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1432 lines
40 KiB
1432 lines
40 KiB
#include <windows.h>
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#include <port1632.h>
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#include "cards.h"
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#include "cruel.h"
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#include "cdt.h"
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#include "stdlib.h"
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typedef INT X;
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typedef INT Y;
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typedef INT DX;
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typedef INT DY;
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// ReCt structure
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typedef struct _rc
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{
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X xLeft;
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Y yTop;
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X xRight;
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Y yBot;
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} RC;
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#define IDCARDBACK 65
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#define ININAME "entpack.ini"
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#define APPTITLE "Cruel"
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#define HI 0
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#define LOW 1
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#define SUM 2
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#define TOTAL 3
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#define WINS 4
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#define abs(x) (((x) < 0) ? (-(x)) : (x))
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#define NEXT_ROUND 4000
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#define INVALID_POS 255
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#define MAXUNDOSIZE 100
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extern VOID APIENTRY AboutWEP(HWND hwnd, HICON hicon, LPSTR lpTitle, LPSTR lpCredit);
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LRESULT APIENTRY WndProc (HWND, UINT, WPARAM, LPARAM) ;
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VOID Deal(VOID);
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VOID InitBoard(VOID);
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VOID DrawLayout(HDC hDC);
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VOID DrawFoundation(HDC hDC);
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VOID UpdateDeck(HDC hDC);
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VOID UpdateLayout(HDC hDC, INT column);
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VOID DoWinEffects(HDC hDC);
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BOOL MoveCard(HDC hDC, INT startRow, INT startColumn,
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INT endRow, INT endColumn,
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BOOL bValidate);
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VOID RestoreLayout(HDC hDC);
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VOID APIENTRY Help(HWND hWnd, UINT wCommand, ULONG_PTR lParam);
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VOID UndoMove(HDC hDC);
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INT Message(HWND hWnd, WORD wId, WORD wFlags);
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VOID MyDrawText(HDC hDC, LPSTR lpBuf, INT w, LPRECT lpRect, WORD wFlags);
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BOOL CheckGameOver(VOID);
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INT_PTR CALLBACK BackDlgProc(HWND hdlg, UINT wm, WPARAM wParam, LPARAM lParam);
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BOOL FDrawFocus(HDC hdc, RC *prc, BOOL fFocus);
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VOID ChangeBack(WORD wNewDeckBack);
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VOID DoBacks(VOID);
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VOID DrawGameOver(VOID);
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BOOL fDialog(INT id,HWND hwnd,DLGPROC fpfn);
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BOOL APIENTRY cdtDrawExt(HDC hdc, INT x, INT y, INT dx, INT dy, INT cd, INT mode, DWORD rgbBgnd);
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BOOL APIENTRY cdtAnimate(HDC hdc, INT cd, INT x, INT y, INT ispr);
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VOID DrawAnimate(INT cd, MPOINT *ppt, INT iani);
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BOOL DeckAnimate(INT iqsec);
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VOID APIENTRY TimerProc(HWND hwnd, UINT wm, UINT_PTR id, DWORD dwTime);
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INT_PTR APIENTRY RecordDlgProc(HANDLE hdlg, UINT wm, WPARAM wParam, LPARAM lParam);
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LRESULT APIENTRY ReadOnlyProc(HWND hwnd, UINT wMessage, WPARAM wParam, LPARAM lParam);
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VOID MarkControlReadOnly(HWND hwndCtrl, BOOL bReadOnly);
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VOID ShowStacks(VOID);
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VOID SaveState(VOID);
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VOID RestoreState(VOID);
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LPSTR lstrtok(LPSTR lpStr, LPSTR lpDelim);
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static BOOL IsInString(CHAR c, LPSTR s);
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VOID DisplayStats(VOID);
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INT sprintf();
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#if 0
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INT init[2][6] = { { 49, 33, 13, 46, 10, 47 },
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{ 39, 31, 19, 44, 28, 8 }};
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#endif
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typedef struct tagCardRec {
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INT card;
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struct tagCardRec *next;
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} CardRec;
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CardRec *FreeList[52];
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INT freePos;
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CardRec deck[52];
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CardRec *layout[2][6];
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RECT layoutRect[2][6];
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INT foundation[4];
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RECT foundationRect[4];
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INT nCards;
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LONG nStats[5];
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CHAR szAppName[80], szGameOver[80], szGameOverS[80];
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CHAR szOOM[256], szRecordTitle[80];
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WORD wDeckBack;
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BOOL bGameInProgress = FALSE;
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typedef struct tagUndoRec {
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INT startRow, startColumn, endRow, endColumn;
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} UndoRec;
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UndoRec undo[MAXUNDOSIZE];
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INT undoPos;
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INT xClient, yClient, xCard, yCard;
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INT xInc, yInc;
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DWORD dwBkgnd;
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WORD wErrorMessages;
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HWND hWnd;
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HANDLE hMyInstance;
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MMain(hInstance, hPrevInstance, lpszCmdLine, nCmdShow) /* { */
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MSG msg ;
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WNDCLASS wndclass ;
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HANDLE hAccel;
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if (!LoadString(hInstance, IDSOOM, szOOM, 256)
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|| !LoadString(hInstance, IDSAppName, szAppName, 80)
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|| !LoadString(hInstance, IDSGameOver, szGameOver, 80)
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|| !LoadString(hInstance, IDSGameOverS, szGameOverS, 80)
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|| !LoadString(hInstance, IDSRecordTitle, szRecordTitle, 80)
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)
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return FALSE;
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if (hPrevInstance) {
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hWnd = FindWindow(szAppName, NULL);
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if (hWnd)
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{
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hWnd = GetLastActivePopup(hWnd);
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BringWindowToTop(hWnd);
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if (IsIconic(hWnd))
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ShowWindow(hWnd, SW_RESTORE);
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}
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return FALSE;
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}
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wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
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wndclass.lpfnWndProc = WndProc ;
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wndclass.cbClsExtra = 0 ;
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wndclass.cbWndExtra = 0 ;
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wndclass.hInstance = hInstance ;
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wndclass.hIcon = LoadIcon (hInstance, szAppName) ;
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wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
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wndclass.hbrBackground = CreateSolidBrush(dwBkgnd = RGB(0,130,0));
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wndclass.lpszMenuName = szAppName ;
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wndclass.lpszClassName = szAppName ;
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if (!RegisterClass (&wndclass))
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return FALSE ;
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RestoreState();
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hWnd = CreateWindow (szAppName, APPTITLE,
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WS_OVERLAPPEDWINDOW | WS_MAXIMIZE,
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CW_USEDEFAULT, CW_USEDEFAULT,
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CW_USEDEFAULT, CW_USEDEFAULT,
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NULL, NULL, hInstance, NULL) ;
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if (!hWnd)
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return FALSE;
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hAccel = LoadAccelerators(hInstance, szAppName);
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if (!hAccel)
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return FALSE;
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if(SetTimer(hWnd, 666, 250, TimerProc) == 0) {
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return FALSE;
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}
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ShowWindow (hWnd, SW_SHOWMAXIMIZED) ;
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UpdateWindow (hWnd) ;
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hMyInstance = hInstance;
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while (GetMessage (&msg, NULL, 0, 0))
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{
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if (!TranslateAccelerator(hWnd, hAccel, &msg)) {
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TranslateMessage (&msg) ;
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DispatchMessage (&msg) ;
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}
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}
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return (INT) msg.wParam ;
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}
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VOID MyDrawText(HDC hDC, LPSTR lpBuf, INT w, LPRECT lpRect, WORD wFlags)
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{
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DWORD dwOldBk, dwOldTextColor;
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HBRUSH hBrush, hOldBrush;
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dwOldBk = SetBkColor(hDC, dwBkgnd);
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dwOldTextColor = SetTextColor(hDC, RGB(255,255,255));
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if (hBrush = CreateSolidBrush(dwBkgnd)) {
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if (hOldBrush = SelectObject(hDC, hBrush)) {
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PatBlt(hDC, lpRect->left, lpRect->top, lpRect->right - lpRect->left,
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lpRect->bottom - lpRect->top, PATCOPY);
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SelectObject(hDC, hOldBrush);
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}
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DeleteObject(hBrush);
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}
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DrawText(hDC, lpBuf, w, lpRect, wFlags);
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SetBkColor(hDC, dwOldBk);
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SetTextColor(hDC, dwOldTextColor);
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}
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VOID APIENTRY Help(HWND hWnd, UINT wCommand, ULONG_PTR lParam)
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{
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CHAR szHelpPath[100], *pPath;
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pPath = szHelpPath
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+ GetModuleFileName(hMyInstance, szHelpPath, 99);
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if (pPath != szHelpPath) // if GetModuleFileName succeeded
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{
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while (*pPath-- != '.')
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;
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++pPath;
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*++pPath = 'H';
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*++pPath = 'L';
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*++pPath = 'P';
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*++pPath = '\0';
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WinHelp(hWnd, szHelpPath, wCommand, lParam);
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}
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}
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BOOL CheckGameOver(VOID)
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{
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CardRec *pCard;
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INT colStart, colEnd, rowStart, rowEnd;
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BOOL bMoveFound;
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HDC hDC;
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RECT rect;
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/* check to see if there is a card to play */
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bMoveFound = FALSE;
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for (rowStart = 0; rowStart < 2; ++rowStart)
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for (colStart = 0; colStart < 6; ++colStart) {
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if (!layout[rowStart][colStart])
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continue;
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for (rowEnd = -1; rowEnd < 2; ++rowEnd)
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for (colEnd = 0; colEnd < ((rowEnd < 0) ? 4 : 6); ++colEnd) {
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if (rowEnd == -1 && foundation[colEnd] == wDeckBack)
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continue;
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if (MoveCard(NULL, rowStart, colStart, rowEnd, colEnd, TRUE)) {
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bMoveFound = TRUE;
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goto endMoveSearch;
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}
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}
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}
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endMoveSearch:
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/* if a move was found game ain't over! */
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if (bMoveFound)
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return FALSE;
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/* count # of cards left */
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nCards = 0;
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for (rowStart = 0; rowStart < 2; ++rowStart)
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for (colStart = 0; colStart < 6; ++colStart)
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for (pCard = layout[rowStart][colStart]; pCard; pCard = pCard->next)
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++nCards;
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/* if no cards then we have a winner! */
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if (!nCards) {
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Message(hWnd, IDSWinner, MB_OK | MB_ICONEXCLAMATION);
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undoPos = 0;
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}
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else
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DrawGameOver();
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if (!nCards)
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++nStats[WINS];
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if (nCards < nStats[LOW])
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nStats[LOW] = nCards;
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if (nCards > nStats[HI])
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nStats[HI] = nCards;
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++nStats[TOTAL];
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nStats[SUM] += nCards;
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bGameInProgress = FALSE;
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return TRUE;
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}
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VOID DrawGameOver(VOID)
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{
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HDC hDC;
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CHAR buffer[80];
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RECT rect;
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wsprintf(buffer, (nCards == 1) ? szGameOverS : szGameOver, nCards);
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rect.bottom = yClient - 15;
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rect.top = rect.bottom - 10;
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rect.left = 0;
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rect.right = xClient;
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if (hDC = GetDC(hWnd)) {
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MyDrawText(hDC, buffer, -1, &rect, DT_CENTER | DT_NOCLIP);
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ReleaseDC(hWnd, hDC);
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}
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}
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LRESULT APIENTRY WndProc (
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HWND hWnd,
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UINT iMessage,
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WPARAM wParam,
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LPARAM lParam)
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{
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HDC hDC ;
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HMENU hMenu;
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PAINTSTRUCT ps ;
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INT i, j ;
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POINT mpt;
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MPOINT pt;
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RECT tmpRect;
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LONG Area, maxArea;
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static BOOL fBoard = FALSE;
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static HWND hWndButton = NULL;
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INT row, column;
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static BOOL fTracking = FALSE;
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static INT startRow, startColumn, endRow, endColumn;
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static RECT trackRect;
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static HDC hDCTrack;
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static HBRUSH hBrush, hOldBrush;
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static HPEN hOldPen;
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static MPOINT ptOldPos;
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FARPROC lpAbout;
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HANDLE hLib;
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switch (iMessage)
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{
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case WM_CREATE:
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cdtInit(&xCard, &yCard);
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Deal();
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startRow = startColumn = endRow = endColumn = INVALID_POS;
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hBrush = CreateSolidBrush(dwBkgnd);
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if (!hBrush)
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return -1L;
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CheckGameOver();
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break;
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case WM_SIZE:
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xClient = LOWORD(lParam);
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yClient = HIWORD(lParam);
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break;
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case WM_PAINT:
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hDC = BeginPaint (hWnd, &ps) ;
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SetBkColor(hDC, dwBkgnd);
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if (!fBoard)
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{
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InitBoard();
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if (!hWndButton)
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hWndButton = CreateWindow("button", "Deal",
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WS_CHILD |
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WS_VISIBLE |
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BS_DEFPUSHBUTTON,
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20 + 5 * xInc,
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10 + yCard / 4,
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xCard,
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yCard / 2,
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hWnd, (HMENU)NEXT_ROUND,
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hMyInstance, NULL);
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fBoard = TRUE;
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}
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DrawLayout(hDC);
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DrawFoundation(hDC);
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if (!bGameInProgress)
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DrawGameOver();
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EndPaint(hWnd, &ps);
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break;
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case WM_LBUTTONDBLCLK:
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pt = MAKEMPOINT(lParam);
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for (row = 0; row < 2; ++row)
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for (column = 0; column < 6; ++column)
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{
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MPOINT2POINT(pt, mpt);
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if (!layout[row][column] ||
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!PtInRect(&layoutRect[row][column], mpt))
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continue;
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i = CardSuit(layout[row][column]->card);
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j = CardRank(layout[row][column]->card);
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if (CardRank(foundation[i]) == j - 1) {
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hDC = GetDC(hWnd);
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if (hDC) {
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MoveCard(hDC, row, column, -1, i, FALSE);
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ReleaseDC(hWnd, hDC);
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}
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} else {
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if (wErrorMessages)
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Message(hWnd, IDSNotNextCard, MB_OK);
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}
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return 0L;
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}
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break;
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case WM_LBUTTONDOWN:
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pt = MAKEMPOINT(lParam);
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for (row = 0; row < 2; ++row)
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for (column = 0; column < 6; ++column)
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{
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MPOINT2POINT(pt, mpt);
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if (!layout[row][column] ||
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!PtInRect(&layoutRect[row][column], mpt))
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continue;
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fTracking = TRUE;
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startRow = row;
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startColumn = column;
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trackRect = layoutRect[row][column];
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hDCTrack = GetDC(hWnd);
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hOldBrush = SelectObject(hDCTrack,
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GetStockObject(NULL_BRUSH));
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hOldPen = SelectObject(hDCTrack,
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GetStockObject(WHITE_PEN));
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SetROP2(hDCTrack, R2_XORPEN);
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Rectangle(hDCTrack, trackRect.left, trackRect.top,
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trackRect.right, trackRect.bottom);
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ptOldPos = pt;
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SetCapture(hWnd);
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goto foundSource;
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}
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foundSource:
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break;
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case WM_MOUSEMOVE:
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pt = MAKEMPOINT(lParam);
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if (fTracking && !(wParam & MK_LBUTTON))
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PostMessage(hWnd, WM_LBUTTONUP, wParam, lParam);
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else if (!fTracking ||
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((pt.x == ptOldPos.x) && (pt.y == ptOldPos.y)))
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break;
|
|
|
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Rectangle(hDCTrack, trackRect.left, trackRect.top,
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trackRect.right, trackRect.bottom);
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OffsetRect(&trackRect, pt.x - ptOldPos.x,
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pt.y - ptOldPos.y);
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ptOldPos = pt;
|
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Rectangle(hDCTrack, trackRect.left, trackRect.top,
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trackRect.right, trackRect.bottom);
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break;
|
|
|
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case WM_LBUTTONUP:
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if (!fTracking)
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break;
|
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ReleaseCapture();
|
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|
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endRow = endColumn = INVALID_POS;
|
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maxArea = 0;
|
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for (row = 0; row < 2; ++row)
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for (column = 0; column < 6; ++column)
|
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{
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if (!layout[row][column] ||
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!IntersectRect(&tmpRect, &trackRect,
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&layoutRect[row][column]))
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continue;
|
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|
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Area = abs((tmpRect.right - tmpRect.left)
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* (tmpRect.bottom - tmpRect.top));
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|
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if (Area > maxArea) {
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endRow = row;
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endColumn = column;
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maxArea = Area;
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}
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}
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|
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if (maxArea)
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goto foundTarget;
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endRow = -1;
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for (column = 0; column < 4; ++column)
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if (IntersectRect(&tmpRect, &trackRect, &foundationRect[column]))
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{
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Area = abs((tmpRect.right - tmpRect.left)
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* (tmpRect.bottom - tmpRect.top));
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|
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if (Area > maxArea) {
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endColumn = column;
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maxArea = Area;
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}
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}
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foundTarget:
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fTracking = FALSE;
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|
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Rectangle(hDCTrack, trackRect.left, trackRect.top,
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trackRect.right, trackRect.bottom);
|
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if (startRow != endRow || startColumn != endColumn) {
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if ((endRow != INVALID_POS) && (endColumn != INVALID_POS))
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MoveCard(hDCTrack, startRow, startColumn, endRow, endColumn, FALSE);
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startRow = startColumn = endRow = endColumn = INVALID_POS;
|
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}
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SelectObject(hDCTrack, hOldBrush);
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SelectObject(hDCTrack, hOldPen);
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ReleaseDC(hWnd, hDCTrack);
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break;
|
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|
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case WM_INITMENU:
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hMenu = GetMenu(hWnd);
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EnableMenuItem(hMenu, IDM_OPTIONSUNDO, MF_BYCOMMAND |
|
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undoPos ? MF_ENABLED : MF_GRAYED);
|
|
CheckMenuItem(hMenu, IDM_OPTIONSERROR,
|
|
wErrorMessages ? MF_CHECKED : MF_UNCHECKED);
|
|
break;
|
|
|
|
case WM_COMMAND:
|
|
switch(GET_WM_COMMAND_ID(wParam, lParam))
|
|
{
|
|
case IDM_NEWGAME:
|
|
Deal();
|
|
fBoard = FALSE;
|
|
InvalidateRect(hWnd, NULL, TRUE);
|
|
CheckGameOver();
|
|
break;
|
|
|
|
case IDM_EXIT:
|
|
DestroyWindow(hWnd);
|
|
break;
|
|
|
|
case IDM_OPTIONSDECK:
|
|
DoBacks();
|
|
break;
|
|
|
|
case IDM_ABOUT:
|
|
|
|
hLib = MLoadLibrary("shell32.dll");
|
|
if (hLib < (HANDLE)32)
|
|
break;
|
|
lpAbout = GetProcAddress(hLib, (LPSTR)"ShellAboutA");
|
|
|
|
if (lpAbout) {
|
|
(*lpAbout)(hWnd,
|
|
(LPSTR) szAppName, (LPSTR)"by Ken Sykes",
|
|
LoadIcon(hMyInstance, szAppName));
|
|
}
|
|
FreeLibrary(hLib);
|
|
|
|
break;
|
|
|
|
case MENU_INDEX:
|
|
Help(hWnd, HELP_INDEX, 0L);
|
|
break;
|
|
|
|
case MENU_HOWTOPLAY:
|
|
Help(hWnd, HELP_CONTEXT, 1L);
|
|
break;
|
|
|
|
case MENU_COMMANDS:
|
|
Help(hWnd, HELP_CONTEXT, 2L);
|
|
break;
|
|
|
|
case MENU_USINGHELP:
|
|
Help(hWnd, HELP_HELPONHELP, 0L);
|
|
break;
|
|
|
|
case IDM_OPTIONSERROR:
|
|
wErrorMessages = (WORD) ~wErrorMessages;
|
|
break;
|
|
|
|
case IDM_OPTIONSUNDO:
|
|
hDC = GetDC(hWnd);
|
|
UndoMove(hDC);
|
|
ReleaseDC(hWnd, hDC);
|
|
break;
|
|
|
|
case IDM_GAMERECORD:
|
|
DisplayStats();
|
|
break;
|
|
|
|
case IDM_DOMINIMIZE:
|
|
ShowWindow(hWnd, SW_MINIMIZE);
|
|
break;
|
|
|
|
case NEXT_ROUND:
|
|
if (!bGameInProgress)
|
|
break;
|
|
|
|
if (!undoPos) {
|
|
if (wErrorMessages)
|
|
Message(hWnd, IDSNoCardsMoved, MB_OK);
|
|
break;
|
|
}
|
|
|
|
UnionRect(&tmpRect, &layoutRect[0][0],
|
|
&layoutRect[1][5]);
|
|
hDC = GetDC(hWnd);
|
|
FillRect(hDC, &tmpRect, hBrush);
|
|
RestoreLayout(hDC);
|
|
DrawLayout(hDC);
|
|
ReleaseDC(hWnd, hDC);
|
|
undoPos = 0;
|
|
CheckGameOver();
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case WM_DESTROY:
|
|
KillTimer(hWnd, 666);
|
|
cdtTerm();
|
|
Help(hWnd, HELP_QUIT, 0L);
|
|
DeleteObject(hBrush);
|
|
SaveState();
|
|
PostQuitMessage (0) ;
|
|
break ;
|
|
|
|
default:
|
|
return DefWindowProc (hWnd, iMessage, wParam, lParam) ;
|
|
}
|
|
return 0L ;
|
|
}
|
|
|
|
VOID Deal(VOID)
|
|
{
|
|
INT i, p1, p2;
|
|
INT row, column;
|
|
CardRec tmp, *pDeck;
|
|
cardSuit suit;
|
|
cardRank rank;
|
|
|
|
/* stuff cards into deck */
|
|
pDeck = deck;
|
|
for (i = 4; i < 52; ++i)
|
|
(pDeck++)->card = i;
|
|
|
|
/* shuffle them around */
|
|
srand(LOWORD(GetTickCount()));
|
|
for (p2 = 0; p2 < 7; ++p2) {
|
|
for (i = 47; i > 0; --i) {
|
|
p1 = rand() % i;
|
|
tmp = deck[p1];
|
|
deck[p1] = deck[i];
|
|
deck[i] = tmp;
|
|
}
|
|
}
|
|
|
|
|
|
/* establish layout links */
|
|
pDeck = deck;
|
|
for (row = 0; row < 2; ++row)
|
|
for (column = 0; column < 6; ++column)
|
|
{
|
|
layout[row][column] = pDeck;
|
|
for (i = 0; i < 3; ++i, ++pDeck)
|
|
pDeck->next = pDeck + 1;
|
|
(pDeck++)->next = NULL;
|
|
}
|
|
|
|
/* put aces in foundation */
|
|
for (i = 0; i < 4; ++i)
|
|
foundation[i] = i;
|
|
|
|
#if 0
|
|
{
|
|
INT i,j, *p;
|
|
|
|
for (i = 0; i < 2; ++i)
|
|
for (j = 0; j < 6; ++j)
|
|
layout[i][j]->card = init[i][j];
|
|
|
|
p = (INT *) &init[0][0];
|
|
j = *p;
|
|
for (i = 1; i < 12; ++i)
|
|
p[i-1] = p[i];
|
|
p[11] = j;
|
|
}
|
|
#endif
|
|
|
|
bGameInProgress = TRUE;
|
|
}
|
|
|
|
VOID InitBoard(VOID)
|
|
{
|
|
INT xPos, yPos;
|
|
INT row, column, i;
|
|
RECT *pRect;
|
|
|
|
/* compute x and y increments */
|
|
xInc = (xClient - 40) / 6;
|
|
yInc = (yClient - 20) / 3;
|
|
|
|
/* compute foundation rectangles */
|
|
yPos = 10;
|
|
pRect = foundationRect;
|
|
for (xPos = 20 + xInc, i = 0; i < 4; ++i, xPos += xInc, ++pRect)
|
|
{
|
|
pRect->left = xPos;
|
|
pRect->top = yPos;
|
|
pRect->right = xPos + xCard;
|
|
pRect->bottom = yPos + yCard;
|
|
}
|
|
|
|
/* compute layout rectangles */
|
|
pRect = &layoutRect[0][0];
|
|
for (row = 0, yPos = 10 + yInc; row < 2; ++row, yPos += yInc)
|
|
for (column = 0, xPos = 20; column < 6; ++column, xPos += xInc)
|
|
{
|
|
pRect->left = xPos;
|
|
pRect->top = yPos;
|
|
pRect->right = xPos + xCard;
|
|
(pRect++)->bottom = yPos + yCard;
|
|
}
|
|
|
|
undoPos = 0;
|
|
freePos = 0;
|
|
|
|
}
|
|
|
|
VOID DrawLayout(HDC hDC)
|
|
{
|
|
INT row, column;
|
|
|
|
for (row = 0; row < 2; ++row)
|
|
for (column = 0; column < 6; ++column)
|
|
{
|
|
if (!layout[row][column])
|
|
continue;
|
|
|
|
cdtDraw(hDC, layoutRect[row][column].left,
|
|
layoutRect[row][column].top,
|
|
layout[row][column]->card,
|
|
faceup, dwBkgnd);
|
|
}
|
|
}
|
|
|
|
VOID DrawFoundation(HDC hDC)
|
|
{
|
|
INT i;
|
|
|
|
for (i = 0; i < 4; ++i)
|
|
cdtDraw(hDC, foundationRect[i].left, foundationRect[i].top,
|
|
foundation[i],
|
|
(foundation[i] == wDeckBack) ? facedown : faceup, dwBkgnd);
|
|
}
|
|
|
|
BOOL MoveCard(HDC hDC, INT startRow, INT startColumn,
|
|
INT endRow, INT endColumn,
|
|
BOOL bValidate)
|
|
{
|
|
CardRec *pStart = layout[startRow][startColumn];
|
|
CardRec *pEnd = layout[endRow][endColumn];
|
|
INT startCard = pStart->card;
|
|
INT endCard;
|
|
cardMode drawmode;
|
|
BOOL bDone;
|
|
|
|
if (pEnd == (CardRec*)NULL) /* on NT, this causes exception */
|
|
endCard = (endRow < 0) ? foundation[endColumn] : 0;
|
|
else
|
|
endCard = (endRow < 0) ? foundation[endColumn] : pEnd->card;
|
|
|
|
/* make sure suits match */
|
|
if (CardSuit(startCard) != CardSuit(endCard))
|
|
{
|
|
if (!bValidate && wErrorMessages)
|
|
Message(hWnd, IDSWrongSuit, MB_OK);
|
|
return FALSE;
|
|
}
|
|
|
|
/* take action based on where card is moved ... */
|
|
if (endRow < 0)
|
|
{ /* card to foundation */
|
|
|
|
/* card must be one higher than top of foundation */
|
|
|
|
if (IndexValue(startCard, ACELOW) != IndexValue(endCard, ACELOW) + 1)
|
|
{
|
|
if (!bValidate && wErrorMessages)
|
|
Message(hWnd, IDSNotNextCard, MB_OK);
|
|
return FALSE;
|
|
}
|
|
|
|
if (bValidate)
|
|
return TRUE;
|
|
|
|
/* move card to foundation and draw it */
|
|
if (CardRank(startCard) == king) {
|
|
startCard = wDeckBack;
|
|
drawmode = facedown;
|
|
} else
|
|
drawmode = faceup;
|
|
|
|
foundation[endColumn] = startCard;
|
|
cdtDraw(hDC, foundationRect[endColumn].left,
|
|
foundationRect[endColumn].top,
|
|
startCard, drawmode, dwBkgnd);
|
|
layout[startRow][startColumn] = pStart->next;
|
|
FreeList[freePos++] = pStart;
|
|
}
|
|
else
|
|
{ /* card to another pile */
|
|
|
|
/* card must be one lower in rank */
|
|
if (IndexValue(startCard, ACELOW) != IndexValue(endCard, ACELOW) - 1)
|
|
{
|
|
if (!bValidate && wErrorMessages)
|
|
Message(hWnd, IDSWrongRank, MB_OK);
|
|
return FALSE;
|
|
}
|
|
|
|
if (bValidate)
|
|
return TRUE;
|
|
|
|
/* move card to new pile and display it */
|
|
layout[endRow][endColumn] = pStart;
|
|
layout[startRow][startColumn] = pStart->next;
|
|
pStart->next = pEnd;
|
|
cdtDraw(hDC, layoutRect[endRow][endColumn].left,
|
|
layoutRect[endRow][endColumn].top,
|
|
startCard, faceup, dwBkgnd);
|
|
}
|
|
|
|
/* erase old card and expose new card */
|
|
if (layout[startRow][startColumn])
|
|
cdtDraw(hDC, layoutRect[startRow][startColumn].left,
|
|
layoutRect[startRow][startColumn].top,
|
|
layout[startRow][startColumn]->card, faceup, dwBkgnd);
|
|
else
|
|
cdtDraw(hDC, layoutRect[startRow][startColumn].left,
|
|
layoutRect[startRow][startColumn].top,
|
|
0, remove, dwBkgnd);
|
|
|
|
if (undoPos == MAXUNDOSIZE) {
|
|
Message(hWnd, IDSUndoFull, MB_OK);
|
|
undoPos = 0;
|
|
}
|
|
|
|
undo[undoPos].startRow = startRow;
|
|
undo[undoPos].endRow = endRow;
|
|
undo[undoPos].startColumn = startColumn;
|
|
undo[undoPos].endColumn = endColumn;
|
|
++undoPos;
|
|
|
|
bDone = TRUE;
|
|
for (startCard = 0; startCard < 4; ++startCard)
|
|
if (foundation[startCard] != wDeckBack) {
|
|
bDone = FALSE;
|
|
break;
|
|
}
|
|
|
|
if (bDone)
|
|
CheckGameOver();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
VOID RestoreLayout(HDC hDC)
|
|
{
|
|
INT i, j;
|
|
CardRec *pCurPos, *pList;
|
|
|
|
/* stage 1: Chain cards together ... */
|
|
|
|
/* find last non-empty stack */
|
|
for (i = 0; i < 12; ++i)
|
|
if (layout[i / 6][i % 6])
|
|
break;
|
|
|
|
/* start the list here */
|
|
pList = pCurPos = layout[i / 6][i % 6];
|
|
|
|
/* work towards last stack */
|
|
for (; i < 11; ++i)
|
|
{
|
|
while (pCurPos->next)
|
|
pCurPos = pCurPos->next;
|
|
pCurPos->next = layout[(i+1) / 6][(i+1) % 6];
|
|
}
|
|
|
|
/* stage 2: deal them back to layout again ... */
|
|
for (i = 0; i < 12; ++i)
|
|
{
|
|
layout[i / 6][i % 6] = pList;
|
|
for (j = 0; j < 3; ++j)
|
|
if (pList && pList->next)
|
|
pList = pList->next;
|
|
else
|
|
break;
|
|
if (j != 3)
|
|
break;
|
|
else
|
|
{
|
|
pCurPos = pList->next;
|
|
pList->next = NULL;
|
|
pList = pCurPos;
|
|
}
|
|
}
|
|
|
|
/* rest of stacks are empty */
|
|
for (++i; i < 12; ++i)
|
|
layout[i / 6][i % 6] = NULL;
|
|
}
|
|
|
|
VOID UndoMove(HDC hDC)
|
|
{
|
|
CHAR buffer[10];
|
|
RECT *pRect, rect;
|
|
INT column, card;
|
|
HBRUSH hBrush;
|
|
CardRec *pCard;
|
|
INT endRow, endColumn, startRow, startColumn;
|
|
|
|
--undoPos;
|
|
endRow = undo[undoPos].endRow;
|
|
startRow = undo[undoPos].startRow;
|
|
endColumn = undo[undoPos].endColumn;
|
|
startColumn = undo[undoPos].startColumn;
|
|
|
|
if (endRow < 0) {
|
|
/* move card from foundation back to pile */
|
|
if (!freePos) {
|
|
Message(hWnd, IDSIntFreePos, MB_OK | MB_ICONHAND);
|
|
return;
|
|
}
|
|
pCard = FreeList[--freePos];
|
|
|
|
/* move card to pile */
|
|
if (foundation[endColumn] == wDeckBack)
|
|
foundation[endColumn] = 48 + endColumn;
|
|
// foundation[endColumn] = CardIndex(endColumn, king);
|
|
pCard->card = card = foundation[endColumn];
|
|
pCard->next = layout[startRow][startColumn];
|
|
layout[startRow][startColumn] = pCard;
|
|
|
|
/* decrement card on foundation */
|
|
foundation[endColumn] -= 4;
|
|
// foundation[endColumn] = CardIndex(CardSuit(card), CardRank(card)-1);
|
|
|
|
/* update the foundation */
|
|
cdtDraw(hDC, foundationRect[endColumn].left,
|
|
foundationRect[endColumn].top,
|
|
foundation[endColumn], faceup, dwBkgnd);
|
|
|
|
/* update the pile */
|
|
cdtDraw(hDC, layoutRect[startRow][startColumn].left,
|
|
layoutRect[startRow][startColumn].top,
|
|
pCard->card, faceup, dwBkgnd);
|
|
} else {
|
|
/* move card from one pile to the other */
|
|
pCard = layout[endRow][endColumn];
|
|
layout[endRow][endColumn] = pCard->next;
|
|
|
|
pCard->next = layout[startRow][startColumn];
|
|
layout[startRow][startColumn] = pCard;
|
|
|
|
/* update pile we moved card back to (start) */
|
|
cdtDraw(hDC, layoutRect[startRow][startColumn].left,
|
|
layoutRect[startRow][startColumn].top,
|
|
pCard->card, faceup, dwBkgnd);
|
|
|
|
/* update pile we moved card back from (end), which could be empty
|
|
** now.
|
|
*/
|
|
if (layout[endRow][endColumn])
|
|
cdtDraw(hDC, layoutRect[endRow][endColumn].left,
|
|
layoutRect[endRow][endColumn].top,
|
|
layout[endRow][endColumn]->card, faceup, dwBkgnd);
|
|
else
|
|
cdtDraw(hDC, layoutRect[endRow][endColumn].left,
|
|
layoutRect[endRow][endColumn].top,
|
|
0, remove, dwBkgnd);
|
|
}
|
|
}
|
|
|
|
INT Message(HWND hWnd, WORD wId, WORD wFlags)
|
|
{
|
|
static CHAR szBuf[256];
|
|
|
|
if (!LoadString(hMyInstance, wId, szBuf, 256) ||
|
|
wId == IDSOOM) {
|
|
lstrcpy(szBuf, szOOM);
|
|
wFlags = MB_ICONHAND | MB_SYSTEMMODAL;
|
|
}
|
|
|
|
if (!(wFlags & MB_SYSTEMMODAL))
|
|
wFlags |= MB_TASKMODAL;
|
|
|
|
if (!(wFlags & (MB_ICONHAND | MB_ICONEXCLAMATION | MB_ICONINFORMATION)))
|
|
wFlags |= MB_ICONEXCLAMATION;
|
|
|
|
return MessageBox(hWnd, szBuf, szAppName, wFlags);
|
|
}
|
|
|
|
VOID DoBacks()
|
|
{
|
|
|
|
DialogBox(hMyInstance, MAKEINTRESOURCE(1), hWnd, BackDlgProc);
|
|
|
|
}
|
|
|
|
INT_PTR CALLBACK BackDlgProc(HWND hdlg, UINT wm, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
WORD cmd;
|
|
static INT modeNew;
|
|
INT iback;
|
|
MEASUREITEMSTRUCT FAR *lpmi;
|
|
DRAWITEMSTRUCT FAR *lpdi;
|
|
HBRUSH hbr;
|
|
RC rc, rcCrd;
|
|
HDC hdc;
|
|
INT i;
|
|
|
|
switch(wm)
|
|
{
|
|
case WM_INITDIALOG:
|
|
modeNew = wDeckBack;
|
|
SetFocus(GetDlgItem(hdlg, modeNew));
|
|
return FALSE;
|
|
|
|
case WM_COMMAND:
|
|
cmd = GET_WM_COMMAND_ID(wParam, lParam);
|
|
if(cmd >= IDFACEDOWNFIRST && cmd <= IDFACEDOWN12) {
|
|
modeNew = cmd;
|
|
if (GET_WM_COMMAND_CMD(wParam, lParam) == BN_DOUBLECLICKED) {
|
|
ChangeBack((WORD)modeNew);
|
|
EndDialog(hdlg, 0);
|
|
}
|
|
} else
|
|
switch(cmd)
|
|
{
|
|
case IDOK:
|
|
ChangeBack((WORD)modeNew);
|
|
/* fall thru */
|
|
|
|
case IDCANCEL:
|
|
EndDialog(hdlg, 0);
|
|
break;
|
|
|
|
}
|
|
break;
|
|
|
|
case WM_MEASUREITEM:
|
|
lpmi = (MEASUREITEMSTRUCT FAR *)lParam;
|
|
lpmi->CtlType = ODT_BUTTON;
|
|
lpmi->itemWidth = xCard /* 32 */;
|
|
lpmi->itemHeight = yCard /* 54 */;
|
|
break;
|
|
case WM_DRAWITEM:
|
|
lpdi = (DRAWITEMSTRUCT FAR *)lParam;
|
|
|
|
CopyRect((LPRECT) &rc, &lpdi->rcItem);
|
|
rcCrd = rc;
|
|
InflateRect((LPRECT) &rcCrd, -3, -3);
|
|
hdc = lpdi->hDC;
|
|
|
|
if (lpdi->itemAction == ODA_DRAWENTIRE)
|
|
{
|
|
cdtDrawExt(hdc, rcCrd.xLeft, rcCrd.yTop,
|
|
rcCrd.xRight-rcCrd.xLeft, rcCrd.yBot-rcCrd.yTop,
|
|
lpdi->CtlID, FACEDOWN, 0L);
|
|
FDrawFocus(hdc, &rc, lpdi->itemState & ODS_FOCUS);
|
|
break;
|
|
}
|
|
if (lpdi->itemAction == ODA_SELECT)
|
|
InvertRect(hdc, (LPRECT)&rcCrd);
|
|
|
|
if (lpdi->itemAction == ODA_FOCUS)
|
|
FDrawFocus(hdc, &rc, lpdi->itemState & ODS_FOCUS);
|
|
|
|
break;
|
|
default:
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL FDrawFocus(HDC hdc, RC *prc, BOOL fFocus)
|
|
{
|
|
HBRUSH hbr;
|
|
RC rc;
|
|
hbr = CreateSolidBrush(GetSysColor(fFocus ? COLOR_HIGHLIGHT : COLOR_WINDOW));
|
|
if(hbr == NULL)
|
|
return FALSE;
|
|
rc = *prc;
|
|
FrameRect(hdc, (LPRECT) &rc, hbr);
|
|
InflateRect((LPRECT) &rc, -1, -1);
|
|
FrameRect(hdc, (LPRECT) &rc, hbr);
|
|
DeleteObject(hbr);
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
VOID ChangeBack(WORD wNewDeckBack)
|
|
{
|
|
HDC hDC;
|
|
INT i;
|
|
|
|
hDC = GetDC(hWnd);
|
|
|
|
for (i = 0; i < 4; ++i) {
|
|
if (foundation[i] == wDeckBack) {
|
|
if (hDC)
|
|
cdtDraw(hDC, foundationRect[i].left, foundationRect[i].top, wNewDeckBack, facedown, dwBkgnd);
|
|
foundation[i] = wNewDeckBack;
|
|
}
|
|
}
|
|
|
|
if (hDC)
|
|
ReleaseDC(hWnd, hDC);
|
|
|
|
wDeckBack = wNewDeckBack;
|
|
return;
|
|
}
|
|
|
|
VOID DrawAnimate(INT cd, MPOINT *ppt, INT iani)
|
|
{
|
|
HDC hDC;
|
|
INT i;
|
|
|
|
if(!(hDC = GetDC(hWnd)))
|
|
return;
|
|
|
|
for (i = 0; i < 4; ++i)
|
|
if (foundation[i] == wDeckBack)
|
|
cdtAnimate(hDC, cd, foundationRect[i].left, foundationRect[i].top, iani);
|
|
|
|
ReleaseDC(hWnd, hDC);
|
|
}
|
|
|
|
BOOL DeckAnimate(INT iqsec)
|
|
{
|
|
INT iani;
|
|
MPOINT pt;
|
|
|
|
pt.x = pt.y = 0; /* not used! */
|
|
|
|
switch(wDeckBack) {
|
|
case IDFACEDOWN3:
|
|
DrawAnimate(IDFACEDOWN3, &pt, iqsec % 4);
|
|
break;
|
|
case IDFACEDOWN10: // krazy kastle
|
|
DrawAnimate(IDFACEDOWN10, &pt, iqsec % 2);
|
|
break;
|
|
|
|
case IDFACEDOWN11: // sanflipe
|
|
if((iani = (iqsec+4) % (50*4)) < 4)
|
|
DrawAnimate(IDFACEDOWN11, &pt, iani);
|
|
else
|
|
// if a menu overlapps an ani while it is ani'ing, leaves deck
|
|
// bitmap in inconsistent state...
|
|
if(iani % 6 == 0)
|
|
DrawAnimate(IDFACEDOWN11, &pt, 3);
|
|
break;
|
|
case IDFACEDOWN12: // SLIME
|
|
if((iani = (iqsec+4) % (15*4)) < 4)
|
|
DrawAnimate(IDFACEDOWN12, &pt, iani);
|
|
else
|
|
// if a menu overlapps an ani while it is ani'ing, leaves deck
|
|
// bitmap in inconsistent state...
|
|
if(iani % 6 == 0)
|
|
DrawAnimate(IDFACEDOWN12, &pt, 3);
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
VOID APIENTRY TimerProc(HWND hwnd, UINT wm, UINT_PTR id, DWORD dwTime)
|
|
{
|
|
static INT x = 0;
|
|
|
|
if (bGameInProgress)
|
|
DeckAnimate(x++);
|
|
return;
|
|
}
|
|
|
|
|
|
VOID SaveState(VOID)
|
|
{
|
|
CHAR sz[80];
|
|
|
|
wsprintf(sz, "%ld %ld %ld %ld %ld", nStats[0], nStats[1],
|
|
nStats[2], nStats[3], nStats[4]);
|
|
WritePrivateProfileString(szAppName, "Stats", sz, ININAME);
|
|
|
|
wsprintf(sz, "%d %d", wErrorMessages, wDeckBack);
|
|
WritePrivateProfileString(szAppName, "MenuState", sz, ININAME);
|
|
}
|
|
|
|
VOID DisplayStats(VOID)
|
|
{
|
|
CHAR sz[80];
|
|
|
|
fDialog(2, hWnd, RecordDlgProc);
|
|
}
|
|
|
|
VOID RestoreState(VOID)
|
|
{
|
|
CHAR sz[80], *psz;
|
|
INT col;
|
|
DWORD cchRead;
|
|
|
|
cchRead = GetPrivateProfileString(szAppName, "Stats", "0 52 0 0 0", sz,
|
|
sizeof(sz), ININAME);
|
|
|
|
psz = (cchRead > 0) ? lstrtok(sz, " ") : NULL;
|
|
col = 0;
|
|
if (psz) {
|
|
nStats[0] = atol(psz);
|
|
for (col = 1; col < 5 && psz; ++col)
|
|
nStats[col] = atol(psz = lstrtok(NULL, " "));
|
|
}
|
|
|
|
for (; col < 5; ++col)
|
|
nStats[col] = 0;
|
|
|
|
cchRead = GetPrivateProfileString(szAppName, "MenuState", "0 65 4", sz,
|
|
sizeof(sz), ININAME);
|
|
|
|
psz = (cchRead > 0) ? lstrtok(sz, " ") : NULL;
|
|
if (psz) {
|
|
wErrorMessages = (WORD) atoi(psz);
|
|
psz = lstrtok(NULL, " ");
|
|
|
|
wDeckBack = IDCARDBACK;
|
|
if (psz)
|
|
wDeckBack = (WORD) atoi(psz);
|
|
|
|
} else {
|
|
wErrorMessages = 0;
|
|
wDeckBack = IDCARDBACK;
|
|
}
|
|
}
|
|
|
|
static BOOL IsInString(CHAR c, LPSTR s)
|
|
{
|
|
while (*s && *s != c)
|
|
s = AnsiNext(s);
|
|
|
|
return *s;
|
|
}
|
|
|
|
/* write our own strtok to avoid pulling in entire string library ... */
|
|
LPSTR lstrtok(LPSTR lpStr, LPSTR lpDelim)
|
|
{
|
|
static LPSTR lpString;
|
|
LPSTR lpRetVal, lpTemp;
|
|
|
|
/* if we are passed new string skip leading delimiters */
|
|
if(lpStr) {
|
|
lpString = lpStr;
|
|
|
|
while (*lpString && IsInString(*lpString, lpDelim))
|
|
lpString = AnsiNext(lpString);
|
|
}
|
|
|
|
/* if there are no more tokens return NULL */
|
|
if(!*lpString)
|
|
return NULL;
|
|
|
|
/* save head of token */
|
|
lpRetVal = lpString;
|
|
|
|
/* find delimiter or end of string */
|
|
while(*lpString && !IsInString(*lpString, lpDelim))
|
|
lpString = AnsiNext(lpString);
|
|
|
|
/* if we found a delimiter insert string terminator and skip */
|
|
if(*lpString) {
|
|
lpTemp = AnsiNext(lpString);
|
|
*lpString = '\0';
|
|
lpString = lpTemp;
|
|
}
|
|
|
|
/* return token */
|
|
return(lpRetVal);
|
|
}
|
|
|
|
|
|
/*----------------------------------------------------------------------------*\
|
|
| fDialog(id,hwnd,fpfn) |
|
|
| |
|
|
| Description: |
|
|
| This function displays a dialog box and returns the exit code. |
|
|
| the function passed will have a proc instance made for it. |
|
|
| |
|
|
| Arguments: |
|
|
| id resource id of dialog to display |
|
|
| hwnd parent window of dialog |
|
|
| fpfn dialog message function |
|
|
| |
|
|
| Returns: |
|
|
| exit code of dialog (what was passed to EndDialog) |
|
|
| |
|
|
\*----------------------------------------------------------------------------*/
|
|
BOOL fDialog(INT id,HWND hwnd,DLGPROC fpfn)
|
|
{
|
|
BOOL f;
|
|
HANDLE hInst;
|
|
|
|
hInst = (HANDLE)GetWindowLongPtr(hwnd,GWLP_HINSTANCE);
|
|
fpfn = MakeProcInstance(fpfn,hInst);
|
|
f = (BOOL) DialogBox(hInst,MAKEINTRESOURCE(id),hwnd,fpfn);
|
|
FreeProcInstance ((FARPROC)fpfn);
|
|
return f;
|
|
}
|
|
|
|
INT_PTR APIENTRY RecordDlgProc(HANDLE hdlg, UINT wm, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
CHAR sz[80];
|
|
HWND hwndEdit;
|
|
INT i;
|
|
|
|
switch(wm) {
|
|
|
|
case WM_INITDIALOG:
|
|
hwndEdit = GetDlgItem(hdlg, IDD_RECORD);
|
|
SendMessage(hwndEdit, LB_ADDSTRING, 0, (LPARAM) (szRecordTitle));
|
|
|
|
|
|
wsprintf(sz, "%ld\t%ld\t%ld\t%ld\t%ld", nStats[TOTAL], nStats[WINS],
|
|
nStats[HI], nStats[LOW], nStats[TOTAL] ? (nStats[SUM] / nStats[TOTAL]) : 0);
|
|
SendMessage(hwndEdit, LB_ADDSTRING, 0, (LPARAM) (sz));
|
|
MarkControlReadOnly(hwndEdit, TRUE);
|
|
return TRUE;
|
|
|
|
case WM_COMMAND:
|
|
switch(GET_WM_COMMAND_ID(wParam, lParam)) {
|
|
case IDOK:
|
|
/* fall thru */
|
|
|
|
case IDCANCEL:
|
|
hwndEdit = GetDlgItem(hdlg, IDD_RECORD);
|
|
MarkControlReadOnly(hwndEdit, FALSE);
|
|
EndDialog(hdlg, GET_WM_COMMAND_ID(wParam, lParam) == IDOK);
|
|
break;
|
|
|
|
case IDD_CLEARSCORES:
|
|
for (i = 0; i < 5; ++i)
|
|
nStats[i] = 0;
|
|
nStats[LOW] = 52;
|
|
lstrcpy(sz, "0\t0\t0\t52\t0");
|
|
hwndEdit = GetDlgItem(hdlg, IDD_RECORD);
|
|
SendMessage(hwndEdit, LB_DELETESTRING, 1, 0L);
|
|
SendMessage(hwndEdit, LB_ADDSTRING, 0, (LPARAM) (sz));
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
static WNDPROC lpOldWP;
|
|
|
|
VOID MarkControlReadOnly(HWND hwndCtrl, BOOL bReadOnly)
|
|
{
|
|
if (bReadOnly)
|
|
lpOldWP = (WNDPROC) SetWindowLongPtr(hwndCtrl, GWLP_WNDPROC,
|
|
(LONG_PTR) ReadOnlyProc);
|
|
else
|
|
SetWindowLongPtr(hwndCtrl, GWLP_WNDPROC, (LONG_PTR) lpOldWP);
|
|
}
|
|
|
|
LRESULT APIENTRY ReadOnlyProc(HWND hwnd, UINT wMessage, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (wMessage) {
|
|
case WM_LBUTTONDOWN:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_LBUTTONDBLCLK:
|
|
case WM_RBUTTONDBLCLK:
|
|
return 0L;
|
|
}
|
|
|
|
return CallWindowProc(lpOldWP, hwnd, wMessage, wParam, lParam);
|
|
}
|
|
|
|
#if 0
|
|
VOID ShowStacks(VOID)
|
|
{
|
|
CHAR szBuf[80];
|
|
|
|
wsprintf(szBuf,
|
|
"%02d %02d %02d %02d %02d %02d\n%02d %02d %02d %02d %02d %02d",
|
|
layout[0][0] ? layout[0][0]->card : -1,
|
|
layout[0][1] ? layout[0][1]->card : -1,
|
|
layout[0][2] ? layout[0][2]->card : -1,
|
|
layout[0][3] ? layout[0][3]->card : -1,
|
|
layout[0][4] ? layout[0][4]->card : -1,
|
|
layout[0][5] ? layout[0][5]->card : -1,
|
|
layout[1][0] ? layout[1][0]->card : -1,
|
|
layout[1][1] ? layout[1][1]->card : -1,
|
|
layout[1][2] ? layout[1][2]->card : -1,
|
|
layout[1][3] ? layout[1][3]->card : -1,
|
|
layout[1][4] ? layout[1][4]->card : -1,
|
|
layout[1][5] ? layout[1][5]->card : -1);
|
|
|
|
MessageBox(hWnd, szBuf, "Card Stacks", MB_OK);
|
|
|
|
wsprintf(szBuf,
|
|
"%02d %02d %02d %02d %02d %02d\n%02d %02d %02d %02d %02d %02d",
|
|
layout[0][0] ? IndexValue(layout[0][0]->card, ACELOW) : -1,
|
|
layout[0][1] ? IndexValue(layout[0][1]->card, ACELOW) : -1,
|
|
layout[0][2] ? IndexValue(layout[0][2]->card, ACELOW) : -1,
|
|
layout[0][3] ? IndexValue(layout[0][3]->card, ACELOW) : -1,
|
|
layout[0][4] ? IndexValue(layout[0][4]->card, ACELOW) : -1,
|
|
layout[0][5] ? IndexValue(layout[0][5]->card, ACELOW) : -1,
|
|
layout[1][0] ? IndexValue(layout[1][0]->card, ACELOW) : -1,
|
|
layout[1][1] ? IndexValue(layout[1][1]->card, ACELOW) : -1,
|
|
layout[1][2] ? IndexValue(layout[1][2]->card, ACELOW) : -1,
|
|
layout[1][3] ? IndexValue(layout[1][3]->card, ACELOW) : -1,
|
|
layout[1][4] ? IndexValue(layout[1][4]->card, ACELOW) : -1,
|
|
layout[1][5] ? IndexValue(layout[1][5]->card, ACELOW) : -1);
|
|
|
|
MessageBox(hWnd, szBuf, "IndexValue", MB_OK);
|
|
|
|
}
|
|
#endif
|