Source code of Windows XP (NT5)
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#include <windows.h>
#include "bmplib.h"
/*
* This came from: \\index1\src\nt\private\samples\wincap32\dibutil.c
*/
#define IS_WIN30_DIB(lpbi) ((*(LPDWORD)(lpbi)) == sizeof(BITMAPINFOHEADER))
#define WIDTHBYTES(bits) (((bits) + 31) / 32 * 4)
#define DIB_HEADER_MARKER ((WORD) ('M' << 8) | 'B')
WORD DIBNumColors(LPSTR lpDIB)
{
WORD wBitCount; // DIB bit count
// If this is a Windows-style DIB, the number of colors in the
// color table can be less than the number of bits per pixel
// allows for (i.e. lpbi->biClrUsed can be set to some value).
// If this is the case, return the appropriate value.
if (IS_WIN30_DIB(lpDIB))
{
DWORD dwClrUsed;
dwClrUsed = ((LPBITMAPINFOHEADER)lpDIB)->biClrUsed;
if (dwClrUsed)
return (WORD)dwClrUsed;
}
// Calculate the number of colors in the color table based on
// the number of bits per pixel for the DIB.
if (IS_WIN30_DIB(lpDIB))
wBitCount = ((LPBITMAPINFOHEADER)lpDIB)->biBitCount;
else
wBitCount = ((LPBITMAPCOREHEADER)lpDIB)->bcBitCount;
// return number of colors based on bits per pixel
switch (wBitCount)
{
case 1:
return 2;
case 4:
return 16;
case 8:
return 256;
default:
return 0;
}
}
WORD PaletteSize(LPSTR lpDIB)
{
// calculate the size required by the palette
if (IS_WIN30_DIB (lpDIB))
return (DIBNumColors(lpDIB) * sizeof(RGBQUAD));
else
return (DIBNumColors(lpDIB) * sizeof(RGBTRIPLE));
}
LPSTR FindDIBBits(LPSTR lpDIB)
{
return (lpDIB + *(LPDWORD)lpDIB + PaletteSize(lpDIB));
}
/*************************************************************************
*
* DIBToBitmap()
*
* Parameters:
*
* HDIB hDIB - specifies the DIB to convert
*
* HPALETTE hPal - specifies the palette to use with the bitmap
*
* Return Value:
*
* HBITMAP - identifies the device-dependent bitmap
*
* Description:
*
* This function creates a bitmap from a DIB using the specified palette.
* If no palette is specified, default is used.
*
* NOTE:
*
* The bitmap returned from this funciton is always a bitmap compatible
* with the screen (e.g. same bits/pixel and color planes) rather than
* a bitmap with the same attributes as the DIB. This behavior is by
* design, and occurs because this function calls CreateDIBitmap to
* do its work, and CreateDIBitmap always creates a bitmap compatible
* with the hDC parameter passed in (because it in turn calls
* CreateCompatibleBitmap).
*
* So for instance, if your DIB is a monochrome DIB and you call this
* function, you will not get back a monochrome HBITMAP -- you will
* get an HBITMAP compatible with the screen DC, but with only 2
* colors used in the bitmap.
*
* If your application requires a monochrome HBITMAP returned for a
* monochrome DIB, use the function SetDIBits().
*
* Also, the DIBpassed in to the function is not destroyed on exit. This
* must be done later, once it is no longer needed.
*
************************************************************************/
HBITMAP
BMPAPI
DIBToBitmap(
LPVOID pDIB,
HPALETTE hPal
)
{
LPSTR lpDIBHdr, lpDIBBits; // pointer to DIB header, pointer to DIB bits
HBITMAP hBitmap; // handle to device-dependent bitmap
HDC hDC; // handle to DC
HPALETTE hOldPal = NULL; // handle to a palette
// if invalid handle, return NULL
if (!pDIB)
return NULL;
// lock memory block and get a pointer to it
lpDIBHdr = pDIB;
// get a pointer to the DIB bits
lpDIBBits = FindDIBBits(lpDIBHdr);
// get a DC
hDC = GetDC(NULL);
if (!hDC)
{
return NULL;
}
// select and realize palette
if (hPal)
hOldPal = SelectPalette(hDC, hPal, FALSE);
RealizePalette(hDC);
// create bitmap from DIB info. and bits
hBitmap = CreateDIBitmap(hDC, (LPBITMAPINFOHEADER)lpDIBHdr, CBM_INIT,
lpDIBBits, (LPBITMAPINFO)lpDIBHdr, DIB_RGB_COLORS);
// restore previous palette
if (hOldPal)
SelectPalette(hDC, hOldPal, FALSE);
// clean up
ReleaseDC(NULL, hDC);
// return handle to the bitmap
return hBitmap;
}
/*************************************************************************
*
* BitmapToDIB()
*
* Parameters:
*
* HBITMAP hBitmap - specifies the bitmap to convert
*
* HPALETTE hPal - specifies the palette to use with the bitmap
*
* Return Value:
*
* HANDLE - identifies the device-dependent bitmap
*
* Description:
*
* This function creates a DIB from a bitmap using the specified palette.
*
************************************************************************/
HANDLE
BMPAPI
BitmapToDIB(
HBITMAP hBitmap,
HPALETTE hPal
)
{
BITMAP bm; // bitmap structure
BITMAPINFOHEADER bi; // bitmap header
LPBITMAPINFOHEADER lpbi; // pointer to BITMAPINFOHEADER
DWORD dwLen; // size of memory block
HANDLE hDIB, h; // handle to DIB, temp handle
HDC hDC; // handle to DC
WORD biBits; // bits per pixel
// check if bitmap handle is valid
if (!hBitmap)
return NULL;
// fill in BITMAP structure, return NULL if it didn't work
if (!GetObject(hBitmap, sizeof(bm), (LPSTR)&bm))
return NULL;
// if no palette is specified, use default palette
if (hPal == NULL)
hPal = GetStockObject(DEFAULT_PALETTE);
// calculate bits per pixel
biBits = bm.bmPlanes * bm.bmBitsPixel;
// make sure bits per pixel is valid
if (biBits <= 1)
biBits = 1;
else if (biBits <= 4)
biBits = 4;
else if (biBits <= 8)
biBits = 8;
else // if greater than 8-bit, force to 24-bit
biBits = 24;
// initialize BITMAPINFOHEADER
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = bm.bmWidth;
bi.biHeight = bm.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = biBits;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
// calculate size of memory block required to store BITMAPINFO
dwLen = bi.biSize + PaletteSize((LPSTR)&bi);
// get a DC
hDC = GetDC(NULL);
if (!hDC)
{
return NULL;
}
// select and realize our palette
hPal = SelectPalette(hDC, hPal, FALSE);
RealizePalette(hDC);
// alloc memory block to store our bitmap
hDIB = GlobalAlloc(GHND, dwLen);
// if we couldn't get memory block
if (!hDIB)
{
// clean up and return NULL
SelectPalette(hDC, hPal, TRUE);
RealizePalette(hDC);
ReleaseDC(NULL, hDC);
return NULL;
}
// lock memory and get pointer to it
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
/// use our bitmap info. to fill BITMAPINFOHEADER
*lpbi = bi;
// call GetDIBits with a NULL lpBits param, so it will calculate the
// biSizeImage field for us
GetDIBits(hDC, hBitmap, 0, (UINT)bi.biHeight, NULL, (LPBITMAPINFO)lpbi,
DIB_RGB_COLORS);
// get the info. returned by GetDIBits and unlock memory block
bi = *lpbi;
GlobalUnlock(hDIB);
// if the driver did not fill in the biSizeImage field, make one up
if (bi.biSizeImage == 0)
bi.biSizeImage = WIDTHBYTES((DWORD)bm.bmWidth * biBits) * bm.bmHeight;
// realloc the buffer big enough to hold all the bits
dwLen = bi.biSize + PaletteSize((LPSTR)&bi) + bi.biSizeImage;
if (h = GlobalReAlloc(hDIB, dwLen, 0))
hDIB = h;
else
{
// clean up and return NULL
GlobalFree(hDIB);
hDIB = NULL;
SelectPalette(hDC, hPal, TRUE);
RealizePalette(hDC);
ReleaseDC(NULL, hDC);
return NULL;
}
// lock memory block and get pointer to it */
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
// call GetDIBits with a NON-NULL lpBits param, and actualy get the
// bits this time
if (GetDIBits(hDC, hBitmap, 0, (UINT)bi.biHeight, (LPSTR)lpbi +
(WORD)lpbi->biSize + PaletteSize((LPSTR)lpbi), (LPBITMAPINFO)lpbi,
DIB_RGB_COLORS) == 0)
{
// clean up and return NULL
GlobalUnlock(hDIB);
hDIB = NULL;
SelectPalette(hDC, hPal, TRUE);
RealizePalette(hDC);
ReleaseDC(NULL, hDC);
return NULL;
}
bi = *lpbi;
// clean up
GlobalUnlock(hDIB);
SelectPalette(hDC, hPal, TRUE);
RealizePalette(hDC);
ReleaseDC(NULL, hDC);
// return handle to the DIB
return hDIB;
}
/*************************************************************************
*
* SaveDIB()
*
* Saves the specified DIB into the specified file name on disk. No
* error checking is done, so if the file already exists, it will be
* written over.
*
* Parameters:
*
* HDIB hDib - Handle to the dib to save
*
* LPSTR lpFileName - pointer to full pathname to save DIB under
*
* Return value: 0 if successful, or one of:
* ERR_INVALIDHANDLE
* ERR_OPEN
* ERR_LOCK
*
*************************************************************************/
BOOL
BMPAPI
SaveDIB(
LPVOID pDib,
LPCSTR lpFileName
)
{
BITMAPFILEHEADER bmfHdr; // Header for Bitmap file
LPBITMAPINFOHEADER lpBI; // Pointer to DIB info structure
HANDLE fh; // file handle for opened file
DWORD dwDIBSize;
DWORD dwWritten;
if (!pDib)
return FALSE;
fh = CreateFile(lpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh == INVALID_HANDLE_VALUE)
return FALSE;
// Get a pointer to the DIB memory, the first of which contains
// a BITMAPINFO structure
lpBI = (LPBITMAPINFOHEADER)pDib;
if (!lpBI)
{
CloseHandle(fh);
return FALSE;
}
// Check to see if we're dealing with an OS/2 DIB. If so, don't
// save it because our functions aren't written to deal with these
// DIBs.
if (lpBI->biSize != sizeof(BITMAPINFOHEADER))
{
CloseHandle(fh);
return FALSE;
}
// Fill in the fields of the file header
// Fill in file type (first 2 bytes must be "BM" for a bitmap)
bmfHdr.bfType = DIB_HEADER_MARKER; // "BM"
// Calculating the size of the DIB is a bit tricky (if we want to
// do it right). The easiest way to do this is to call GlobalSize()
// on our global handle, but since the size of our global memory may have
// been padded a few bytes, we may end up writing out a few too
// many bytes to the file (which may cause problems with some apps,
// like HC 3.0).
//
// So, instead let's calculate the size manually.
//
// To do this, find size of header plus size of color table. Since the
// first DWORD in both BITMAPINFOHEADER and BITMAPCOREHEADER conains
// the size of the structure, let's use this.
// Partial Calculation
dwDIBSize = *(LPDWORD)lpBI + PaletteSize((LPSTR)lpBI);
// Now calculate the size of the image
// It's an RLE bitmap, we can't calculate size, so trust the biSizeImage
// field
if ((lpBI->biCompression == BI_RLE8) || (lpBI->biCompression == BI_RLE4))
dwDIBSize += lpBI->biSizeImage;
else
{
DWORD dwBmBitsSize; // Size of Bitmap Bits only
// It's not RLE, so size is Width (DWORD aligned) * Height
dwBmBitsSize = WIDTHBYTES((lpBI->biWidth)*((DWORD)lpBI->biBitCount)) *
lpBI->biHeight;
dwDIBSize += dwBmBitsSize;
// Now, since we have calculated the correct size, why don't we
// fill in the biSizeImage field (this will fix any .BMP files which
// have this field incorrect).
lpBI->biSizeImage = dwBmBitsSize;
}
// Calculate the file size by adding the DIB size to sizeof(BITMAPFILEHEADER)
bmfHdr.bfSize = dwDIBSize + sizeof(BITMAPFILEHEADER);
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
// Now, calculate the offset the actual bitmap bits will be in
// the file -- It's the Bitmap file header plus the DIB header,
// plus the size of the color table.
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + lpBI->biSize +
PaletteSize((LPSTR)lpBI);
// Write the file header
WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
// Write the DIB header and the bits -- use local version of
// MyWrite, so we can write more than 32767 bytes of data
WriteFile(fh, (LPSTR)lpBI, dwDIBSize, &dwWritten, NULL);
CloseHandle(fh);
if (dwWritten == 0)
return FALSE; // oops, something happened in the write
else
return TRUE; // Success code
}
/*************************************************************************
*
* Function: ReadDIBFile (int)
*
* Purpose: Reads in the specified DIB file into a global chunk of
* memory.
*
* Returns: A handle to a dib (hDIB) if successful.
* NULL if an error occurs.
*
* Comments: BITMAPFILEHEADER is stripped off of the DIB. Everything
* from the end of the BITMAPFILEHEADER structure on is
* returned in the global memory handle.
*
*
* NOTE: The DIB API were not written to handle OS/2 DIBs, so this
* function will reject any file that is not a Windows DIB.
*
*************************************************************************/
HANDLE
BMPAPI
ReadDIBFile(
HANDLE hFile
)
{
BITMAPFILEHEADER bmfHeader;
DWORD dwBitsSize;
UINT nNumColors; // Number of colors in table
HANDLE hDIB;
HANDLE hDIBtmp; // Used for GlobalRealloc() //MPB
LPBITMAPINFOHEADER lpbi;
DWORD offBits;
DWORD dwRead;
// get length of DIB in bytes for use when reading
dwBitsSize = GetFileSize(hFile, NULL);
// Allocate memory for header & color table. We'll enlarge this
// memory as needed.
hDIB = GlobalAlloc(GMEM_MOVEABLE, (DWORD)(sizeof(BITMAPINFOHEADER) +
256 * sizeof(RGBQUAD)));
if (!hDIB)
return NULL;
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
if (!lpbi)
{
GlobalFree(hDIB);
return NULL;
}
// read the BITMAPFILEHEADER from our file
if (!ReadFile(hFile, (LPSTR)&bmfHeader, sizeof (BITMAPFILEHEADER),
&dwRead, NULL))
goto ErrExit;
if (sizeof (BITMAPFILEHEADER) != dwRead)
goto ErrExit;
if (bmfHeader.bfType != 0x4d42) // 'BM'
goto ErrExit;
// read the BITMAPINFOHEADER
if (!ReadFile(hFile, (LPSTR)lpbi, sizeof(BITMAPINFOHEADER), &dwRead,
NULL))
goto ErrExit;
if (sizeof(BITMAPINFOHEADER) != dwRead)
goto ErrExit;
// Check to see that it's a Windows DIB -- an OS/2 DIB would cause
// strange problems with the rest of the DIB API since the fields
// in the header are different and the color table entries are
// smaller.
//
// If it's not a Windows DIB (e.g. if biSize is wrong), return NULL.
if (lpbi->biSize == sizeof(BITMAPCOREHEADER))
goto ErrExit;
// Now determine the size of the color table and read it. Since the
// bitmap bits are offset in the file by bfOffBits, we need to do some
// special processing here to make sure the bits directly follow
// the color table (because that's the format we are susposed to pass
// back)
if (!(nNumColors = (UINT)lpbi->biClrUsed))
{
// no color table for 24-bit, default size otherwise
if (lpbi->biBitCount != 24)
nNumColors = 1 << lpbi->biBitCount; // standard size table
}
// fill in some default values if they are zero
if (lpbi->biClrUsed == 0)
lpbi->biClrUsed = nNumColors;
if (lpbi->biSizeImage == 0)
{
lpbi->biSizeImage = ((((lpbi->biWidth * (DWORD)lpbi->biBitCount) +
31) & ~31) >> 3) * lpbi->biHeight;
}
// get a proper-sized buffer for header, color table and bits
GlobalUnlock(hDIB);
hDIBtmp = GlobalReAlloc(hDIB, lpbi->biSize + nNumColors *
sizeof(RGBQUAD) + lpbi->biSizeImage, 0);
if (!hDIBtmp) // can't resize buffer for loading
goto ErrExitNoUnlock; //MPB
else
hDIB = hDIBtmp;
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
// read the color table
ReadFile (hFile, (LPSTR)(lpbi) + lpbi->biSize,
nNumColors * sizeof(RGBQUAD), &dwRead, NULL);
// offset to the bits from start of DIB header
offBits = lpbi->biSize + nNumColors * sizeof(RGBQUAD);
// If the bfOffBits field is non-zero, then the bits might *not* be
// directly following the color table in the file. Use the value in
// bfOffBits to seek the bits.
if (bmfHeader.bfOffBits != 0L)
SetFilePointer(hFile, bmfHeader.bfOffBits, NULL, FILE_BEGIN);
if (ReadFile(hFile, (LPSTR)lpbi + offBits, lpbi->biSizeImage, &dwRead,
NULL))
goto OKExit;
ErrExit:
GlobalUnlock(hDIB);
ErrExitNoUnlock:
GlobalFree(hDIB);
return NULL;
OKExit:
GlobalUnlock(hDIB);
return hDIB;
}
//====================================
BOOL
BMPAPI
SaveBitmapInFile(
HBITMAP hBitmap,
LPCSTR szFileName
)
{
BOOL rv = FALSE;
HANDLE hDIB = NULL;
LPVOID pDIB = NULL;
if (!hBitmap)
goto exitpt;
hDIB = BitmapToDIB(hBitmap, NULL);
if (!hDIB)
{
// TRC(ERR, "Can't get DIB bits\n");
goto exitpt;
}
pDIB = GlobalLock(hDIB);
if (!pDIB)
goto exitpt;
if (!SaveDIB(pDIB, szFileName))
goto exitpt;
rv = TRUE;
exitpt:
if (pDIB)
GlobalUnlock(hDIB);
if (hDIB)
GlobalFree(hDIB);
return rv;
}
HANDLE
ReadDIBFromFile(LPCSTR szFileName)
{
HANDLE hFile;
HANDLE hDIB = NULL;
hFile = CreateFile(szFileName, GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
if (hFile != INVALID_HANDLE_VALUE)
{
hDIB = ReadDIBFile(hFile);
CloseHandle(hFile);
}
return hDIB;
}
/*
* size and color depth are already checked
* the number of colors is 16 or 256
*/
BOOL
_CompareBits16to256(
LPBITMAPINFO pbmi1, // 16 color bitmap
LPBITMAPINFO pbmi2, // 256 color bitmap
HDC hdcOutput
)
{
BOOL rv = TRUE;
INT nX, nY;
INT nWidth, nHeight;
INT nLineSize1, nLineSize2;
RGBQUAD *pColorTable1;
RGBQUAD *pColorTable2;
LPSTR pBits1, pBits2;
HBRUSH hRedBrush = NULL;
if (!pbmi1 || !pbmi2)
{
// TRC(ERR, "NULL pointers passed\n");
rv = FALSE;
goto exitpt;
}
nLineSize1 = WIDTHBYTES(pbmi1->bmiHeader.biWidth*4);
nLineSize2 = WIDTHBYTES(pbmi1->bmiHeader.biWidth*8);
pColorTable1 = (RGBQUAD *)(((LPSTR)pbmi1) + pbmi1->bmiHeader.biSize);
pColorTable2 = (RGBQUAD *)(((LPSTR)pbmi2) + pbmi2->bmiHeader.biSize);
pBits1 = FindDIBBits((LPSTR)pbmi1);
pBits2 = FindDIBBits((LPSTR)pbmi2);
nWidth = pbmi1->bmiHeader.biWidth;
nHeight = pbmi1->bmiHeader.biHeight;
hRedBrush = CreateHatchBrush(HS_FDIAGONAL, RGB(255, 0, 0));
SetBkMode(hdcOutput, TRANSPARENT);
SetBrushOrgEx(hdcOutput, 0, 0, NULL);
SetROP2(hdcOutput, R2_COPYPEN);
for (nY = 0; nY < pbmi1->bmiHeader.biHeight; nY++)
{
for (nX = 0; nX < pbmi1->bmiHeader.biWidth; nX += 2)
{
PBYTE pPix1 = pBits1 + nLineSize1 * nY + nX / 2;
PBYTE pPix2 = pBits2 + nLineSize2 * nY + nX;
BYTE Pix1 = (*pPix1) >> 4;
BYTE Pix2 = (*pPix2);
RGBQUAD *pQuad1 = pColorTable1 + (Pix1);
RGBQUAD *pQuad2 = pColorTable2 + (Pix2);
BOOL cmp =
pQuad1->rgbBlue == pQuad2->rgbBlue &&
pQuad1->rgbGreen == pQuad2->rgbGreen &&
pQuad1->rgbRed == pQuad2->rgbRed;
if (cmp)
{
Pix1 = (*pPix1) & 0xf;
Pix2 = (*(pPix2 + 1));
pQuad1 = pColorTable1 + (Pix1);
pQuad2 = pColorTable2 + (Pix2);
cmp =
pQuad1->rgbBlue == pQuad2->rgbBlue &&
pQuad1->rgbGreen == pQuad2->rgbGreen &&
pQuad1->rgbRed == pQuad2->rgbRed;
}
if (!cmp)
{
HRGN hrgn;
hrgn = CreateRectRgn(nX - 3, nHeight - nY - 3,
nX + 4, nHeight - nY + 4);
if ( NULL != hrgn )
{
FillRgn(hdcOutput, hrgn, hRedBrush);
DeleteObject(hrgn);
}
}
rv = rv && cmp;
}
}
exitpt:
if (hRedBrush)
DeleteObject(hRedBrush);
return rv;
}
BOOL
_CompareBits16(
LPBITMAPINFO pbmi1,
LPBITMAPINFO pbmi2,
HDC hdcOutput
)
{
BOOL rv = TRUE;
INT nX, nY;
INT nWidth, nHeight;
INT nLineSize;
RGBQUAD *pColorTable1;
RGBQUAD *pColorTable2;
LPSTR pBits1, pBits2;
HBRUSH hRedBrush = NULL;
if (!pbmi1 || !pbmi2)
{
// TRC(ERR, "NULL pointers passed\n");
rv = FALSE;
goto exitpt;
}
nLineSize = WIDTHBYTES(pbmi1->bmiHeader.biWidth*4);
pColorTable1 = (RGBQUAD *)(((LPSTR)pbmi1) + pbmi1->bmiHeader.biSize);
pColorTable2 = (RGBQUAD *)(((LPSTR)pbmi2) + pbmi2->bmiHeader.biSize);
pBits1 = FindDIBBits((LPSTR)pbmi1);
pBits2 = FindDIBBits((LPSTR)pbmi2);
nWidth = pbmi1->bmiHeader.biWidth;
nHeight = pbmi1->bmiHeader.biHeight;
hRedBrush = CreateHatchBrush(HS_FDIAGONAL, RGB(255, 0, 0));
SetBkMode(hdcOutput, TRANSPARENT);
SetBrushOrgEx(hdcOutput, 0, 0, NULL);
SetROP2(hdcOutput, R2_COPYPEN);
for (nY = 0; nY < pbmi1->bmiHeader.biHeight; nY++)
{
for (nX = 0; nX < pbmi1->bmiHeader.biWidth; nX += 2)
{
PBYTE pPix1 = pBits1 + nLineSize * nY + nX / 2;
PBYTE pPix2 = pBits2 + nLineSize * nY + nX / 2;
BYTE Pix1 = (*pPix1) & 0xf;
BYTE Pix2 = (*pPix2) & 0xf;
RGBQUAD *pQuad1 = pColorTable1 + (Pix1);
RGBQUAD *pQuad2 = pColorTable2 + (Pix2);
BOOL cmp =
pQuad1->rgbBlue == pQuad2->rgbBlue &&
pQuad1->rgbGreen == pQuad2->rgbGreen &&
pQuad1->rgbRed == pQuad2->rgbRed;
if (cmp)
{
Pix1 = (*pPix1) >> 4;
Pix2 = (*pPix2) >> 4;
pQuad1 = pColorTable1 + (Pix1);
pQuad2 = pColorTable2 + (Pix2);
cmp =
pQuad1->rgbBlue == pQuad2->rgbBlue &&
pQuad1->rgbGreen == pQuad2->rgbGreen &&
pQuad1->rgbRed == pQuad2->rgbRed;
}
if (!cmp)
{
HRGN hrgn;
hrgn = CreateRectRgn(nX - 3, nHeight - nY - 3,
nX + 4, nHeight - nY + 4);
if ( NULL != hrgn )
{
FillRgn(hdcOutput, hrgn, hRedBrush);
DeleteObject(hrgn);
}
}
rv = rv && cmp;
}
}
exitpt:
if (hRedBrush)
DeleteObject(hRedBrush);
return rv;
}
BOOL
_CompareBits256(
LPBITMAPINFO pbmi1,
LPBITMAPINFO pbmi2,
HDC hdcOutput
)
{
BOOL rv = TRUE;
INT nX, nY;
INT nWidth, nHeight;
INT nLineSize;
RGBQUAD *pColorTable1;
RGBQUAD *pColorTable2;
LPSTR pBits1, pBits2;
HBRUSH hRedBrush = NULL;
if (!pbmi1 || !pbmi2)
{
// TRC(ERR, "NULL pointers passed\n");
rv = FALSE;
goto exitpt;
}
nLineSize = WIDTHBYTES(pbmi1->bmiHeader.biWidth*8);
pColorTable1 = (RGBQUAD *)(((LPSTR)pbmi1) + pbmi1->bmiHeader.biSize);
pColorTable2 = (RGBQUAD *)(((LPSTR)pbmi2) + pbmi2->bmiHeader.biSize);
pBits1 = FindDIBBits((LPSTR)pbmi1);
pBits2 = FindDIBBits((LPSTR)pbmi2);
nWidth = pbmi1->bmiHeader.biWidth;
nHeight = pbmi1->bmiHeader.biHeight;
hRedBrush = CreateHatchBrush(HS_FDIAGONAL, RGB(255, 0, 0));
SetBkMode(hdcOutput, TRANSPARENT);
SetBrushOrgEx(hdcOutput, 0, 0, NULL);
SetROP2(hdcOutput, R2_COPYPEN);
for (nY = 0; nY < pbmi1->bmiHeader.biHeight; nY++)
{
for (nX = 0; nX < pbmi1->bmiHeader.biWidth; nX++)
{
PBYTE pPix1 = pBits1 + nLineSize * nY + nX;
PBYTE pPix2 = pBits2 + nLineSize * nY + nX;
RGBQUAD *pQuad1 = pColorTable1 + (*pPix1);
RGBQUAD *pQuad2 = pColorTable2 + (*pPix2);
BOOL cmp =
pQuad1->rgbBlue == pQuad2->rgbBlue &&
pQuad1->rgbGreen == pQuad2->rgbGreen &&
pQuad1->rgbRed == pQuad2->rgbRed;
if (!cmp)
{
HRGN hrgn;
hrgn = CreateRectRgn(nX - 3, nHeight - nY - 3,
nX + 4, nHeight - nY + 4);
if ( NULL != hrgn )
{
FillRgn(hdcOutput, hrgn, hRedBrush);
DeleteObject(hrgn);
}
}
rv = rv && cmp;
}
}
exitpt:
if (hRedBrush)
DeleteObject(hRedBrush);
return rv;
}
//
// Supports only 4 and 8 color bit DIBs
//
BOOL
BMPAPI
CompareTwoDIBs(
LPVOID pDIB1,
LPVOID pDIB2,
HBITMAP *phbmpOutput
)
{
BOOL rv = FALSE;
LPBITMAPINFO pbmi1 = NULL;
LPBITMAPINFO pbmi2 = NULL;
HBITMAP hbmpOutput = NULL;
HDC hdcScreen;
HDC hdcMem = NULL;
HBITMAP hbmpOld = NULL;
if (!phbmpOutput)
goto exitpt;
// use the second bitmap for the base of the result
hbmpOutput = DIBToBitmap(pDIB2, NULL);
if (!hbmpOutput)
{
// TRC(ERR, "Can't create output bitmap\n");
goto exitpt;
}
pbmi1 = pDIB1;
pbmi2 = pDIB2;
if (!pbmi1 || !pbmi2)
{
// TRC(ERR, "Can't lock DIBs\n");
goto exitpt;
}
hdcScreen = GetDC(NULL);
if (hdcScreen)
{
hdcMem = CreateCompatibleDC(hdcScreen);
ReleaseDC(NULL, hdcScreen);
}
if (!hdcMem)
{
// TRC(ERR, "Can't get a DC\n");
goto exitpt;
}
hbmpOld = SelectObject(hdcMem, hbmpOutput);
// check the size and color depth of the two bitmaps
if (pbmi1->bmiHeader.biWidth != pbmi2->bmiHeader.biWidth ||
pbmi1->bmiHeader.biHeight != pbmi2->bmiHeader.biHeight)
{
// TRC(INF, "The two bitmaps have different size\n");
goto exitpt;
}
// check that we are going to be able to compare the two dibs
if (
(pbmi1->bmiHeader.biBitCount != 4 &&
pbmi1->bmiHeader.biBitCount != 8) ||
(pbmi2->bmiHeader.biBitCount != 4 &&
pbmi2->bmiHeader.biBitCount != 8)
)
{
// TRC(FATAL, "Unsupported format\n");
goto exitpt;
}
if (pbmi1->bmiHeader.biBitCount == pbmi2->bmiHeader.biBitCount)
{
// compare the DIB bits
if (pbmi1->bmiHeader.biBitCount == 4)
rv = _CompareBits16(pbmi1, pbmi2, hdcMem);
else
rv = _CompareBits256(pbmi1, pbmi2, hdcMem);
} else if (pbmi1->bmiHeader.biBitCount != pbmi2->bmiHeader.biBitCount)
{
if (pbmi1->bmiHeader.biBitCount == 4)
rv = _CompareBits16to256(pbmi1, pbmi2, hdcMem);
else
rv = _CompareBits16to256(pbmi2, pbmi1, hdcMem);
}
// if different, save the result bitmap
if (!rv)
{
SelectObject(hdcMem, hbmpOld);
hbmpOld = NULL;
}
exitpt:
if (hdcMem)
{
if (hbmpOld)
SelectObject(hdcMem, hbmpOld);
ReleaseDC(NULL, hdcMem);
}
if (rv && hbmpOutput)
{
// bitmaps are equal, delete the resulting bitmap
DeleteObject(hbmpOutput);
hbmpOutput = NULL;
}
if (phbmpOutput)
*phbmpOutput = hbmpOutput;
return rv;
}
BOOL
BMPAPI
CompareTwoBitmapFiles(
LPCSTR szFile1,
LPCSTR szFile2,
LPCSTR szResultFileName
)
{
BOOL rv = FALSE;
HANDLE hDIB1 = NULL;
HANDLE hDIB2 = NULL;
HBITMAP hbmpOutput = NULL;
LPVOID pDIB1 = NULL;
LPVOID pDIB2 = NULL;
hDIB1 = ReadDIBFromFile(szFile1);
if (!hDIB1)
{
// TRC(ERR, "Can't read DIB file %s\n", szFile1);
goto exitpt;
}
hDIB2 = ReadDIBFromFile(szFile2);
if (!hDIB2)
{
// TRC(ERR, "Can't read DIB file %s\n", szFile2);
goto exitpt;
}
pDIB1 = GlobalLock(hDIB1);
if (!pDIB1)
goto exitpt;
pDIB2 = GlobalLock(hDIB2);
if (!pDIB2)
goto exitpt;
rv = CompareTwoDIBs(pDIB1, pDIB2, &hbmpOutput);
if (!rv && hbmpOutput)
{
SaveBitmapInFile(hbmpOutput, szResultFileName);
}
exitpt:
if (hbmpOutput)
DeleteObject(hbmpOutput);
if (pDIB1)
GlobalUnlock(hDIB1);
if (pDIB2)
GlobalUnlock(hDIB2);
if (hDIB1)
GlobalFree(hDIB1);
if (hDIB2)
GlobalFree(hDIB2);
return rv;
}
BOOL
GetScreenDIB(
INT left,
INT top,
INT right,
INT bottom,
HANDLE *phDIB
)
{
HDC hScreenDC = NULL;
HDC hMemDC = NULL;
BOOL rv = FALSE;
HANDLE hDIB = NULL;
HBITMAP hDstBitmap = NULL;
HBITMAP hOldDstBmp = NULL;
if (!phDIB)
goto exitpt;
hScreenDC = GetDC(NULL);
if (!hScreenDC)
goto exitpt;
hMemDC = CreateCompatibleDC(hScreenDC);
if (!hMemDC)
goto exitpt;
// Adjust the order of the rectangle
if (left > right)
{
INT c = left;
left = right;
right = c;
}
if (top > bottom)
{
INT c = top;
top = bottom;
bottom = top;
}
hDstBitmap = CreateCompatibleBitmap(
hScreenDC,
right - left,
bottom - top);
if (!hDstBitmap)
goto exitpt;
hOldDstBmp = SelectObject(hMemDC, hDstBitmap);
if (!BitBlt( hMemDC,
0, 0, // dest x,y
right - left, // dest width
bottom - top, // dest height
hScreenDC,
left, top, // source coordinates
SRCCOPY))
goto exitpt;
hDIB = BitmapToDIB(hDstBitmap, NULL);
if (hDIB)
rv = TRUE;
exitpt:
if (hOldDstBmp)
SelectObject(hMemDC, hOldDstBmp);
if (hDstBitmap)
DeleteObject(hDstBitmap);
if (hScreenDC)
ReleaseDC(NULL, hScreenDC);
if (hMemDC)
DeleteDC(hMemDC);
if (phDIB)
(*phDIB) = hDIB;
return rv;
}