mirror of https://github.com/tongzx/nt5src
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
248 lines
7.2 KiB
248 lines
7.2 KiB
//---------------------------------------------------------------------------
|
|
// Gradient.cpp - gradient drawing support
|
|
//---------------------------------------------------------------------------
|
|
#include "stdafx.h"
|
|
#include "Render.h"
|
|
#include "Utils.h"
|
|
#include "gradient.h"
|
|
//---------------------------------------------------------------------------
|
|
HRESULT PaintGradientRadialRect(HDC hdc, RECT &rcBand, int iPartCount,
|
|
GRADIENTPART *pGradientParts)
|
|
{
|
|
if (iPartCount < 2)
|
|
return MakeError32(E_INVALIDARG);
|
|
|
|
int width = WIDTH(rcBand);
|
|
int height = HEIGHT(rcBand);
|
|
|
|
int radius = width;
|
|
if (height > width)
|
|
radius = height;
|
|
|
|
radius = radius/2;
|
|
|
|
int radiusOffset = 0;
|
|
int ratioTotal = 0;
|
|
UCHAR ratio;
|
|
bool firstColor = true;
|
|
COLORREF color, prevcolor = 0;
|
|
|
|
for (int i=0; i <= iPartCount; i++) // go thru 1 extra time at end
|
|
{
|
|
if (i == iPartCount) // solid part of last color for remaining ratio
|
|
{
|
|
color = prevcolor;
|
|
ratio = static_cast<UCHAR>(255 - ratioTotal);
|
|
}
|
|
else
|
|
{
|
|
color = RGBA2WINCOLOR(pGradientParts[i].Color);
|
|
ratio = pGradientParts[i].Ratio;
|
|
}
|
|
|
|
if (firstColor)
|
|
{
|
|
prevcolor = color;
|
|
firstColor = false;
|
|
}
|
|
|
|
int radius2 = radius*ratio/255;
|
|
if (radius2)
|
|
PaintGradientRadialBand(hdc, rcBand, radiusOffset, radius2, prevcolor, color);
|
|
|
|
radiusOffset += radius2;
|
|
prevcolor = color;
|
|
ratioTotal += ratio;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
//---------------------------------------------------------------------------
|
|
HRESULT PaintHorzGradient(HDC hdc, RECT &rcBand, int iPartCount,
|
|
GRADIENTPART *pGradientParts)
|
|
{
|
|
if (iPartCount < 2)
|
|
return MakeError32(E_INVALIDARG);
|
|
|
|
int width = WIDTH(rcBand);
|
|
int xoffset = rcBand.left;
|
|
int ratioTotal = 0;
|
|
UCHAR ratio;
|
|
bool firstColor = true;
|
|
COLORREF color, prevcolor = 0;
|
|
|
|
for (int i=0; i <= iPartCount; i++) // go thru 1 extra time at end
|
|
{
|
|
if (i == iPartCount) // solid part of last color for remaining ratio
|
|
{
|
|
color = prevcolor;
|
|
ratio = static_cast<UCHAR>(255 - ratioTotal);
|
|
}
|
|
else
|
|
{
|
|
color = RGBA2WINCOLOR(pGradientParts[i].Color);
|
|
ratio = pGradientParts[i].Ratio;
|
|
}
|
|
|
|
if (firstColor)
|
|
{
|
|
prevcolor = color;
|
|
firstColor = false;
|
|
}
|
|
|
|
int width2 = width*ratio/255;
|
|
if (width2)
|
|
{
|
|
RECT rect2 = {xoffset, rcBand.top, xoffset+width2, rcBand.bottom};
|
|
PaintGradientHorzBand(hdc, rect2, prevcolor, color);
|
|
}
|
|
|
|
xoffset += width2;
|
|
prevcolor = color;
|
|
ratioTotal += ratio;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
//---------------------------------------------------------------------------
|
|
HRESULT PaintVertGradient(HDC hdc, RECT &rcBounds, int iPartCount,
|
|
GRADIENTPART *pGradientParts)
|
|
{
|
|
if (iPartCount < 2)
|
|
return MakeError32(E_INVALIDARG);
|
|
|
|
int iHeight = HEIGHT(rcBounds);
|
|
int yoffset = rcBounds.top;
|
|
int ratioTotal = 0;
|
|
UCHAR ratio;
|
|
bool firstColor = true;
|
|
COLORREF color, prevcolor = 0;
|
|
|
|
for (int i=0; i <= iPartCount; i++) // go thru 1 extra time at end
|
|
{
|
|
if (i == iPartCount) // solid part of last color for remaining ratio
|
|
{
|
|
color = prevcolor;
|
|
ratio = static_cast<UCHAR>(255 - ratioTotal);
|
|
}
|
|
else
|
|
{
|
|
color = RGBA2WINCOLOR(pGradientParts[i].Color);
|
|
ratio = pGradientParts[i].Ratio;
|
|
}
|
|
|
|
if (firstColor)
|
|
{
|
|
prevcolor = color;
|
|
firstColor = false;
|
|
}
|
|
|
|
int iHeight2 = iHeight*ratio/255;
|
|
if (iHeight2)
|
|
{
|
|
RECT rect2 = {rcBounds.left, yoffset, rcBounds.right, yoffset+iHeight2};
|
|
PaintGradientVertBand(hdc, rect2, prevcolor, color);
|
|
}
|
|
|
|
yoffset += iHeight2;
|
|
prevcolor = color;
|
|
ratioTotal += ratio;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
//---------------------------------------------------------------------------
|
|
void DrawGradient(HDC hdc, RECT &rcBand, COLORREF color1, COLORREF color2, BOOL fHorz)
|
|
{
|
|
TRIVERTEX vert[2];
|
|
GRADIENT_RECT gRect;
|
|
|
|
vert[0].x = rcBand.left;
|
|
vert[0].y = rcBand.top;
|
|
vert[1].x = rcBand.right;
|
|
vert[1].y = rcBand.bottom;
|
|
|
|
// first vertex
|
|
vert[0].Red = (USHORT)(GetRValue(color1) << 8);
|
|
vert[0].Green = (USHORT)(GetGValue(color1) << 8);
|
|
vert[0].Blue = (USHORT)(GetBValue(color1) << 8);
|
|
vert[0].Alpha = 0x0000;
|
|
|
|
// second vertex
|
|
vert[1].Red = (USHORT)(GetRValue(color2) << 8);
|
|
vert[1].Green = (USHORT)(GetGValue(color2) << 8);
|
|
vert[1].Blue = (USHORT)(GetBValue(color2) << 8);
|
|
vert[1].Alpha = 0x0000;
|
|
|
|
gRect.UpperLeft = 0;
|
|
gRect.LowerRight = 1;
|
|
|
|
GdiGradientFill(hdc, vert, 2, &gRect, 1, fHorz ? GRADIENT_FILL_RECT_H : GRADIENT_FILL_RECT_V);
|
|
}
|
|
//---------------------------------------------------------------------------
|
|
void PaintGradientHorzBand(HDC hdc, RECT &rcBand, COLORREF color1, COLORREF color2)
|
|
{
|
|
DrawGradient(hdc, rcBand, color1, color2, TRUE);
|
|
}
|
|
//---------------------------------------------------------------------------
|
|
void PaintGradientVertBand(HDC hdc, RECT &rcBand, COLORREF color1, COLORREF color2)
|
|
{
|
|
DrawGradient(hdc, rcBand, color1, color2, FALSE);
|
|
}
|
|
//---------------------------------------------------------------------------
|
|
void PaintGradientRadialBand(HDC hdc, RECT &rcBand, int radiusOffset,
|
|
int radius, COLORREF color1, COLORREF color2)
|
|
{
|
|
int red1 = RED(color1);
|
|
int red2 = RED(color2);
|
|
int green1 = GREEN(color1);
|
|
int green2 = GREEN(color2);
|
|
int blue1 = BLUE(color1);
|
|
int blue2 = BLUE(color2);
|
|
|
|
int maxcolors = abs(red1 - red2);
|
|
|
|
int cnt = abs(green1 - green2);
|
|
if (cnt > maxcolors)
|
|
maxcolors = cnt;
|
|
|
|
cnt = abs(blue1 - blue2);
|
|
if (cnt > maxcolors)
|
|
maxcolors = cnt;
|
|
|
|
int linewidth;
|
|
if (color1 == color2) // just do solid color1
|
|
linewidth = radius;
|
|
else if (radius > maxcolors)
|
|
linewidth = radius/maxcolors;
|
|
else
|
|
linewidth = 1;
|
|
|
|
POINT center = {rcBand.left + WIDTH(rcBand)/2, rcBand.top + HEIGHT(rcBand)/2};
|
|
radiusOffset += linewidth/2; // center pen within line
|
|
|
|
for (int r=0; r < radius; r += linewidth)
|
|
{
|
|
int red = (red2*r + red1*(radius-r))/radius;
|
|
int green = (green2*r + green1*(radius-r))/radius;
|
|
int blue = (blue2*r + blue1*(radius-r))/radius;
|
|
|
|
int radius2 = radiusOffset + r; // center pen within target line
|
|
|
|
//---- calculate rcBand around "center" with "radius2" ----
|
|
int left = center.x - radius2;
|
|
int right = center.x + radius2;
|
|
int top = center.y - radius2;
|
|
int bottom = center.y + radius2;
|
|
|
|
//---- overlap lines slightly so that bg doesn't leak thru ----
|
|
HPEN pen = CreatePen(PS_SOLID, linewidth+2, RGB(red, green, blue));
|
|
HPEN oldpen = (HPEN)SelectObject(hdc, pen);
|
|
|
|
Arc(hdc, left, top, right, bottom, 0, 0, 0, 0);
|
|
|
|
SelectObject(hdc, oldpen);
|
|
DeleteObject(pen);
|
|
}
|
|
}
|
|
//---------------------------------------------------------------------------
|