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1038 lines
27 KiB
1038 lines
27 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: treedat_.cpp
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//
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//--------------------------------------------------------------------------
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/////////////////////////////////////////////////////////////////////////////
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// Miscellanea
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LPCWSTR g_lpszNullString = L"\0";
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///////////////////////////////////////////////////////////////////////
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// Global Helper functions
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BOOL LoadContextMenuResources(MENUMAP* pMenuMap)
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{
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HINSTANCE hInstance = _Module.GetModuleInstance();
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for (int i = 0; pMenuMap->ctxMenu[i].strName; i++)
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{
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if (0 == ::LoadString(hInstance, pMenuMap->dataRes[i].uResID, pMenuMap->dataRes[i].szBuffer, MAX_CONTEXT_MENU_STRLEN*2))
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return FALSE;
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pMenuMap->ctxMenu[i].strName = pMenuMap->dataRes[i].szBuffer;
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for (WCHAR* pCh = pMenuMap->dataRes[i].szBuffer; (*pCh) != NULL; pCh++)
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{
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if ( (*pCh) == L'\n')
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{
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pMenuMap->ctxMenu[i].strStatusBarText = (pCh+1);
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(*pCh) = NULL;
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break;
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}
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}
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}
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return TRUE;
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}
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BOOL LoadResultHeaderResources(RESULT_HEADERMAP* pHeaderMap, int nCols)
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{
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HINSTANCE hInstance = _Module.GetModuleInstance();
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for ( int i = 0; i < nCols ; i++)
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{
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if ( 0 == ::LoadString(hInstance, pHeaderMap[i].uResID, pHeaderMap[i].szBuffer, MAX_RESULT_HEADER_STRLEN))
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return TRUE;
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}
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return TRUE;
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}
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////////////////////////////////////////////////////////////////////////
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// CTreeNode
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BEGIN_TOOLBAR_MAP(CTreeNode)
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END_TOOLBAR_MAP()
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BOOL CTreeNode::HasContainer(CContainerNode* pContainerNode)
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{
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if (m_pContainer == NULL)
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return FALSE; // root
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if (m_pContainer == pContainerNode)
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return TRUE; // got it
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return m_pContainer->HasContainer(pContainerNode);
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}
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HRESULT CTreeNode::GetResultViewType(CComponentDataObject* pComponentData,
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LPOLESTR* ppViewType,
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long* pViewOptions)
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{
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if (pComponentData->IsMultiSelect())
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{
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*pViewOptions = MMC_VIEW_OPTIONS_MULTISELECT;
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}
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else
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{
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*pViewOptions = MMC_VIEW_OPTIONS_NONE;
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}
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*ppViewType = NULL;
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return S_FALSE;
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}
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void CTreeNode::Show(BOOL bShow, CComponentDataObject* pComponentData)
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{
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if (bShow)
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{
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ASSERT(m_dwNodeFlags & TN_FLAG_HIDDEN); // must be currently hidden
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SetFlagsDown(TN_FLAG_HIDDEN,FALSE); // mark it visible
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VERIFY(SUCCEEDED(pComponentData->AddNode(this)));
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}
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else
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{
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ASSERT(!(m_dwNodeFlags & TN_FLAG_HIDDEN)); // must be currently visible
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SetFlagsDown(TN_FLAG_HIDDEN,TRUE); // mark it hidden
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VERIFY(SUCCEEDED(pComponentData->DeleteNode(this)));
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if (IsContainer())
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{
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((CContainerNode*)this)->RemoveAllChildrenFromList();
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((CContainerNode*)this)->MarkEnumerated(FALSE);
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}
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}
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}
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void CTreeNode::SetFlagsDown(DWORD dwNodeFlags, BOOL bSet)
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{
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if (bSet)
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m_dwNodeFlags |= dwNodeFlags;
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else
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m_dwNodeFlags &= ~dwNodeFlags;
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}
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void CTreeNode::SetFlagsUp(DWORD dwNodeFlags, BOOL bSet)
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{
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if (bSet)
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m_dwNodeFlags |= dwNodeFlags;
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else
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m_dwNodeFlags &= ~dwNodeFlags;
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if (m_pContainer != NULL)
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{
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ASSERT(m_pContainer != this);
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m_pContainer->SetFlagsUp(dwNodeFlags, bSet);
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}
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}
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//
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// Property Page methods
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//
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void CTreeNode::ShowPageForNode(CComponentDataObject* pComponentDataObject)
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{
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ASSERT(pComponentDataObject != NULL);
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pComponentDataObject->GetPropertyPageHolderTable()->BroadcastSelectPage(this, -1);
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}
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BOOL CTreeNode::HasPropertyPages(DATA_OBJECT_TYPES,
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BOOL* pbHideVerb,
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CNodeList*)
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{
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*pbHideVerb = TRUE;
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return FALSE;
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}
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//
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// Menu Item methods
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//
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HRESULT CTreeNode::OnAddMenuItems(IContextMenuCallback2* pContextMenuCallback2,
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DATA_OBJECT_TYPES type,
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long *pInsertionAllowed,
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CNodeList* pNodeList)
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{
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HRESULT hr = S_OK;
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LPCONTEXTMENUITEM2 pContextMenuItem = NULL;
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if (pNodeList->GetCount() == 1) // single selection
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{
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pContextMenuItem = OnGetContextMenuItemTable();
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if (pContextMenuItem == NULL)
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return hr;
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//
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// Loop through and add each of the menu items
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//
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for (LPCONTEXTMENUITEM2 m = pContextMenuItem; m->strName; m++)
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{
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if (
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( (*pInsertionAllowed & CCM_INSERTIONALLOWED_NEW) &&
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(m->lInsertionPointID == CCM_INSERTIONPOINTID_PRIMARY_NEW) ) ||
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( (*pInsertionAllowed & CCM_INSERTIONALLOWED_TASK) &&
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(m->lInsertionPointID == CCM_INSERTIONPOINTID_PRIMARY_TASK) ) ||
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( (*pInsertionAllowed & CCM_INSERTIONALLOWED_VIEW) &&
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(m->lInsertionPointID == CCM_INSERTIONPOINTID_PRIMARY_VIEW) ) ||
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( (*pInsertionAllowed & CCM_INSERTIONALLOWED_TOP) &&
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(m->lInsertionPointID == CCM_INSERTIONPOINTID_PRIMARY_TOP) )
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)
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{
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// make a temporary copy that can be modified
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CONTEXTMENUITEM2 tempItem;
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::memcpy(&tempItem, m, sizeof(CONTEXTMENUITEM2));
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if (OnAddMenuItem(&tempItem, pInsertionAllowed))
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{
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hr = pContextMenuCallback2->AddItem(&tempItem);
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if (FAILED(hr))
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break;
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}
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}
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}
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}
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else if (pNodeList->GetCount() > 1) // multiple selection
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{
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hr = OnAddMenuItemsMultipleSelect(pContextMenuCallback2,
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type,
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pInsertionAllowed,
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pNodeList);
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}
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return hr;
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}
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BOOL CTreeNode::OnSetRenameVerbState(DATA_OBJECT_TYPES,
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BOOL* pbHide,
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CNodeList*)
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{
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*pbHide = TRUE;
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return FALSE;
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}
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BOOL CTreeNode::OnSetDeleteVerbState(DATA_OBJECT_TYPES,
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BOOL* pbHide,
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CNodeList*)
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{
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*pbHide = TRUE;
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return FALSE;
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}
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BOOL CTreeNode::OnSetRefreshVerbState(DATA_OBJECT_TYPES,
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BOOL* pbHide,
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CNodeList*)
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{
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*pbHide = TRUE;
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return FALSE;
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}
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BOOL CTreeNode::OnSetCutVerbState(DATA_OBJECT_TYPES,
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BOOL* pbHide,
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CNodeList*)
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{
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*pbHide = TRUE;
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return FALSE;
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}
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BOOL CTreeNode::OnSetCopyVerbState(DATA_OBJECT_TYPES,
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BOOL* pbHide,
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CNodeList*)
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{
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*pbHide = TRUE;
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return FALSE;
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}
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BOOL CTreeNode::OnSetPasteVerbState(DATA_OBJECT_TYPES,
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BOOL* pbHide,
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CNodeList*)
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{
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*pbHide = TRUE;
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return FALSE;
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}
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BOOL CTreeNode::OnSetPrintVerbState(DATA_OBJECT_TYPES,
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BOOL* pbHide,
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CNodeList*)
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{
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*pbHide = TRUE;
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return FALSE;
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}
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MMC_CONSOLE_VERB CTreeNode::GetDefaultVerb(DATA_OBJECT_TYPES type,
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CNodeList* pNodeList)
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{
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ASSERT((type == CCT_SCOPE) || (type == CCT_RESULT));
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if (type == CCT_SCOPE)
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return MMC_VERB_OPEN;
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BOOL bHideVerbDummy;
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if (HasPropertyPages(type, &bHideVerbDummy, pNodeList))
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return MMC_VERB_PROPERTIES;
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return MMC_VERB_NONE;
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}
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void CTreeNode::OnSetVerbState(LPCONSOLEVERB pConsoleVerb,
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DATA_OBJECT_TYPES type,
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CNodeList* pNodeList)
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{
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//
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// Use the virtual functions to get the verb state
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//
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BOOL bHideCut;
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BOOL bCanCut = OnSetCutVerbState(type, &bHideCut, pNodeList);
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pConsoleVerb->SetVerbState(MMC_VERB_CUT, HIDDEN, bHideCut);
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pConsoleVerb->SetVerbState(MMC_VERB_CUT, ENABLED, bCanCut);
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BOOL bHideCopy;
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BOOL bCanCopy = OnSetCopyVerbState(type, &bHideCopy, pNodeList);
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pConsoleVerb->SetVerbState(MMC_VERB_COPY, HIDDEN, bHideCopy);
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pConsoleVerb->SetVerbState(MMC_VERB_COPY, ENABLED, bCanCopy);
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BOOL bHidePaste;
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BOOL bCanPaste = OnSetPasteVerbState(type, &bHidePaste, pNodeList);
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pConsoleVerb->SetVerbState(MMC_VERB_PASTE, HIDDEN, bHidePaste);
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pConsoleVerb->SetVerbState(MMC_VERB_PASTE, ENABLED, bCanPaste);
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BOOL bHidePrint;
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BOOL bCanPrint = OnSetPrintVerbState(type, &bHidePrint, pNodeList);
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pConsoleVerb->SetVerbState(MMC_VERB_PRINT, HIDDEN, bHidePrint);
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pConsoleVerb->SetVerbState(MMC_VERB_PRINT, ENABLED, bCanPrint);
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BOOL bHideRename;
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BOOL bCanRename = OnSetRenameVerbState(type, &bHideRename, pNodeList);
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pConsoleVerb->SetVerbState(MMC_VERB_RENAME, HIDDEN, bHideRename);
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pConsoleVerb->SetVerbState(MMC_VERB_RENAME, ENABLED, bCanRename);
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// MMC_VERB_PROPERTIES
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BOOL bHideProperties;
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BOOL bHasProperties = HasPropertyPages(type, &bHideProperties, pNodeList);
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pConsoleVerb->SetVerbState(MMC_VERB_PROPERTIES, ENABLED, bHasProperties);
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pConsoleVerb->SetVerbState(MMC_VERB_PROPERTIES, HIDDEN, bHideProperties);
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// MMC_VERB_DELETE
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BOOL bHideDelete;
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BOOL bCanDelete = OnSetDeleteVerbState(type, &bHideDelete, pNodeList);
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pConsoleVerb->SetVerbState(MMC_VERB_DELETE, ENABLED, bCanDelete);
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pConsoleVerb->SetVerbState(MMC_VERB_DELETE, HIDDEN, bHideDelete);
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// MMC_VERB_REFRESH
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BOOL bHideRefresh;
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BOOL bCanRefresh = OnSetRefreshVerbState(type, &bHideRefresh, pNodeList);
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pConsoleVerb->SetVerbState(MMC_VERB_REFRESH, ENABLED, bCanRefresh);
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pConsoleVerb->SetVerbState(MMC_VERB_REFRESH, HIDDEN, bHideRefresh);
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}
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HRESULT CTreeNode::OnSetToolbarVerbState(IToolbar*,
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CNodeList*)
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{
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HRESULT hr = S_OK;
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//
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// Set the button state for each button on the toolbar using
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// hr = pToolbar->SetButtonState(event, MMC_BUTTON_STATE, bState);
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//
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return hr;
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}
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void CTreeNode::DeleteHelper(CComponentDataObject* pComponentData)
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{
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ASSERT(pComponentData != NULL);
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ASSERT(m_pContainer != NULL);
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ASSERT((CTreeNode*)m_pContainer != this);
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CContainerNode* pCont = m_pContainer;
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VERIFY(m_pContainer->RemoveChildFromList(this));
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ASSERT(m_pContainer == NULL);
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m_pContainer = pCont; // not in the container's list of children, but still needed
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// remove from UI only if the container is visible
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if (pCont->IsVisible())
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VERIFY(SUCCEEDED(pComponentData->DeleteNode(this))); // remove from the UI
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}
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void CTreeNode::IncrementSheetLockCount()
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{
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++m_nSheetLockCount;
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if (m_pContainer != NULL)
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m_pContainer->IncrementSheetLockCount();
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}
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void CTreeNode::DecrementSheetLockCount()
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{
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--m_nSheetLockCount;
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if (m_pContainer != NULL)
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m_pContainer->DecrementSheetLockCount();
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}
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void CTreeNode::OnPropertyChange(CComponentDataObject* pComponentData,
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BOOL, long changeMask)
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{
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// function called when the PPHolder successfully updated the node
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ASSERT(pComponentData != NULL);
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VERIFY(SUCCEEDED(pComponentData->ChangeNode(this, changeMask)));
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}
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void CTreeNode::OnCreateSheet()
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{
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++m_nSheetCount;
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IncrementSheetLockCount();
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SetFlagsUp(TN_FLAG_HAS_SHEET, TRUE);
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}
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void CTreeNode::OnDeleteSheet()
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{
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DecrementSheetLockCount();
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--m_nSheetCount;
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SetFlagsUp(TN_FLAG_HAS_SHEET,FALSE);
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}
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////////////////////////////////////////////////////////////////////////
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// CContainerNode
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void CContainerNode::IncrementThreadLockCount()
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{
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++m_nThreadLockCount;
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if (m_pContainer != NULL)
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m_pContainer->IncrementThreadLockCount();
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}
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void CContainerNode::DecrementThreadLockCount()
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{
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--m_nThreadLockCount;
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if (m_pContainer != NULL)
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m_pContainer->DecrementThreadLockCount();
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}
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BOOL CContainerNode::OnRefresh(CComponentDataObject* pComponentData,
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CNodeList* pNodeList)
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{
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BOOL bRet = TRUE;
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if (pNodeList->GetCount() == 1) // single selection
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{
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if (IsSheetLocked())
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{
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if (!CanCloseSheets())
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return FALSE;
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pComponentData->GetPropertyPageHolderTable()->DeleteSheetsOfNode(this);
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}
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ASSERT(!IsSheetLocked());
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RemoveAllChildrenHelper(pComponentData);
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ASSERT(!HasChildren());
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OnEnumerate(pComponentData);
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AddCurrentChildrenToUI(pComponentData);
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MarkEnumerated();
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}
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else // multiple selection
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{
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POSITION pos = pNodeList->GetHeadPosition();
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while (pos != NULL)
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{
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CTreeNode* pNode = pNodeList->GetNext(pos);
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ASSERT(pNode != NULL);
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//
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// Have each node refresh itself
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//
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CNodeList nodeList;
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nodeList.AddTail(pNode);
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if (!pNode->OnRefresh(pComponentData, &nodeList))
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{
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bRet = FALSE;
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}
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}
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}
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return bRet;
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}
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BOOL CContainerNode::RemoveChildFromList(CTreeNode* p)
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{
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if (p->IsContainer())
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{
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if (m_containerChildList.RemoveNode(p))
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{
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p->m_pContainer = NULL;
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return TRUE;
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}
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}
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else
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{
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if (m_leafChildList.RemoveNode(p))
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{
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p->m_pContainer = NULL;
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return TRUE;
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}
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}
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return FALSE;
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}
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void CContainerNode::RemoveAllChildrenHelper(CComponentDataObject* pComponentData)
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{
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ASSERT(pComponentData != NULL);
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// remove from the UI
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VERIFY(SUCCEEDED(pComponentData->RemoveAllChildren(this)));
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// remove from memory, recursively from the bottom
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RemoveAllChildrenFromList();
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}
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void CContainerNode::AddCurrentChildrenToUI(CComponentDataObject* pComponentData)
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{
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POSITION pos;
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//
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// Add leaves
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//
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for( pos = m_leafChildList.GetHeadPosition(); pos != NULL; )
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{
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CTreeNode* pCurrentChild = m_leafChildList.GetNext(pos);
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VERIFY(SUCCEEDED(pComponentData->AddNode(pCurrentChild)));
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}
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//
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// Add Containers
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//
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for( pos = m_containerChildList.GetHeadPosition(); pos != NULL; )
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{
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CTreeNode* pCurrentChild = m_containerChildList.GetNext(pos);
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VERIFY(SUCCEEDED(pComponentData->AddNode(pCurrentChild)));
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}
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}
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void CContainerNode::SetFlagsDown(DWORD dwNodeFlags, BOOL bSet)
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{
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CTreeNode::SetFlagsDown(dwNodeFlags,bSet);
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// scan the list of children
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POSITION pos;
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for( pos = m_containerChildList.GetHeadPosition(); pos != NULL; )
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{
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CTreeNode* pCurrentChild = m_containerChildList.GetNext(pos);
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pCurrentChild->SetFlagsDown(dwNodeFlags,bSet);
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}
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for( pos = m_leafChildList.GetHeadPosition(); pos != NULL; )
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{
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CTreeNode* pCurrentChild = m_leafChildList.GetNext(pos);
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pCurrentChild->SetFlagsDown(dwNodeFlags,bSet);
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}
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}
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void CContainerNode::SetFlagsOnNonContainers(DWORD dwNodeFlags, BOOL bSet)
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{
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// do not set on urselves, we are a container
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// scan the list of children
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POSITION pos;
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for( pos = m_leafChildList.GetHeadPosition(); pos != NULL; )
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{
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CTreeNode* pCurrentChild = m_leafChildList.GetNext(pos);
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pCurrentChild->SetFlagsDown(dwNodeFlags,bSet);
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}
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for (pos = m_containerChildList.GetHeadPosition(); pos != NULL; )
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{
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CTreeNode* pCurrentChild = m_containerChildList.GetNext(pos);
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((CContainerNode*)pCurrentChild)->SetFlagsOnNonContainers(dwNodeFlags,bSet);
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}
|
|
}
|
|
|
|
BOOL CContainerNode::AddChildToList(CTreeNode* p)
|
|
{
|
|
BOOL bRet = FALSE;
|
|
p->m_pContainer = this;
|
|
if (p->IsContainer())
|
|
{
|
|
bRet = NULL != m_containerChildList.AddTail(p);
|
|
}
|
|
else
|
|
{
|
|
bRet = NULL != m_leafChildList.AddTail(p);
|
|
}
|
|
return bRet;
|
|
}
|
|
|
|
BOOL CContainerNode::FindChild(CTreeNode* pNode, CTreeNode** ppContainer)
|
|
{
|
|
*ppContainer = NULL;
|
|
if (pNode == NULL)
|
|
return FALSE; // no sense in continuing
|
|
if (pNode == this)
|
|
{
|
|
*ppContainer = m_pContainer;
|
|
return TRUE; // the node is ourselves
|
|
}
|
|
|
|
//
|
|
// If we are looking for a leaf node search the list of leaves first
|
|
//
|
|
if (!pNode->IsContainer())
|
|
{
|
|
POSITION pos;
|
|
for (pos = m_leafChildList.GetHeadPosition(); pos != NULL; )
|
|
{
|
|
CLeafNode* pCurrentLeafNode = (CLeafNode*)m_leafChildList.GetNext(pos);
|
|
ASSERT(pCurrentLeafNode != NULL);
|
|
|
|
if (pCurrentLeafNode == pNode)
|
|
{
|
|
*ppContainer = this;
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// scan and recurse the containers if necessary
|
|
//
|
|
POSITION contPos;
|
|
for( contPos = m_containerChildList.GetHeadPosition(); contPos != NULL; )
|
|
{
|
|
CContainerNode* pCurrentChild = (CContainerNode*)m_containerChildList.GetNext(contPos);
|
|
ASSERT(pCurrentChild != NULL);
|
|
|
|
if (pCurrentChild == pNode)
|
|
{
|
|
*ppContainer = this;
|
|
return TRUE; // we directly contain the node
|
|
}
|
|
|
|
//
|
|
// if the current node is a container, look inside it
|
|
//
|
|
if (pCurrentChild->FindChild(pNode,ppContainer))
|
|
{
|
|
return TRUE; // got it in the recursion
|
|
}
|
|
}
|
|
return FALSE; // not found
|
|
}
|
|
|
|
BOOL CContainerNode::AddChildToListAndUI(CTreeNode* pChildToAdd, CComponentDataObject* pComponentData)
|
|
{
|
|
ASSERT(pComponentData != NULL);
|
|
VERIFY(AddChildToList(pChildToAdd)); // at the end of the list of children
|
|
ASSERT(pChildToAdd->GetContainer() == this); // inserted underneath
|
|
|
|
// add to UI only if currently visible and already expanded
|
|
if (!IsVisible() || !IsExpanded())
|
|
return TRUE;
|
|
return SUCCEEDED(pComponentData->AddNode(pChildToAdd)); // add to the UI
|
|
}
|
|
|
|
BOOL CContainerNode::AddChildToListAndUISorted(CTreeNode* pChildToAdd, CComponentDataObject* pComponentData)
|
|
{
|
|
ASSERT(pComponentData != NULL);
|
|
VERIFY(AddChildToListSorted(pChildToAdd, pComponentData));
|
|
ASSERT(pChildToAdd->GetContainer() == this); // inserted underneath
|
|
|
|
// add to UI only if currently visible and already expanded
|
|
if (!IsVisible() || !IsExpanded())
|
|
return TRUE;
|
|
return SUCCEEDED(pComponentData->AddNodeSorted(pChildToAdd)); // add to the UI
|
|
}
|
|
|
|
BOOL CContainerNode::AddChildToListSorted(CTreeNode* p, CComponentDataObject*)
|
|
{
|
|
//
|
|
// Containers will be sorted with respect to containers and leaves will be
|
|
// sorted with respect to leaves but they won't be intermingled.
|
|
//
|
|
p->m_pContainer = this;
|
|
|
|
CNodeList* pChildNodeList = NULL;
|
|
if (p->IsContainer())
|
|
{
|
|
pChildNodeList = &m_containerChildList;
|
|
}
|
|
else
|
|
{
|
|
pChildNodeList = &m_leafChildList;
|
|
}
|
|
|
|
//
|
|
// Find the position to insert the node in the list in sorted order
|
|
//
|
|
POSITION pos = pChildNodeList->GetHeadPosition();
|
|
while (pos != NULL)
|
|
{
|
|
CTreeNode* pNodeInList = pChildNodeList->GetAt(pos);
|
|
if (_wcsicoll(p->GetDisplayName(), pNodeInList->GetDisplayName()) < 0)
|
|
{
|
|
break;
|
|
}
|
|
pChildNodeList->GetNext(pos);
|
|
}
|
|
if (pos == NULL)
|
|
{
|
|
return NULL != pChildNodeList->AddTail(p);
|
|
}
|
|
return NULL != pChildNodeList->InsertBefore(pos, p);
|
|
}
|
|
|
|
void CContainerNode::RemoveAllChildrenFromList()
|
|
{
|
|
RemoveAllContainersFromList();
|
|
RemoveAllLeavesFromList();
|
|
}
|
|
|
|
int CContainerNode::Compare(CTreeNode* pNodeA, CTreeNode* pNodeB, int nCol, LPARAM)
|
|
{
|
|
// default sorting behavior
|
|
LPCTSTR lpszA = pNodeA->GetString(nCol);
|
|
LPCTSTR lpszB = pNodeB->GetString(nCol);
|
|
// cannot process NULL strings, have to use ""
|
|
ASSERT(lpszA != NULL);
|
|
ASSERT(lpszB != NULL);
|
|
return _tcsicoll( (lpszA != NULL) ? lpszA : g_lpszNullString, (lpszB != NULL) ? lpszB : g_lpszNullString);
|
|
}
|
|
|
|
void CContainerNode::ForceEnumeration(CComponentDataObject* pComponentData)
|
|
{
|
|
if (IsEnumerated())
|
|
return;
|
|
OnEnumerate(pComponentData);
|
|
MarkEnumerated();
|
|
}
|
|
|
|
void CContainerNode::MarkEnumerated(BOOL bEnum)
|
|
{
|
|
ASSERT(IsContainer());
|
|
if (bEnum)
|
|
m_dwNodeFlags |= TN_FLAG_CONTAINER_ENUM;
|
|
else
|
|
m_dwNodeFlags &= ~TN_FLAG_CONTAINER_ENUM;
|
|
}
|
|
|
|
void CContainerNode::MarkEnumeratedAndLoaded(CComponentDataObject* pComponentData)
|
|
{
|
|
MarkEnumerated();
|
|
OnChangeState(pComponentData); // move to loading
|
|
OnChangeState(pComponentData); // move to loaded
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CBackgroundThread
|
|
|
|
CBackgroundThread::CBackgroundThread()
|
|
{
|
|
m_pQueryObj = NULL;
|
|
m_bAutoDelete = FALSE;
|
|
m_bAbandoned = FALSE;
|
|
m_pContNode = NULL;
|
|
m_hEventHandle = NULL;
|
|
ExceptionPropagatingInitializeCriticalSection(&m_cs);
|
|
m_nQueueCountMax = 10;
|
|
}
|
|
|
|
CBackgroundThread::~CBackgroundThread()
|
|
{
|
|
TRACE(_T("CBackgroundThread::~CBackgroundThread()\n"));
|
|
ASSERT(IsAbandoned() || IsQueueEmpty());
|
|
::DeleteCriticalSection(&m_cs);
|
|
if (m_hEventHandle != NULL)
|
|
{
|
|
VERIFY(::CloseHandle(m_hEventHandle));
|
|
m_hEventHandle = NULL;
|
|
}
|
|
if (m_pQueryObj != NULL)
|
|
{
|
|
delete m_pQueryObj;
|
|
m_pQueryObj = NULL;
|
|
}
|
|
}
|
|
|
|
void CBackgroundThread::SetQueryObj(CQueryObj* pQueryObj)
|
|
{
|
|
ASSERT(pQueryObj != NULL);
|
|
m_pQueryObj = pQueryObj;
|
|
m_pQueryObj->SetThread(this);
|
|
}
|
|
|
|
BOOL CBackgroundThread::Start(CMTContainerNode* pNode, CComponentDataObject* pComponentData)
|
|
{
|
|
AFX_MANAGE_STATE(AfxGetStaticModuleState());
|
|
ASSERT(m_pContNode == NULL);
|
|
m_pContNode = pNode;
|
|
|
|
m_hHiddenWnd = pComponentData->GetHiddenWindow();
|
|
|
|
ASSERT(m_hEventHandle == NULL); // cannot call start twice or reuse the same C++ object
|
|
m_hEventHandle = ::CreateEvent(NULL,TRUE /*bManualReset*/,FALSE /*signalled*/, NULL);
|
|
if (m_hEventHandle == NULL)
|
|
return FALSE;
|
|
return CreateThread();
|
|
}
|
|
|
|
int CBackgroundThread::Run()
|
|
{
|
|
ASSERT(m_pContNode != NULL);
|
|
ASSERT(m_pQueryObj != NULL);
|
|
TRACE(_T("CBackgroundThread::Run() started\n"));
|
|
|
|
while (m_pQueryObj->Enumerate());
|
|
|
|
// before exiting, have to make sure there are no items in the queue
|
|
if (!IsQueueEmpty())
|
|
VERIFY(PostHaveData());
|
|
|
|
VERIFY(PostExiting());
|
|
|
|
// wait for the main thread to acknowledge the exiting message
|
|
WaitForExitAcknowledge();
|
|
|
|
ASSERT(IsAbandoned() || IsQueueEmpty()); // we cannot lose items in the queue
|
|
TRACE(_T("CBackgroundThread::Run() terminated\n"));
|
|
return 0;
|
|
}
|
|
|
|
|
|
void CBackgroundThread::Abandon()
|
|
{
|
|
Lock();
|
|
TRACE(_T("CBackgroundThread::Abandon()\n"));
|
|
m_bAutoDelete = TRUE;
|
|
m_bAbandoned = TRUE;
|
|
Unlock();
|
|
VERIFY(0 != ::SetEvent(m_hEventHandle));
|
|
}
|
|
|
|
BOOL CBackgroundThread::IsAbandoned()
|
|
{
|
|
Lock();
|
|
BOOL b = m_bAbandoned;
|
|
Unlock();
|
|
return b;
|
|
}
|
|
|
|
BOOL CBackgroundThread::OnAddToQueue(INT_PTR nCount)
|
|
{
|
|
BOOL bPostedMessage = FALSE;
|
|
if (nCount >= m_nQueueCountMax)
|
|
{
|
|
VERIFY(PostHaveData());
|
|
bPostedMessage = TRUE;
|
|
}
|
|
return bPostedMessage;
|
|
}
|
|
|
|
|
|
CObjBase* CBackgroundThread::RemoveFromQueue()
|
|
{
|
|
Lock();
|
|
ASSERT(m_pQueryObj != NULL);
|
|
CObjBaseList* pQueue = m_pQueryObj->GetQueue();
|
|
CObjBase* p = pQueue->IsEmpty() ? NULL : pQueue->RemoveHead();
|
|
Unlock();
|
|
return p;
|
|
}
|
|
|
|
BOOL CBackgroundThread::IsQueueEmpty()
|
|
{
|
|
Lock();
|
|
ASSERT(m_pQueryObj != NULL);
|
|
CObjBaseList* pQueue = m_pQueryObj->GetQueue();
|
|
BOOL bRes = pQueue->IsEmpty();
|
|
Unlock();
|
|
return bRes;
|
|
}
|
|
|
|
|
|
BOOL CBackgroundThread::PostHaveData()
|
|
{
|
|
return PostMessageToComponentDataRaw(CHiddenWnd::s_NodeThreadHaveDataNotificationMessage,
|
|
(WPARAM)m_pContNode, (LPARAM)0);
|
|
}
|
|
|
|
BOOL CBackgroundThread::PostError(DWORD dwErr)
|
|
{
|
|
return PostMessageToComponentDataRaw(CHiddenWnd::s_NodeThreadErrorNotificationMessage,
|
|
(WPARAM)m_pContNode, (LPARAM)dwErr);
|
|
}
|
|
|
|
BOOL CBackgroundThread::PostExiting()
|
|
{
|
|
return PostMessageToComponentDataRaw(CHiddenWnd::s_NodeThreadExitingNotificationMessage,
|
|
(WPARAM)m_pContNode, (LPARAM)0);
|
|
}
|
|
|
|
|
|
BOOL CBackgroundThread::PostMessageToComponentDataRaw(UINT Msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
BOOL b = IsAbandoned();
|
|
if (b)
|
|
{
|
|
return TRUE; // no need to post
|
|
}
|
|
|
|
ASSERT(m_pContNode != NULL);
|
|
|
|
ASSERT(m_hHiddenWnd != NULL);
|
|
ASSERT(::IsWindow(m_hHiddenWnd));
|
|
return ::PostMessage(m_hHiddenWnd, Msg, wParam, lParam);
|
|
}
|
|
|
|
|
|
void CBackgroundThread::WaitForExitAcknowledge()
|
|
{
|
|
VERIFY(WAIT_OBJECT_0 == ::WaitForSingleObject(m_hEventHandle,INFINITE));
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// CMTContainerNode
|
|
|
|
|
|
CMTContainerNode::~CMTContainerNode()
|
|
{
|
|
ASSERT(m_pThread == NULL);
|
|
}
|
|
|
|
|
|
BOOL CMTContainerNode::OnEnumerate(CComponentDataObject* pComponentData, BOOL bAsync)
|
|
{
|
|
OnChangeState(pComponentData);
|
|
VERIFY(StartBackgroundThread(pComponentData, bAsync));
|
|
return FALSE; // children not added, the thread will add them later
|
|
}
|
|
|
|
|
|
BOOL CMTContainerNode::OnRefresh(CComponentDataObject* pComponentData,
|
|
CNodeList* pNodeList)
|
|
{
|
|
BOOL bRet = TRUE;
|
|
|
|
if (pNodeList->GetCount() == 1) // single selection
|
|
{
|
|
BOOL bLocked = IsThreadLocked();
|
|
ASSERT(!bLocked); // cannot do refresh on locked node, the UI should prevent this
|
|
if (bLocked)
|
|
return FALSE;
|
|
if (IsSheetLocked())
|
|
{
|
|
if (!CanCloseSheets())
|
|
{
|
|
pComponentData->GetPropertyPageHolderTable()->BroadcastSelectPage(this, -1);
|
|
return FALSE;
|
|
}
|
|
pComponentData->GetPropertyPageHolderTable()->DeleteSheetsOfNode(this);
|
|
}
|
|
ASSERT(!IsSheetLocked());
|
|
|
|
RemoveAllChildrenHelper(pComponentData);
|
|
ASSERT(!HasChildren());
|
|
OnEnumerate(pComponentData); // will spawn a thread to do enumeration
|
|
MarkEnumerated();
|
|
}
|
|
else // multiple selection
|
|
{
|
|
POSITION pos = pNodeList->GetHeadPosition();
|
|
while (pos != NULL)
|
|
{
|
|
CTreeNode* pNode = pNodeList->GetNext(pos);
|
|
ASSERT(pNode != NULL);
|
|
|
|
CNodeList nodeList;
|
|
nodeList.AddTail(pNode);
|
|
|
|
if (!pNode->OnRefresh(pComponentData, &nodeList))
|
|
{
|
|
bRet = FALSE;
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
void CMTContainerNode::AbandonThread(CComponentDataObject* pComponentData)
|
|
{
|
|
if(m_pThread == NULL) // nothing running
|
|
return;
|
|
m_pThread->Abandon();
|
|
m_pThread = NULL;
|
|
pComponentData->GetRunningThreadTable()->Remove(this);
|
|
}
|
|
|
|
|
|
|
|
BOOL CMTContainerNode::StartBackgroundThread(CComponentDataObject* pComponentData, BOOL bAsync)
|
|
{
|
|
ASSERT(m_pThread == NULL); // nothing running
|
|
|
|
// notify the UI to change icon, if needed
|
|
VERIFY(SUCCEEDED(pComponentData->ChangeNode(this, CHANGE_RESULT_ITEM_ICON)));
|
|
m_pThread = CreateThreadObject();
|
|
ASSERT(m_pThread != NULL);
|
|
m_pThread->SetQueryObj(OnCreateQuery());
|
|
BOOL bRes = m_pThread->Start(this, pComponentData);
|
|
if (bRes)
|
|
{
|
|
pComponentData->GetRunningThreadTable()->Add(this);
|
|
// we need to call UpdateVerbState() because the lock count changed
|
|
// by adding the node from the running thread table
|
|
VERIFY(SUCCEEDED(pComponentData->UpdateVerbState(this)));
|
|
}
|
|
|
|
//
|
|
// If we don't want this call to be asynchronous then we have to wait for
|
|
// the thread to finish
|
|
//
|
|
if (!bAsync)
|
|
{
|
|
pComponentData->WaitForThreadExitMessage(this);
|
|
}
|
|
return bRes;
|
|
}
|
|
|
|
void CMTContainerNode::OnThreadHaveDataNotification(CComponentDataObject* pComponentDataObject)
|
|
{
|
|
ASSERT(m_pThread != NULL);
|
|
ASSERT(IsThreadLocked());
|
|
// do data transfer from thread queue
|
|
CObjBase* p = m_pThread->RemoveFromQueue();
|
|
while (p)
|
|
{
|
|
// add new node to the list of children and propagate to the UI
|
|
OnHaveData(p,pComponentDataObject);
|
|
p = m_pThread->RemoveFromQueue();
|
|
}
|
|
}
|
|
|
|
void CMTContainerNode::OnThreadErrorNotification(DWORD dwErr, CComponentDataObject*)
|
|
{
|
|
ASSERT(m_pThread != NULL);
|
|
ASSERT(IsThreadLocked());
|
|
OnError(dwErr);
|
|
}
|
|
|
|
void CMTContainerNode::OnThreadExitingNotification(CComponentDataObject* pComponentDataObject)
|
|
{
|
|
ASSERT(m_pThread != NULL);
|
|
ASSERT(IsThreadLocked());
|
|
#if (TRUE)
|
|
// let the thread know it can shut down
|
|
m_pThread->AcknowledgeExiting();
|
|
VERIFY(WAIT_OBJECT_0 == ::WaitForSingleObject(m_pThread->m_hThread,INFINITE));
|
|
OnChangeState(pComponentDataObject);
|
|
delete m_pThread;
|
|
m_pThread = NULL;
|
|
pComponentDataObject->GetRunningThreadTable()->Remove(this);
|
|
// we need to call UpdateVerbState() because the lock count changed
|
|
// by removing the node from the running thread table
|
|
VERIFY(SUCCEEDED(pComponentDataObject->UpdateVerbState(this)));
|
|
|
|
TRACE(_T("OnThreadExitingNotification()\n"));
|
|
|
|
#else // maybe better way of doing it???
|
|
// we are going to detach from the thread, so make copies of variables
|
|
HANDLE hThread = m_pThread->m_hThread;
|
|
CBackgroundThread* pThread = m_pThread;
|
|
AbandonThread(pComponentDataObject); // sets m_pThread = NULL
|
|
// acknowledge to thread
|
|
pThread->AcknowledgeExiting();
|
|
VERIFY(WAIT_OBJECT_0 == ::WaitForSingleObject(hThread,INFINITE));
|
|
OnChangeState(pComponentDataObject);
|
|
#endif
|
|
|
|
VERIFY(SUCCEEDED(pComponentDataObject->SortResultPane(this)));
|
|
}
|
|
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|