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784 lines
21 KiB
784 lines
21 KiB
#include "precomp.h"
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//
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// SSI.C
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// Save Screenbits Interceptor, display driver side
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//
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// Copyright(c) Microsoft 1997-
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//
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//
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// SSI_DDProcessRequest - see ssi.h
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//
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BOOL SSI_DDProcessRequest
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(
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UINT fnEscape,
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LPOSI_ESCAPE_HEADER pRequest,
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DWORD cbRequest
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)
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{
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BOOL rc;
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DebugEntry(SSI_DDProcessRequest);
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switch (fnEscape)
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{
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case SSI_ESC_RESET_LEVEL:
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{
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if (cbRequest != sizeof(SSI_RESET_LEVEL))
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{
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ERROR_OUT(("SSI_DDProcessRequest: Invalid size %d for SSI_ESC_RESET_LEVEL",
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cbRequest));
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rc = FALSE;
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DC_QUIT;
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}
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SSIResetSaveScreenBitmap();
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rc = TRUE;
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}
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break;
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case SSI_ESC_NEW_CAPABILITIES:
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{
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if (cbRequest != sizeof(SSI_NEW_CAPABILITIES))
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{
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ERROR_OUT(("SSI_DDProcessRequest: Invalid size %d for SSI_ESC_NEW_CAPABILITIES",
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cbRequest));
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rc = FALSE;
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DC_QUIT;
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}
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SSISetNewCapabilities((LPSSI_NEW_CAPABILITIES)pRequest);
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rc = TRUE;
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}
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break;
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default:
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{
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ERROR_OUT(("Unrecognized SSI_ escape"));
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rc = FALSE;
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}
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break;
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}
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DC_EXIT_POINT:
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DebugExitBOOL(SSI_DDProcessRequest, rc);
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return(rc);
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}
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//
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// SSI_SaveScreenBitmap()
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//
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// see ssi.h for description.
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//
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BOOL SSI_SaveScreenBitmap(LPRECT lpRect, UINT wCommand)
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{
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BOOL rc;
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DebugEntry(SSI_SaveScreenBitmap);
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//
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// Decide whether we can transmit this particular SaveBitmap command as
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// an order.
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//
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switch (wCommand)
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{
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case ONBOARD_SAVE:
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{
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//
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// Save the bits.
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//
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rc = SSISaveBits(lpRect);
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}
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break;
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case ONBOARD_RESTORE:
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{
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//
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// Restore the bits.
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//
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rc = SSIRestoreBits(lpRect);
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}
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break;
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case ONBOARD_DISCARD:
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{
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//
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// Discard the saved bits.
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//
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rc = SSIDiscardBits(lpRect);
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}
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break;
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default:
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{
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ERROR_OUT(( "Unexpected wCommand(%d)", wCommand));
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rc = FALSE;
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}
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}
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if (g_ssiLocalSSBState.saveLevel == 0)
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{
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ASSERT(g_ssiRemoteSSBState.pelsSaved == 0);
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}
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DebugExitBOOL(SSI_SaveScreenBitmap, rc);
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return(rc);
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}
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//
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// FUNCTION: SSIResetSaveScreenBitmap.
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//
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// DESCRIPTION:
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//
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// Resets the SaveScreenBitmap state.
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//
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// PARAMETERS: None.
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//
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// RETURNS: Nothing.
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//
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//
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void SSIResetSaveScreenBitmap(void)
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{
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DebugEntry(SSIResetSaveScreenBitmap);
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//
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// Discard all currently saved bits.
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//
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g_ssiLocalSSBState.saveLevel = 0;
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//
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// Reset the number of remote pels saved.
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//
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g_ssiRemoteSSBState.pelsSaved = 0;
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DebugExitVOID(SSIResetSaveScreenBitmap);
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}
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//
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// FUNCTION: SSISendSaveBitmapOrder
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//
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// DESCRIPTION:
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//
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// Attempts to send a SaveBitmap order matching the supplied parameters.
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//
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//
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// PARAMETERS:
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//
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// lpRect - pointer to the rectangle coords (EXCLUSIVE screen coords)
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//
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// RETURNS:
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//
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// TRUE if order successfully sent FALSE if order not sent
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//
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//
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BOOL SSISendSaveBitmapOrder
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(
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LPRECT lpRect,
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UINT wCommand
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)
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{
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DWORD cRemotePelsRequired;
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LPSAVEBITMAP_ORDER pSaveBitmapOrder;
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LPINT_ORDER pOrder;
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BOOL rc = FALSE;
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DebugEntry(SSISendSaveBitmapOrder);
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//
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// If the SaveBitmap order is not supported then return FALSE
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// immediately.
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//
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if (!OE_SendAsOrder(ORD_SAVEBITMAP))
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{
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WARNING_OUT(("SSISendSaveBitmapOrder failing; save bits orders not supported"));
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DC_QUIT;
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}
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switch (wCommand)
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{
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case ONBOARD_DISCARD:
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//
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// We don't transmit DISCARD orders, there's no need since
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// saves/restores are paired.
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//
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g_ssiRemoteSSBState.pelsSaved -=
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CURRENT_LOCAL_SSB_STATE.remotePelsRequired;
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rc = TRUE;
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DC_QUIT;
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case ONBOARD_SAVE:
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//
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// Calculate the number of pels required in the remote Save
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// Bitmap to handle this rectangle.
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//
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cRemotePelsRequired = SSIRemotePelsRequired(lpRect);
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//
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// If there aren't enough pels in the remote Save Bitmap to
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// handle this rectangle then return immediately.
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//
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if ((g_ssiRemoteSSBState.pelsSaved + cRemotePelsRequired) >
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g_ssiSaveBitmapSize)
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{
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TRACE_OUT(("SSISendSaveBitmapOrder: ONBOARD_SAVE is failing; not enough space for %08d pels",
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cRemotePelsRequired));
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DC_QUIT;
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}
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//
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// Allocate memory for the order.
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//
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pOrder = OA_DDAllocOrderMem(sizeof(SAVEBITMAP_ORDER), 0);
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if (!pOrder)
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DC_QUIT;
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//
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// Store the drawing order data.
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//
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pSaveBitmapOrder = (LPSAVEBITMAP_ORDER)pOrder->abOrderData;
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pSaveBitmapOrder->type = LOWORD(ORD_SAVEBITMAP);
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pSaveBitmapOrder->Operation = SV_SAVEBITS;
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//
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// SAVEBITS is a BLOCKER order i.e. it prevents any earlier
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// orders from being spoilt by subsequent orders or Screen
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// Data.
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//
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pOrder->OrderHeader.Common.fOrderFlags = OF_BLOCKER;
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//
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// Copy the rect, converting to inclusive Virtual Desktop
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// coords.
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//
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pSaveBitmapOrder->nLeftRect = lpRect->left;
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pSaveBitmapOrder->nTopRect = lpRect->top;
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pSaveBitmapOrder->nRightRect = lpRect->right - 1;
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pSaveBitmapOrder->nBottomRect = lpRect->bottom - 1;
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pSaveBitmapOrder->SavedBitmapPosition = g_ssiRemoteSSBState.pelsSaved;
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//
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// Store the relevant details in the current entry of the
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// local SSB structure.
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//
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CURRENT_LOCAL_SSB_STATE.remoteSavedPosition =
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pSaveBitmapOrder->SavedBitmapPosition;
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CURRENT_LOCAL_SSB_STATE.remotePelsRequired = cRemotePelsRequired;
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//
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// Update the count of remote pels saved.
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//
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g_ssiRemoteSSBState.pelsSaved += cRemotePelsRequired;
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//
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// The operation rectangle is NULL.
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//
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pOrder->OrderHeader.Common.rcsDst.left = 1;
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pOrder->OrderHeader.Common.rcsDst.right = 0;
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pOrder->OrderHeader.Common.rcsDst.top = 1;
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pOrder->OrderHeader.Common.rcsDst.bottom = 0;
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break;
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case ONBOARD_RESTORE:
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//
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// Update the remote pel count first. Even if we fail to send
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// the order we want to free up the remote pels.
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//
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g_ssiRemoteSSBState.pelsSaved -=
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CURRENT_LOCAL_SSB_STATE.remotePelsRequired;
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//
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// Allocate memory for the order.
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//
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pOrder = OA_DDAllocOrderMem(sizeof(SAVEBITMAP_ORDER), 0);
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if (!pOrder)
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DC_QUIT;
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//
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// Store the drawing order data.
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//
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pSaveBitmapOrder = (LPSAVEBITMAP_ORDER)pOrder->abOrderData;
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pSaveBitmapOrder->type = LOWORD(ORD_SAVEBITMAP);
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pSaveBitmapOrder->Operation = SV_RESTOREBITS;
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//
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// The order can spoil others (it is opaque).
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// It is not SPOILABLE because we want to keep the remote
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// save level in a consistent state.
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//
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pOrder->OrderHeader.Common.fOrderFlags = OF_SPOILER;
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//
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// Copy the rect, converting to inclusive Virtual Desktop
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// coords.
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//
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pSaveBitmapOrder->nLeftRect = lpRect->left;
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pSaveBitmapOrder->nTopRect = lpRect->top;
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pSaveBitmapOrder->nRightRect = lpRect->right - 1;
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pSaveBitmapOrder->nBottomRect = lpRect->bottom - 1;
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pSaveBitmapOrder->SavedBitmapPosition =
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CURRENT_LOCAL_SSB_STATE.remoteSavedPosition;
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//
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// The operation rectangle is also the bounding rectangle of
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// the order.
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//
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pOrder->OrderHeader.Common.rcsDst.left =
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(TSHR_INT16)pSaveBitmapOrder->nLeftRect;
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pOrder->OrderHeader.Common.rcsDst.right =
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(TSHR_INT16)pSaveBitmapOrder->nRightRect;
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pOrder->OrderHeader.Common.rcsDst.top =
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(TSHR_INT16)pSaveBitmapOrder->nTopRect;
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pOrder->OrderHeader.Common.rcsDst.bottom =
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(TSHR_INT16)pSaveBitmapOrder->nBottomRect;
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break;
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default:
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ERROR_OUT(( "Unexpected wCommand(%d)", wCommand));
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DC_QUIT;
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}
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TRACE_OUT(( "SaveBitmap op %d pos %ld rect %d %d %d %d",
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pSaveBitmapOrder->Operation, pSaveBitmapOrder->SavedBitmapPosition,
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pSaveBitmapOrder->nLeftRect, pSaveBitmapOrder->nTopRect,
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pSaveBitmapOrder->nRightRect, pSaveBitmapOrder->nBottomRect ));
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//
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// Add the order to the order list.
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// We deliberately do not call OA_DDClipAndAddOrder() because the
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// SaveBitmap order is never clipped.
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//
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OA_DDAddOrder(pOrder, NULL);
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rc = TRUE;
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DC_EXIT_POINT:
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DebugExitBOOL(SSISendSaveBitmapOrder, rc);
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return(rc);
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}
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//
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// SSISaveBits()
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//
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// This attemps to save the SPB into our stack. If we can't save it, no
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// big deal--we'll fail the restore and that info will go as screen data.
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//
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// NOTE THAT THIS ROUTINE IS IN OPPOSITE FROM WIN95. In Win95, we always
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// return FALSE from save so that USER always uses bitmaps for save bits and
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// we can track them. In NT we always return TRUE from save because we
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// can't track USER bitmaps.
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//
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// ALWAYS RETURN TRUE FROM THIS FUNCTION
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//
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// If FALSE is returned on a Display Driver SaveBits operation then Windows
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// (USER) simulates the SaveBits call using BitBlts and DOES NOT make a
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// corresponding RestoreBits call. This makes it impossible for us to
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// correctly track the drawing operations (the restore operation is a
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// bitblt on a task that may not have been tracked) - and we can end up
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// with unrestored areas on the remote.
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//
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// Therefore this routine should always return TRUE (apart from when
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// something very very unexpected happens). In the cases where we haven't
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// saved the data we simply note the fact by storing ST_FAILED_TO_SAVE in
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// our local SSB state structure. Because we return TRUE, we get a
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// RestoreBits call and, seeing that the Save failed (by looking in the
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// local SSB state structure), we _then_ return FALSE to indicate that the
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// Restore failed which causes Windows to invalidate and repaint the
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// affected area.
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//
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//
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BOOL SSISaveBits(LPRECT lpRect)
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{
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DebugEntry(SSISaveBits);
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//
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// We should never have unbalanced save/restore operations
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//
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ASSERT(g_ssiLocalSSBState.saveLevel >= 0);
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//
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// Are we out of space?
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//
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if (g_ssiLocalSSBState.saveLevel >= SSB_MAX_SAVE_LEVEL)
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{
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TRACE_OUT(( "saveLevel(%d) exceeds maximum", g_ssiLocalSSBState.saveLevel));
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DC_QUIT;
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}
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//
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// If the rectangle to be saved intersects the current SDA then we will
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// have to force a repaint on the restore. This is because orders are
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// always sent before Screen Data, so if we sent a SAVEBITS order at
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// this point, we would not save the intersecting Screen Data.
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//
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// Otherwise mark the bits as saved (we don't have to do anything since
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// we are a chained display driver).
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//
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if (OE_RectIntersectsSDA(lpRect))
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{
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CURRENT_LOCAL_SSB_STATE.saveType = ST_FAILED_TO_SAVE;
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}
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else
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{
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CURRENT_LOCAL_SSB_STATE.saveType = ST_SAVED_BY_DISPLAY_DRIVER;
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}
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//
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// Store the rectangle saved
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//
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CURRENT_LOCAL_SSB_STATE.hbmpSave = NULL;
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CURRENT_LOCAL_SSB_STATE.rect = *lpRect;
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//
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// If the bits were successfully saved then we can try to send the
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// SaveBits command as an order.
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//
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if (CURRENT_LOCAL_SSB_STATE.saveType != ST_FAILED_TO_SAVE)
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{
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CURRENT_LOCAL_SSB_STATE.fSavedRemotely =
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SSISendSaveBitmapOrder(lpRect, ONBOARD_SAVE);
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}
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else
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{
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//
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// We didn't manage to save it. No point in trying to save the
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// bitmap remotely.
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//
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TRACE_OUT(( "Keep track of failed save for restore later"));
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CURRENT_LOCAL_SSB_STATE.fSavedRemotely = FALSE;
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}
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//
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// Update the save level
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// NOTE this now points to the NEXT free slot
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//
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g_ssiLocalSSBState.saveLevel++;
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TRACE_OUT(("SSISaveBits:"));
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TRACE_OUT((" saveLevel is %d", g_ssiLocalSSBState.saveLevel));
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TRACE_OUT((" pelsSaved is %d", g_ssiRemoteSSBState.pelsSaved));
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DC_EXIT_POINT:
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DebugExitBOOL(SSISaveBits, TRUE);
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return(TRUE);
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}
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|
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//
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// FUNCTION: SSIFindSlotAndDiscardAbove
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//
|
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// DESCRIPTION:
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//
|
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// Finds the top slot in the SSB stack which matches lpRect and updates
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// g_ssiLocalSSBState.saveLevel to index it.
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//
|
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// PARAMETERS:
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//
|
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// lpRect - the SSB rectangle
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//
|
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// RETURNS: TRUE if a match was found, FALSE otherwise
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//
|
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//
|
|
BOOL SSIFindSlotAndDiscardAbove(LPRECT lpRect)
|
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{
|
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int i;
|
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int iNewSaveLevel;
|
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BOOL rc = FALSE;
|
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|
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DebugEntry(SSIFindSlotAndDiscardAbove);
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|
|
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//
|
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// Look for this SPB. If we find it, then discard the entries after
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// it in our stack.
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//
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iNewSaveLevel = g_ssiLocalSSBState.saveLevel;
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|
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//
|
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// Find the bits we are trying to restore
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//
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for (i = 0; i < g_ssiLocalSSBState.saveLevel; i++)
|
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{
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if (rc)
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{
|
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//
|
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// We found this SPB, so we are discarding all entries after
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// it in the stack. Subtract the saved pixels count for this
|
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// dude.
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//
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g_ssiRemoteSSBState.pelsSaved -=
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g_ssiLocalSSBState.saveState[i].remotePelsRequired;
|
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}
|
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else if ((g_ssiLocalSSBState.saveState[i].rect.left == lpRect->left) &&
|
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(g_ssiLocalSSBState.saveState[i].rect.right == lpRect->right) &&
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(g_ssiLocalSSBState.saveState[i].rect.top == lpRect->top) &&
|
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(g_ssiLocalSSBState.saveState[i].rect.bottom == lpRect->bottom) )
|
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{
|
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//
|
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// Found the one we were looking for
|
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//
|
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TRACE_OUT(("Found SPB at slot %d", i));
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|
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iNewSaveLevel = i;
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rc = TRUE;
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}
|
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}
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g_ssiLocalSSBState.saveLevel = iNewSaveLevel;
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|
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TRACE_OUT(("SSIFindSlotAndDiscardAbove:"));
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TRACE_OUT((" saveLevel is %d", iNewSaveLevel));
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TRACE_OUT((" pelsSaved is %d", g_ssiRemoteSSBState.pelsSaved));
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|
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DebugExitBOOL(SSIFindSlotAndDiscardAbove, rc);
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return(rc);
|
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}
|
|
|
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|
|
|
|
|
|
//
|
|
// FUNCTION: SSIRestoreBits
|
|
//
|
|
// DESCRIPTION:
|
|
//
|
|
// Attempts to restore the specified screen rectangle bits (using the same
|
|
// scheme as we previously used to save the bits: either the Display Driver
|
|
// our SaveBitmap simulation).
|
|
//
|
|
// If the bits were saved remotely then a RestoreBits order is sent to
|
|
// restore the remote bits.
|
|
//
|
|
// PARAMETERS:
|
|
//
|
|
// lpRect - pointer to the rectangle coords (EXCLUSIVE screen coords).
|
|
//
|
|
// RETURNS:
|
|
//
|
|
// TRUE or FALSE - this will be returned to Windows as the return code of
|
|
// the SaveScreenBitmap call.
|
|
//
|
|
// Note: if FALSE is returned on a RestoreBits operation then Windows will
|
|
// restore the screen by invalidating the area to be restored.
|
|
//
|
|
//
|
|
BOOL SSIRestoreBits(LPRECT lpRect)
|
|
{
|
|
BOOL rc = FALSE;
|
|
|
|
DebugEntry(SSIRestoreBits);
|
|
|
|
ASSERT(g_ssiLocalSSBState.saveLevel >= 0);
|
|
|
|
//
|
|
// Can we find the SPB?
|
|
//
|
|
if (SSIFindSlotAndDiscardAbove(lpRect))
|
|
{
|
|
if (CURRENT_LOCAL_SSB_STATE.fSavedRemotely)
|
|
{
|
|
//
|
|
// The bits were saved remotely, so send and order.
|
|
//
|
|
rc = SSISendSaveBitmapOrder(lpRect, ONBOARD_RESTORE);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// We failed to save the bitmap remotely originally, so now
|
|
// we need to return FALSE so that BitBlt() will accumulate
|
|
// screen data in the area.
|
|
//
|
|
TRACE_OUT(( "No remote save, force repaint"));
|
|
}
|
|
|
|
if (g_ssiLocalSSBState.saveLevel == 0)
|
|
{
|
|
g_ssiRemoteSSBState.pelsSaved = 0;
|
|
}
|
|
|
|
TRACE_OUT(("SSIRestoreBits:"));
|
|
TRACE_OUT((" saveLevel is %d", g_ssiLocalSSBState.saveLevel));
|
|
TRACE_OUT((" pelsSaved is %d", g_ssiRemoteSSBState.pelsSaved));
|
|
}
|
|
|
|
DebugExitBOOL(SSIRestoreBits, rc);
|
|
return(rc);
|
|
}
|
|
|
|
|
|
//
|
|
// FUNCTION: SSIDiscardBits
|
|
//
|
|
// DESCRIPTION:
|
|
//
|
|
// Attempts to discard the specified screen rectangle bits (using the same
|
|
// scheme as we previously used to save the bits: either the Display Driver
|
|
// our SaveBitmap simulation).
|
|
//
|
|
// PARAMETERS:
|
|
//
|
|
// lpRect - pointer to the rectangle coords (EXCLUSIVE screen coords).
|
|
//
|
|
// RETURNS:
|
|
//
|
|
// TRUE or FALSE - this will be returned to Windows as the return code of
|
|
// the SaveScreenBitmap call.
|
|
//
|
|
//
|
|
BOOL SSIDiscardBits(LPRECT lpRect)
|
|
{
|
|
BOOL rc = TRUE;
|
|
|
|
DebugEntry(SSIDiscardBits);
|
|
|
|
//
|
|
// SS_FREE (discard) isn't called with a rectangle. It is used to
|
|
// discard the most recent save.
|
|
//
|
|
if (g_ssiLocalSSBState.saveLevel > 0)
|
|
{
|
|
--g_ssiLocalSSBState.saveLevel;
|
|
|
|
//
|
|
// The save level is now the index to this entry. Since we are
|
|
// about to free it, this will be the place the next SAVE goes
|
|
// into.
|
|
//
|
|
|
|
//
|
|
// If the bits were saved remotely then send a DISCARDBITS order.
|
|
//
|
|
if (CURRENT_LOCAL_SSB_STATE.fSavedRemotely)
|
|
{
|
|
//
|
|
// NOTE that SSISendSaveBitmapOrder() for DISCARD doesn't have
|
|
// a side effect, we can just pass in the address of the rect
|
|
// of the SPB we stored.
|
|
//
|
|
SSISendSaveBitmapOrder(lpRect, ONBOARD_DISCARD);
|
|
}
|
|
|
|
if (g_ssiLocalSSBState.saveLevel == 0)
|
|
{
|
|
g_ssiRemoteSSBState.pelsSaved = 0;
|
|
}
|
|
|
|
TRACE_OUT(("SSIDiscardBits:"));
|
|
TRACE_OUT((" saveLevel is %d", g_ssiLocalSSBState.saveLevel));
|
|
TRACE_OUT((" pelsSaved is %d", g_ssiRemoteSSBState.pelsSaved));
|
|
}
|
|
|
|
DebugExitBOOL(SSIDiscardBits, rc);
|
|
return(rc);
|
|
}
|
|
|
|
|
|
//
|
|
// FUNCTION: SSIRemotePelsRequired
|
|
//
|
|
// DESCRIPTION:
|
|
//
|
|
// Returns the number of remote pels required to store the supplied
|
|
// rectangle, taking account of the Save Bitmap granularity.
|
|
//
|
|
// PARAMETERS:
|
|
//
|
|
// lpRect - pointer to rectangle position in EXCLUSIVE screen coordinates.
|
|
//
|
|
// RETURNS: Number of remote pels required.
|
|
//
|
|
//
|
|
DWORD SSIRemotePelsRequired(LPRECT lpRect)
|
|
{
|
|
UINT rectWidth = 0;
|
|
UINT rectHeight = 0;
|
|
UINT xGranularity = 1;
|
|
UINT yGranularity = 1;
|
|
DWORD rc;
|
|
|
|
DebugEntry(SSIRemotePelsRequired);
|
|
|
|
ASSERT(lpRect != NULL);
|
|
|
|
//
|
|
// Calculate the supplied rectangle size (it is in EXCLUSIVE coords).
|
|
//
|
|
rectWidth = lpRect->right - lpRect->left;
|
|
rectHeight = lpRect->bottom - lpRect->top;
|
|
|
|
xGranularity = g_ssiLocalSSBState.xGranularity;
|
|
yGranularity = g_ssiLocalSSBState.yGranularity;
|
|
|
|
rc =
|
|
((DWORD)(rectWidth + (xGranularity-1))/xGranularity * xGranularity) *
|
|
((DWORD)(rectHeight + (yGranularity-1))/yGranularity * yGranularity);
|
|
|
|
//
|
|
// Return the pels required in the remote SaveBits bitmap to handle
|
|
// this rectangle, taking account of its granularity.
|
|
//
|
|
DebugExitDWORD(SSIRemotePelsRequired, rc);
|
|
return(rc);
|
|
}
|
|
|
|
|
|
//
|
|
// FUNCTION: SSISetNewCapabilities
|
|
//
|
|
// DESCRIPTION:
|
|
//
|
|
// Set the new SSI related capabilities
|
|
//
|
|
// RETURNS:
|
|
//
|
|
// NONE
|
|
//
|
|
// PARAMETERS:
|
|
//
|
|
// pDataIn - pointer to the input buffer
|
|
//
|
|
//
|
|
void SSISetNewCapabilities(LPSSI_NEW_CAPABILITIES pCapabilities)
|
|
{
|
|
DebugEntry(SSISetNewCapabilities);
|
|
|
|
//
|
|
// Copy the data from the Share Core.
|
|
//
|
|
g_ssiSaveBitmapSize = pCapabilities->sendSaveBitmapSize;
|
|
|
|
g_ssiLocalSSBState.xGranularity = pCapabilities->xGranularity;
|
|
|
|
g_ssiLocalSSBState.yGranularity = pCapabilities->yGranularity;
|
|
|
|
TRACE_OUT(( "SSI caps: Size %ld X gran %hd Y gran %hd",
|
|
g_ssiSaveBitmapSize,
|
|
g_ssiLocalSSBState.xGranularity,
|
|
g_ssiLocalSSBState.yGranularity));
|
|
|
|
DebugExitVOID(SSISetNewCapabilities);
|
|
}
|
|
|
|
|
|
|