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39 lines
1.1 KiB
39 lines
1.1 KiB
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_)
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#define AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_
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#ifndef UNICODE
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#define UNICODE
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#endif
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#ifndef _UNICODE
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#define _UNICODE
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#endif
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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#include "lm.h"
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#include "resource.h" // main symbols
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#include "utils.h"
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#include "smb.h"
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#include "fpnw.h"
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#include "sfm.h"
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_)
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