Source code of Windows XP (NT5)
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2.2 KiB

/***************************************************************************
* fdir.h -- Interface for the class: CFontDir
*
*
* Copyright (C) 1992-93 ElseWare Corporation. All rights reserved.
***************************************************************************/
#if !defined(__FDIR_H__)
#define __FDIR_H__
#include "vecttmpl.h"
#define MAX_DIR_LEN MAX_PATH /* MAX_PATH_LEN */
typedef TCHAR DIRNAME[ MAX_DIR_LEN + 1 ];
class CFontDir {
public:
CFontDir();
virtual ~CFontDir();
BOOL bInit( LPCTSTR lpPath, int iLen);
BOOL bSameDir( LPTSTR lpStr, int iLen );
BOOL bOnSysDir() { return m_bSysDir; };
VOID vOnSysDir( BOOL b ) { m_bSysDir = b; };
LPTSTR lpString();
private:
int m_iLen;
BOOL m_bSysDir;
DIRNAME m_oPath;
};
//
// Class representing a dynamic array of CFontDir object ptrs.
// Implemented as a singleton object through the static member
// function GetSingleton.
//
// History:
// In the original font folder code (as written for Win95),
// this directory list was implemented as a simple derivation
// from CIVector<CFontDir> with a single instance allocated
// on the heap and attached to the static member variable
// CFontClass::s_poDirList. There was no code to delete
// this instance so we had a memory leak. To fix this I've
// replaced this instance with a true Singleton object.
// Class CFontDirList is that singleton. Memory management
// is now correct.
// [brianau - 2/27/01]
//
class CFontDirList
{
public:
~CFontDirList(void);
void Clear(void);
BOOL Add(CFontDir *poDir);
CFontDir *Find(LPTSTR pszPath, int iLen, BOOL bAdd = FALSE);
BOOL IsEmpty(void) const;
int Count(void) const;
CFontDir *GetAt(int index) const;
//
// Singleton access function.
//
static BOOL GetSingleton(CFontDirList **ppDirList);
private:
//
// Dynamic vector holding CFontDir ptrs.
//
CIVector<CFontDir> *m_pVector;
//
// Ctor is private to enforce singleton usage.
//
CFontDirList(void);
};
#endif // __FDIR_H__