{
|
|
//
|
|
// lResult will be LRESULT_CSCFAIL under two conditions:
|
|
//
|
|
// 1. dwAutoDialFlags is CSCUI_NO_AUTODIAL so lResult has it's initial value.
|
|
// 2. AttemptRasConnect() failed and returned LRESULT_CSCFAIL.
|
|
// In this case we now want to determine if we really want to
|
|
// fail the request or if we should transition offline.
|
|
//
|
|
// Also, only execute this if the server is in the cache. If not,
|
|
// we don't want to go offline on the server; we just want to fail
|
|
// it.
|
|
//
|
|
if ((LRESULT_CSCFAIL == lResult) &&
|
|
(CSCUI_AUTODIAL_FOR_UNCACHED_SHARE != dwAutoDialFlags))
|
|
{
|
|
//
|
|
// This code is called from within the winlogon process. Because
|
|
// it's winlogon, there's some funky stuff going on with user tokens
|
|
// and registry keys. In order to read the user preference for
|
|
// "offline action" we need to temporarily impersonate the currently
|
|
// logged on user.
|
|
//
|
|
int iAction = CConfig::eGoOfflineSilent; // default if impersonation fails.
|
|
|
|
if (g_hToken)
|
|
{
|
|
if (ImpersonateLoggedOnUser(g_hToken))
|
|
{
|
|
iAction = CConfig::GetSingleton().GoOfflineAction(pszServer);
|
|
RevertToSelf();
|
|
}
|
|
}
|
|
|
|
switch(iAction)
|
|
{
|
|
case CConfig::eGoOfflineSilent:
|
|
STDBGOUT((1, TEXT("Action is LRESULT_CSCWORKOFFLINE")));
|
|
lResult = LRESULT_CSCWORKOFFLINE;
|
|
break;
|
|
|
|
case CConfig::eGoOfflineFail:
|
|
STDBGOUT((1, TEXT("Action is LRESULT_CSCFAIL")));
|
|
lResult = LRESULT_CSCFAIL;
|
|
break;
|
|
|
|
default:
|
|
STDBGOUT((1, TEXT("Invalid action (%d), defaulting to LRESULT_CSCWORKOFFLINE"), iAction));
|
|
//
|
|
// An invalid action code defaults to "work offline".
|
|
//
|
|
lResult = LRESULT_CSCWORKOFFLINE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return lResult;
|
|
}
|
|
|
|
|
|
//
|
|
// This function is typically called from the CSC Agent (cscdll) in winlogon.
|
|
// The Agent asks us whether to transition offline or not, and also notifies
|
|
// us of status changes (net-up, net-down, etc.). Status changes are passed
|
|
// on to the hidden systray window.
|
|
//
|
|
// Special care must be taken to not call SendMessage back to the UI thread,
|
|
// since it is possible, although unlikely, that the UI thread is hitting
|
|
// the net and blocked waiting for a response from this function (deadlock).
|
|
//
|
|
// The debug-only STDBGOUT is exempted from the SendMessage ban. If you hit
|
|
// a deadlock due to STDBGOUT, reboot and turn off SysTrayOutput.
|
|
//
|
|
STDAPI_(LRESULT) CSCUISetState(UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
LRESULT lRes = 0;
|
|
LPTSTR pszServer = (LPTSTR)lParam;
|
|
|
|
if (pszServer && (IsBadStringPtr(pszServer, 48) || !*pszServer))
|
|
pszServer = NULL;
|
|
|
|
switch(uMsg)
|
|
{
|
|
case STWM_CSCQUERYNETDOWN:
|
|
STDBGOUT((1, TEXT("Rcvd STWM_CSCQUERYNETDOWN, wParam = 0x%08X, lParam = 0x%08X"), wParam, lParam));
|
|
lRes = OnQueryNetDown((DWORD)wParam, pszServer);
|
|
//
|
|
// HACK! This is a hack to handle the way the redirector and the CSC
|
|
// agent work in the "net down" case. The CSC agent tells us
|
|
// about "no net" in a CSCQUERYNETDOWN rather than a CSCNETDOWN
|
|
// like I would prefer it. The problem is that the redirector
|
|
// doesn't actually transition the servers to offline until
|
|
// a server is touched. Therefore, when lParam == 0
|
|
// we need to first handle the "query" case to determine what to tell
|
|
// the CSC agent (fail, work offline, retry etc). Then, if the
|
|
// result is not "retry", we need to continue processing the message
|
|
// as if it were STWM_CSCNETDOWN. [brianau]
|
|
//
|
|
if (LRESULT_CSCRETRY == lRes || NULL != pszServer)
|
|
return lRes;
|
|
uMsg = STWM_CSCNETDOWN;
|
|
//
|
|
// Fall through...
|
|
//
|
|
case STWM_CSCNETDOWN:
|
|
STDBGOUT((1, TEXT("Rcvd STWM_CSCNETDOWN, wParam = 0x%08X, lParam = 0x%08X"), wParam, lParam));
|
|
CSCUI_NOTIFYHOOK((CSCH_NotifyOffline, TEXT("NetDown: %1"), pszServer ? pszServer : TEXT("<no server>")));
|
|
break;
|
|
|
|
case STWM_CSCNETUP:
|
|
STDBGOUT((1, TEXT("Rcvd STWM_CSCNETUP, wParam = 0x%08X, lParam = 0x%08X"), wParam, lParam));
|
|
CSCUI_NOTIFYHOOK((CSCH_NotifyAvailable, TEXT("NetBack: %1"), pszServer ? pszServer : TEXT("<no server>")));
|
|
break;
|
|
|
|
case STWM_CACHE_CORRUPTED:
|
|
STDBGOUT((1, TEXT("Rcvd STWM_CACHE_CORRUPTED, wParam = 0x%08X, lParam = 0x%08X"), wParam, lParam));
|
|
break;
|
|
}
|
|
|
|
//
|
|
// If we have a server name, use WM_COPYDATA to get the data
|
|
// into explorer's process.
|
|
//
|
|
if (pszServer)
|
|
{
|
|
SendCopyDataToSystray(uMsg, StringByteSize(pszServer), pszServer);
|
|
}
|
|
else
|
|
{
|
|
PostToSystray(CSCWM_UPDATESTATUS, uMsg, 0);
|
|
}
|
|
|
|
return lRes;
|
|
}
|
|
|
|
|
|
const TCHAR c_szExploreClass[] = TEXT("ExploreWClass");
|
|
const TCHAR c_szIExploreClass[] = TEXT("IEFrame");
|
|
const TCHAR c_szCabinetClass[] = TEXT("CabinetWClass");
|
|
const TCHAR c_szDesktopClass[] = TEXT(STR_DESKTOPCLASS);
|
|
|
|
|
|
BOOL IsExplorerWindow(HWND hwnd)
|
|
{
|
|
TCHAR szClass[32];
|
|
|
|
GetClassName(hwnd, szClass, ARRAYSIZE(szClass));
|
|
if ( (lstrcmp(szClass, c_szCabinetClass) == 0)
|
|
||(lstrcmp(szClass, c_szIExploreClass) == 0)
|
|
||(lstrcmp(szClass, c_szExploreClass) == 0))
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
//
|
|
// IsWindowBrowsingServer determines if a given window is browsing a particular
|
|
// server. The function assumes that the window is an explorer window.
|
|
// If pszServer == NULL, return TRUE if the window is browsing a remote path
|
|
// even if the window is not browsing this particular server.
|
|
//
|
|
BOOL IsWindowBrowsingServer(
|
|
HWND hwnd,
|
|
LPCTSTR pszServer
|
|
)
|
|
{
|
|
BOOL bResult = FALSE;
|
|
DWORD_PTR dwResult;
|
|
DWORD dwPID = GetCurrentProcessId();
|
|
const UINT uFlags = SMTO_NORMAL | SMTO_ABORTIFHUNG;
|
|
if (SendMessageTimeout(hwnd,
|
|
CWM_CLONEPIDL,
|
|
(WPARAM)dwPID,
|
|
0L,
|
|
uFlags,
|
|
5000,
|
|
&dwResult))
|
|
{
|
|
HANDLE hmem = (HANDLE)dwResult;
|
|
if (NULL != hmem)
|
|
{
|
|
LPITEMIDLIST pidl = (LPITEMIDLIST)SHLockShared(hmem, dwPID);
|
|
if (NULL != pidl)
|
|
{
|
|
TCHAR szPath[MAX_PATH];
|
|
if (SHGetPathFromIDList(pidl, szPath))
|
|
{
|
|
LPTSTR pszRemotePath;
|
|
if (S_OK == GetRemotePath(szPath, &pszRemotePath))
|
|
{
|
|
if (NULL == pszServer)
|
|
{
|
|
bResult = TRUE;
|
|
}
|
|
else
|
|
{
|
|
PathStripToRoot(pszRemotePath);
|
|
PathRemoveFileSpec(pszRemotePath);
|
|
bResult = (0 == lstrcmpi(pszServer, pszRemotePath));
|
|
}
|
|
LocalFreeString(&pszRemotePath);
|
|
}
|
|
}
|
|
SHUnlockShared(pidl);
|
|
}
|
|
SHFreeShared(hmem, dwPID);
|
|
}
|
|
}
|
|
return bResult;
|
|
}
|
|
|
|
void RefreshExplorerWindow(HWND hwnd, LPCTSTR pszServer)
|
|
{
|
|
PostMessage(hwnd, WM_COMMAND, FCIDM_REFRESH, 0L);
|
|
}
|
|
|
|
BOOL CALLBACK _RefreshEnum(HWND hwnd, LPARAM lParam)
|
|
{
|
|
LPCTSTR pszServer = (LPCTSTR)lParam;
|
|
if (IsExplorerWindow(hwnd) && IsWindowBrowsingServer(hwnd, pszServer))
|
|
{
|
|
STDBGOUT((2, TEXT("Refreshing explorer wnd 0x%08X for \"%s\""), hwnd, pszServer));
|
|
RefreshExplorerWindow(hwnd, pszServer);
|
|
}
|
|
return(TRUE);
|
|
}
|
|
|
|
//
|
|
// _RefreshAllExplorerWindows is called by the CSC tray wnd proc
|
|
// in response to a PWM_REFRESH_SHELL message. The pszServer argument
|
|
// is the name of the server (i.e. "\\scratch") that has transitioned
|
|
// either online or offline. The function refreshes windows that are
|
|
// currently browsing the server.
|
|
//
|
|
// If pszServer is NULL, the function refreshes all windows browsing the net.
|
|
//
|
|
void _RefreshAllExplorerWindows(LPCTSTR pszServer)
|
|
{
|
|
//
|
|
// Without initializing COM, we hit a "com not initialized" assertion
|
|
// in shdcocvw when calling SHGetPathFromIDList in IsWindowBrowsingServer.
|
|
//
|
|
if (SUCCEEDED(CoInitialize(NULL)))
|
|
{
|
|
//
|
|
// Note that the enumeration doesn't catch the desktop window,
|
|
// but we don't care. Change notifications are working now, so
|
|
// content is updated properly. We're only doing this refresh stuff
|
|
// to keep WebView up-to-date with respect to online/offline state.
|
|
// The desktop doesn't have that, so no need to refresh it.
|
|
//
|
|
EnumWindows(_RefreshEnum, (LPARAM)pszServer);
|
|
CoUninitialize();
|
|
}
|
|
}
|
|
|
|
|
|
STDAPI_(BOOL) CSCUIMsgProcess(LPMSG pMsg)
|
|
{
|
|
return IsDialogMessage(g_hwndStatusDlg, pMsg);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// SysTray debug monitoring code.
|
|
//
|
|
//
|
|
// This function can run in either winlogon, systray or mobsync processes.
|
|
// That's why we use WM_COPYDATA to communicate the text information.
|
|
//
|
|
#if DBG
|
|
void STDebugOut(
|
|
int iLevel,
|
|
LPCTSTR pszFmt,
|
|
...
|
|
)
|
|
{
|
|
if (STDebugLevel() >= iLevel)
|
|
{
|
|
TCHAR szText[1024];
|
|
SYSTEMTIME t;
|
|
GetLocalTime(&t);
|
|
|
|
wsprintf(szText, TEXT("[pid %d] %02d:%02d:%02d.%03d "),
|
|
GetCurrentProcessId(),
|
|
t.wHour,
|
|
t.wMinute,
|
|
t.wSecond,
|
|
t.wMilliseconds);
|
|
|
|
va_list args;
|
|
va_start(args, pszFmt);
|
|
wvsprintf(szText + lstrlen(szText), pszFmt, args);
|
|
va_end(args);
|
|
|
|
COPYDATASTRUCT cds;
|
|
cds.dwData = PWM_STDBGOUT;
|
|
cds.cbData = StringByteSize(szText);
|
|
cds.lpData = szText;
|
|
SendToSystray(WM_COPYDATA, 0, (LPARAM)&cds);
|
|
}
|
|
}
|
|
|
|
|
|
int STDebugLevel(void)
|
|
{
|
|
static DWORD dwMonitor = (DWORD)-1;
|
|
|
|
if ((DWORD)-1 == dwMonitor)
|
|
{
|
|
dwMonitor = 0;
|
|
HKEY hkey;
|
|
DWORD dwType;
|
|
DWORD cbData = sizeof(DWORD);
|
|
DWORD dwStatus = STDebugOpenNetCacheKey(KEY_QUERY_VALUE, &hkey);
|
|
if (ERROR_SUCCESS == dwStatus)
|
|
{
|
|
RegQueryValueEx(hkey,
|
|
c_szSysTrayOutput,
|
|
NULL,
|
|
&dwType,
|
|
(LPBYTE)&dwMonitor,
|
|
&cbData);
|
|
RegCloseKey(hkey);
|
|
}
|
|
}
|
|
return int(dwMonitor);
|
|
}
|
|
|
|
//
|
|
// Called in response to PWM_STDBGOUT. This occurs in the systray process only.
|
|
//
|
|
void STDebugOnLogEvent(
|
|
HWND hwndList,
|
|
LPCTSTR pszText
|
|
)
|
|
{
|
|
if (pszText && *pszText)
|
|
{
|
|
int iTop = (int)SendMessage(hwndList, LB_ADDSTRING, 0, (LPARAM)pszText);
|
|
SendMessage(hwndList, LB_SETTOPINDEX, iTop - 5, 0);
|
|
}
|
|
}
|
|
|
|
|
|
typedef BOOL (WINAPI * PFNGETSAVEFILENAME)(LPOPENFILENAME);
|
|
|
|
#ifdef UNICODE
|
|
# define GETSAVEFILENAME "GetSaveFileNameW"
|
|
#else
|
|
# define GETSAVEFILENAME "GetSaveFileNameA"
|
|
#endif
|
|
|
|
//
|
|
// This function will always run on the window's thread and in the systray process.
|
|
//
|
|
void STDebugSaveListboxContent(
|
|
HWND hwndParent
|
|
)
|
|
{
|
|
static bool bSaving = false; // Re-entrancy guard.
|
|
if (bSaving)
|
|
return;
|
|
|
|
HMODULE hModComdlg = LoadLibrary(TEXT("comdlg32"));
|
|
if (NULL == hModComdlg)
|
|
return;
|
|
|
|
PFNGETSAVEFILENAME pfnSaveFileName = (PFNGETSAVEFILENAME)GetProcAddress(hModComdlg, GETSAVEFILENAME);
|
|
if (NULL != pfnSaveFileName)
|
|
{
|
|
bSaving = true;
|
|
TCHAR szFile[MAX_PATH] = TEXT("C:\\CSCUISystrayLog.txt");
|
|
OPENFILENAME ofn = {0};
|
|
ofn.lStructSize = sizeof(ofn);
|
|
ofn.hwndOwner = hwndParent;
|
|
ofn.hInstance = g_hInstance;
|
|
ofn.lpstrFile = szFile;
|
|
ofn.nMaxFile = ARRAYSIZE(szFile);
|
|
ofn.lpstrDefExt = TEXT("txt");
|
|
if ((*pfnSaveFileName)(&ofn))
|
|
{
|
|
HANDLE hFile = CreateFile(szFile,
|
|
GENERIC_WRITE,
|
|
FILE_SHARE_READ,
|
|
NULL,
|
|
CREATE_ALWAYS,
|
|
FILE_ATTRIBUTE_NORMAL,
|
|
NULL);
|
|
|
|
if (INVALID_HANDLE_VALUE != hFile)
|
|
{
|
|
int n = (int)SendDlgItemMessage(hwndParent, IDC_DEBUG_LIST, LB_GETCOUNT, 0, 0);
|
|
TCHAR szText[MAX_PATH];
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
//
|
|
// WARNING: This could potentially overwrite the szText[] buffer.
|
|
// However, since the text should be of a readable length
|
|
// in a listbox I doubt if it will exceed MAX_PATH.
|
|
//
|
|
SendDlgItemMessage(hwndParent, IDC_DEBUG_LIST, LB_GETTEXT, i, (LPARAM)szText);
|
|
lstrcat(szText, TEXT("\r\n"));
|
|
DWORD dwWritten = 0;
|
|
WriteFile(hFile, szText, lstrlen(szText) * sizeof(TCHAR), &dwWritten, NULL);
|
|
}
|
|
|
|
CloseHandle(hFile);
|
|
}
|
|
else
|
|
{
|
|
TCHAR szMsg[MAX_PATH];
|
|
wsprintf(szMsg, TEXT("Error %d creating file \"%s\""), GetLastError(), szFile);
|
|
MessageBox(hwndParent, szMsg, STR_CSCHIDDENWND_TITLE, MB_ICONERROR | MB_OK);
|
|
}
|
|
}
|
|
}
|
|
bSaving = false;
|
|
FreeLibrary(hModComdlg);
|
|
}
|
|
|
|
|
|
|
|
DWORD STDebugOpenNetCacheKey(
|
|
DWORD dwAccess,
|
|
HKEY *phkey
|
|
)
|
|
{
|
|
DWORD dwDisposition;
|
|
return RegCreateKeyEx(HKEY_LOCAL_MACHINE,
|
|
REGSTR_KEY_OFFLINEFILES,
|
|
0,
|
|
NULL,
|
|
0,
|
|
dwAccess,
|
|
NULL,
|
|
phkey,
|
|
&dwDisposition);
|
|
}
|
|
|
|
#endif // DBG
|