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2575 lines
78 KiB
2575 lines
78 KiB
/*************************************************************************
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*
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* shadow.c
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*
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* Citrix routines for supporting shadowing
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*
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* Copyright Microsoft Corporation, 1998
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*
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*
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*************************************************************************/
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/*
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* Includes
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*/
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#include "precomp.h"
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#pragma hdrstop
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#include <rpc.h>
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#include <winsock.h>
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// the highest required size for RDP is 431
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#define MODULE_SIZE 512
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typedef struct _SHADOW_PARMS {
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BOOLEAN ShadowerIsHelpSession; // True if the shadow target is being
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// shadowed in a Remote Assistance
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// scenario.
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ULONG ClientLogonId;
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ULONG ClientShadowId;
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PWSTR pTargetServerName;
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ULONG TargetLogonId;
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WINSTATIONCONFIG2 Config;
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ICA_STACK_ADDRESS Address;
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PVOID pModuleData;
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ULONG ModuleDataLength;
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PVOID pThinwireData;
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ULONG ThinwireDataLength;
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HANDLE ImpersonationToken;
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WCHAR ClientName[DOMAIN_LENGTH+USERNAME_LENGTH+4];
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BOOL fResetShadowMode;
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} SHADOW_PARMS, *PSHADOW_PARMS;
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/*
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* External procedures defined
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*/
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NTSTATUS WinStationShadowWorker( ULONG, PWSTR, ULONG, BYTE, USHORT );
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NTSTATUS WinStationShadowTargetSetupWorker( ULONG );
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NTSTATUS WinStationShadowTargetWorker( BOOLEAN, BOOL, ULONG, PWINSTATIONCONFIG2, PICA_STACK_ADDRESS,
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PVOID, ULONG, PVOID, ULONG, PVOID);
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NTSTATUS WinStationStopAllShadows( PWINSTATION );
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BOOLEAN WINAPI
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_WinStationShadowTargetSetup(
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HANDLE hServer,
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ULONG LogonId
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);
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NTSTATUS WINAPI
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_WinStationShadowTarget(
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HANDLE hServer,
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ULONG LogonId,
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PWINSTATIONCONFIG2 pConfig,
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PICA_STACK_ADDRESS pAddress,
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PVOID pModuleData,
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ULONG ModuleDataLength,
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PVOID pThinwireData,
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ULONG ThinwireDataLength,
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PVOID pClientName,
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ULONG ClientNameLength
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);
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NTSTATUS
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WinStationWinerrorToNtStatus(ULONG ulWinError);
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/*
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* Internal procedures defined
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*/
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NTSTATUS _CreateShadowAddress( ULONG, PWINSTATIONCONFIG2, PWSTR,
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PICA_STACK_ADDRESS, PICA_STACK_ADDRESS );
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NTSTATUS _WinStationShadowTargetThread( PVOID );
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NTSTATUS
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_CheckShadowLoop(
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IN ULONG ClientLogonId,
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IN PWSTR pTargetServerName,
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IN ULONG TargetLogonId
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);
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/*
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* External procedures used.
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*/
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NTSTATUS RpcCheckClientAccess( PWINSTATION, ACCESS_MASK, BOOLEAN );
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NTSTATUS WinStationDoDisconnect( PWINSTATION, PRECONNECT_INFO, BOOLEAN bSyncNotify );
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NTSTATUS xxxWinStationQueryInformation(ULONG, WINSTATIONINFOCLASS,
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PVOID, ULONG, PULONG);
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BOOL GetSalemOutbufCount(PDWORD pdwValue);
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ULONG UniqueShadowId = 0;
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extern WCHAR g_DigProductId[CLIENT_PRODUCT_ID_LENGTH];
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/*****************************************************************************
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*
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* WinStationShadowWorker
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*
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* Start a Winstation shadow operation
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*
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* ENTRY:
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* ClientLogonId (input)
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* client of the shadow
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* pTargetServerName (input)
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* target server name
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* TargetLogonId (input)
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* target login id (where the app is running)
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* HotkeyVk (input)
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* virtual key to press to stop shadow
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* HotkeyModifiers (input)
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* virtual modifer to press to stop shadow (i.e. shift, control)
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*
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* EXIT:
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* STATUS_SUCCESS - no error
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*
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****************************************************************************/
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NTSTATUS
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WinStationShadowWorker(
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IN ULONG ClientLogonId,
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IN PWSTR pTargetServerName,
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IN ULONG TargetLogonId,
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IN BYTE HotkeyVk,
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IN USHORT HotkeyModifiers
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)
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{
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PWINSTATION pWinStation;
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ULONG Length;
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LONG rc;
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SECURITY_QUALITY_OF_SERVICE SecurityQualityOfService;
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OBJECT_ATTRIBUTES ObjA;
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HANDLE ClientToken;
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HANDLE ImpersonationToken;
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PVOID pModuleData;
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ULONG ModuleDataLength;
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PVOID pThinwireData;
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ULONG ThinwireDataLength;
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PWINSTATIONCONFIG2 pShadowConfig = NULL;
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ICA_STACK_ADDRESS ShadowAddress;
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ICA_STACK_ADDRESS RemoteShadowAddress;
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ICA_STACK_BROKEN Broken;
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ICA_STACK_HOTKEY Hotkey;
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WINSTATION_APIMSG msg;
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HANDLE hShadowThread;
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PSHADOW_PARMS pShadowParms;
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HANDLE hTargetThread;
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DWORD ThreadId;
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PVOID pEndpoint;
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ULONG EndpointLength;
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LARGE_INTEGER Timeout;
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LONG retry;
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NTSTATUS WaitStatus;
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NTSTATUS TargetStatus;
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NTSTATUS Status;
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int nFormattedlength;
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BOOL bShadowerHelpSession = FALSE;
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/*
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* Allocate memory
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*/
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pShadowConfig = MemAlloc(sizeof(WINSTATIONCONFIG2));
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if (pShadowConfig == NULL) {
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Status = STATUS_NO_MEMORY;
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return Status;
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}
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/*
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* If target server name is ourself, then clear the target name
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*/
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if ( pTargetServerName ) {
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if ( *pTargetServerName ) {
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WCHAR ServerName[MAX_COMPUTERNAME_LENGTH+1];
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Length = MAX_COMPUTERNAME_LENGTH+1;
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GetComputerName( ServerName, &Length );
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if ( !_wcsicmp( ServerName, pTargetServerName ) )
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pTargetServerName = NULL;
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} else {
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pTargetServerName = NULL;
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}
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}
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/*
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* Verify the target logonid is valid, is currently shadowable,
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* and that the caller (client) has shadow access.
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*/
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if ( pTargetServerName == NULL ) {
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Status = WinStationShadowTargetSetupWorker( TargetLogonId );
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/*
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* Otherwise, open the remote targer server and call the shadow target API.
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*/
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} else {
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HANDLE hServer;
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hServer = WinStationOpenServer( pTargetServerName );
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if ( hServer == NULL ) {
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Status = STATUS_OBJECT_NAME_NOT_FOUND;
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} else {
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if (_WinStationShadowTargetSetup( hServer, TargetLogonId ) == FALSE) {
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Status = WinStationWinerrorToNtStatus(GetLastError());
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} else {
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Status = STATUS_SUCCESS;
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}
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WinStationCloseServer( hServer );
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}
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}
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/*
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* Check the status of the setup call.
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*/
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if ( !NT_SUCCESS( Status ) )
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goto badsetup;
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/*
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* Find and lock client WinStation
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*/
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pWinStation = FindWinStationById( ClientLogonId, FALSE );
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if ( pWinStation == NULL ) {
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Status = STATUS_ACCESS_DENIED;
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goto badsetup;
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}
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/*
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* If WinStation is not in the active state (connected and
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* a user is logged on), or there is no stack handle,
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* then deny the shadow request.
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*/
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if ( pWinStation->State != State_Active ||
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pWinStation->hStack == NULL ) {
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Status = STATUS_CTX_SHADOW_INVALID;
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goto badstate;
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}
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/*
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* If shadower is help session, we already disable screen saver on logon notify
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*/
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bShadowerHelpSession = TSIsSessionHelpSession(pWinStation, NULL);
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/*
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* Allocate a unique shadow id for this request.
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* (This is used by the shadow target thread in order
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* to synchronize the return status.)
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*/
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pWinStation->ShadowId = InterlockedIncrement( &UniqueShadowId );
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/*
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* Set up shadow config structure to use Named Pipe transport driver
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*/
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RtlZeroMemory( pShadowConfig, sizeof(WINSTATIONCONFIG2) );
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wcscpy( pShadowConfig->Pd[0].Create.PdName, L"namedpipe" );
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pShadowConfig->Pd[0].Create.SdClass = SdNetwork;
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wcscpy( pShadowConfig->Pd[0].Create.PdDLL, L"tdpipe" );
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pShadowConfig->Pd[0].Create.PdFlag =
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PD_TRANSPORT | PD_CONNECTION | PD_FRAME | PD_RELIABLE;
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pShadowConfig->Pd[0].Create.OutBufLength = 530;
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pShadowConfig->Pd[0].Create.OutBufCount = 6;
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//
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//344175 Mouse buffer size needs to be increased
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//check if this is a help session, if it is read OutBufCount from registry
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//
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if (bShadowerHelpSession) {
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if (!GetSalemOutbufCount((PDWORD)&pShadowConfig->Pd[0].Create.OutBufCount)) {
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//
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//set the default outbuf count to 25
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//we don't want any low water mark for help sessions
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//
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pShadowConfig->Pd[0].Create.OutBufCount = 25;
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}
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pShadowConfig->Pd[0].Create.PdFlag |= PD_NOLOW_WATERMARK; //no low water mark
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}
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pShadowConfig->Pd[0].Create.OutBufDelay = 0;
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pShadowConfig->Pd[0].Params.SdClass = SdNetwork;
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pShadowConfig->Pd[1].Create.SdClass = SdNone;
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/*
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* Use same WD as shadowing WinStation
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*/
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pShadowConfig->Wd = pWinStation->Config.Wd;
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/*
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* Create a shadow address based on the config Pd[0] type.
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*/
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Status = _CreateShadowAddress( pWinStation->ShadowId, pShadowConfig,
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pTargetServerName,
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&ShadowAddress, &RemoteShadowAddress );
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if (!NT_SUCCESS(Status)) {
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goto badAddress;
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}
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/*
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* Now impersonate the client and duplicate the impersonation token
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* so we can hand it off to the thread doing the target side work.
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*/
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/*
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* Duplicate our impersonation token to allow the shadow
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* target thread to use it.
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*/
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Status = NtOpenThreadToken( NtCurrentThread(),
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TOKEN_ALL_ACCESS,
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FALSE,
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&ClientToken );
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if (!NT_SUCCESS(Status)) {
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goto badtoken;
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}
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|
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InitializeObjectAttributes( &ObjA, NULL, 0L, NULL, NULL );
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SecurityQualityOfService.Length = sizeof(SECURITY_QUALITY_OF_SERVICE);
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SecurityQualityOfService.ImpersonationLevel = SecurityImpersonation;
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SecurityQualityOfService.ContextTrackingMode = SECURITY_DYNAMIC_TRACKING;
|
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SecurityQualityOfService.EffectiveOnly = FALSE;
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|
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ObjA.SecurityQualityOfService = &SecurityQualityOfService;
|
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Status = NtDuplicateToken( ClientToken,
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TOKEN_IMPERSONATE,
|
|
&ObjA,
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FALSE,
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TokenImpersonation,
|
|
&ImpersonationToken );
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|
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NtClose( ClientToken );
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|
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if (!NT_SUCCESS(Status)) {
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goto badtoken;
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}
|
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|
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/*
|
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* Query client module data
|
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*/
|
|
|
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pModuleData = MemAlloc( MODULE_SIZE );
|
|
if ( !pModuleData ) {
|
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Status = STATUS_NO_MEMORY;
|
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goto badwddata;
|
|
}
|
|
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
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pWinStation->pWsx->pWsxIcaStackIoControl ) {
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|
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Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
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pWinStation->pWsxContext,
|
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pWinStation->hIca,
|
|
pWinStation->hStack,
|
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IOCTL_ICA_STACK_QUERY_MODULE_DATA,
|
|
NULL,
|
|
0,
|
|
pModuleData,
|
|
MODULE_SIZE,
|
|
&ModuleDataLength );
|
|
}
|
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else {
|
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Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( Status == STATUS_BUFFER_TOO_SMALL ) {
|
|
|
|
MemFree( pModuleData );
|
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pModuleData = MemAlloc( ModuleDataLength );
|
|
if ( !pModuleData ) {
|
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Status = STATUS_NO_MEMORY;
|
|
goto badwddata;
|
|
}
|
|
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hStack,
|
|
IOCTL_ICA_STACK_QUERY_MODULE_DATA,
|
|
NULL,
|
|
0,
|
|
pModuleData,
|
|
ModuleDataLength,
|
|
&ModuleDataLength );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
}
|
|
|
|
if ( !NT_SUCCESS( Status ) ) {
|
|
goto badwddata;
|
|
}
|
|
|
|
/*
|
|
* Query thinwire module data
|
|
*/
|
|
pThinwireData = MemAlloc( MODULE_SIZE );
|
|
if ( !pThinwireData ) {
|
|
Status = STATUS_NO_MEMORY;
|
|
goto badthinwiredata;
|
|
}
|
|
|
|
Status = IcaChannelIoControl( pWinStation->hIcaThinwireChannel,
|
|
IOCTL_ICA_VIRTUAL_QUERY_MODULE_DATA,
|
|
NULL,
|
|
0,
|
|
pThinwireData,
|
|
MODULE_SIZE,
|
|
&ThinwireDataLength );
|
|
if ( Status == STATUS_BUFFER_TOO_SMALL ) {
|
|
|
|
MemFree( pThinwireData );
|
|
pThinwireData = MemAlloc( ThinwireDataLength );
|
|
if ( !pThinwireData ) {
|
|
Status = STATUS_NO_MEMORY;
|
|
goto badthinwiredata;
|
|
}
|
|
|
|
Status = IcaChannelIoControl( pWinStation->hIcaThinwireChannel,
|
|
IOCTL_ICA_VIRTUAL_QUERY_MODULE_DATA,
|
|
NULL,
|
|
0,
|
|
pThinwireData,
|
|
ThinwireDataLength,
|
|
&ThinwireDataLength );
|
|
}
|
|
|
|
if ( !NT_SUCCESS( Status ) ) {
|
|
goto badthinwiredata;
|
|
}
|
|
|
|
/*
|
|
* Create the local passthru stack
|
|
*/
|
|
Status = IcaStackOpen( pWinStation->hIca, Stack_Passthru,
|
|
(PROC)WsxStackIoControl, pWinStation,
|
|
&pWinStation->hPassthruStack );
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto badstackopen;
|
|
|
|
#ifdef notdef
|
|
/*
|
|
* Create the client endpoint.
|
|
* This call will return the ICA_STACK_ADDRESS we bound to,
|
|
* so we can pass it on to the shadow target routine.
|
|
*/
|
|
Status = IcaStackCreateShadowEndpoint( pWinStation->hPassthruStack,
|
|
pWinStation->ListenName,
|
|
pShadowConfig,
|
|
&ShadowAddress,
|
|
NULL );
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto badshadowendpoint;
|
|
#endif
|
|
|
|
/*
|
|
* Create stack broken event and register it
|
|
*/
|
|
Status = NtCreateEvent( &pWinStation->ShadowBrokenEvent, EVENT_ALL_ACCESS,
|
|
NULL, NotificationEvent, FALSE );
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto badevent;
|
|
Broken.BrokenEvent = pWinStation->ShadowBrokenEvent;
|
|
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "TERMSRV: BrokenEvent(%ld) = %p\n",
|
|
pWinStation->LogonId, pWinStation->ShadowBrokenEvent));
|
|
|
|
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hPassthruStack,
|
|
IOCTL_ICA_STACK_REGISTER_BROKEN,
|
|
&Broken,
|
|
sizeof(Broken),
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( !NT_SUCCESS(Status) )
|
|
goto badbroken;
|
|
|
|
/*
|
|
* Register hotkey
|
|
*/
|
|
Hotkey.HotkeyVk = HotkeyVk;
|
|
Hotkey.HotkeyModifiers = HotkeyModifiers;
|
|
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hStack,
|
|
IOCTL_ICA_STACK_REGISTER_HOTKEY,
|
|
&Hotkey,
|
|
sizeof(Hotkey),
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( !NT_SUCCESS(Status) )
|
|
goto badhotkey;
|
|
|
|
/*
|
|
* Before we enable passthru mode, change the WinStation state
|
|
*/
|
|
pWinStation->State = State_Shadow;
|
|
NotifySystemEvent( WEVENT_STATECHANGE );
|
|
|
|
/*
|
|
* Tell win32k about passthru mode being enabled
|
|
*/
|
|
msg.ApiNumber = SMWinStationPassthruEnable;
|
|
Status = SendWinStationCommand( pWinStation, &msg, 60 );
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto badpassthru;
|
|
|
|
/*
|
|
* Allocate a SHADOW_PARMS struct to pass to the target thread
|
|
*/
|
|
pShadowParms = MemAlloc( sizeof(SHADOW_PARMS) );
|
|
if ( !pShadowParms ) {
|
|
Status = STATUS_NO_MEMORY;
|
|
goto badshadowparms;
|
|
}
|
|
|
|
/*
|
|
* Create a thread to load the target shadow stack
|
|
*/
|
|
pShadowParms->fResetShadowMode = bShadowerHelpSession; // Only reset if client is HelpAssistant session
|
|
pShadowParms->ShadowerIsHelpSession = bShadowerHelpSession ? TRUE : FALSE;
|
|
pShadowParms->ClientLogonId = ClientLogonId;
|
|
pShadowParms->ClientShadowId = pWinStation->ShadowId;
|
|
pShadowParms->pTargetServerName = pTargetServerName;
|
|
pShadowParms->TargetLogonId = TargetLogonId;
|
|
pShadowParms->Config = *pShadowConfig;
|
|
pShadowParms->Address = ShadowAddress;
|
|
pShadowParms->pModuleData = pModuleData;
|
|
pShadowParms->ModuleDataLength = ModuleDataLength;
|
|
pShadowParms->pThinwireData = pThinwireData;
|
|
pShadowParms->ThinwireDataLength = ThinwireDataLength;
|
|
pShadowParms->ImpersonationToken = ImpersonationToken;
|
|
|
|
nFormattedlength = _snwprintf(pShadowParms->ClientName,
|
|
sizeof(pShadowParms->ClientName) / sizeof(WCHAR),
|
|
L"%s\\%s", pWinStation->Domain, pWinStation->UserName);
|
|
if (nFormattedlength < 0 || nFormattedlength ==
|
|
sizeof(pShadowParms->ClientName) / sizeof(WCHAR)) {
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
goto badClientName;
|
|
}
|
|
|
|
pWinStation->ShadowTargetStatus = 0;
|
|
hTargetThread = CreateThread( NULL,
|
|
0,
|
|
(LPTHREAD_START_ROUTINE)_WinStationShadowTargetThread,
|
|
pShadowParms,
|
|
THREAD_SET_INFORMATION,
|
|
&ThreadId );
|
|
if ( hTargetThread == NULL ){
|
|
Status = STATUS_NO_MEMORY;
|
|
goto badthread;
|
|
}
|
|
pModuleData = NULL; // Target thread will free
|
|
pThinwireData = NULL; // Target thread will free
|
|
ImpersonationToken = NULL; // Target thread will close
|
|
pShadowParms = NULL; // Target thread will free
|
|
|
|
/*
|
|
* Allocate an endpoint buffer
|
|
*/
|
|
EndpointLength = MODULE_SIZE;
|
|
pEndpoint = MemAlloc( MODULE_SIZE );
|
|
if ( !pEndpoint ) {
|
|
Status = STATUS_NO_MEMORY;
|
|
goto badmalloc;
|
|
}
|
|
|
|
/*
|
|
* Unlock WinStation while we try to connect to the shadow target
|
|
*/
|
|
UnlockWinStation( pWinStation );
|
|
|
|
/*
|
|
* Wait for connection from the shadow target
|
|
*
|
|
* We must do this in a loop since we don't know how long it
|
|
* will take the target side thread to get to the corresponding
|
|
* IcaStackConnectionWait() call. In between calls, we delay for
|
|
* 1 second, but break out if the ShadowBrokenEvent gets triggered.
|
|
*/
|
|
for ( retry = 0; retry < 35; retry++ ) {
|
|
ULONG ReturnedLength;
|
|
|
|
|
|
Status = IcaStackConnectionRequest( pWinStation->hPassthruStack,
|
|
pWinStation->ListenName,
|
|
pShadowConfig,
|
|
&RemoteShadowAddress,
|
|
pEndpoint,
|
|
EndpointLength,
|
|
&ReturnedLength );
|
|
if ( Status == STATUS_BUFFER_TOO_SMALL ) {
|
|
MemFree( pEndpoint );
|
|
pEndpoint = MemAlloc( ReturnedLength );
|
|
if ( !pEndpoint ) {
|
|
Status = STATUS_NO_MEMORY;
|
|
break;
|
|
}
|
|
EndpointLength = ReturnedLength;
|
|
Status = IcaStackConnectionRequest( pWinStation->hPassthruStack,
|
|
pWinStation->ListenName,
|
|
pShadowConfig,
|
|
&RemoteShadowAddress,
|
|
pEndpoint,
|
|
EndpointLength,
|
|
&ReturnedLength );
|
|
}
|
|
if ( Status != STATUS_OBJECT_NAME_NOT_FOUND )
|
|
break;
|
|
Timeout = RtlEnlargedIntegerMultiply( 1000, -10000 );
|
|
WaitStatus = NtWaitForSingleObject( pWinStation->ShadowBrokenEvent, FALSE, &Timeout );
|
|
if ( WaitStatus != STATUS_TIMEOUT )
|
|
break;
|
|
|
|
/*
|
|
* If the shadow has already completed, we don't need to continue
|
|
* trying to initiate it
|
|
*/
|
|
if (pWinStation->ShadowTargetStatus)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Now relock the WinStation
|
|
*/
|
|
RelockWinStation( pWinStation );
|
|
|
|
/*
|
|
* Check the status from the wait for connection
|
|
*/
|
|
if ( !NT_SUCCESS( Status ) ) {
|
|
// The pipe disconnected before the worker thread can set an error
|
|
// code. Wait for worker thread to set error code.
|
|
if ( Status == STATUS_PIPE_DISCONNECTED ) {
|
|
UnlockWinStation( pWinStation );
|
|
Timeout = RtlEnlargedIntegerMultiply( 10000, -10000 );
|
|
WaitStatus = NtWaitForSingleObject( hTargetThread,
|
|
FALSE, &Timeout );
|
|
RelockWinStation( pWinStation );
|
|
}
|
|
if ( pWinStation->ShadowTargetStatus ) {
|
|
Status = pWinStation->ShadowTargetStatus;
|
|
}
|
|
goto badconnect;
|
|
}
|
|
|
|
#ifdef notdef
|
|
/*
|
|
* Now accept the shadow target connection
|
|
*/
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hPassthruStack,
|
|
IOCTL_ICA_STACK_OPEN_ENDPOINT,
|
|
pEndpoint,
|
|
EndpointLength,
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto badaccept;
|
|
#endif
|
|
|
|
/*
|
|
* Enable I/O for the passthru stack
|
|
*/
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hPassthruStack,
|
|
IOCTL_ICA_STACK_ENABLE_IO,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( !NT_SUCCESS(Status) )
|
|
goto badenableio;
|
|
|
|
/*
|
|
* Since we don't do the stack query for a shadow stack,
|
|
* simply call an ioctl to mark the stack as connected now.
|
|
*/
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hPassthruStack,
|
|
IOCTL_ICA_STACK_SET_CONNECTED,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto badsetconnect;
|
|
|
|
/*
|
|
* Wait for shadow broken event to be triggered
|
|
*/
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "TERMSRV: Waiting for BrokenEvent(%ld) = %p\n",
|
|
pWinStation->LogonId, pWinStation->ShadowBrokenEvent));
|
|
|
|
if( !bShadowerHelpSession ) {
|
|
/*
|
|
* Notify WinLogon shadow Started.
|
|
*/
|
|
msg.ApiNumber = SMWinStationNotify;
|
|
msg.WaitForReply = FALSE;
|
|
msg.u.DoNotify.NotifyEvent = WinStation_Notify_DisableScrnSaver;
|
|
Status = SendWinStationCommand( pWinStation, &msg, 0 );
|
|
|
|
//
|
|
// Not critical, just performance issue
|
|
//
|
|
ASSERT( NT_SUCCESS( Status ) );
|
|
}
|
|
|
|
UnlockWinStation( pWinStation );
|
|
|
|
|
|
|
|
Status = NtWaitForSingleObject( pWinStation->ShadowBrokenEvent, FALSE, NULL );
|
|
|
|
|
|
RelockWinStation( pWinStation );
|
|
|
|
if( !bShadowerHelpSession ) {
|
|
|
|
/*
|
|
* Notify WinLogon shadow Ended.
|
|
*/
|
|
msg.ApiNumber = SMWinStationNotify;
|
|
msg.WaitForReply = FALSE;
|
|
msg.u.DoNotify.NotifyEvent = WinStation_Notify_EnableScrnSaver;
|
|
Status = SendWinStationCommand( pWinStation, &msg, 0 );
|
|
|
|
//
|
|
// Not critical, just performance issue
|
|
//
|
|
ASSERT( NT_SUCCESS( Status ) );
|
|
}
|
|
|
|
/*
|
|
* Disable I/O for the passthru stack
|
|
*/
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hPassthruStack,
|
|
IOCTL_ICA_STACK_DISABLE_IO,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
ASSERT( NT_SUCCESS( Status ) );
|
|
|
|
/*
|
|
* Tell win32k about passthru mode being disabled
|
|
*/
|
|
msg.ApiNumber = SMWinStationPassthruDisable;
|
|
Status = SendWinStationCommand( pWinStation, &msg, 60 );
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "TERMSRV: Passthru mode disabled\n"));
|
|
|
|
//ASSERT( NT_SUCCESS( Status ) );
|
|
|
|
/*
|
|
* Restore WinStation state
|
|
*/
|
|
if ( pWinStation->State == State_Shadow ) {
|
|
pWinStation->State = State_Active;
|
|
NotifySystemEvent( WEVENT_STATECHANGE );
|
|
}
|
|
|
|
/*
|
|
* Turn off hotkey registration
|
|
*/
|
|
RtlZeroMemory( &Hotkey, sizeof(Hotkey) );
|
|
if ( pWinStation->hStack ) {
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hStack,
|
|
IOCTL_ICA_STACK_REGISTER_HOTKEY,
|
|
&Hotkey,
|
|
sizeof(Hotkey),
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
ASSERT( NT_SUCCESS( Status ) );
|
|
}
|
|
|
|
/*
|
|
* Close broken event and passthru stack
|
|
*/
|
|
NtClose( pWinStation->ShadowBrokenEvent );
|
|
pWinStation->ShadowBrokenEvent = NULL;
|
|
|
|
if ( pWinStation->hPassthruStack ) {
|
|
IcaStackConnectionClose( pWinStation->hPassthruStack,
|
|
pShadowConfig,
|
|
pEndpoint,
|
|
EndpointLength );
|
|
|
|
IcaStackClose( pWinStation->hPassthruStack );
|
|
pWinStation->hPassthruStack = NULL;
|
|
}
|
|
|
|
MemFree( pEndpoint );
|
|
|
|
/*
|
|
* Now give target thread a chance to exit. If it fails to exit within the
|
|
* allotted time period we just allow it to orphan and close its handle so
|
|
* it will be destroyed when it finally does exit. This can occur in
|
|
* highly loaded stress situations and is not part of normal execution.
|
|
*/
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "TERMSRV: Waiting for target thread to exit\n"));
|
|
UnlockWinStation( pWinStation );
|
|
Timeout = RtlEnlargedIntegerMultiply( 5000, -10000 );
|
|
WaitStatus = NtWaitForSingleObject( hTargetThread, FALSE, &Timeout );
|
|
NtClose( hTargetThread );
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "TERMSRV: Target thread exit status: %lx\n",
|
|
WaitStatus));
|
|
|
|
/*
|
|
* Relock WinStation and get target thread exit status
|
|
*/
|
|
RelockWinStation( pWinStation );
|
|
TargetStatus = pWinStation->ShadowTargetStatus;
|
|
|
|
/*
|
|
* If there is a shadow done event, then signal the waiter now
|
|
*/
|
|
if ( pWinStation->ShadowDoneEvent )
|
|
SetEvent( pWinStation->ShadowDoneEvent );
|
|
|
|
/*
|
|
* Release winstation
|
|
*/
|
|
ReleaseWinStation( pWinStation );
|
|
|
|
if (pShadowConfig != NULL) {
|
|
MemFree(pShadowConfig);
|
|
pShadowConfig = NULL;
|
|
}
|
|
return( TargetStatus );
|
|
|
|
/*=============================================================================
|
|
== Error returns
|
|
=============================================================================*/
|
|
|
|
badsetconnect:
|
|
if ( pWinStation->hPassthruStack ) {
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
(void) pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hPassthruStack,
|
|
IOCTL_ICA_STACK_DISABLE_IO,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
}
|
|
|
|
badenableio:
|
|
|
|
#ifdef notdef
|
|
badaccept:
|
|
#endif
|
|
|
|
if ( pWinStation->hPassthruStack ) {
|
|
IcaStackConnectionClose( pWinStation->hPassthruStack,
|
|
pShadowConfig,
|
|
pEndpoint,
|
|
EndpointLength );
|
|
}
|
|
|
|
badconnect:
|
|
if ( pEndpoint )
|
|
MemFree( pEndpoint );
|
|
|
|
badmalloc:
|
|
UnlockWinStation( pWinStation );
|
|
//Timeout = RtlEnlargedIntegerMultiply( 5000, -10000 );
|
|
//WaitStatus = NtWaitForSingleObject( hTargetThread, FALSE, &Timeout );
|
|
//ASSERT( WaitStatus == STATUS_SUCCESS );
|
|
NtClose( hTargetThread );
|
|
|
|
/*
|
|
* Relock WinStation and get target thread exit status
|
|
*/
|
|
RelockWinStation( pWinStation );
|
|
if ( pWinStation->ShadowTargetStatus )
|
|
Status = pWinStation->ShadowTargetStatus;
|
|
|
|
badthread:
|
|
badClientName:
|
|
if ( pShadowParms )
|
|
MemFree( pShadowParms );
|
|
|
|
badshadowparms:
|
|
msg.ApiNumber = SMWinStationPassthruDisable;
|
|
SendWinStationCommand( pWinStation, &msg, 60 );
|
|
|
|
badpassthru:
|
|
if ( pWinStation->State == State_Shadow ) {
|
|
pWinStation->State = State_Active;
|
|
NotifySystemEvent( WEVENT_STATECHANGE );
|
|
}
|
|
RtlZeroMemory( &Hotkey, sizeof(Hotkey) );
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl && pWinStation->hStack) {
|
|
|
|
(void) pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pWinStation->hStack,
|
|
IOCTL_ICA_STACK_REGISTER_HOTKEY,
|
|
&Hotkey,
|
|
sizeof(Hotkey),
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
|
|
badhotkey:
|
|
badbroken:
|
|
NtClose( pWinStation->ShadowBrokenEvent );
|
|
pWinStation->ShadowBrokenEvent = NULL;
|
|
|
|
badevent:
|
|
|
|
#ifdef notdef
|
|
badshadowendpoint:
|
|
#endif
|
|
|
|
if ( pWinStation->hPassthruStack ) {
|
|
IcaStackClose( pWinStation->hPassthruStack );
|
|
pWinStation->hPassthruStack = NULL;
|
|
}
|
|
|
|
badstackopen:
|
|
badthinwiredata:
|
|
if ( pThinwireData )
|
|
MemFree( pThinwireData );
|
|
badwddata:
|
|
if ( pModuleData )
|
|
MemFree( pModuleData );
|
|
if ( ImpersonationToken )
|
|
NtClose( ImpersonationToken );
|
|
badAddress:
|
|
badtoken:
|
|
badstate:
|
|
ReleaseWinStation( pWinStation );
|
|
|
|
badsetup:
|
|
|
|
if (pShadowConfig != NULL) {
|
|
MemFree(pShadowConfig);
|
|
pShadowConfig = NULL;
|
|
}
|
|
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "TERMSRV: WinStationShadowWorker, Status=0x%x\n", Status ));
|
|
return( Status );
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* WinStationShadowTargetSetupWorker
|
|
*
|
|
* Setup the target side of a Winstation shadow operation
|
|
*
|
|
* ENTRY:
|
|
* LogonId (input)
|
|
* client of the shadow
|
|
*
|
|
*
|
|
* EXIT:
|
|
* STATUS_SUCCESS - no error
|
|
*
|
|
****************************************************************************/
|
|
|
|
NTSTATUS
|
|
WinStationShadowTargetSetupWorker(
|
|
IN ULONG TargetLogonId )
|
|
{
|
|
PWINSTATION pWinStation;
|
|
NTSTATUS Status;
|
|
|
|
/*
|
|
* Find and lock target WinStation
|
|
*/
|
|
pWinStation = FindWinStationById( TargetLogonId, FALSE );
|
|
if ( pWinStation == NULL ) {
|
|
return( STATUS_ACCESS_DENIED );
|
|
}
|
|
|
|
/*
|
|
* Check the target WinStation state. We only allow shadow of
|
|
* active (connected, logged on) WinStations.
|
|
*/
|
|
if ( pWinStation->State != State_Active ) {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
goto shadowinvalid;
|
|
}
|
|
|
|
/*
|
|
* Stop attempts to shadow an RDP session that is already shadowed.
|
|
* RDP stacks don't support that yet.
|
|
* TODO: Add support for multiple RDP shadows.
|
|
*/
|
|
if ((pWinStation->Config).Wd.WdFlag & WDF_TSHARE)
|
|
{
|
|
if ( !IsListEmpty( &pWinStation->ShadowHead ) ) {
|
|
Status = STATUS_CTX_SHADOW_DENIED;
|
|
goto shadowdenied;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Verify that client has WINSTATION_SHADOW access to the target WINSTATION
|
|
*/
|
|
Status = RpcCheckClientAccess( pWinStation, WINSTATION_SHADOW, TRUE );
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto shadowinvalid;
|
|
|
|
|
|
ReleaseWinStation( pWinStation );
|
|
|
|
return( STATUS_SUCCESS );
|
|
|
|
/*=============================================================================
|
|
== Error returns
|
|
=============================================================================*/
|
|
|
|
shadowinvalid:
|
|
shadowdenied:
|
|
ReleaseWinStation( pWinStation );
|
|
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "TERMSRV: WinStationShadowTargetSetupWorker, Status=0x%x\n", Status ));
|
|
return( Status );
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* WinStationShadowTargetWorker
|
|
*
|
|
* Start the target side of a Winstation shadow operation
|
|
*
|
|
* ENTRY:
|
|
* fResetShadowSetting(input)
|
|
* Reset session shadow class back to original value
|
|
* ShadowerIsHelpSession
|
|
* true if the shadowing session is logged in as help assistant.
|
|
* LogonId (input)
|
|
* client of the shadow
|
|
* pConfig (input)
|
|
* pointer to WinStation config data (for shadow stack)
|
|
* pAddress (input)
|
|
* address of shadow client
|
|
* pModuleData (input)
|
|
* pointer to client module data
|
|
* ModuleDataLength (input)
|
|
* length of client module data
|
|
* pThinwireData (input)
|
|
* pointer to thinwire module data
|
|
* ThinwireDataLength (input)
|
|
* length of thinwire module data
|
|
* pClientName (input)
|
|
* pointer to client name string (domain/username)
|
|
*
|
|
*
|
|
* EXIT:
|
|
* STATUS_SUCCESS - no error
|
|
*
|
|
****************************************************************************/
|
|
|
|
NTSTATUS
|
|
WinStationShadowTargetWorker(
|
|
IN BOOLEAN ShadowerIsHelpSession,
|
|
IN BOOL fResetShadowSetting,
|
|
IN ULONG TargetLogonId,
|
|
IN PWINSTATIONCONFIG2 pConfig,
|
|
IN PICA_STACK_ADDRESS pAddress,
|
|
IN PVOID pModuleData,
|
|
IN ULONG ModuleDataLength,
|
|
IN PVOID pThinwireData,
|
|
IN ULONG ThinwireDataLength,
|
|
IN PVOID pClientName)
|
|
|
|
{
|
|
PWINSTATION pWinStation;
|
|
WINSTATION_APIMSG msg;
|
|
ULONG ShadowResponse;
|
|
OBJECT_ATTRIBUTES ObjA;
|
|
PSHADOW_INFO pShadow;
|
|
ICA_STACK_BROKEN Broken;
|
|
NTSTATUS Status, Status2, EndStatus = STATUS_SUCCESS;
|
|
BOOLEAN fConcurrentLicense = FALSE;
|
|
DWORD ProtocolMask;
|
|
BOOLEAN fChainedDD = FALSE;
|
|
int cchTitle, cchMessage;
|
|
|
|
ULONG shadowIoctlCode;
|
|
|
|
HANDLE hIca;
|
|
HANDLE hStack;
|
|
PWSEXTENSION pWsx;
|
|
PVOID pWsxContext;
|
|
|
|
BOOL bResetStateFlags = FALSE;
|
|
|
|
HANDLE ChannelHandle;
|
|
|
|
/*
|
|
* Find and lock target WinStation
|
|
*/
|
|
pWinStation = FindWinStationById( TargetLogonId, FALSE );
|
|
if ( pWinStation == NULL ) {
|
|
|
|
Status = STATUS_ACCESS_DENIED;
|
|
goto done;
|
|
}
|
|
|
|
//
|
|
// save current the console winstation parameters and
|
|
// set them to the global values.
|
|
//
|
|
|
|
if (pWinStation->fOwnsConsoleTerminal) {
|
|
hIca = pWinStation->hIca;
|
|
hStack = pWinStation->hStack;
|
|
pWsx = pWinStation->pWsx;
|
|
pWsxContext = pWinStation->pWsxContext;
|
|
}
|
|
|
|
/*
|
|
* Check the target WinStation state. We only allow shadow of
|
|
* active (connected, logged on) WinStations.
|
|
*/
|
|
if ( pWinStation->State != State_Active ) {
|
|
|
|
|
|
// the line below is the fix for bug #230870
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
goto shadowinvalid;
|
|
}
|
|
|
|
/*
|
|
* Check if we are shadowing the same protocol winstation or not.
|
|
* But let any shadow happen if it's the console and it isn't being shadowed.
|
|
*/
|
|
if (!(pWinStation->fOwnsConsoleTerminal && IsListEmpty( &pWinStation->ShadowHead ))) {
|
|
|
|
ProtocolMask=WDF_ICA|WDF_TSHARE;
|
|
|
|
if (((pConfig->Wd).WdFlag & ProtocolMask) != ((pWinStation->Config).Wd.WdFlag & ProtocolMask))
|
|
{
|
|
Status=STATUS_CTX_SHADOW_INVALID;
|
|
goto shadowinvalid;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Stop attempts to shadow an RDP session that is already shadowed.
|
|
// RDP stacks don't support that yet.
|
|
//
|
|
if( pWinStation->fOwnsConsoleTerminal || ((pWinStation->Config).Wd.WdFlag & WDF_TSHARE ))
|
|
{
|
|
if ( pWinStation->StateFlags & WSF_ST_SHADOW ) {
|
|
//
|
|
// Bug 195616, we release winstation lock when
|
|
// waiting for user to accept/deny shadow request,
|
|
// another thread can come in and weird thing can
|
|
// happen
|
|
Status = STATUS_CTX_SHADOW_DENIED;
|
|
goto shadowdenied;
|
|
}
|
|
|
|
pWinStation->StateFlags |= WSF_ST_SHADOW;
|
|
bResetStateFlags = TRUE;
|
|
}
|
|
|
|
/*
|
|
* Check shadowing options
|
|
*/
|
|
switch ( pWinStation->Config.Config.User.Shadow ) {
|
|
WCHAR szTitle[32];
|
|
WCHAR szMsg2[256];
|
|
WCHAR ShadowMsg[256];
|
|
|
|
/*
|
|
* If shadowing is disabled, then deny this request
|
|
*/
|
|
case Shadow_Disable :
|
|
|
|
Status = STATUS_CTX_SHADOW_DISABLED;
|
|
goto shadowinvalid;
|
|
break;
|
|
|
|
/*
|
|
* If one of the Notify shadow options is set,
|
|
* then ask for permission from session being shadowed.
|
|
* But deny the shadow if this WinStation is currently
|
|
* disconnected (i.e. there is no user to answer the request).
|
|
*/
|
|
case Shadow_EnableInputNotify :
|
|
case Shadow_EnableNoInputNotify :
|
|
|
|
if ( pWinStation->State == State_Disconnected ) {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
goto shadowinvalid;
|
|
}
|
|
|
|
cchTitle = LoadString( hModuleWin, STR_CITRIX_SHADOW_TITLE, szTitle, sizeof(szTitle)/sizeof(WCHAR));
|
|
|
|
cchMessage = LoadString( hModuleWin, STR_CITRIX_SHADOW_MSG_2, szMsg2, sizeof(szMsg2)/sizeof(WCHAR));
|
|
|
|
if ((cchMessage == 0) || (cchMessage == sizeof(szMsg2)/sizeof(WCHAR))) {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
goto shadowinvalid;
|
|
}
|
|
|
|
cchMessage = _snwprintf( ShadowMsg, sizeof(ShadowMsg)/sizeof(WCHAR), L" %s %s", pClientName, szMsg2 );
|
|
|
|
if ((cchMessage <= 0) || (cchMessage == sizeof(ShadowMsg)/sizeof(WCHAR))) {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
goto shadowinvalid;
|
|
}
|
|
|
|
/*
|
|
* Send message and wait for reply
|
|
*/
|
|
msg.u.SendMessage.pTitle = szTitle;
|
|
msg.u.SendMessage.TitleLength = (cchTitle+1) * sizeof(WCHAR);
|
|
msg.u.SendMessage.pMessage = ShadowMsg;
|
|
msg.u.SendMessage.MessageLength = (cchMessage+1) * sizeof(WCHAR);
|
|
msg.u.SendMessage.Style = MB_YESNO | MB_DEFBUTTON2 | MB_ICONQUESTION;
|
|
msg.u.SendMessage.Timeout = 30;
|
|
msg.u.SendMessage.DoNotWait = FALSE;
|
|
msg.u.SendMessage.pResponse = &ShadowResponse;
|
|
|
|
msg.ApiNumber = SMWinStationDoMessage;
|
|
|
|
/*
|
|
* Create wait event
|
|
*/
|
|
InitializeObjectAttributes( &ObjA, NULL, 0, NULL, NULL );
|
|
Status = NtCreateEvent( &msg.u.SendMessage.hEvent, EVENT_ALL_ACCESS, &ObjA,
|
|
NotificationEvent, FALSE );
|
|
if ( !NT_SUCCESS(Status) ) {
|
|
goto shadowinvalid;
|
|
}
|
|
|
|
/*
|
|
* Initialize response to IDTIMEOUT
|
|
*/
|
|
ShadowResponse = IDTIMEOUT;
|
|
|
|
/*
|
|
* Tell the WinStation to display the message box
|
|
*/
|
|
Status = SendWinStationCommand( pWinStation, &msg, 0 );
|
|
|
|
/*
|
|
* Wait for response
|
|
*/
|
|
if ( Status == STATUS_SUCCESS ) {
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "WinStationSendMessage: wait for response\n" ));
|
|
UnlockWinStation( pWinStation );
|
|
Status = NtWaitForSingleObject( msg.u.SendMessage.hEvent, FALSE, NULL );
|
|
if ( !RelockWinStation( pWinStation ) ) {
|
|
Status = STATUS_CTX_CLOSE_PENDING;
|
|
}
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "WinStationSendMessage: got response %u\n", ShadowResponse ));
|
|
NtClose( msg.u.SendMessage.hEvent );
|
|
}
|
|
else
|
|
{
|
|
/* makarp; close the event in case of SendWinStationCommand failure as well. #182792 */
|
|
NtClose( msg.u.SendMessage.hEvent );
|
|
}
|
|
|
|
if ( Status == STATUS_SUCCESS && ShadowResponse != IDYES )
|
|
Status = STATUS_CTX_SHADOW_DENIED;
|
|
|
|
/*
|
|
* Check again the target WinStation state as the user could logoff.
|
|
* We only allow shadow of active (connected, logged on) WinStations.
|
|
*/
|
|
if ( Status == STATUS_SUCCESS && pWinStation->State != State_Active ) {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( Status != STATUS_SUCCESS ) {
|
|
goto shadowinvalid;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* The shadow request is accepted: for the console session, we now need
|
|
* to chain in the DD or there won't be much output to shadow
|
|
*/
|
|
TRACE((hTrace,TC_ICASRV,TT_API3, "TERMSRV: Logon ID %ld\n",
|
|
pWinStation->LogonId ));
|
|
|
|
/*
|
|
* If the session is connected to the local console, we need to load
|
|
* the chained shadow display driver before starting the shadoe sequence
|
|
*/
|
|
|
|
if (pWinStation->fOwnsConsoleTerminal)
|
|
{
|
|
|
|
Status = ConsoleShadowStart( pWinStation, pConfig, pModuleData, ModuleDataLength );
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
fChainedDD = TRUE;
|
|
TRACE((hTrace,TC_ICASRV,TT_API3, "TERMSRV: success\n"));
|
|
}
|
|
else
|
|
{
|
|
TRACE((hTrace,TC_ICASRV,TT_API3, "TERMSRV: ConsoleConnect failed 0x%x\n", Status));
|
|
goto shadowinvalid;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
* Allocate shadow data structure
|
|
*/
|
|
pShadow = MemAlloc( sizeof(*pShadow) );
|
|
if ( pShadow == NULL ) {
|
|
Status = STATUS_NO_MEMORY;
|
|
goto shadowinvalid;
|
|
}
|
|
|
|
/*
|
|
* Create shadow stack
|
|
*/
|
|
Status = IcaStackOpen( pWinStation->hIca, Stack_Shadow,
|
|
(PROC)WsxStackIoControl, pWinStation,
|
|
&pShadow->hStack );
|
|
if ( !NT_SUCCESS(Status) )
|
|
goto badopen;
|
|
|
|
/*
|
|
* Create stack broken event and register it
|
|
*/
|
|
Status = NtCreateEvent( &pShadow->hBrokenEvent, EVENT_ALL_ACCESS,
|
|
NULL, NotificationEvent, FALSE );
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto badevent;
|
|
Broken.BrokenEvent = pShadow->hBrokenEvent;
|
|
|
|
TRACE((hTrace,TC_ICASRV,TT_API1, "TERMSRV: BrokenEvent(%ld) = %p\n",
|
|
pWinStation->LogonId, pShadow->hBrokenEvent));
|
|
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pShadow->hStack,
|
|
IOCTL_ICA_STACK_REGISTER_BROKEN,
|
|
&Broken,
|
|
sizeof(Broken),
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( !NT_SUCCESS(Status) )
|
|
goto badbroken;
|
|
|
|
/*
|
|
* Add the shadow structure to the shadow list for the WinStation
|
|
*/
|
|
InsertTailList( &pWinStation->ShadowHead, &pShadow->Links );
|
|
|
|
/*
|
|
* Allocate an endpoint buffer
|
|
*/
|
|
pShadow->pEndpoint = MemAlloc( MODULE_SIZE );
|
|
if ( pShadow->pEndpoint == NULL ) {
|
|
Status = STATUS_NO_MEMORY;
|
|
goto badendpoint;
|
|
}
|
|
|
|
/*
|
|
* Unlock WinStation while we attempt to connect to the client
|
|
* side of the shadow.
|
|
*/
|
|
UnlockWinStation( pWinStation );
|
|
|
|
/*
|
|
* Connect to client side of shadow
|
|
*/
|
|
|
|
|
|
Status = IcaStackConnectionWait ( pShadow->hStack,
|
|
pWinStation->ListenName,
|
|
pConfig,
|
|
pAddress,
|
|
pShadow->pEndpoint,
|
|
MODULE_SIZE,
|
|
&pShadow->EndpointLength );
|
|
if ( Status == STATUS_BUFFER_TOO_SMALL ) {
|
|
MemFree( pShadow->pEndpoint );
|
|
pShadow->pEndpoint = MemAlloc( pShadow->EndpointLength );
|
|
if ( pShadow->pEndpoint == NULL ) {
|
|
Status = STATUS_NO_MEMORY;
|
|
RelockWinStation( pWinStation );
|
|
goto badendpoint;
|
|
}
|
|
Status = IcaStackConnectionWait ( pShadow->hStack,
|
|
pWinStation->ListenName,
|
|
pConfig,
|
|
pAddress,
|
|
pShadow->pEndpoint,
|
|
pShadow->EndpointLength,
|
|
&pShadow->EndpointLength );
|
|
}
|
|
if ( !NT_SUCCESS(Status) ) {
|
|
RelockWinStation( pWinStation );
|
|
goto badconnect;
|
|
}
|
|
|
|
/*
|
|
* Relock the WinStation.
|
|
* If the WinStation is going away, then bail out.
|
|
*/
|
|
if ( !RelockWinStation( pWinStation ) ) {
|
|
Status = STATUS_CTX_CLOSE_PENDING;
|
|
goto closing;
|
|
}
|
|
|
|
/*
|
|
* Now accept the shadow target connection
|
|
*/
|
|
// Check for availability
|
|
|
|
|
|
|
|
if (pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl) {
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pShadow->hStack,
|
|
IOCTL_ICA_STACK_OPEN_ENDPOINT,
|
|
pShadow->pEndpoint,
|
|
pShadow->EndpointLength,
|
|
NULL,
|
|
0,
|
|
NULL);
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
if (!NT_SUCCESS(Status))
|
|
goto PostCreateConnection;
|
|
|
|
/*
|
|
* If user is configured to permit shadow input,
|
|
* then enable shadow input on the keyboard/mouse channels,
|
|
* if not permitting shadow input, disable keyboard/mouse
|
|
* channels.
|
|
*/
|
|
switch ( pWinStation->Config.Config.User.Shadow ) {
|
|
|
|
case Shadow_EnableInputNotify :
|
|
case Shadow_EnableInputNoNotify :
|
|
|
|
shadowIoctlCode = IOCTL_ICA_CHANNEL_ENABLE_SHADOW;
|
|
break;
|
|
|
|
case Shadow_EnableNoInputNotify :
|
|
case Shadow_EnableNoInputNoNotify :
|
|
|
|
shadowIoctlCode = IOCTL_ICA_CHANNEL_DISABLE_SHADOW;
|
|
break;
|
|
|
|
default:
|
|
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
}
|
|
|
|
if( !NT_SUCCESS(Status) )
|
|
goto PostCreateConnection;
|
|
|
|
Status = IcaChannelOpen( pWinStation->hIca,
|
|
Channel_Keyboard,
|
|
NULL,
|
|
&ChannelHandle );
|
|
|
|
if( !NT_SUCCESS( Status ) )
|
|
goto PostCreateConnection;
|
|
|
|
Status = IcaChannelIoControl( ChannelHandle,
|
|
shadowIoctlCode,
|
|
NULL, 0, NULL, 0, NULL );
|
|
ASSERT( NT_SUCCESS( Status ) );
|
|
IcaChannelClose( ChannelHandle );
|
|
|
|
if( !NT_SUCCESS( Status ) )
|
|
goto PostCreateConnection;
|
|
|
|
Status = IcaChannelOpen( pWinStation->hIca,
|
|
Channel_Mouse,
|
|
NULL,
|
|
&ChannelHandle );
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto PostCreateConnection;
|
|
|
|
Status = IcaChannelIoControl( ChannelHandle,
|
|
shadowIoctlCode,
|
|
NULL, 0, NULL, 0, NULL );
|
|
ASSERT( NT_SUCCESS( Status ) );
|
|
IcaChannelClose( ChannelHandle );
|
|
|
|
if( !NT_SUCCESS( Status ) )
|
|
goto PostCreateConnection;
|
|
|
|
/*
|
|
* Tell win32k about the pending shadow operation
|
|
*/
|
|
|
|
msg.ApiNumber = SMWinStationShadowSetup;
|
|
Status = SendWinStationCommand( pWinStation, &msg, 60 );
|
|
if ( !NT_SUCCESS( Status ) )
|
|
goto badsetup;
|
|
|
|
/*
|
|
* Since we don't do the stack query for a shadow stack,
|
|
* simply call an ioctl to mark the stack as connected now.
|
|
*/
|
|
// Check for availability
|
|
|
|
|
|
if (pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl) {
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pShadow->hStack,
|
|
IOCTL_ICA_STACK_SET_CONNECTED,
|
|
pModuleData,
|
|
ModuleDataLength,
|
|
NULL,
|
|
0,
|
|
NULL);
|
|
}
|
|
else {
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if (!NT_SUCCESS(Status))
|
|
goto badsetconnect;
|
|
|
|
/*
|
|
* Enable I/O for the shadow stack
|
|
*/
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
Status = pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pShadow->hStack,
|
|
IOCTL_ICA_STACK_ENABLE_IO,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
|
|
}
|
|
else {
|
|
|
|
Status = STATUS_CTX_SHADOW_INVALID;
|
|
}
|
|
|
|
if ( !NT_SUCCESS(Status) )
|
|
goto badenableio;
|
|
|
|
/*
|
|
* If this is a help assistant scenario then notify the target winlogon (via Win32k)
|
|
* that HA shadow is about to commence.
|
|
*/
|
|
if (ShadowerIsHelpSession) {
|
|
msg.ApiNumber = SMWinStationNotify;
|
|
msg.WaitForReply = TRUE;
|
|
msg.u.DoNotify.NotifyEvent = WinStation_Notify_HelpAssistantShadowStart;
|
|
SendWinStationCommand( pWinStation, &msg, 60);
|
|
}
|
|
|
|
/*
|
|
* Start shadowing
|
|
*/
|
|
msg.ApiNumber = SMWinStationShadowStart;
|
|
msg.u.ShadowStart.pThinwireData = pThinwireData;
|
|
msg.u.ShadowStart.ThinwireDataLength = ThinwireDataLength;
|
|
Status = SendWinStationCommand( pWinStation, &msg, 60 );
|
|
if ( NT_SUCCESS( Status ) ) {
|
|
|
|
/*
|
|
* Wait for the shadow to be terminated
|
|
*/
|
|
UnlockWinStation( pWinStation );
|
|
|
|
if ( fChainedDD ) {
|
|
HANDLE hEvents[2];
|
|
|
|
hEvents[0] = pShadow->hBrokenEvent;
|
|
hEvents[1] = pWinStation->ShadowDisplayChangeEvent;
|
|
|
|
Status = NtWaitForMultipleObjects( 2, hEvents, WaitAny, FALSE, NULL );
|
|
} else {
|
|
NtWaitForSingleObject( pShadow->hBrokenEvent, FALSE, NULL );
|
|
}
|
|
RelockWinStation( pWinStation );
|
|
|
|
if ( fChainedDD && (Status == WAIT_OBJECT_0 + 1) ) {
|
|
|
|
// valid only if there's one shadower?
|
|
NtResetEvent(pWinStation->ShadowDisplayChangeEvent, NULL);
|
|
EndStatus = STATUS_CTX_SHADOW_ENDED_BY_MODE_CHANGE;
|
|
}
|
|
|
|
/*
|
|
* Stop shadowing
|
|
*/
|
|
msg.ApiNumber = SMWinStationShadowStop;
|
|
|
|
|
|
Status = SendWinStationCommand( pWinStation, &msg, 60 );
|
|
|
|
ASSERT( NT_SUCCESS( Status ) );
|
|
}
|
|
|
|
/*
|
|
* If this is a help assistant scenario then notify the target winlogon (via Win32k)
|
|
* that HA shadow is done.
|
|
*/
|
|
if (ShadowerIsHelpSession) {
|
|
msg.ApiNumber = SMWinStationNotify;
|
|
msg.WaitForReply = FALSE;
|
|
msg.u.DoNotify.NotifyEvent = WinStation_Notify_HelpAssistantShadowFinish;
|
|
SendWinStationCommand( pWinStation, &msg, 0);
|
|
}
|
|
|
|
/*
|
|
* Disable I/O for the shadow stack
|
|
*/
|
|
// Check for availability
|
|
if ( pWinStation->pWsx &&
|
|
pWinStation->pWsx->pWsxIcaStackIoControl ) {
|
|
|
|
(void) pWinStation->pWsx->pWsxIcaStackIoControl(
|
|
pWinStation->pWsxContext,
|
|
pWinStation->hIca,
|
|
pShadow->hStack,
|
|
IOCTL_ICA_STACK_DISABLE_IO,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL );
|
|
}
|
|
|
|
/*
|
|
* Do final shadow cleanup
|
|
*/
|
|
msg.ApiNumber = SMWinStationShadowCleanup;
|
|
msg.u.ShadowCleanup.pThinwireData = pThinwireData;
|
|
msg.u.ShadowCleanup.ThinwireDataLength = ThinwireDataLength;
|
|
Status2 = SendWinStationCommand( pWinStation, &msg, 60 );
|
|
ASSERT( NT_SUCCESS( Status2 ) );
|
|
|
|
RemoveEntryList( &pShadow->Links );
|
|
|
|
IcaStackConnectionClose( pShadow->hStack, pConfig,
|
|
pShadow->pEndpoint, pShadow->EndpointLength );
|
|
|
|
MemFree( pShadow->pEndpoint );
|
|
|
|
NtClose( pShadow->hBrokenEvent );
|
|
IcaStackClose( pShadow->hStack );
|
|
|
|
MemFree( pShadow );
|
|
|
|
/*
|
|
* If there is a shadow done event and this was the last shadow,
|
|
* then signal the waiter now.
|
|
*/
|
|
if ( pWinStation->ShadowDoneEvent && IsListEmpty( &pWinStation->ShadowHead ) )
|
|
SetEvent( pWinStation->ShadowDoneEvent );
|
|
|
|
/*
|
|
* For the console session, we now need to unchain the DD for
|
|
* performance reasons. Ignore this return code -- we don't need it and
|
|
* we also don't want to overwrite the value in Status.
|
|
*/
|
|
if (fChainedDD == TRUE)
|
|
{
|
|
TRACE((hTrace,TC_ICASRV,TT_API3, "TERMSRV: unchain console DD\n"));
|
|
pWinStation->Flags |= WSF_DISCONNECT;
|
|
ConsoleShadowStop( pWinStation );
|
|
|
|
pWinStation->Flags &= ~WSF_DISCONNECT;
|
|
fChainedDD = FALSE;
|
|
}
|
|
|
|
//
|
|
// reset the console winstation parameters.
|
|
//
|
|
|
|
if (pWinStation->fOwnsConsoleTerminal) {
|
|
pWinStation->hIca = hIca;
|
|
pWinStation->hStack = hStack;
|
|
pWinStation->pWsx = pWsx;
|
|
pWinStation->pWsxContext = pWsxContext;
|
|
} else if( fResetShadowSetting ) {
|
|
// Console shadow already reset back to original value
|
|
// can't do this in WinStationShadowWorker(), might run into
|
|
// some timing problem.
|
|
|
|
pWinStation->Config.Config.User.Shadow = pWinStation->OriginalShadowClass;
|
|
}
|
|
|
|
|
|
if( bResetStateFlags ) {
|
|
pWinStation->StateFlags &= ~WSF_ST_SHADOW;
|
|
}
|
|
|
|
|
|
/*
|
|
* Unlock winstation
|
|
*/
|
|
ReleaseWinStation( pWinStation );
|
|
|
|
if ( NT_SUCCESS(Status) && (EndStatus != STATUS_SUCCESS) ) {
|
|
Status = EndStatus;
|
|
}
|
|
|
|
|
|
|
|
return( Status );
|
|
|
|
/*=============================================================================
|
|
== Error returns
|
|
=============================================================================*/
|
|
|
|
badenableio:
|
|
badsetconnect:
|
|
msg.ApiNumber = SMWinStationShadowCleanup;
|
|
msg.u.ShadowCleanup.pThinwireData = pThinwireData;
|
|
msg.u.ShadowCleanup.ThinwireDataLength = ThinwireDataLength;
|
|
SendWinStationCommand( pWinStation, &msg, 60 );
|
|
|
|
badsetup:
|
|
PostCreateConnection:
|
|
closing:
|
|
IcaStackConnectionClose( pShadow->hStack, pConfig,
|
|
pShadow->pEndpoint, pShadow->EndpointLength );
|
|
|
|
badconnect:
|
|
MemFree( pShadow->pEndpoint );
|
|
|
|
badendpoint:
|
|
RemoveEntryList( &pShadow->Links );
|
|
|
|
badbroken:
|
|
NtClose( pShadow->hBrokenEvent );
|
|
|
|
badevent:
|
|
IcaStackClose( pShadow->hStack );
|
|
|
|
badopen:
|
|
MemFree( pShadow );
|
|
|
|
shadowinvalid:
|
|
shadowdenied:
|
|
/*
|
|
* For the console session, we now need to unchain the DD for
|
|
* performance reasons
|
|
*/
|
|
if (fChainedDD == TRUE)
|
|
{
|
|
TRACE((hTrace,TC_ICASRV,TT_API3, "TERMSRV: unchain console DD\n"));
|
|
pWinStation->Flags |= WSF_DISCONNECT;
|
|
/*
|
|
* Ignore this return code -- we don't need it and we also don't want
|
|
* to overwrite the value in Status.
|
|
*/
|
|
(void)ConsoleShadowStop( pWinStation );
|
|
pWinStation->Flags &= ~WSF_DISCONNECT;
|
|
fChainedDD = FALSE;
|
|
}
|
|
|
|
//
|
|
// reset the console winstation parameters.
|
|
//
|
|
|
|
if (pWinStation->fOwnsConsoleTerminal) {
|
|
pWinStation->hIca = hIca;
|
|
pWinStation->hStack = hStack;
|
|
pWinStation->pWsx = pWsx;
|
|
pWinStation->pWsxContext = pWsxContext;
|
|
} else if( fResetShadowSetting ) {
|
|
// Console shadow already reset back to original value
|
|
// can't do this in WinStationShadowWorker(), might run into
|
|
// some timing problem.
|
|
|
|
pWinStation->Config.Config.User.Shadow = pWinStation->OriginalShadowClass;
|
|
}
|
|
|
|
|
|
if( bResetStateFlags ) {
|
|
pWinStation->StateFlags &= ~WSF_ST_SHADOW;
|
|
}
|
|
|
|
ReleaseWinStation( pWinStation );
|
|
|
|
done:
|
|
TRACE((hTrace,TC_ICASRV,TT_ERROR, "TERMSRV: WinStationShadowTarget, Status=0x%x\n",
|
|
Status ));
|
|
return Status;
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* WinStationStopAllShadows
|
|
*
|
|
* Stop all shadow activity for this Winstation
|
|
*
|
|
* ENTRY:
|
|
* pWinStation (input)
|
|
* pointer to WinStation
|
|
*
|
|
*
|
|
* EXIT:
|
|
* STATUS_SUCCESS - no error
|
|
*
|
|
****************************************************************************/
|
|
|
|
NTSTATUS
|
|
WinStationStopAllShadows( PWINSTATION pWinStation )
|
|
{
|
|
PLIST_ENTRY Head, Next;
|
|
NTSTATUS Status;
|
|
|
|
/*
|
|
* If this WinStation is a shadow client, then set the shadow broken
|
|
* event and create an event to wait on for it the shadow to terminate.
|
|
*/
|
|
if ( pWinStation->hPassthruStack ) {
|
|
|
|
pWinStation->ShadowDoneEvent = CreateEvent( NULL, TRUE, FALSE, NULL );
|
|
ASSERT( pWinStation->ShadowDoneEvent );
|
|
|
|
if ( pWinStation->ShadowBrokenEvent ) {
|
|
SetEvent( pWinStation->ShadowBrokenEvent );
|
|
}
|
|
}
|
|
|
|
/*
|
|
* If this WinStation is a shadow target, then loop through the
|
|
* shadow structures and signal the broken event for each one.
|
|
*/
|
|
if ( !IsListEmpty( &pWinStation->ShadowHead ) ) {
|
|
|
|
pWinStation->ShadowDoneEvent = CreateEvent( NULL, TRUE, FALSE, NULL );
|
|
ASSERT( pWinStation->ShadowDoneEvent );
|
|
|
|
Head = &pWinStation->ShadowHead;
|
|
for ( Next = Head->Flink; Next != Head; Next = Next->Flink ) {
|
|
PSHADOW_INFO pShadow;
|
|
|
|
pShadow = CONTAINING_RECORD( Next, SHADOW_INFO, Links );
|
|
NtSetEvent( pShadow->hBrokenEvent, NULL );
|
|
}
|
|
}
|
|
|
|
/*
|
|
* If a shadow done event was created above, then we'll wait on it
|
|
* now (for either the shadow client or shadow target to complete).
|
|
*/
|
|
if ( pWinStation->ShadowDoneEvent ) {
|
|
|
|
UnlockWinStation( pWinStation );
|
|
Status = WaitForSingleObject( pWinStation->ShadowDoneEvent, 60*1000 );
|
|
RelockWinStation( pWinStation );
|
|
|
|
CloseHandle( pWinStation->ShadowDoneEvent );
|
|
pWinStation->ShadowDoneEvent = NULL;
|
|
}
|
|
|
|
return( STATUS_SUCCESS );
|
|
}
|
|
|
|
|
|
NTSTATUS
|
|
_CreateShadowAddress(
|
|
ULONG ShadowId,
|
|
PWINSTATIONCONFIG2 pConfig,
|
|
PWSTR pTargetServerName,
|
|
PICA_STACK_ADDRESS pAddress,
|
|
PICA_STACK_ADDRESS pRemoteAddress
|
|
)
|
|
{
|
|
WCHAR ServerName[MAX_COMPUTERNAME_LENGTH+1];
|
|
ULONG Length;
|
|
int nFormattedLength;
|
|
NTSTATUS Status = STATUS_INVALID_PARAMETER;
|
|
|
|
RtlZeroMemory( pAddress, sizeof(*pAddress) );
|
|
|
|
if ( !_wcsicmp( pConfig->Pd[0].Create.PdDLL, L"tdpipe" ) ) {
|
|
Length = MAX_COMPUTERNAME_LENGTH+1;
|
|
ServerName[0] = (WCHAR)0;
|
|
GetComputerName( ServerName, &Length );
|
|
*((PWCHAR)pAddress) = (WCHAR)0;
|
|
nFormattedLength = _snwprintf( (PWSTR)pAddress, sizeof(ICA_STACK_ADDRESS)/sizeof(WCHAR), L"\\??\\Pipe\\Shadowpipe\\%d", ShadowId );
|
|
if (nFormattedLength < 0 || nFormattedLength == sizeof(ICA_STACK_ADDRESS)/sizeof(WCHAR)) {
|
|
return STATUS_INVALID_PARAMETER;
|
|
}
|
|
if ( pTargetServerName ) {
|
|
*((PWCHAR)pRemoteAddress) = (WCHAR)0;
|
|
nFormattedLength = _snwprintf( (PWSTR)pRemoteAddress, sizeof(ICA_STACK_ADDRESS)/sizeof(WCHAR), L"\\??\\UNC\\%ws\\Pipe\\Shadowpipe\\%d",
|
|
pTargetServerName, ShadowId );
|
|
if (nFormattedLength < 0 || nFormattedLength == sizeof(ICA_STACK_ADDRESS)/sizeof(WCHAR)) {
|
|
return STATUS_INVALID_PARAMETER;
|
|
}
|
|
} else {
|
|
*pRemoteAddress = *pAddress;
|
|
}
|
|
} else if ( !_wcsicmp( pConfig->Pd[0].Create.PdDLL, L"tdnetb" ) ) {
|
|
*(PUSHORT)pAddress = AF_NETBIOS;
|
|
GetSystemTimeAsFileTime( (LPFILETIME)((PUSHORT)(pAddress)+1) );
|
|
pConfig->Pd[0].Params.Network.LanAdapter = 1;
|
|
*pRemoteAddress = *pAddress;
|
|
} else if ( !_wcsicmp( pConfig->Pd[0].Create.PdDLL, L"tdtcp" ) ) {
|
|
*(PUSHORT)pAddress = AF_INET;
|
|
*pRemoteAddress = *pAddress;
|
|
} else if ( !_wcsicmp( pConfig->Pd[0].Create.PdDLL, L"tdipx" ) ||
|
|
!_wcsicmp( pConfig->Pd[0].Create.PdDLL, L"tdspx" ) ) {
|
|
*(PUSHORT)pAddress = AF_IPX;
|
|
*pRemoteAddress = *pAddress;
|
|
} else {
|
|
return STATUS_INVALID_PARAMETER;
|
|
}
|
|
|
|
return( STATUS_SUCCESS );
|
|
}
|
|
|
|
|
|
NTSTATUS
|
|
_WinStationShadowTargetThread( PVOID p )
|
|
{
|
|
PSHADOW_PARMS pShadowParms;
|
|
HANDLE NullToken;
|
|
PWINSTATION pWinStation;
|
|
//DWORD WNetRc;
|
|
NTSTATUS Status;
|
|
NTSTATUS ShadowStatus;
|
|
|
|
pShadowParms = (PSHADOW_PARMS)p;
|
|
|
|
/*
|
|
* Impersonate the client using the token handle passed to us.
|
|
*/
|
|
ShadowStatus = NtSetInformationThread( NtCurrentThread(),
|
|
ThreadImpersonationToken,
|
|
(PVOID)&pShadowParms->ImpersonationToken,
|
|
(ULONG)sizeof(HANDLE) );
|
|
ASSERT( NT_SUCCESS( ShadowStatus ) );
|
|
if ( !NT_SUCCESS( ShadowStatus ) )
|
|
goto impersonatefailed;
|
|
|
|
/*
|
|
* If target server name was not specified, then call the
|
|
* target worker function directly and avoid the RPC overhead.
|
|
*/
|
|
if ( pShadowParms->pTargetServerName == NULL ) {
|
|
|
|
ShadowStatus = WinStationShadowTargetWorker(
|
|
pShadowParms->ShadowerIsHelpSession,
|
|
pShadowParms->fResetShadowMode,
|
|
pShadowParms->TargetLogonId,
|
|
&pShadowParms->Config,
|
|
&pShadowParms->Address,
|
|
pShadowParms->pModuleData,
|
|
pShadowParms->ModuleDataLength,
|
|
pShadowParms->pThinwireData,
|
|
pShadowParms->ThinwireDataLength,
|
|
pShadowParms->ClientName);
|
|
SetLastError(RtlNtStatusToDosError(ShadowStatus));
|
|
|
|
/*
|
|
* Otherwise, open the remote targer server and call the shadow target API.
|
|
*/
|
|
} else {
|
|
HANDLE hServer;
|
|
|
|
hServer = WinStationOpenServer( pShadowParms->pTargetServerName );
|
|
if ( hServer == NULL ) {
|
|
ShadowStatus = STATUS_OBJECT_NAME_NOT_FOUND;
|
|
} else {
|
|
ShadowStatus = _WinStationShadowTarget(
|
|
hServer,
|
|
pShadowParms->TargetLogonId,
|
|
&pShadowParms->Config,
|
|
&pShadowParms->Address,
|
|
pShadowParms->pModuleData,
|
|
pShadowParms->ModuleDataLength,
|
|
pShadowParms->pThinwireData,
|
|
pShadowParms->ThinwireDataLength,
|
|
pShadowParms->ClientName,
|
|
sizeof(pShadowParms->ClientName) );
|
|
|
|
if (ShadowStatus != STATUS_SUCCESS) {
|
|
ShadowStatus = WinStationWinerrorToNtStatus(GetLastError());
|
|
}
|
|
|
|
WinStationCloseServer( hServer );
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Revert back to our threads default token.
|
|
*/
|
|
NullToken = NULL;
|
|
Status = NtSetInformationThread( NtCurrentThread(),
|
|
ThreadImpersonationToken,
|
|
(PVOID)&NullToken,
|
|
(ULONG)sizeof(HANDLE) );
|
|
ASSERT( NT_SUCCESS( Status ) );
|
|
|
|
impersonatefailed:
|
|
|
|
/*
|
|
* Now find and lock the client WinStation and return the status
|
|
* from the above call to the client WinStation.
|
|
*/
|
|
pWinStation = FindWinStationById( pShadowParms->ClientLogonId, FALSE );
|
|
if ( pWinStation != NULL ) {
|
|
if ( pWinStation->ShadowId == pShadowParms->ClientShadowId ) {
|
|
pWinStation->ShadowTargetStatus = ShadowStatus;
|
|
}
|
|
ReleaseWinStation( pWinStation );
|
|
}
|
|
|
|
NtClose( pShadowParms->ImpersonationToken );
|
|
MemFree( pShadowParms->pModuleData );
|
|
MemFree( pShadowParms->pThinwireData );
|
|
MemFree( pShadowParms );
|
|
|
|
TRACE((hTrace,TC_ICASRV,TT_ERROR, "TERMSRV: ShadowTargetThread got: Status=0x%x\n",
|
|
ShadowStatus ));
|
|
|
|
|
|
return( ShadowStatus );
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* WinStationShadowChangeMode
|
|
*
|
|
* Change the mode of the current shadow: interactive/non interactive
|
|
*
|
|
* ENTRY:
|
|
* pWinStation (input/output)
|
|
* pointer to WinStation
|
|
* pWinStationShadow (input)
|
|
* pointer to WINSTATIONSHADOW struct
|
|
* ulLength (input)
|
|
* length of the input buffer
|
|
*
|
|
*
|
|
* EXIT:
|
|
* STATUS_xxx error
|
|
*
|
|
****************************************************************************/
|
|
|
|
NTSTATUS WinStationShadowChangeMode(
|
|
PWINSTATION pWinStation,
|
|
PWINSTATIONSHADOW pWinStationShadow,
|
|
ULONG ulLength )
|
|
{
|
|
NTSTATUS Status = STATUS_SUCCESS; //assume success
|
|
|
|
if (ulLength >= sizeof(WINSTATIONSHADOW)) {
|
|
|
|
//
|
|
// If the session is being shadowed then check the new shadow mode
|
|
//
|
|
if ( pWinStation->State == State_Active &&
|
|
!IsListEmpty(&pWinStation->ShadowHead) ) {
|
|
|
|
HANDLE ChannelHandle;
|
|
ULONG IoCtlCode = 0;
|
|
|
|
switch ( pWinStationShadow->ShadowClass ) {
|
|
|
|
case Shadow_EnableInputNotify :
|
|
case Shadow_EnableInputNoNotify :
|
|
//
|
|
// we want input : enable it regardless of current state!
|
|
//
|
|
IoCtlCode = IOCTL_ICA_CHANNEL_ENABLE_SHADOW;
|
|
break;
|
|
|
|
case Shadow_EnableNoInputNotify :
|
|
case Shadow_EnableNoInputNoNotify :
|
|
//
|
|
// We want no input, disable it.
|
|
//
|
|
IoCtlCode = IOCTL_ICA_CHANNEL_DISABLE_SHADOW;
|
|
break;
|
|
|
|
case Shadow_Disable :
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
break;
|
|
|
|
default:
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
break;
|
|
|
|
}
|
|
|
|
if ( IoCtlCode != 0 ) {
|
|
KEYBOARD_INDICATOR_PARAMETERS KbdLeds;
|
|
NTSTATUS Status2;
|
|
|
|
Status = IcaChannelOpen( pWinStation->hIca,
|
|
Channel_Keyboard,
|
|
NULL,
|
|
&ChannelHandle );
|
|
|
|
if ( NT_SUCCESS( Status ) ) {
|
|
|
|
// if we're re-enabling input, get the leds state on the primary stack...
|
|
if ( IoCtlCode == IOCTL_ICA_CHANNEL_ENABLE_SHADOW ) {
|
|
Status2 = IcaChannelIoControl( ChannelHandle, IOCTL_KEYBOARD_QUERY_INDICATORS,
|
|
NULL, 0, &KbdLeds, sizeof(KbdLeds), NULL);
|
|
}
|
|
|
|
Status = IcaChannelIoControl( ChannelHandle, IoCtlCode,
|
|
NULL, 0, NULL, 0, NULL );
|
|
|
|
// and update all stacks with this state.
|
|
if ( IoCtlCode == IOCTL_ICA_CHANNEL_ENABLE_SHADOW &&
|
|
NT_SUCCESS( Status ) &&
|
|
NT_SUCCESS( Status2 ) ) {
|
|
|
|
Status2 = IcaChannelIoControl( ChannelHandle, IOCTL_KEYBOARD_SET_INDICATORS,
|
|
&KbdLeds, sizeof(KbdLeds), NULL, 0, NULL);
|
|
}
|
|
|
|
IcaChannelClose( ChannelHandle );
|
|
}
|
|
|
|
if ( NT_SUCCESS( Status ) ) {
|
|
|
|
Status = IcaChannelOpen( pWinStation->hIca,
|
|
Channel_Mouse,
|
|
NULL,
|
|
&ChannelHandle );
|
|
|
|
if ( NT_SUCCESS( Status ) ) {
|
|
|
|
Status = IcaChannelIoControl( ChannelHandle, IoCtlCode,
|
|
NULL, 0, NULL, 0, NULL );
|
|
IcaChannelClose( ChannelHandle );
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// Do not update WinStation shadow config, user should not
|
|
// be able to bypass what's defined in Group Policy.
|
|
|
|
}
|
|
|
|
} else {
|
|
Status = STATUS_BUFFER_TOO_SMALL;
|
|
}
|
|
|
|
return Status;
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* _DetectLoop
|
|
*
|
|
* Detects a loop by walking the chain of containers.
|
|
*
|
|
* ENTRY:
|
|
* RemoteSessionId (input)
|
|
* id of the session from where we start the search
|
|
* pRemoteServerDigProductId (input)
|
|
* product id of the machine from where we start the search
|
|
* TargetSessionId (input)
|
|
* id of the session looked up
|
|
* pTargetServerDigProductId (input)
|
|
* product id of the machine looked up
|
|
* pLocalServerProductId (input)
|
|
* product id of the local machine
|
|
* pbLoop (output)
|
|
* pointer to the result of the search
|
|
*
|
|
* EXIT:
|
|
* STATUS_SUCCESS - no error
|
|
*
|
|
****************************************************************************/
|
|
|
|
NTSTATUS
|
|
_DetectLoop(
|
|
IN ULONG RemoteSessionId,
|
|
IN PWSTR pRemoteServerDigProductId,
|
|
IN ULONG TargetSessionId,
|
|
IN PWSTR pTargetServerDigProductId,
|
|
IN PWSTR pLocalServerProductId,
|
|
OUT BOOL* pbLoop
|
|
)
|
|
{
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
PWINSTATION pWinStation;
|
|
WCHAR TmpDigProductId[CLIENT_PRODUCT_ID_LENGTH];
|
|
|
|
if ( pbLoop == NULL )
|
|
return STATUS_INVALID_PARAMETER;
|
|
else
|
|
*pbLoop = FALSE;
|
|
|
|
|
|
|
|
do {
|
|
|
|
if ( _wcsicmp( pLocalServerProductId, pRemoteServerDigProductId ) != 0 ) {
|
|
|
|
// For now limit the search to the local cases.
|
|
// Later we can add a RPC call or any other
|
|
// mechanism (by instance through the client)
|
|
// to get this info from the distant machine.
|
|
|
|
Status = STATUS_UNSUCCESSFUL;
|
|
|
|
// The solution could be to RPC the remote machine to get
|
|
// the client data for the session id. Then from these data
|
|
// we can get the client computer name and the client session id.
|
|
// RPC to use: WinStationQueryInformation with information
|
|
// class set to WinStationClient.
|
|
// No need to add a new RPC call.
|
|
|
|
} else {
|
|
|
|
// we're sure that the remote session is on the same server
|
|
pWinStation = FindWinStationById( RemoteSessionId, FALSE );
|
|
|
|
if ( pWinStation != NULL ) {
|
|
// set the new remote info
|
|
RemoteSessionId = pWinStation->Client.ClientSessionId;
|
|
|
|
memcpy(TmpDigProductId, pWinStation->Client.clientDigProductId, sizeof( TmpDigProductId ));
|
|
pRemoteServerDigProductId = TmpDigProductId;
|
|
ReleaseWinStation( pWinStation );
|
|
} else {
|
|
Status = STATUS_ACCESS_DENIED;
|
|
}
|
|
}
|
|
|
|
if( !*pRemoteServerDigProductId )
|
|
//older client, can't do anything, allow shadow
|
|
break;
|
|
|
|
if ( Status == STATUS_SUCCESS ) {
|
|
|
|
if ( (RemoteSessionId == TargetSessionId) &&
|
|
(_wcsicmp( pRemoteServerDigProductId, pTargetServerDigProductId ) == 0) ) {
|
|
|
|
*pbLoop = TRUE;
|
|
|
|
} else if ( RemoteSessionId == LOGONID_NONE ) {
|
|
|
|
// no loop, return success.
|
|
break;
|
|
}
|
|
}
|
|
} while ( (*pbLoop == FALSE) && (Status == STATUS_SUCCESS) );
|
|
|
|
return Status;
|
|
}
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* _CheckShadowLoop
|
|
*
|
|
* Detects a loop in the shadow.
|
|
*
|
|
* ENTRY:
|
|
pWinStation
|
|
pointer to the current Winstation
|
|
* ClientLogonId (input)
|
|
* client of the shadow
|
|
* pTargetServerName (input)
|
|
* target server name
|
|
* TargetLogonId (input)
|
|
* target login id (where the app is running)
|
|
*
|
|
* EXIT:
|
|
* STATUS_SUCCESS - no error
|
|
*
|
|
****************************************************************************/
|
|
NTSTATUS
|
|
_CheckShadowLoop(
|
|
IN ULONG ClientLogonId,
|
|
IN PWSTR pTargetServerName,
|
|
IN ULONG TargetLogonId
|
|
)
|
|
{
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
BOOL bLoop;
|
|
|
|
WCHAR LocalDigProductId [ CLIENT_PRODUCT_ID_LENGTH ];
|
|
WCHAR* pTargetServerDigProductId = NULL;
|
|
WINSTATIONPRODID WinStationProdId;
|
|
ULONG len;
|
|
|
|
memcpy( LocalDigProductId, g_DigProductId, sizeof( LocalDigProductId ));
|
|
|
|
//get the target's sessionid and digital product id
|
|
if ( pTargetServerName == NULL ) {
|
|
pTargetServerDigProductId = LocalDigProductId;
|
|
/*
|
|
* Otherwise, open the remote targer server and call the shadow target API.
|
|
*/
|
|
}
|
|
|
|
else
|
|
{
|
|
HANDLE hServer;
|
|
ZeroMemory( &WinStationProdId, sizeof( WINSTATIONPRODID ));
|
|
|
|
hServer = WinStationOpenServer( pTargetServerName );
|
|
if ( hServer == NULL )
|
|
{
|
|
//ignore errors, we allow shadowing
|
|
goto done;
|
|
}
|
|
else
|
|
{
|
|
//ignore errors
|
|
WinStationQueryInformation( hServer, TargetLogonId, WinStationDigProductId, &WinStationProdId, sizeof(WinStationProdId), &len);
|
|
WinStationCloseServer( hServer );
|
|
}
|
|
pTargetServerDigProductId = WinStationProdId.DigProductId;
|
|
}
|
|
|
|
//
|
|
// First pass: start from the local session (i.e. the shadow client)
|
|
// and walk the chain of containers up to the outtermost session in case
|
|
// we reach the target session in the chain.
|
|
//
|
|
|
|
if( *LocalDigProductId && *pTargetServerDigProductId ) {
|
|
|
|
Status = _DetectLoop( ClientLogonId,
|
|
LocalDigProductId,
|
|
TargetLogonId,
|
|
pTargetServerDigProductId,
|
|
LocalDigProductId,
|
|
&bLoop);
|
|
|
|
if ( Status == STATUS_SUCCESS ) {
|
|
if (bLoop) {
|
|
// Status = STATUS_CTX_SHADOW_CIRCULAR;
|
|
Status = STATUS_ACCESS_DENIED;
|
|
goto done;
|
|
}
|
|
} //else ignore errors and do the second pass
|
|
|
|
//
|
|
// Second pass: start from the target session (i.e. the shadow target)
|
|
// and walk the chain of containers up to the outtermost session in case
|
|
// we reach the client session in the chain.
|
|
//
|
|
|
|
Status = _DetectLoop( TargetLogonId,
|
|
pTargetServerDigProductId,
|
|
ClientLogonId,
|
|
LocalDigProductId,
|
|
LocalDigProductId,
|
|
&bLoop);
|
|
|
|
if ( Status == STATUS_SUCCESS ) {
|
|
if (bLoop) {
|
|
//Status = STATUS_CTX_SHADOW_CIRCULAR;
|
|
Status = STATUS_ACCESS_DENIED;
|
|
}
|
|
} else {
|
|
//else ignore errors and grant shadow
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
}
|
|
|
|
done:
|
|
return Status;
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* GetSalemOutbufCount
|
|
*
|
|
* Gets the outbufcount from the registry for the help assistant
|
|
*
|
|
* ENTRY:
|
|
* pdwValue
|
|
* output where the value is stored
|
|
* EXIT:
|
|
* TRUE - no error
|
|
*
|
|
****************************************************************************/
|
|
|
|
BOOL GetSalemOutbufCount(PDWORD pdwValue)
|
|
{
|
|
BOOL fSuccess = FALSE;
|
|
HKEY hKey = NULL;
|
|
|
|
if( NULL == pdwValue )
|
|
return FALSE;
|
|
|
|
if(RegOpenKeyEx(HKEY_LOCAL_MACHINE,
|
|
REG_CONTROL_SALEM,
|
|
0,
|
|
KEY_READ,
|
|
&hKey
|
|
) == ERROR_SUCCESS ) {
|
|
|
|
DWORD dwSize = sizeof(DWORD);
|
|
DWORD dwType;
|
|
if((RegQueryValueEx(hKey,
|
|
WIN_OUTBUFCOUNT,
|
|
NULL,
|
|
&dwType,
|
|
(PBYTE) pdwValue,
|
|
&dwSize
|
|
) == ERROR_SUCCESS)
|
|
&& dwType == REG_DWORD
|
|
&& *pdwValue > 0) {
|
|
fSuccess = TRUE;
|
|
}
|
|
}
|
|
|
|
if(NULL != hKey )
|
|
RegCloseKey(hKey);
|
|
return fSuccess;
|
|
}
|