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485 lines
11 KiB
485 lines
11 KiB
/*************/
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/* grafwin.c */
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/*************/
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#define _WINDOWS
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#include <windows.h>
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#include <port1632.h>
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#include "main.h"
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#include "res.h"
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#include "grafix.h"
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#include "rtns.h"
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#include "sound.h"
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#include "pref.h"
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INT rgDibOff[iBlkMax];
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INT rgDibLedOff[iLedMax];
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INT rgDibButton[iButtonMax];
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LPSTR lpDibBlks;
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LPSTR lpDibLed;
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LPSTR lpDibButton;
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HANDLE hResBlks;
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HANDLE hResLed;
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HANDLE hResButton;
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HPEN hGrayPen = NULL;
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//
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// MEM: make an array of memory bitmaps for storing DIBs
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//
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HDC MemBlkDc[iBlkMax];
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HBITMAP MemBlkBitmap[iBlkMax];
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//
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// end MEM:
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//
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extern INT dypCaption;
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extern INT dypMenu;
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extern INT dypBorder;
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extern INT dxpBorder;
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/*** External Data ***/
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extern HWND hwndMain;
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extern HANDLE hInst;
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extern PREF Preferences;
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extern CHAR rgBlk[cBlkMax];
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extern INT dxWindow;
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extern INT dyWindow;
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extern INT fStatus;
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extern INT cSec;
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extern INT cBombLeft;
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extern INT cBoxVisit;
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extern INT xBoxMac;
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extern INT yBoxMac;
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extern INT iButtonCur;
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/****** F I N I T L O C A L ******/
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BOOL FInitLocal(VOID)
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{
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if (!FLoadBitmaps())
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return fFalse;
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ClearField();
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return fTrue;
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}
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HANDLE HFindBitmap(INT id)
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{
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return FindResource(hInst, MAKEINTRESOURCE(id+(!Preferences.fColor)), RT_BITMAP);
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}
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INT CbBitmap(INT x, INT y)
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{
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x *= (Preferences.fColor ? 4 : 1); /* Convert pixels to bits */
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return (y * ( ((x+31) >> 5) << 2)); /* Bytes on 32 byte boundary */
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}
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/****** F L O A D B I T M A P S ******/
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BOOL FLoadBitmaps(VOID)
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{
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HANDLE hResInfo;
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REGISTER INT i;
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INT cbDibHeader;
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INT cb;
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HDC hDC;
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// initialize all the bitmaps to NULL.
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hResBlks = hResLed = hResButton = NULL;
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hResInfo = HFindBitmap(ID_BMP_BLOCKS);
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if (hResInfo)
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hResBlks = LoadResource(hInst, hResInfo);
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hResInfo = HFindBitmap(ID_BMP_LED);
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if (hResInfo)
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hResLed = LoadResource(hInst, hResInfo);
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hResInfo = HFindBitmap(ID_BMP_BUTTON);
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if (hResInfo)
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hResButton = LoadResource(hInst, hResInfo);
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if (hResBlks == NULL || hResLed == NULL || hResButton == NULL)
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return fFalse;
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lpDibBlks = LockResource(hResBlks);
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lpDibLed = LockResource(hResLed);
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lpDibButton= LockResource(hResButton);
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if (!Preferences.fColor)
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hGrayPen = GetStockObject(BLACK_PEN);
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else
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hGrayPen = CreatePen(PS_SOLID, 1, RGB(128, 128, 128));
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cbDibHeader = sizeof(BITMAPINFOHEADER) + (Preferences.fColor ? 16*4 : 2*4);
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cb = CbBitmap(dxBlk, dyBlk);
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for (i = 0 ; i < iBlkMax; i++)
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rgDibOff[i] = cbDibHeader + (i * cb);
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cb = CbBitmap(dxLed, dyLed);
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for (i = 0 ; i < iLedMax; i++)
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rgDibLedOff[i] = cbDibHeader + (i * cb);
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cb = CbBitmap(dxButton, dyButton);
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for (i = 0 ; i < iButtonMax; i++)
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rgDibButton[i] = cbDibHeader + (i * cb);
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//
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// MEM: move each Blk DIB to a memory BitMap
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//
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hDC = GetDC(hwndMain);
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for (i = 0 ; i < iBlkMax; i++) {
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//
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// Create a device context compatible with the device's active
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// display for each of these bitmaps.
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//
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MemBlkDc[i] = CreateCompatibleDC(hDC);
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if (MemBlkDc[i] == (HDC)NULL) {
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OutputDebugStringA("FLoad failed to create compatible dc\n");
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}
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//
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// create the bitmap for the above memory DC and selct this bitmap.
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//
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// we really only need 1 bitmap and 1 dc as they have done before!
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//
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MemBlkBitmap[i] = CreateCompatibleBitmap(hDC,dxBlk,dxBlk);
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if (MemBlkBitmap[i] == (HBITMAP)NULL) {
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OutputDebugStringA("Failed to create Bitmap\n");
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}
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SelectObject(MemBlkDc[i],MemBlkBitmap[i]);
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//
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// copy the bits from the DIB into this bitmap
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//
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SetDIBitsToDevice(MemBlkDc[i],
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0,
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0,
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dxBlk,
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dyBlk,
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0,
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0,
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0,
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dyBlk,
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lpDibBlks + rgDibOff[i],
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(LPBITMAPINFO) lpDibBlks,
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DIB_RGB_COLORS);
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}
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ReleaseDC(hwndMain, hDC);
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return fTrue;
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}
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VOID FreeBitmaps(VOID)
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{
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int i;
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if (hGrayPen != NULL)
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DeleteObject(hGrayPen);
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UnlockResource(hResBlks);
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UnlockResource(hResLed);
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UnlockResource(hResButton);
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for (i = 0 ; i < iBlkMax; i++) {
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DeleteDC(MemBlkDc[i]);
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DeleteObject(MemBlkBitmap[i]);
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}
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}
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/****** C L E A N U P ******/
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VOID CleanUp(VOID)
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{
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FreeBitmaps();
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EndTunes();
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}
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/****** D R A W B L K ******/
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VOID DrawBlk(HDC hDC, INT x, INT y)
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{
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BitBlt(hDC,
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(x<<4)+(dxGridOff-dxBlk),
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(y<<4)+(dyGridOff-dyBlk),
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dxBlk,
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dyBlk,
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MemBlkDc[iBLK(x,y)],
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0,
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0,
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SRCCOPY);
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}
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VOID DisplayBlk(INT x, INT y)
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{
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HDC hDC = GetDC(hwndMain);
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BitBlt(hDC,
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(x<<4)+(dxGridOff-dxBlk),
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(y<<4)+(dyGridOff-dyBlk),
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dxBlk,
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dyBlk,
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MemBlkDc[iBLK(x,y)],
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0,
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0,
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SRCCOPY);
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ReleaseDC(hwndMain, hDC);
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}
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/****** D R A W G R I D ******/
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VOID DrawGrid(HDC hDC)
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{
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REGISTER INT x;
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REGISTER INT y;
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INT dx;
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INT dy;
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dy = dyGridOff;
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for (y=1; y <= yBoxMac; y++, dy += dyBlk)
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{
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dx = dxGridOff;
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for (x=1; x <= xBoxMac; x++, dx += dxBlk)
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{
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BitBlt(hDC,
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dx,
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dy,
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dxBlk,
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dyBlk,
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MemBlkDc[iBLK(x,y)],
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0,
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0,
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SRCCOPY);
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}
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}
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}
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VOID DisplayGrid(VOID)
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{
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HDC hDC = GetDC(hwndMain);
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DrawGrid(hDC);
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ReleaseDC(hwndMain, hDC);
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}
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/****** D R A W L E D ******/
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VOID DrawLed(HDC hDC, INT x, INT iLed)
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{
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SetDIBitsToDevice(hDC, x, dyTopLed, dxLed, dyLed, 0, 0, 0, dyLed,
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lpDibLed + rgDibLedOff[iLed], (LPBITMAPINFO) lpDibLed, DIB_RGB_COLORS);
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}
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/****** D R A W B O M B C O U N T ******/
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VOID DrawBombCount(HDC hDC)
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{
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INT iLed;
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INT cBombs;
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DWORD dwDCLayout = GetLayout(hDC);
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if (dwDCLayout & LAYOUT_RTL) {
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SetLayout(hDC , 0); // Turn off mirroring before painting.
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}
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if (cBombLeft < 0)
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{
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iLed = iLedNegative;
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cBombs = (-cBombLeft) % 100;
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}
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else
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{
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iLed = cBombLeft / 100;
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cBombs = cBombLeft % 100;
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}
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DrawLed(hDC, dxLeftBomb, iLed);
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DrawLed(hDC, dxLeftBomb+dxLed, cBombs/10);
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DrawLed(hDC, dxLeftBomb+dxLed+dxLed, cBombs % 10);
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if (dwDCLayout & LAYOUT_RTL) {
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SetLayout(hDC , dwDCLayout); // Turn on the mirroring again.
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}
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}
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VOID DisplayBombCount(VOID)
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{
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HDC hDC = GetDC(hwndMain);
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DrawBombCount(hDC);
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ReleaseDC(hwndMain, hDC);
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}
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/****** D R A W T I M E ******/
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VOID DrawTime(HDC hDC)
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{
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INT iLed = cSec;
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DWORD dwDCLayout = GetLayout(hDC);
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if (dwDCLayout & LAYOUT_RTL) {
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SetLayout(hDC , 0); // Turn off mirroring before painting.
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}
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DrawLed(hDC, dxWindow-(dxRightTime+3*dxLed+dxpBorder), iLed/100); /* OverFlow ? */
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DrawLed(hDC, dxWindow-(dxRightTime+2*dxLed+dxpBorder),(iLed %= 100)/10 );
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DrawLed(hDC, dxWindow-(dxRightTime+ dxLed+dxpBorder), iLed % 10);
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if (dwDCLayout & LAYOUT_RTL) {
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SetLayout(hDC , dwDCLayout); // Turn on the mirroring again.
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}
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}
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VOID DisplayTime(VOID)
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{
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HDC hDC = GetDC(hwndMain);
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DrawTime(hDC);
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ReleaseDC(hwndMain, hDC);
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}
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/****** D R A W B U T T O N ******/
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VOID DrawButton(HDC hDC, INT iButton)
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{
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SetDIBitsToDevice(hDC, (dxWindow-dxButton)>>1, dyTopLed, dxButton, dyButton, 0, 0, 0, dyButton,
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lpDibButton + rgDibButton[iButton], (LPBITMAPINFO) lpDibButton, DIB_RGB_COLORS);
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}
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VOID DisplayButton(INT iButton)
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{
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HDC hDC = GetDC(hwndMain);
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DrawButton(hDC, iButton);
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ReleaseDC(hwndMain, hDC);
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}
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/****** S E T T H E P E N ******/
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VOID SetThePen(HDC hDC, INT fNormal)
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{
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if (fNormal & 1)
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SetROP2(hDC, R2_WHITE);
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else
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{
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SetROP2(hDC, R2_COPYPEN);
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SelectObject(hDC, hGrayPen);
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}
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}
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/****** D R A W B O R D E R ******/
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/* 0 - white, gray
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1 - gray, white
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2 - white, white
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3 - grey, grey
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*/
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VOID DrawBorder(HDC hDC, INT x1, INT y1, INT x2, INT y2, INT width, INT fNormal)
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{
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INT i = 0;
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SetThePen(hDC, fNormal);
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while (i++ < width)
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{
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(VOID)MMoveTo(hDC, x1, --y2);
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LineTo(hDC, x1++, y1);
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LineTo(hDC, x2--, y1++);
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}
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if (fNormal < 2)
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SetThePen(hDC, fNormal ^ 1);
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while (--i)
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{
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(VOID)MMoveTo(hDC, x1--, ++y2);
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LineTo(hDC, ++x2, y2);
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LineTo(hDC, x2, --y1);
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}
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}
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VOID DrawBackground(HDC hDC)
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{
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INT x, y;
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x = dxWindow-1;
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y = dyWindow-1;
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DrawBorder(hDC, 0, 0, x, y, 3, 1);
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x -= (dxRightSpace -3);
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y -= (dyBottomSpace-3);
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DrawBorder(hDC, dxGridOff-3, dyGridOff-3, x, y, 3, 0);
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DrawBorder(hDC, dxGridOff-3, dyTopSpace-3, x, dyTopLed+dyLed+(dyBottomSpace-6), 2, 0);
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x = dxLeftBomb+dxLed*3;
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y = dyTopLed+dyLed;
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DrawBorder(hDC, dxLeftBomb-1, dyTopLed-1, x, y, 1, 0);
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x = dxWindow-(dxRightTime+3*dxLed+dxpBorder+1);
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DrawBorder(hDC, x, dyTopLed-1, x+(dxLed*3+1), y, 1, 0);
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x = ((dxWindow-dxButton)>>1)-1;
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DrawBorder(hDC, x, dyTopLed-1, x+dxButton+1, dyTopLed+dyButton, 1, 2);
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}
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/****** D R A W S C R E E N ******/
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VOID DrawScreen(HDC hDC)
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{
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DrawBackground(hDC);
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DrawBombCount(hDC);
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DrawButton(hDC, iButtonCur);
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DrawTime(hDC);
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DrawGrid(hDC);
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}
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VOID DisplayScreen(VOID)
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{
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HDC hDC = GetDC(hwndMain);
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DrawScreen(hDC);
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ReleaseDC(hwndMain, hDC);
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}
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