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522 lines
17 KiB
522 lines
17 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1997 - 1999
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//
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// File: util.h
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//
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//--------------------------------------------------------------------------
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#ifndef _UTIL_H_
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#define _UTIL_H_
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#ifndef _INC_CSCVIEW_CONFIG_H
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# include "config.h"
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#endif
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#include "debug.h"
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HRESULT GetRemotePath(LPCTSTR szInName, LPTSTR *pszOutName);
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LPTSTR ULongToString(ULONG i, LPTSTR psz, ULONG cchMax);
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VOID LocalFreeString(LPTSTR *ppsz);
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BOOL LocalAllocString(LPTSTR *ppszDest, LPCTSTR pszSrc);
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UINT SizeofStringResource(HINSTANCE hInstance, UINT idStr);
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int LoadStringAlloc(LPTSTR *ppszResult, HINSTANCE hInstance, UINT idStr);
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void ShellChangeNotify(LPCTSTR pszPath, WIN32_FIND_DATA *pfd, BOOL bFlush, LONG nEvent = 0);
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inline void ShellChangeNotify(LPCTSTR pszPath, BOOL bFlush = FALSE, LONG nEvent = 0) {ShellChangeNotify(pszPath, NULL, bFlush, nEvent);}
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HRESULT GetLinkTarget(LPCTSTR pszShortcut, LPTSTR *ppszTarget, DWORD *pdwAttr = NULL);
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void CenterWindow(HWND hwnd, HWND hwndParent);
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DWORD CSCUIRebootSystem(void);
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HRESULT SHSimpleIDListFromFindData(LPCTSTR pszPath, const WIN32_FIND_DATA *pfd, LPITEMIDLIST *ppidl);
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DWORD CscDelete(LPCTSTR pszPath);
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HRESULT IsOpenConnectionShare(LPCTSTR pszShare);
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HRESULT IsOpenConnectionPathUNC(LPCTSTR pszPathUNC);
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BOOL IsCSCEnabled(void);
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BOOL IsCacheEncrypted(BOOL *pbPartial);
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BOOL IsSyncInProgress(void);
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BOOL IsPurgeInProgress(void);
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BOOL IsEncryptionInProgress(void);
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HANDLE RequestPermissionToEncryptCache(void);
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bool CscVolumeSupportsEncryption(LPCTSTR pszPath = NULL);
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BOOL IsWindowsTerminalServer(void);
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HRESULT SHCreateFileSysBindCtx(const WIN32_FIND_DATA *pfd, IBindCtx **ppbc);
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BOOL DeleteOfflineFilesFolderLink(HWND hwndParent = NULL);
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BOOL DeleteOfflineFilesFolderLink_PerfSensitive(HWND hwndParent = NULL);
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BOOL ShowHidden(void);
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BOOL ShowSuperHidden(void);
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BOOL IsSyncMgrInitialized(void);
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void SetSyncMgrInitialized(void);
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HWND GetProgressDialogWindow(IProgressDialog *ppd);
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HRESULT ExpandStringInPlace(LPTSTR psz, DWORD cch);
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//
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// Info returned through CSCFindFirst[Next]File APIs.
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//
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struct CscFindData
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{
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WIN32_FIND_DATA fd;
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DWORD dwStatus;
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DWORD dwPinCount;
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DWORD dwHintFlags;
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FILETIME ft;
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};
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HANDLE CacheFindFirst(LPCTSTR pszPath, PSID psid, WIN32_FIND_DATA *pfd, DWORD *pdwStatus, DWORD *pdwPinCount, DWORD *pdwHintFlags, FILETIME *pft);
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inline
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HANDLE CacheFindFirst(LPCTSTR pszPath, WIN32_FIND_DATA *pfd, DWORD *pdwStatus, DWORD *pdwPinCount, DWORD *pdwHintFlags, FILETIME *pft)
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{ return CacheFindFirst(pszPath, (PSID)NULL, pfd, pdwStatus, pdwPinCount, pdwHintFlags, pft); }
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inline
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HANDLE CacheFindFirst(LPCTSTR pszPath, CscFindData *p)
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{ return CacheFindFirst(pszPath, &p->fd, &p->dwStatus, &p->dwPinCount, &p->dwHintFlags, &p->ft); }
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inline
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HANDLE CacheFindFirst(LPCTSTR pszPath, PSID psid, CscFindData *p)
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{ return CacheFindFirst(pszPath, psid, &p->fd, &p->dwStatus, &p->dwPinCount, &p->dwHintFlags, &p->ft); }
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BOOL CacheFindNext(HANDLE hFind, WIN32_FIND_DATA *pfd, DWORD *pdwStatus, DWORD *pdwPinCount, DWORD *pdwHintFlags, FILETIME *pft);
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inline
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BOOL CacheFindNext(HANDLE hFind, CscFindData *p)
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{ return CacheFindNext(hFind, &p->fd, &p->dwStatus, &p->dwPinCount, &p->dwHintFlags, &p->ft); }
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inline bool IsHiddenSystem(DWORD dwAttr)
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{
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return ((dwAttr & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM)) == (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM));
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}
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inline BOOL _PathIsSlow(DWORD dwSpeed) { return (dwSpeed && dwSpeed <= DWORD(CConfig::GetSingleton().SlowLinkSpeed())); }
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typedef struct
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{
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TCHAR szVolume[80]; // Volume where CSC cache is stored.
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LONGLONG llBytesOnVolume; // Disk size (bytes)
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LONGLONG llBytesTotalInCache; // Size of cache (bytes)
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LONGLONG llBytesUsedInCache; // Amount of cache used (bytes)
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DWORD dwNumFilesInCache; // Files in cache
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DWORD dwNumDirsInCache; // Directories in cache
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} CSCSPACEUSAGEINFO;
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void GetCscSpaceUsageInfo(CSCSPACEUSAGEINFO *psui);
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typedef enum _enum_reason
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{
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ENUM_REASON_FILE = 0,
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ENUM_REASON_FOLDER_BEGIN,
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ENUM_REASON_FOLDER_END
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} ENUM_REASON;
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typedef DWORD (WINAPI *PFN_CSCENUMPROC)(LPCTSTR, ENUM_REASON, DWORD, DWORD, DWORD, PWIN32_FIND_DATA, LPARAM);
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DWORD _CSCEnumDatabase(LPCTSTR pszFolder, BOOL bRecurse, PFN_CSCENUMPROC pfnCB, LPARAM lpContext);
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typedef DWORD (WINAPI *PFN_WIN32ENUMPROC)(LPCTSTR, ENUM_REASON, PWIN32_FIND_DATA, LPARAM);
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DWORD _Win32EnumFolder(LPCTSTR pszFolder, BOOL bRecurse, PFN_WIN32ENUMPROC pfnCB, LPARAM lpContext);
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//
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// Statistical information about a particular network share in the CSC database.
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//
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typedef struct _CSCSHARESTATS
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{
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int cTotal;
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int cPinned;
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int cModified;
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int cSparse;
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int cDirs;
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int cAccessUser;
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int cAccessGuest;
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int cAccessOther;
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bool bOffline;
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bool bOpenFiles;
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} CSCSHARESTATS, *PCSCSHARESTATS;
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typedef struct
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{
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int cShares;
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int cTotal;
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int cPinned;
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int cModified;
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int cSparse;
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int cDirs;
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int cAccessUser;
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int cAccessGuest;
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int cAccessOther;
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int cSharesOffline;
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int cSharesWithOpenFiles;
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} CSCCACHESTATS, *PCSCCACHESTATS;
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//
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// These flags indicate if the enumeration should stop when one or more associated
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// value's exceed 1. This is useful when you're interested in 0 vs. !0 as opposed
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// to an actual count.
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// If multiple flags are set, the statistics enumeration continues until the
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// values corresponding to ALL set unity flags are non-zero.
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//
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enum SHARE_STATS_UNITY_FLAGS { SSUF_NONE = 0x00000000, // This is the default.
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SSUF_TOTAL = 0x00000001,
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SSUF_PINNED = 0x00000002,
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SSUF_MODIFIED = 0x00000004,
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SSUF_SPARSE = 0x00000008,
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SSUF_DIRS = 0x00000010,
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SSUF_ACCUSER = 0x00000020,
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SSUF_ACCGUEST = 0x00000040,
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SSUF_ACCOTHER = 0x00000080,
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SSUF_ACCAND = 0x00000100, // Must match all set access mask flags.
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SSUF_ACCOR = 0x00000200, // Match at least one access mask flag.
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SSUF_ALL = 0x000000FF };
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//
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// These flags indicate if any cache items should be excluded from the enumeration.
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// By default, the value is 0 (everything included). For perf reasons, we use the
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// same flags defined in cscapi.h.
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//
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enum SHARE_STATS_EXCLUDE_FLAGS {
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SSEF_NONE = 0x00000000, // Default. Include everything.
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SSEF_LOCAL_MOD_DATA = FLAG_CSC_COPY_STATUS_DATA_LOCALLY_MODIFIED,
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SSEF_LOCAL_MOD_ATTRIB = FLAG_CSC_COPY_STATUS_ATTRIB_LOCALLY_MODIFIED,
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SSEF_LOCAL_MOD_TIME = FLAG_CSC_COPY_STATUS_TIME_LOCALLY_MODIFIED,
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SSEF_LOCAL_DELETED = FLAG_CSC_COPY_STATUS_LOCALLY_DELETED,
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SSEF_LOCAL_CREATED = FLAG_CSC_COPY_STATUS_LOCALLY_CREATED,
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SSEF_STALE = FLAG_CSC_COPY_STATUS_STALE,
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SSEF_SPARSE = FLAG_CSC_COPY_STATUS_SPARSE,
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SSEF_ORPHAN = FLAG_CSC_COPY_STATUS_ORPHAN,
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SSEF_SUSPECT = FLAG_CSC_COPY_STATUS_SUSPECT,
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SSEF_CSCMASK = FLAG_CSC_COPY_STATUS_DATA_LOCALLY_MODIFIED |
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FLAG_CSC_COPY_STATUS_ATTRIB_LOCALLY_MODIFIED |
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FLAG_CSC_COPY_STATUS_TIME_LOCALLY_MODIFIED |
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FLAG_CSC_COPY_STATUS_LOCALLY_DELETED |
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FLAG_CSC_COPY_STATUS_LOCALLY_CREATED |
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FLAG_CSC_COPY_STATUS_STALE |
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FLAG_CSC_COPY_STATUS_SPARSE |
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FLAG_CSC_COPY_STATUS_ORPHAN |
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FLAG_CSC_COPY_STATUS_SUSPECT,
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SSEF_DIRECTORY = 0x01000000,
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SSEF_FILE = 0x02000000,
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SSEF_NOACCUSER = 0x04000000, // Exclude if no USER access.
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SSEF_NOACCGUEST = 0x08000000, // Exclude if no GUEST access.
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SSEF_NOACCOTHER = 0x10000000, // Exclude if no OTHER access.
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SSEF_NOACCAND = 0x20000000 // Treat previous 3 flags as single mask.
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};
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typedef struct
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{
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DWORD dwExcludeFlags; // [in] SSEF_XXXXX flags.
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DWORD dwUnityFlags; // [in] SSUF_XXXXX flags.
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bool bAccessInfo; // [in] Implied 'T' if unity or exclude access bits are set.
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bool bEnumAborted; // [out]
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} CSCGETSTATSINFO, *PCSCGETSTATSINFO;
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BOOL _GetShareStatistics(LPCTSTR pszShare, PCSCGETSTATSINFO pi, PCSCSHARESTATS pss);
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BOOL _GetCacheStatistics(PCSCGETSTATSINFO pi, PCSCCACHESTATS pcs);
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BOOL _GetShareStatisticsForUser(LPCTSTR pszShare, PCSCGETSTATSINFO pi, PCSCSHARESTATS pss);
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BOOL _GetCacheStatisticsForUser(PCSCGETSTATSINFO pi, PCSCCACHESTATS pcs);
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// Higher level wrapper for IDA stuff
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class CIDArray
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{
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private:
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STGMEDIUM m_Medium;
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LPIDA m_pIDA;
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IShellFolder *m_psf;
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public:
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CIDArray() : m_pIDA(NULL), m_psf(NULL)
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{
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ZeroMemory(&m_Medium, sizeof(m_Medium));
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}
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~CIDArray();
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HRESULT Initialize(IDataObject *pdobj);
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HRESULT GetFolderPath(LPTSTR pszPath, UINT cch);
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HRESULT GetItemPath(UINT iItem, LPTSTR pszPath, UINT cch, DWORD *pdwAttribs);
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UINT Count() { return m_pIDA ? m_pIDA->cidl : 0; }
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};
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//
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// Trivial class to ensure cleanup of FindFirst/FindNext handles.
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// Perf should be as close as possible to a simple handle so most
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// operations are defined inline.
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// Implementation is in enum.cpp
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//
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class CCscFindHandle
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{
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public:
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CCscFindHandle(HANDLE handle = INVALID_HANDLE_VALUE)
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: m_handle(handle), m_bOwns(INVALID_HANDLE_VALUE != handle) { }
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CCscFindHandle(const CCscFindHandle& rhs)
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: m_handle(INVALID_HANDLE_VALUE), m_bOwns(false)
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{ *this = rhs; }
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~CCscFindHandle(void)
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{ Close(); }
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void Close(void);
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HANDLE Detach(void) const
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{ m_bOwns = false; return m_handle; }
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void Attach(HANDLE handle)
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{ Close(); m_handle = handle; m_bOwns = true; }
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operator HANDLE() const
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{ return m_handle; }
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bool IsValid(void) const
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{ return INVALID_HANDLE_VALUE != m_handle; }
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CCscFindHandle& operator = (HANDLE handle)
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{ Attach(handle); return *this; }
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CCscFindHandle& operator = (const CCscFindHandle& rhs);
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private:
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mutable HANDLE m_handle;
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mutable bool m_bOwns;
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};
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class CMutexAutoRelease
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{
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public:
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explicit CMutexAutoRelease(HANDLE hmutex)
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: m_hmutex(hmutex) { }
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~CMutexAutoRelease(void)
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{
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if (m_hmutex)
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{
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ReleaseMutex(m_hmutex);
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CloseHandle(m_hmutex);
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}
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}
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private:
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HANDLE m_hmutex;
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CMutexAutoRelease(const CMutexAutoRelease& rhs);
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CMutexAutoRelease& operator = (const CMutexAutoRelease& rhs);
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};
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//
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// Ensures CoInitialize/CoUninitialize is exception-safe.
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//
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class CCoInit
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{
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public:
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CCoInit(void)
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: m_hr(CoInitialize(NULL)) { }
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~CCoInit(void)
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{ if (SUCCEEDED(m_hr)) CoUninitialize(); }
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HRESULT Result(void) const
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{ return m_hr; }
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private:
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HRESULT m_hr;
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};
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// String formatting functions - *ppszResult must be LocalFree'd
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DWORD FormatStringID(LPTSTR *ppszResult, HINSTANCE hInstance, UINT idStr, ...);
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DWORD FormatString(LPTSTR *ppszResult, LPCTSTR pszFormat, ...);
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DWORD FormatSystemError(LPTSTR *ppszResult, DWORD dwSysError);
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DWORD vFormatStringID(LPTSTR *ppszResult, HINSTANCE hInstance, UINT idStr, va_list *pargs);
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DWORD vFormatString(LPTSTR *ppszResult, LPCTSTR pszFormat, va_list *pargs);
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void EnableDlgItems(HWND hwndDlg, const UINT* pCtlIds, int cCtls, bool bEnable);
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void ShowDlgItems(HWND hwndDlg, const UINT* pCtlIds, int cCtls, bool bShow);
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//
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// We commonly use groups of CSC status flags together.
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// Define them here so we're consistent throughout the project.
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//
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#define FLAG_CSCUI_COPY_STATUS_LOCALLY_DIRTY (FLAG_CSC_COPY_STATUS_DATA_LOCALLY_MODIFIED | \
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FLAG_CSC_COPY_STATUS_LOCALLY_DELETED | \
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FLAG_CSC_COPY_STATUS_LOCALLY_CREATED)
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#define FLAG_CSCUI_COPY_STATUS_ALL_DIRTY (FLAG_CSC_COPY_STATUS_DATA_LOCALLY_MODIFIED | \
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FLAG_CSC_COPY_STATUS_ATTRIB_LOCALLY_MODIFIED | \
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FLAG_CSC_COPY_STATUS_TIME_LOCALLY_MODIFIED | \
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FLAG_CSC_COPY_STATUS_LOCALLY_DELETED | \
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FLAG_CSC_COPY_STATUS_LOCALLY_CREATED)
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//
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// Some helper inlines for querying cache item access information.
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//
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inline bool CscCheckAccess(DWORD dwShareStatus, DWORD dwShift, DWORD dwAccessType)
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{
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return 0 != ((dwShareStatus >> dwShift) & dwAccessType);
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}
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inline bool CscAccessUserRead(DWORD dwShareStatus)
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{
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return CscCheckAccess(dwShareStatus, FLAG_CSC_USER_ACCESS_SHIFT_COUNT, FLAG_CSC_READ_ACCESS);
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}
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inline bool CscAccessUserWrite(DWORD dwShareStatus)
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{
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return CscCheckAccess(dwShareStatus, FLAG_CSC_USER_ACCESS_SHIFT_COUNT, FLAG_CSC_WRITE_ACCESS);
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}
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inline bool CscAccessUser(DWORD dwShareStatus)
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{
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return 0 != (dwShareStatus & FLAG_CSC_USER_ACCESS_MASK);
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}
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inline bool CscAccessGuestRead(DWORD dwShareStatus)
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{
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return CscCheckAccess(dwShareStatus, FLAG_CSC_GUEST_ACCESS_SHIFT_COUNT, FLAG_CSC_READ_ACCESS);
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}
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inline bool CscAccessGuestWrite(DWORD dwShareStatus)
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{
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return CscCheckAccess(dwShareStatus, FLAG_CSC_GUEST_ACCESS_SHIFT_COUNT, FLAG_CSC_WRITE_ACCESS);
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}
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inline bool CscAccessGuest(DWORD dwShareStatus)
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{
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return 0 != (dwShareStatus & FLAG_CSC_GUEST_ACCESS_MASK);
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}
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inline bool CscAccessOtherRead(DWORD dwShareStatus)
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{
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return CscCheckAccess(dwShareStatus, FLAG_CSC_OTHER_ACCESS_SHIFT_COUNT, FLAG_CSC_READ_ACCESS);
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}
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inline bool CscAccessOtherWrite(DWORD dwShareStatus)
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{
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return CscCheckAccess(dwShareStatus, FLAG_CSC_OTHER_ACCESS_SHIFT_COUNT, FLAG_CSC_WRITE_ACCESS);
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}
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inline bool CscAccessOther(DWORD dwShareStatus)
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{
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return 0 != (dwShareStatus & FLAG_CSC_OTHER_ACCESS_MASK);
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}
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inline bool CscCanUserMergeFile(DWORD dwStatus)
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{
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return (CscAccessUserWrite(dwStatus) || CscAccessGuestWrite(dwStatus));
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}
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//
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// template inlines avoid the side-effects of min/max macros.
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//
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template <class T>
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inline const T&
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MAX(const T& a, const T& b)
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{
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return a > b ? a : b;
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}
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template <class T>
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inline const T&
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MIN(const T& a, const T& b)
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{
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return a < b ? a : b;
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}
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class CWin32Handle
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{
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public:
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CWin32Handle(HANDLE handle)
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: m_handle(handle) { }
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CWin32Handle(void)
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: m_handle(NULL) { }
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~CWin32Handle(void)
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{ Close(); }
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void Close(void)
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{ if (m_handle) CloseHandle(m_handle); m_handle = NULL; }
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operator HANDLE() const
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{ return m_handle; }
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HANDLE *HandlePtr(void)
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{ TraceAssert((NULL == m_handle)); return &m_handle; }
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private:
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HANDLE m_handle;
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//
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// Prevent copy.
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// This class is only intended for automatic handle cleanup.
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//
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CWin32Handle(const CWin32Handle& rhs);
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CWin32Handle& operator = (const CWin32Handle& rhs);
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};
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HRESULT DataObject_SetGlobal(IDataObject *pdtobj, CLIPFORMAT cf, HGLOBAL hGlobal);
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HRESULT DataObject_SetDWORD(IDataObject *pdtobj, CLIPFORMAT cf, DWORD dw);
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HRESULT DataObject_GetDWORD(IDataObject *pdtobj, CLIPFORMAT cf, DWORD *pdwOut);
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HRESULT SetPreferredDropEffect(IDataObject *pdtobj, DWORD dwEffect);
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DWORD GetPreferredDropEffect(IDataObject *pdtobj);
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HRESULT SetLogicalPerformedDropEffect(IDataObject *pdtobj, DWORD dwEffect);
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DWORD GetLogicalPerformedDropEffect(IDataObject *pdtobj);
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//
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// Simple class for automating the display and resetting of a wait cursor.
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//
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class CAutoWaitCursor
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{
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public:
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CAutoWaitCursor(void)
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: m_hCursor(SetCursor(LoadCursor(NULL, IDC_WAIT)))
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{ ShowCursor(TRUE); }
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~CAutoWaitCursor(void)
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{ Reset(); }
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void Reset(void);
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private:
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HCURSOR m_hCursor;
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};
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|
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|
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class CAutoSetRedraw
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|
{
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|
public:
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CAutoSetRedraw(HWND hwnd)
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|
: m_hwnd(hwnd) { }
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|
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CAutoSetRedraw(HWND hwnd, bool bSet)
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|
: m_hwnd(hwnd) { Set(bSet); }
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|
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~CAutoSetRedraw(void)
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|
{ Set(true); }
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|
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void Set(bool bSet)
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|
{ SendMessage(m_hwnd, WM_SETREDRAW, (WPARAM)bSet, 0); }
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|
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private:
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|
HWND m_hwnd;
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};
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#endif // _UTIL_H_
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