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519 lines
16 KiB
519 lines
16 KiB
#include "init.h"
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#include "global.h"
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#include <shlwapi.h> // for DllInstall prototype
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#define MLUI_INIT
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#include <mluisupp.h>
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extern HRESULT CanonicalizeModuleUsage(void);
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// {88C6C381-2E85-11d0-94DE-444553540000}
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const GUID CLSID_ControlFolder = {0x88c6c381, 0x2e85, 0x11d0, 0x94, 0xde, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0};
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#define STRING_CLSID_CONTROLFOLDER TEXT("{88C6C381-2E85-11d0-94DE-444553540000}")
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// global variables
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HINSTANCE g_hInst = NULL;
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LONG g_cRefDll = 0;
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BOOL g_fAllAccess = FALSE; // we'll set to true if we can open our keys with KEY_ALL_ACCESS
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#define GUID_STR_LEN 40
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#define REG_PATH_IE_SETTINGS TEXT("SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Internet Settings")
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#define REG_PATH_IE_CACHE_LIST TEXT("SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Internet Settings\\ActiveX Cache")
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#define REG_ACTIVEX_CACHE TEXT("ActiveXCache")
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#define DEFAULT_CACHE_DIRECTORY TEXT("Occache")
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HRESULT CreateShellFolderPath(LPCTSTR pszPath, LPCTSTR pszGUID)
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{
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if (!PathFileExists(pszPath))
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CreateDirectory(pszPath, NULL);
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// Mark the folder as a system directory
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if (SetFileAttributes(pszPath, FILE_ATTRIBUTE_SYSTEM))
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{
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TCHAR szDesktopIni[MAX_PATH];
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// Write in the desktop.ini the cache folder class ID
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PathCombine(szDesktopIni, pszPath, TEXT("desktop.ini"));
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// If the desktop.ini already exists, make sure it is writable
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if (PathFileExists(szDesktopIni))
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SetFileAttributes(szDesktopIni, FILE_ATTRIBUTE_NORMAL);
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// (First, flush the cache to make sure the desktop.ini
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// file is really created.)
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WritePrivateProfileString(NULL, NULL, NULL, szDesktopIni);
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WritePrivateProfileString(TEXT(".ShellClassInfo"), TEXT("CLSID"), pszGUID, szDesktopIni);
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WritePrivateProfileString(NULL, NULL, NULL, szDesktopIni);
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// Hide the desktop.ini since the shell does not selectively
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// hide it.
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SetFileAttributes(szDesktopIni, FILE_ATTRIBUTE_HIDDEN);
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return NOERROR;
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}
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else
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{
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DebugMsg(DM_TRACE, "Cannot make %s a system folder", pszPath);
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return E_FAIL;
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}
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}
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void CleanupShellFolder(LPCTSTR pszPath)
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{
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if (PathFileExists(pszPath))
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{
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TCHAR szDesktopIni[MAX_PATH];
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// make the history a normal folder
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SetFileAttributes(pszPath, FILE_ATTRIBUTE_NORMAL);
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PathCombine(szDesktopIni, pszPath, TEXT("desktop.ini"));
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// If the desktop.ini already exists, make sure it is writable
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if (PathFileExists(szDesktopIni))
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{
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SetFileAttributes(szDesktopIni, FILE_ATTRIBUTE_NORMAL);
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// Get the ini file cache to let go of this file
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WritePrivateProfileString(NULL, NULL, NULL, szDesktopIni);
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DeleteFile(szDesktopIni);
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}
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// remove the history directory
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// RemoveDirectory(pszPath); // don't do this, we haven't uninstalled all the controls therein!
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}
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}
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HRESULT CallRegInstall(LPSTR szSection)
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{
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HRESULT hr = E_FAIL;
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HINSTANCE hinstAdvPack = LoadLibrary(TEXT("ADVPACK.DLL"));
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if (hinstAdvPack)
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{
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REGINSTALL pfnri = (REGINSTALL)GetProcAddress(hinstAdvPack, achREGINSTALL);
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if (pfnri)
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{
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hr = pfnri(g_hInst, szSection, NULL);
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}
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FreeLibrary(hinstAdvPack);
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}
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return hr;
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}
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HRESULT GetControlFolderPath(LPTSTR szCacheDir, DWORD cchBuffer )
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{
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/*
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LONG lResult = ERROR_SUCCESS;
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HKEY hKeyIntSetting = NULL;
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Assert(lpszDir != NULL);
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if (lpszDir == NULL)
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return HRESULT_FROM_WIN32(ERROR_BAD_ARGUMENTS);
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if ((lResult = RegOpenKeyEx(
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HKEY_LOCAL_MACHINE,
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REG_PATH_IE_SETTINGS,
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0x0,
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KEY_READ,
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&hKeyIntSetting)) == ERROR_SUCCESS)
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{
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ULONG ulSize = ulSizeBuf;
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lResult = RegQueryValueEx(
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hKeyIntSetting,
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REG_ACTIVEX_CACHE,
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NULL,
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NULL,
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(unsigned char*)lpszDir,
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&ulSize);
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RegCloseKey(hKeyIntSetting);
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}
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return (lResult == ERROR_SUCCESS ? S_OK : HRESULT_FROM_WIN32(lResult));
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*/
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// Compose the default path.
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int len;
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GetWindowsDirectory(szCacheDir, cchBuffer);
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len = lstrlen(szCacheDir);
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if ( len && (szCacheDir[len-1] != '\\'))
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lstrcat(szCacheDir, "\\");
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lstrcat(szCacheDir, REG_OCX_CACHE_DIR);
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return ((len != 0)? S_OK : E_FAIL);
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}
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STDAPI AddCacheToRegPathList( HKEY hkeyParent, LPCTSTR szCacheDir, DWORD cchCacheDir )
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{
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HRESULT hr = E_FAIL;
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LONG lResult;
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// Check to see if new path already exists in the list of paths under
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// HKLM\...\Windows\CurrentVersion\Internet Settings\ActiveX Cache\Paths.
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// If not, add it.
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HKEY hkeyCacheList = NULL;
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lResult = RegCreateKey( hkeyParent, REG_OCX_CACHE_SUBKEY, &hkeyCacheList );
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if (lResult == ERROR_SUCCESS) {
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DWORD dwIndex;
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TCHAR szName[MAX_PATH];
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DWORD cbName;
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TCHAR szValue[MAX_PATH];
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DWORD cbValue;
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LONG lValueIndex = -1;
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BOOL fFoundValue = FALSE;
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// iterate through the values of the cache subkey of the internet settings key.
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// The values have names which are simple, positive itegers. The idea here is
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// to have collection of values like so:
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// Name Value Source
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// "1" "C:\WINNT\OC Cache" IE3 legacy controls
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// "2" "C:\WINNT\Downloaded ActiveXControls" IE4 PR-1 legacy controls
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// "3" "C:\WINNT\Downloaded Components" IE4 controls.
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for ( dwIndex = 0, cbName = sizeof(szName), cbValue = sizeof(szValue);
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lResult == ERROR_SUCCESS;
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dwIndex++, cbName = sizeof(szName), cbValue = sizeof(szValue) )
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{
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lResult = RegEnumValue( hkeyCacheList, dwIndex,
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szName, &cbName,
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NULL, NULL,
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(LPBYTE)szValue, &cbValue );
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if (lResult == ERROR_SUCCESS)
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{
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// for find new unique value name later.
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lValueIndex = max(lValueIndex, StrToInt(szName));
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if ( !fFoundValue )
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fFoundValue = (lstrcmpi(szCacheDir, szValue) == 0);
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// Make sure that we're registered for all the (existing) old cache directories
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if ( !fFoundValue && PathFileExists(szValue) ) {
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CreateShellFolderPath( szValue, STRING_CLSID_CONTROLFOLDER );
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}
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}
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}
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if (lResult == ERROR_NO_MORE_ITEMS)
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{ // we successfully inspected all the values
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if ( !fFoundValue )
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{
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TCHAR szSubKey[20]; // don't foresee moure than a few billion caches
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// add new path to list of paths
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wsprintf(szSubKey, "%i", ++lValueIndex);
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lResult = RegSetValueEx( hkeyCacheList, szSubKey, 0, REG_SZ,
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(LPBYTE)szCacheDir, cchCacheDir + 1);
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if ( lResult == ERROR_SUCCESS )
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hr = S_OK;
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else
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hr = HRESULT_FROM_WIN32(lResult);
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} else
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hr = S_OK; // it's already there
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} else
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hr = HRESULT_FROM_WIN32(lResult);
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RegCloseKey( hkeyCacheList );
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} else
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hr = HRESULT_FROM_WIN32(lResult);
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return hr;
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}
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STDAPI SetCacheRegEntries( LPCTSTR szCacheDir )
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{
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HRESULT hr = E_FAIL;
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LONG lResult;
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HKEY hkeyIS; // reg key for internet settings;
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lResult = RegOpenKeyEx( HKEY_LOCAL_MACHINE,
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REG_PATH_IE_SETTINGS,
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0x0,
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KEY_ALL_ACCESS,
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&hkeyIS );
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if ( lResult == ERROR_SUCCESS)
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{
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// now the key is ours, oh, yes... it is ours...
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// set the value of the internet settings key used by Code Download.
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int cchCacheDir = lstrlen(szCacheDir);
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TCHAR szCacheDirOld[MAX_PATH];
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DWORD dwType = REG_SZ;
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DWORD cbOldCache = MAX_PATH;
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// Don't fail if we can't quite hook up with legacy caches
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hr = S_OK;
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// Add our old cache path, if any, to the cache path list if it differs from our new cache.
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lResult = RegQueryValueEx( hkeyIS, REG_OCX_CACHE_VALUE_NAME, 0, &dwType, (LPBYTE)szCacheDirOld, &cbOldCache );
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if ( lResult == ERROR_SUCCESS && dwType == REG_SZ &&
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lstrcmpi( szCacheDirOld, szCacheDir ) != 0 )
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AddCacheToRegPathList( hkeyIS, szCacheDirOld, cbOldCache - 1 );
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// Under NT, IE3 might not have been able to write the old cache path, so we'll cobble one up
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// and add it if that dir is present.
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if ( SUCCEEDED(GetWindowsDirectory( szCacheDirOld, MAX_PATH )) )
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{
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cbOldCache = lstrlen( szCacheDirOld );
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if ( cbOldCache && (szCacheDirOld[cbOldCache-1] != '\\'))
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lstrcat(szCacheDirOld, "\\");
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cbOldCache = lstrlen(lstrcat( szCacheDirOld, REG_OCX_OLD_CACHE_DIR ));
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if (PathFileExists(szCacheDirOld))
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{
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// Let's not fail if this doesn't work
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AddCacheToRegPathList( hkeyIS, szCacheDirOld, cbOldCache );
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CreateShellFolderPath( szCacheDirOld, STRING_CLSID_CONTROLFOLDER );
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}
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}
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if ( SUCCEEDED(hr) )
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{
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lResult = RegSetValueEx( hkeyIS, REG_OCX_CACHE_VALUE_NAME, 0, REG_SZ,
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(LPBYTE)szCacheDir, cchCacheDir + 1 ); // need '\0'
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if ( lResult == ERROR_SUCCESS )
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{
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// add the new (?) path to the collection of valid paths which are the
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// values for the cache subkey.
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hr = AddCacheToRegPathList( hkeyIS, szCacheDir, cchCacheDir );
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} else
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hr = HRESULT_FROM_WIN32(lResult);
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}
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RegCloseKey( hkeyIS );
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} else
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hr = HRESULT_FROM_WIN32(lResult);
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return hr;
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}
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STDAPI InitCacheFolder(void)
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{
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HRESULT hr = E_FAIL;
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TCHAR szCacheDir[MAX_PATH];
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// Compose the default path.
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GetControlFolderPath(szCacheDir, MAX_PATH);
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// Okay, now we know where we want to put things.
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// Create the directory, and/or claim it as our own
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hr = CreateShellFolderPath( szCacheDir, STRING_CLSID_CONTROLFOLDER );
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if ( SUCCEEDED(hr) )
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{
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hr = SetCacheRegEntries( szCacheDir );
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}
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return hr;
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}
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STDAPI DllUnregisterServer(void)
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{
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// Remove a bunch of stuff from the registry.
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//
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CallRegInstall("Unreg");
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return NOERROR;
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}
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STDAPI DllRegisterServer(void)
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{
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//
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// Add a bunch of stuff to the registry.
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//
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if (FAILED(CallRegInstall("Reg")))
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{
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goto CleanUp;
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}
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return NOERROR;
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CleanUp: // cleanup stuff if any of our reg stuff fails
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DllUnregisterServer();
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return E_FAIL;
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}
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STDAPI DllInstall(BOOL bInstall, LPCWSTR pszCmdLine)
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{
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HRESULT hr = S_OK;
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if ( bInstall )
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{
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hr =InitCacheFolder();
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if ( SUCCEEDED(hr) )
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CanonicalizeModuleUsage();
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}
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else
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{
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LONG lResult;
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HKEY hkeyCacheList;
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// Unhook occache as a shell extension for the cache folders.
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lResult = RegOpenKeyEx( HKEY_LOCAL_MACHINE,
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REG_PATH_IE_CACHE_LIST,
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0x0,
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KEY_ALL_ACCESS,
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&hkeyCacheList );
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if ( lResult == ERROR_SUCCESS ) {
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DWORD dwIndex;
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TCHAR szName[MAX_PATH];
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DWORD cbName;
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TCHAR szValue[MAX_PATH];
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DWORD cbValue;
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for ( dwIndex = 0, cbName = sizeof(szName), cbValue = sizeof(szValue);
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lResult == ERROR_SUCCESS;
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dwIndex++, cbName = sizeof(szName), cbValue = sizeof(szValue) )
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{
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lResult = RegEnumValue( hkeyCacheList, dwIndex,
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szName, &cbName,
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NULL, NULL,
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(LPBYTE)szValue, &cbValue );
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if ( lResult == ERROR_SUCCESS && PathFileExists(szValue) )
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CleanupShellFolder(szValue);
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}
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// We leave this key in place because it is the only record we have of the
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// cache folders and would be useful to future installations of IE
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RegCloseKey( hkeyCacheList );
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}
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}
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return hr;
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}
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STDAPI_(BOOL) DllMain(HINSTANCE hInst, DWORD dwReason, LPVOID dwReserved)
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{
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if (dwReason == DLL_PROCESS_ATTACH)
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{
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HKEY hkeyTest;
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g_hInst = hInst;
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DisableThreadLibraryCalls(g_hInst);
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MLLoadResources(g_hInst, TEXT("occachlc.dll"));
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// Test to see if we have permissions to modify HKLM subkeys.
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// We'll use this as an early test to see if we can remove controls.
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if ( RegOpenKeyEx( HKEY_LOCAL_MACHINE,
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REG_PATH_IE_SETTINGS,
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0x0,
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KEY_ALL_ACCESS,
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&hkeyTest ) == ERROR_SUCCESS )
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{
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g_fAllAccess = TRUE;
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RegCloseKey( hkeyTest );
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}
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}
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else if (dwReason == DLL_PROCESS_DETACH)
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{
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MLFreeResources(g_hInst);
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}
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return TRUE;
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}
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typedef struct {
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const IClassFactoryVtbl *cf;
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const CLSID *pclsid;
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HRESULT (STDMETHODCALLTYPE *pfnCreate)(IUnknown *, REFIID, void **);
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} OBJ_ENTRY;
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extern const IClassFactoryVtbl c_CFVtbl; // forward
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//
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// we always do a linear search here so put your most often used things first
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//
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const OBJ_ENTRY c_clsmap[] = {
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{ &c_CFVtbl, &CLSID_ControlFolder, ControlFolder_CreateInstance },
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{ &c_CFVtbl, &CLSID_EmptyControlVolumeCache, EmptyControl_CreateInstance },
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// add more entries here
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{ NULL, NULL, NULL }
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};
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// static class factory (no allocs!)
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STDMETHODIMP CClassFactory_QueryInterface(IClassFactory *pcf, REFIID riid, void **ppvObj)
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{
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if (IsEqualIID(riid, &IID_IClassFactory) || IsEqualIID(riid, &IID_IUnknown))
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{
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*ppvObj = (void *)pcf;
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}
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else
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{
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*ppvObj = NULL;
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return E_NOINTERFACE;
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}
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DllAddRef();
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return NOERROR;
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}
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STDMETHODIMP_(ULONG) CClassFactory_AddRef(IClassFactory *pcf)
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{
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DllAddRef();
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return 2;
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}
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STDMETHODIMP_(ULONG) CClassFactory_Release(IClassFactory *pcf)
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{
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DllRelease();
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return 1;
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}
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STDMETHODIMP CClassFactory_CreateInstance(IClassFactory *pcf, IUnknown *punkOuter, REFIID riid, void **ppvObject)
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{
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OBJ_ENTRY *this = IToClass(OBJ_ENTRY, cf, pcf);
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return this->pfnCreate(punkOuter, riid, ppvObject);
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}
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STDMETHODIMP CClassFactory_LockServer(IClassFactory *pcf, BOOL fLock)
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{
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if (fLock)
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DllAddRef();
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else
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DllRelease();
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return S_OK;
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}
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const IClassFactoryVtbl c_CFVtbl = {
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CClassFactory_QueryInterface, CClassFactory_AddRef, CClassFactory_Release,
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CClassFactory_CreateInstance,
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CClassFactory_LockServer
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};
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, void **ppv)
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{
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if (IsEqualIID(riid, &IID_IClassFactory) || IsEqualIID(riid, &IID_IUnknown))
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{
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const OBJ_ENTRY *pcls;
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for (pcls = c_clsmap; pcls->pclsid; pcls++)
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{
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if (IsEqualIID(rclsid, pcls->pclsid))
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{
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*ppv = (void *)&(pcls->cf);
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DllAddRef(); // Class Factory keeps dll in memory
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return NOERROR;
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}
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}
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}
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// failure
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*ppv = NULL;
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return CLASS_E_CLASSNOTAVAILABLE;;
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}
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STDAPI_(void) DllAddRef()
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{
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InterlockedIncrement(&g_cRefDll);
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}
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STDAPI_(void) DllRelease()
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{
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InterlockedDecrement(&g_cRefDll);
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}
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STDAPI DllCanUnloadNow(void)
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{
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return g_cRefDll == 0 ? S_OK : S_FALSE;
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}
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