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1852 lines
54 KiB
1852 lines
54 KiB
/*++
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Copyright (c) 1991, 1992, 1993 - 1997 Microsoft Corporation
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Module Name:
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isr.c
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Abstract:
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This module contains the interrupt service routine for the
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serial driver.
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Author:
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Anthony V. Ercolano 26-Sep-1991
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Environment:
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Kernel mode
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--*/
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#include "precomp.h"
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#ifdef ALLOC_PRAGMA
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#pragma alloc_text(PAGESER,SerialPutChar)
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#pragma alloc_text(PAGESER,SerialProcessLSR)
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#endif
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BOOLEAN
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SerialCIsrSw(IN PKINTERRUPT InterruptObject, IN PVOID Context)
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/*++
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Routine Description:
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All Serial interrupts get vectored through here and switched.
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This is necessary so that previously single port serial boards
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can be switched to multiport without having to disconnect
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the interrupt object etc.
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Arguments:
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InterruptObject - Points to the interrupt object declared for this
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device. We merely pass this parameter along.
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Context - Actually a PSERIAL_CISR_SW; a switch structure for
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serial ISR's that contains the real function and context to use.
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Return Value:
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This function will return TRUE if a serial port using this
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interrupt was the source of this interrupt, FALSE otherwise.
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--*/
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{
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PSERIAL_CISR_SW csw = (PSERIAL_CISR_SW)Context;
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return (*(csw->IsrFunc))(InterruptObject, csw->Context);
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}
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BOOLEAN
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SerialSharerIsr(
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IN PKINTERRUPT InterruptObject,
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IN PVOID Context
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)
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/*++
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Routine Description:
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This is the isr that the system will call if there are any
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serial devices sharing the same interrupt and they aren't
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all confined to one multiport card. This routine traverses
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a linked list structure that contains a pointer to a more
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refined isr and context that will indicate whether one of
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the ports on this interrupt actually was interrupting.
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Arguments:
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InterruptObject - Points to the interrupt object declared for this
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device. We *do not* use this parameter.
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Context - Pointer to a linked list of contextes and isrs.
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device.
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Return Value:
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This function will return TRUE if a serial port using this
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interrupt was the source of this interrupt, FALSE otherwise.
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--*/
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{
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BOOLEAN servicedAnInterrupt = FALSE;
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BOOLEAN thisPassServiced;
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PLIST_ENTRY interruptEntry = ((PLIST_ENTRY)Context)->Flink;
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PLIST_ENTRY firstInterruptEntry = Context;
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if (IsListEmpty(firstInterruptEntry)) {
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return FALSE;
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}
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do {
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thisPassServiced = FALSE;
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do {
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PSERIAL_DEVICE_EXTENSION extension = CONTAINING_RECORD(
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interruptEntry,
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SERIAL_DEVICE_EXTENSION,
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TopLevelSharers
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);
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thisPassServiced |= extension->TopLevelOurIsr(
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InterruptObject,
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extension->TopLevelOurIsrContext
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);
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servicedAnInterrupt |= thisPassServiced;
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interruptEntry = interruptEntry->Flink;
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} while (interruptEntry != firstInterruptEntry);
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} while (thisPassServiced);
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return servicedAnInterrupt;
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}
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BOOLEAN
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SerialIndexedMultiportIsr(
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IN PKINTERRUPT InterruptObject,
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IN PVOID Context
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)
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/*++
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Routine Description:
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This routine is used to figure out if a port on a multiport
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card is the source of an interrupt. If so, this routine
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uses a dispatch structure to actually call the normal isr
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to process the interrupt.
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NOTE: This routine is peculiar to Digiboard interrupt status registers.
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Arguments:
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InterruptObject - Points to the interrupt object declared for this
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device. We *do not* use this parameter.
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Context - Points to a dispatch structure that contains the
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device extension of each port on this multiport card.
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Return Value:
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This function will return TRUE if a serial port using this
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interrupt was the source of this interrupt, FALSE otherwise.
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--*/
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{
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BOOLEAN servicedAnInterrupt = FALSE;
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BOOLEAN thisStatusReadServiced;
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PSERIAL_MULTIPORT_DISPATCH dispatch = Context;
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ULONG whichPort;
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UCHAR statusRegister;
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do {
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thisStatusReadServiced = FALSE;
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statusRegister = READ_PORT_UCHAR(
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dispatch->InterruptStatus
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);
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whichPort = statusRegister & 0x07;
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//
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// We test against 0xff, which signals that no port
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// is interruping. The reason 0xff (rather than 0)
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// is that that would indicate the 0th (first) port
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// or the 0th daisy chained card.
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//
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if (statusRegister != 0xff) {
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if (dispatch->Extensions[whichPort]) {
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thisStatusReadServiced = SerialISR(
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InterruptObject,
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dispatch->Extensions[whichPort]
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);
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servicedAnInterrupt |= thisStatusReadServiced;
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}
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}
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} while (thisStatusReadServiced);
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return servicedAnInterrupt;
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}
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BOOLEAN
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SerialBitMappedMultiportIsr(
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IN PKINTERRUPT InterruptObject,
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IN PVOID Context
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)
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/*++
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Routine Description:
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This routine is used to figure out if a port on a multiport
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card is the source of an interrupt. If so, this routine
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uses a dispatch structure to actually call the normal isr
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to process the interrupt.
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NOTE: This routine is peculiar to status registers that use
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a bitmask to denote the interrupting port.
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Arguments:
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InterruptObject - Points to the interrupt object declared for this
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device. We *do not* use this parameter.
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Context - Points to a dispatch structure that contains the
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device extension of each port on this multiport card.
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Return Value:
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This function will return TRUE if a serial port using this
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interrupt was the source of this interrupt, FALSE otherwise.
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--*/
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{
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BOOLEAN servicedAnInterrupt = FALSE;
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PSERIAL_MULTIPORT_DISPATCH dispatch = Context;
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ULONG whichPort;
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UCHAR statusRegister;
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do {
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statusRegister = READ_PORT_UCHAR(
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dispatch->InterruptStatus
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);
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if (dispatch->MaskInverted) {
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statusRegister = ~statusRegister;
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}
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statusRegister &= dispatch->UsablePortMask;
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if (statusRegister) {
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if (statusRegister & 0x0f) {
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if (statusRegister & 0x03) {
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if (statusRegister & 1) {
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whichPort = 0;
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} else {
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whichPort = 1;
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}
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} else {
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if (statusRegister & 0x04) {
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whichPort = 2;
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} else {
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whichPort = 3;
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}
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}
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} else {
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if (statusRegister & 0x30) {
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if (statusRegister & 0x10) {
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whichPort = 4;
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} else {
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whichPort = 5;
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}
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} else {
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if (statusRegister & 0x40) {
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whichPort = 6;
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} else {
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whichPort = 7;
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}
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}
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}
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if (dispatch->Extensions[whichPort]) {
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if (SerialISR(
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InterruptObject,
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dispatch->Extensions[whichPort]
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)) {
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servicedAnInterrupt = TRUE;
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}
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}
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}
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} while (statusRegister);
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return servicedAnInterrupt;
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}
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BOOLEAN
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SerialISR(
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IN PKINTERRUPT InterruptObject,
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IN PVOID Context
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)
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/*++
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Routine Description:
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This is the interrupt service routine for the serial port driver.
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It will determine whether the serial port is the source of this
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interrupt. If it is, then this routine will do the minimum of
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processing to quiet the interrupt. It will store any information
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necessary for later processing.
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Arguments:
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InterruptObject - Points to the interrupt object declared for this
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device. We *do not* use this parameter.
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Context - This is really a pointer to the device extension for this
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device.
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Return Value:
|
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This function will return TRUE if the serial port is the source
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of this interrupt, FALSE otherwise.
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--*/
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{
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//
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// Holds the information specific to handling this device.
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//
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PSERIAL_DEVICE_EXTENSION Extension = Context;
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//
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// Holds the contents of the interrupt identification record.
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// A low bit of zero in this register indicates that there is
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// an interrupt pending on this device.
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//
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UCHAR InterruptIdReg;
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//
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// Will hold whether we've serviced any interrupt causes in this
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// routine.
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//
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BOOLEAN ServicedAnInterrupt;
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UCHAR tempLSR;
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UNREFERENCED_PARAMETER(InterruptObject);
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//
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// Make sure we have an interrupt pending. If we do then
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// we need to make sure that the device is open. If the
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// device isn't open or powered down then quiet the device. Note that
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// if the device isn't opened when we enter this routine
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// it can't open while we're in it.
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//
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InterruptIdReg = READ_INTERRUPT_ID_REG(Extension->Controller);
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//
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// Apply lock so if close happens concurrently we don't miss the DPC
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// queueing
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//
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InterlockedIncrement(&Extension->DpcCount);
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if ((InterruptIdReg & SERIAL_IIR_NO_INTERRUPT_PENDING)) {
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ServicedAnInterrupt = FALSE;
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} else if (!Extension->DeviceIsOpened
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|| (Extension->PowerState != PowerDeviceD0)) {
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//
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// We got an interrupt with the device being closed or when the
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// device is supposed to be powered down. This
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// is not unlikely with a serial device. We just quietly
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// keep servicing the causes until it calms down.
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//
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ServicedAnInterrupt = TRUE;
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do {
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InterruptIdReg &= (~SERIAL_IIR_FIFOS_ENABLED);
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switch (InterruptIdReg) {
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case SERIAL_IIR_RLS: {
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READ_LINE_STATUS(Extension->Controller);
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break;
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}
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case SERIAL_IIR_RDA:
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case SERIAL_IIR_CTI: {
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READ_RECEIVE_BUFFER(Extension->Controller);
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break;
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}
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case SERIAL_IIR_THR: {
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//
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// Alread clear from reading the iir.
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//
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// We want to keep close track of whether
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// the holding register is empty.
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//
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Extension->HoldingEmpty = TRUE;
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break;
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}
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case SERIAL_IIR_MS: {
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READ_MODEM_STATUS(Extension->Controller);
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break;
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}
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default: {
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ASSERT(FALSE);
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break;
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}
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}
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|
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} while (!((InterruptIdReg =
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READ_INTERRUPT_ID_REG(Extension->Controller))
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& SERIAL_IIR_NO_INTERRUPT_PENDING));
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} else {
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ServicedAnInterrupt = TRUE;
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do {
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//
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// We only care about bits that can denote an interrupt.
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//
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InterruptIdReg &= SERIAL_IIR_RLS | SERIAL_IIR_RDA |
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SERIAL_IIR_CTI | SERIAL_IIR_THR |
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SERIAL_IIR_MS;
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|
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//
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// We have an interrupt. We look for interrupt causes
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// in priority order. The presence of a higher interrupt
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// will mask out causes of a lower priority. When we service
|
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// and quiet a higher priority interrupt we then need to check
|
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// the interrupt causes to see if a new interrupt cause is
|
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// present.
|
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//
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switch (InterruptIdReg) {
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case SERIAL_IIR_RLS: {
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|
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SerialProcessLSR(Extension);
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break;
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}
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case SERIAL_IIR_RDA:
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case SERIAL_IIR_CTI:
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|
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{
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|
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//
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// Reading the receive buffer will quiet this interrupt.
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//
|
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// It may also reveal a new interrupt cause.
|
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//
|
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UCHAR ReceivedChar;
|
|
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do {
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|
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ReceivedChar =
|
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READ_RECEIVE_BUFFER(Extension->Controller);
|
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Extension->PerfStats.ReceivedCount++;
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Extension->WmiPerfData.ReceivedCount++;
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|
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ReceivedChar &= Extension->ValidDataMask;
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|
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if (!ReceivedChar &&
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(Extension->HandFlow.FlowReplace &
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SERIAL_NULL_STRIPPING)) {
|
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|
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//
|
|
// If what we got is a null character
|
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// and we're doing null stripping, then
|
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// we simply act as if we didn't see it.
|
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//
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goto ReceiveDoLineStatus;
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}
|
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|
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if ((Extension->HandFlow.FlowReplace &
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SERIAL_AUTO_TRANSMIT) &&
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((ReceivedChar ==
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Extension->SpecialChars.XonChar) ||
|
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(ReceivedChar ==
|
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Extension->SpecialChars.XoffChar))) {
|
|
|
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//
|
|
// No matter what happens this character
|
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// will never get seen by the app.
|
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//
|
|
|
|
if (ReceivedChar ==
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Extension->SpecialChars.XoffChar) {
|
|
|
|
Extension->TXHolding |= SERIAL_TX_XOFF;
|
|
|
|
if ((Extension->HandFlow.FlowReplace &
|
|
SERIAL_RTS_MASK) ==
|
|
SERIAL_TRANSMIT_TOGGLE) {
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->StartTimerLowerRTSDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
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)?Extension->CountOfTryingToLowerRTS++:0;
|
|
|
|
}
|
|
|
|
|
|
} else {
|
|
|
|
if (Extension->TXHolding & SERIAL_TX_XOFF) {
|
|
|
|
//
|
|
// We got the xon char **AND*** we
|
|
// were being held up on transmission
|
|
// by xoff. Clear that we are holding
|
|
// due to xoff. Transmission will
|
|
// automatically restart because of
|
|
// the code outside the main loop that
|
|
// catches problems chips like the
|
|
// SMC and the Winbond.
|
|
//
|
|
|
|
Extension->TXHolding &= ~SERIAL_TX_XOFF;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
goto ReceiveDoLineStatus;
|
|
|
|
}
|
|
|
|
//
|
|
// Check to see if we should note
|
|
// the receive character or special
|
|
// character event.
|
|
//
|
|
|
|
if (Extension->IsrWaitMask) {
|
|
|
|
if (Extension->IsrWaitMask &
|
|
SERIAL_EV_RXCHAR) {
|
|
|
|
Extension->HistoryMask |= SERIAL_EV_RXCHAR;
|
|
|
|
}
|
|
|
|
if ((Extension->IsrWaitMask &
|
|
SERIAL_EV_RXFLAG) &&
|
|
(Extension->SpecialChars.EventChar ==
|
|
ReceivedChar)) {
|
|
|
|
Extension->HistoryMask |= SERIAL_EV_RXFLAG;
|
|
|
|
}
|
|
|
|
if (Extension->IrpMaskLocation &&
|
|
Extension->HistoryMask) {
|
|
|
|
*Extension->IrpMaskLocation =
|
|
Extension->HistoryMask;
|
|
Extension->IrpMaskLocation = NULL;
|
|
Extension->HistoryMask = 0;
|
|
|
|
Extension->CurrentWaitIrp->
|
|
IoStatus.Information = sizeof(ULONG);
|
|
SerialInsertQueueDpc(
|
|
&Extension->CommWaitDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
ReceivedChar
|
|
);
|
|
|
|
//
|
|
// If we're doing line status and modem
|
|
// status insertion then we need to insert
|
|
// a zero following the character we just
|
|
// placed into the buffer to mark that this
|
|
// was reception of what we are using to
|
|
// escape.
|
|
//
|
|
|
|
if (Extension->EscapeChar &&
|
|
(Extension->EscapeChar ==
|
|
ReceivedChar)) {
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
SERIAL_LSRMST_ESCAPE
|
|
);
|
|
|
|
}
|
|
|
|
|
|
ReceiveDoLineStatus: ;
|
|
|
|
if (!((tempLSR = SerialProcessLSR(Extension)) &
|
|
SERIAL_LSR_DR)) {
|
|
|
|
//
|
|
// No more characters, get out of the
|
|
// loop.
|
|
//
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if ((tempLSR & ~(SERIAL_LSR_THRE | SERIAL_LSR_TEMT |
|
|
SERIAL_LSR_DR)) &&
|
|
Extension->EscapeChar) {
|
|
|
|
//
|
|
// An error was indicated and inserted into the
|
|
// stream, get out of the loop.
|
|
//
|
|
|
|
break;
|
|
}
|
|
|
|
} while (TRUE);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case SERIAL_IIR_THR: {
|
|
|
|
doTrasmitStuff:;
|
|
Extension->HoldingEmpty = TRUE;
|
|
|
|
if (Extension->WriteLength ||
|
|
Extension->TransmitImmediate ||
|
|
Extension->SendXoffChar ||
|
|
Extension->SendXonChar) {
|
|
|
|
//
|
|
// Even though all of the characters being
|
|
// sent haven't all been sent, this variable
|
|
// will be checked when the transmit queue is
|
|
// empty. If it is still true and there is a
|
|
// wait on the transmit queue being empty then
|
|
// we know we finished transmitting all characters
|
|
// following the initiation of the wait since
|
|
// the code that initiates the wait will set
|
|
// this variable to false.
|
|
//
|
|
// One reason it could be false is that
|
|
// the writes were cancelled before they
|
|
// actually started, or that the writes
|
|
// failed due to timeouts. This variable
|
|
// basically says a character was written
|
|
// by the isr at some point following the
|
|
// initiation of the wait.
|
|
//
|
|
|
|
Extension->EmptiedTransmit = TRUE;
|
|
|
|
//
|
|
// If we have output flow control based on
|
|
// the modem status lines, then we have to do
|
|
// all the modem work before we output each
|
|
// character. (Otherwise we might miss a
|
|
// status line change.)
|
|
//
|
|
|
|
if (Extension->HandFlow.ControlHandShake &
|
|
SERIAL_OUT_HANDSHAKEMASK) {
|
|
|
|
SerialHandleModemUpdate(
|
|
Extension,
|
|
TRUE
|
|
);
|
|
|
|
}
|
|
|
|
//
|
|
// We can only send the xon character if
|
|
// the only reason we are holding is because
|
|
// of the xoff. (Hardware flow control or
|
|
// sending break preclude putting a new character
|
|
// on the wire.)
|
|
//
|
|
|
|
if (Extension->SendXonChar &&
|
|
!(Extension->TXHolding & ~SERIAL_TX_XOFF)) {
|
|
|
|
if ((Extension->HandFlow.FlowReplace &
|
|
SERIAL_RTS_MASK) ==
|
|
SERIAL_TRANSMIT_TOGGLE) {
|
|
|
|
//
|
|
// We have to raise if we're sending
|
|
// this character.
|
|
//
|
|
|
|
SerialSetRTS(Extension);
|
|
|
|
Extension->PerfStats.TransmittedCount++;
|
|
Extension->WmiPerfData.TransmittedCount++;
|
|
WRITE_TRANSMIT_HOLDING(
|
|
Extension->Controller,
|
|
Extension->SpecialChars.XonChar
|
|
);
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->StartTimerLowerRTSDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
)?Extension->CountOfTryingToLowerRTS++:0;
|
|
|
|
|
|
} else {
|
|
|
|
Extension->PerfStats.TransmittedCount++;
|
|
Extension->WmiPerfData.TransmittedCount++;
|
|
WRITE_TRANSMIT_HOLDING(
|
|
Extension->Controller,
|
|
Extension->SpecialChars.XonChar
|
|
);
|
|
|
|
}
|
|
|
|
|
|
Extension->SendXonChar = FALSE;
|
|
Extension->HoldingEmpty = FALSE;
|
|
|
|
//
|
|
// If we send an xon, by definition we
|
|
// can't be holding by Xoff.
|
|
//
|
|
|
|
Extension->TXHolding &= ~SERIAL_TX_XOFF;
|
|
|
|
//
|
|
// If we are sending an xon char then
|
|
// by definition we can't be "holding"
|
|
// up reception by Xoff.
|
|
//
|
|
|
|
Extension->RXHolding &= ~SERIAL_RX_XOFF;
|
|
|
|
} else if (Extension->SendXoffChar &&
|
|
!Extension->TXHolding) {
|
|
|
|
if ((Extension->HandFlow.FlowReplace &
|
|
SERIAL_RTS_MASK) ==
|
|
SERIAL_TRANSMIT_TOGGLE) {
|
|
|
|
//
|
|
// We have to raise if we're sending
|
|
// this character.
|
|
//
|
|
|
|
SerialSetRTS(Extension);
|
|
|
|
Extension->PerfStats.TransmittedCount++;
|
|
Extension->WmiPerfData.TransmittedCount++;
|
|
WRITE_TRANSMIT_HOLDING(
|
|
Extension->Controller,
|
|
Extension->SpecialChars.XoffChar
|
|
);
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->StartTimerLowerRTSDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
)?Extension->CountOfTryingToLowerRTS++:0;
|
|
|
|
} else {
|
|
|
|
Extension->PerfStats.TransmittedCount++;
|
|
Extension->WmiPerfData.TransmittedCount++;
|
|
WRITE_TRANSMIT_HOLDING(
|
|
Extension->Controller,
|
|
Extension->SpecialChars.XoffChar
|
|
);
|
|
|
|
}
|
|
|
|
//
|
|
// We can't be sending an Xoff character
|
|
// if the transmission is already held
|
|
// up because of Xoff. Therefore, if we
|
|
// are holding then we can't send the char.
|
|
//
|
|
|
|
//
|
|
// If the application has set xoff continue
|
|
// mode then we don't actually stop sending
|
|
// characters if we send an xoff to the other
|
|
// side.
|
|
//
|
|
|
|
if (!(Extension->HandFlow.FlowReplace &
|
|
SERIAL_XOFF_CONTINUE)) {
|
|
|
|
Extension->TXHolding |= SERIAL_TX_XOFF;
|
|
|
|
if ((Extension->HandFlow.FlowReplace &
|
|
SERIAL_RTS_MASK) ==
|
|
SERIAL_TRANSMIT_TOGGLE) {
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->StartTimerLowerRTSDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
)?Extension->CountOfTryingToLowerRTS++:0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Extension->SendXoffChar = FALSE;
|
|
Extension->HoldingEmpty = FALSE;
|
|
|
|
//
|
|
// Even if transmission is being held
|
|
// up, we should still transmit an immediate
|
|
// character if all that is holding us
|
|
// up is xon/xoff (OS/2 rules).
|
|
//
|
|
|
|
} else if (Extension->TransmitImmediate &&
|
|
(!Extension->TXHolding ||
|
|
(Extension->TXHolding == SERIAL_TX_XOFF)
|
|
)) {
|
|
|
|
Extension->TransmitImmediate = FALSE;
|
|
|
|
if ((Extension->HandFlow.FlowReplace &
|
|
SERIAL_RTS_MASK) ==
|
|
SERIAL_TRANSMIT_TOGGLE) {
|
|
|
|
//
|
|
// We have to raise if we're sending
|
|
// this character.
|
|
//
|
|
|
|
SerialSetRTS(Extension);
|
|
|
|
Extension->PerfStats.TransmittedCount++;
|
|
Extension->WmiPerfData.TransmittedCount++;
|
|
WRITE_TRANSMIT_HOLDING(
|
|
Extension->Controller,
|
|
Extension->ImmediateChar
|
|
);
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->StartTimerLowerRTSDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
)?Extension->CountOfTryingToLowerRTS++:0;
|
|
|
|
} else {
|
|
|
|
Extension->PerfStats.TransmittedCount++;
|
|
Extension->WmiPerfData.TransmittedCount++;
|
|
WRITE_TRANSMIT_HOLDING(
|
|
Extension->Controller,
|
|
Extension->ImmediateChar
|
|
);
|
|
|
|
}
|
|
|
|
Extension->HoldingEmpty = FALSE;
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->CompleteImmediateDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
} else if (!Extension->TXHolding) {
|
|
|
|
ULONG amountToWrite;
|
|
|
|
if (Extension->FifoPresent) {
|
|
|
|
amountToWrite = (Extension->TxFifoAmount <
|
|
Extension->WriteLength)?
|
|
Extension->TxFifoAmount:
|
|
Extension->WriteLength;
|
|
|
|
} else {
|
|
|
|
amountToWrite = 1;
|
|
|
|
}
|
|
if ((Extension->HandFlow.FlowReplace &
|
|
SERIAL_RTS_MASK) ==
|
|
SERIAL_TRANSMIT_TOGGLE) {
|
|
|
|
//
|
|
// We have to raise if we're sending
|
|
// this character.
|
|
//
|
|
|
|
SerialSetRTS(Extension);
|
|
|
|
if (amountToWrite == 1) {
|
|
|
|
Extension->PerfStats.TransmittedCount++;
|
|
Extension->WmiPerfData.TransmittedCount++;
|
|
WRITE_TRANSMIT_HOLDING(
|
|
Extension->Controller,
|
|
*(Extension->WriteCurrentChar)
|
|
);
|
|
|
|
} else {
|
|
|
|
Extension->PerfStats.TransmittedCount +=
|
|
amountToWrite;
|
|
Extension->WmiPerfData.TransmittedCount +=
|
|
amountToWrite;
|
|
WRITE_TRANSMIT_FIFO_HOLDING(
|
|
Extension->Controller,
|
|
Extension->WriteCurrentChar,
|
|
amountToWrite
|
|
);
|
|
|
|
}
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->StartTimerLowerRTSDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
)?Extension->CountOfTryingToLowerRTS++:0;
|
|
|
|
} else {
|
|
|
|
if (amountToWrite == 1) {
|
|
|
|
Extension->PerfStats.TransmittedCount++;
|
|
Extension->WmiPerfData.TransmittedCount++;
|
|
WRITE_TRANSMIT_HOLDING(
|
|
Extension->Controller,
|
|
*(Extension->WriteCurrentChar)
|
|
);
|
|
|
|
} else {
|
|
|
|
Extension->PerfStats.TransmittedCount +=
|
|
amountToWrite;
|
|
Extension->WmiPerfData.TransmittedCount +=
|
|
amountToWrite;
|
|
WRITE_TRANSMIT_FIFO_HOLDING(
|
|
Extension->Controller,
|
|
Extension->WriteCurrentChar,
|
|
amountToWrite
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Extension->HoldingEmpty = FALSE;
|
|
Extension->WriteCurrentChar += amountToWrite;
|
|
Extension->WriteLength -= amountToWrite;
|
|
|
|
if (!Extension->WriteLength) {
|
|
|
|
PIO_STACK_LOCATION IrpSp;
|
|
//
|
|
// No More characters left. This
|
|
// write is complete. Take care
|
|
// when updating the information field,
|
|
// we could have an xoff counter masquerading
|
|
// as a write irp.
|
|
//
|
|
|
|
IrpSp = IoGetCurrentIrpStackLocation(
|
|
Extension->CurrentWriteIrp
|
|
);
|
|
|
|
Extension->CurrentWriteIrp->
|
|
IoStatus.Information =
|
|
(IrpSp->MajorFunction == IRP_MJ_WRITE)?
|
|
(IrpSp->Parameters.Write.Length):
|
|
(1);
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->CompleteWriteDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case SERIAL_IIR_MS: {
|
|
|
|
SerialHandleModemUpdate(
|
|
Extension,
|
|
FALSE
|
|
);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} while (!((InterruptIdReg =
|
|
READ_INTERRUPT_ID_REG(Extension->Controller))
|
|
& SERIAL_IIR_NO_INTERRUPT_PENDING));
|
|
|
|
//
|
|
// Besides catching the WINBOND and SMC chip problems this
|
|
// will also cause transmission to restart incase of an xon
|
|
// char being received. Don't remove.
|
|
//
|
|
|
|
if (SerialProcessLSR(Extension) & SERIAL_LSR_THRE) {
|
|
|
|
if (!Extension->TXHolding &&
|
|
(Extension->WriteLength ||
|
|
Extension->TransmitImmediate)) {
|
|
|
|
goto doTrasmitStuff;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// This will "unlock" the close and cause the event
|
|
// to fire if we didn't queue any DPC's
|
|
//
|
|
|
|
{
|
|
LONG pendingCnt;
|
|
|
|
//
|
|
// Increment once more. This is just a quick test to see if we
|
|
// have a chance of causing the event to fire... we don't want
|
|
// to run a DPC on every ISR if we don't have to....
|
|
//
|
|
|
|
retryDPCFiring:;
|
|
|
|
InterlockedIncrement(&Extension->DpcCount);
|
|
|
|
//
|
|
// Decrement and see if the lock above looks like the only one left.
|
|
//
|
|
|
|
pendingCnt = InterlockedDecrement(&Extension->DpcCount);
|
|
|
|
if (pendingCnt == 1) {
|
|
KeInsertQueueDpc(&Extension->IsrUnlockPagesDpc, NULL, NULL);
|
|
} else {
|
|
if (InterlockedDecrement(&Extension->DpcCount) == 0) {
|
|
//
|
|
// We missed it. Retry...
|
|
//
|
|
|
|
InterlockedIncrement(&Extension->DpcCount);
|
|
goto retryDPCFiring;
|
|
}
|
|
}
|
|
}
|
|
|
|
return ServicedAnInterrupt;
|
|
|
|
}
|
|
|
|
VOID
|
|
SerialPutChar(
|
|
IN PSERIAL_DEVICE_EXTENSION Extension,
|
|
IN UCHAR CharToPut
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine, which only runs at device level, takes care of
|
|
placing a character into the typeahead (receive) buffer.
|
|
|
|
Arguments:
|
|
|
|
Extension - The serial device extension.
|
|
|
|
Return Value:
|
|
|
|
None.
|
|
|
|
--*/
|
|
|
|
{
|
|
SERIAL_LOCKED_PAGED_CODE();
|
|
|
|
//
|
|
// If we have dsr sensitivity enabled then
|
|
// we need to check the modem status register
|
|
// to see if it has changed.
|
|
//
|
|
|
|
if (Extension->HandFlow.ControlHandShake &
|
|
SERIAL_DSR_SENSITIVITY) {
|
|
|
|
SerialHandleModemUpdate(
|
|
Extension,
|
|
FALSE
|
|
);
|
|
|
|
if (Extension->RXHolding & SERIAL_RX_DSR) {
|
|
|
|
//
|
|
// We simply act as if we haven't
|
|
// seen the character if we have dsr
|
|
// sensitivity and the dsr line is low.
|
|
//
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// If the xoff counter is non-zero then decrement it.
|
|
// If the counter then goes to zero, complete that irp.
|
|
//
|
|
|
|
if (Extension->CountSinceXoff) {
|
|
|
|
Extension->CountSinceXoff--;
|
|
|
|
if (!Extension->CountSinceXoff) {
|
|
|
|
Extension->CurrentXoffIrp->IoStatus.Status = STATUS_SUCCESS;
|
|
Extension->CurrentXoffIrp->IoStatus.Information = 0;
|
|
SerialInsertQueueDpc(
|
|
&Extension->XoffCountCompleteDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// Check to see if we are copying into the
|
|
// users buffer or into the interrupt buffer.
|
|
//
|
|
// If we are copying into the user buffer
|
|
// then we know there is always room for one more.
|
|
// (We know this because if there wasn't room
|
|
// then that read would have completed and we
|
|
// would be using the interrupt buffer.)
|
|
//
|
|
// If we are copying into the interrupt buffer
|
|
// then we will need to check if we have enough
|
|
// room.
|
|
//
|
|
|
|
if (Extension->ReadBufferBase !=
|
|
Extension->InterruptReadBuffer) {
|
|
|
|
//
|
|
// Increment the following value so
|
|
// that the interval timer (if one exists
|
|
// for this read) can know that a character
|
|
// has been read.
|
|
//
|
|
|
|
Extension->ReadByIsr++;
|
|
|
|
//
|
|
// We are in the user buffer. Place the
|
|
// character into the buffer. See if the
|
|
// read is complete.
|
|
//
|
|
|
|
*Extension->CurrentCharSlot = CharToPut;
|
|
|
|
if (Extension->CurrentCharSlot ==
|
|
Extension->LastCharSlot) {
|
|
|
|
//
|
|
// We've filled up the users buffer.
|
|
// Switch back to the interrupt buffer
|
|
// and send off a DPC to Complete the read.
|
|
//
|
|
// It is inherent that when we were using
|
|
// a user buffer that the interrupt buffer
|
|
// was empty.
|
|
//
|
|
|
|
Extension->ReadBufferBase =
|
|
Extension->InterruptReadBuffer;
|
|
Extension->CurrentCharSlot =
|
|
Extension->InterruptReadBuffer;
|
|
Extension->FirstReadableChar =
|
|
Extension->InterruptReadBuffer;
|
|
Extension->LastCharSlot =
|
|
Extension->InterruptReadBuffer +
|
|
(Extension->BufferSize - 1);
|
|
Extension->CharsInInterruptBuffer = 0;
|
|
|
|
Extension->CurrentReadIrp->IoStatus.Information =
|
|
IoGetCurrentIrpStackLocation(
|
|
Extension->CurrentReadIrp
|
|
)->Parameters.Read.Length;
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->CompleteReadDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
} else {
|
|
|
|
//
|
|
// Not done with the users read.
|
|
//
|
|
|
|
Extension->CurrentCharSlot++;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
//
|
|
// We need to see if we reached our flow
|
|
// control threshold. If we have then
|
|
// we turn on whatever flow control the
|
|
// owner has specified. If no flow
|
|
// control was specified, well..., we keep
|
|
// trying to receive characters and hope that
|
|
// we have enough room. Note that no matter
|
|
// what flow control protocol we are using, it
|
|
// will not prevent us from reading whatever
|
|
// characters are available.
|
|
//
|
|
|
|
if ((Extension->HandFlow.ControlHandShake
|
|
& SERIAL_DTR_MASK) ==
|
|
SERIAL_DTR_HANDSHAKE) {
|
|
|
|
//
|
|
// If we are already doing a
|
|
// dtr hold then we don't have
|
|
// to do anything else.
|
|
//
|
|
|
|
if (!(Extension->RXHolding &
|
|
SERIAL_RX_DTR)) {
|
|
|
|
if ((Extension->BufferSize -
|
|
Extension->HandFlow.XoffLimit)
|
|
<= (Extension->CharsInInterruptBuffer+1)) {
|
|
|
|
Extension->RXHolding |= SERIAL_RX_DTR;
|
|
|
|
SerialClrDTR(Extension);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ((Extension->HandFlow.FlowReplace
|
|
& SERIAL_RTS_MASK) ==
|
|
SERIAL_RTS_HANDSHAKE) {
|
|
|
|
//
|
|
// If we are already doing a
|
|
// rts hold then we don't have
|
|
// to do anything else.
|
|
//
|
|
|
|
if (!(Extension->RXHolding &
|
|
SERIAL_RX_RTS)) {
|
|
|
|
if ((Extension->BufferSize -
|
|
Extension->HandFlow.XoffLimit)
|
|
<= (Extension->CharsInInterruptBuffer+1)) {
|
|
|
|
Extension->RXHolding |= SERIAL_RX_RTS;
|
|
|
|
SerialClrRTS(Extension);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (Extension->HandFlow.FlowReplace &
|
|
SERIAL_AUTO_RECEIVE) {
|
|
|
|
//
|
|
// If we are already doing a
|
|
// xoff hold then we don't have
|
|
// to do anything else.
|
|
//
|
|
|
|
if (!(Extension->RXHolding &
|
|
SERIAL_RX_XOFF)) {
|
|
|
|
if ((Extension->BufferSize -
|
|
Extension->HandFlow.XoffLimit)
|
|
<= (Extension->CharsInInterruptBuffer+1)) {
|
|
|
|
Extension->RXHolding |= SERIAL_RX_XOFF;
|
|
|
|
//
|
|
// If necessary cause an
|
|
// off to be sent.
|
|
//
|
|
|
|
SerialProdXonXoff(
|
|
Extension,
|
|
FALSE
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (Extension->CharsInInterruptBuffer <
|
|
Extension->BufferSize) {
|
|
|
|
*Extension->CurrentCharSlot = CharToPut;
|
|
Extension->CharsInInterruptBuffer++;
|
|
|
|
//
|
|
// If we've become 80% full on this character
|
|
// and this is an interesting event, note it.
|
|
//
|
|
|
|
if (Extension->CharsInInterruptBuffer ==
|
|
Extension->BufferSizePt8) {
|
|
|
|
if (Extension->IsrWaitMask &
|
|
SERIAL_EV_RX80FULL) {
|
|
|
|
Extension->HistoryMask |= SERIAL_EV_RX80FULL;
|
|
|
|
if (Extension->IrpMaskLocation) {
|
|
|
|
*Extension->IrpMaskLocation =
|
|
Extension->HistoryMask;
|
|
Extension->IrpMaskLocation = NULL;
|
|
Extension->HistoryMask = 0;
|
|
|
|
Extension->CurrentWaitIrp->
|
|
IoStatus.Information = sizeof(ULONG);
|
|
SerialInsertQueueDpc(
|
|
&Extension->CommWaitDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// Point to the next available space
|
|
// for a received character. Make sure
|
|
// that we wrap around to the beginning
|
|
// of the buffer if this last character
|
|
// received was placed at the last slot
|
|
// in the buffer.
|
|
//
|
|
|
|
if (Extension->CurrentCharSlot ==
|
|
Extension->LastCharSlot) {
|
|
|
|
Extension->CurrentCharSlot =
|
|
Extension->InterruptReadBuffer;
|
|
|
|
} else {
|
|
|
|
Extension->CurrentCharSlot++;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
//
|
|
// We have a new character but no room for it.
|
|
//
|
|
|
|
Extension->PerfStats.BufferOverrunErrorCount++;
|
|
Extension->WmiPerfData.BufferOverrunErrorCount++;
|
|
Extension->ErrorWord |= SERIAL_ERROR_QUEUEOVERRUN;
|
|
|
|
if (Extension->HandFlow.FlowReplace &
|
|
SERIAL_ERROR_CHAR) {
|
|
|
|
//
|
|
// Place the error character into the last
|
|
// valid place for a character. Be careful!,
|
|
// that place might not be the previous location!
|
|
//
|
|
|
|
if (Extension->CurrentCharSlot ==
|
|
Extension->InterruptReadBuffer) {
|
|
|
|
*(Extension->InterruptReadBuffer+
|
|
(Extension->BufferSize-1)) =
|
|
Extension->SpecialChars.ErrorChar;
|
|
|
|
} else {
|
|
|
|
*(Extension->CurrentCharSlot-1) =
|
|
Extension->SpecialChars.ErrorChar;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// If the application has requested it, abort all reads
|
|
// and writes on an error.
|
|
//
|
|
|
|
if (Extension->HandFlow.ControlHandShake &
|
|
SERIAL_ERROR_ABORT) {
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->CommErrorDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
UCHAR
|
|
SerialProcessLSR(
|
|
IN PSERIAL_DEVICE_EXTENSION Extension
|
|
)
|
|
|
|
/*++
|
|
|
|
Routine Description:
|
|
|
|
This routine, which only runs at device level, reads the
|
|
ISR and totally processes everything that might have
|
|
changed.
|
|
|
|
Arguments:
|
|
|
|
Extension - The serial device extension.
|
|
|
|
Return Value:
|
|
|
|
The value of the line status register.
|
|
|
|
--*/
|
|
|
|
{
|
|
|
|
UCHAR LineStatus = READ_LINE_STATUS(Extension->Controller);
|
|
|
|
SERIAL_LOCKED_PAGED_CODE();
|
|
Extension->HoldingEmpty = !!(LineStatus & SERIAL_LSR_THRE);
|
|
|
|
//
|
|
// If the line status register is just the fact that
|
|
// the trasmit registers are empty or a character is
|
|
// received then we want to reread the interrupt
|
|
// identification register so that we just pick up that.
|
|
//
|
|
|
|
if (LineStatus & ~(SERIAL_LSR_THRE | SERIAL_LSR_TEMT
|
|
| SERIAL_LSR_DR)) {
|
|
|
|
//
|
|
// We have some sort of data problem in the receive.
|
|
// For any of these errors we may abort all current
|
|
// reads and writes.
|
|
//
|
|
//
|
|
// If we are inserting the value of the line status
|
|
// into the data stream then we should put the escape
|
|
// character in now.
|
|
//
|
|
|
|
if (Extension->EscapeChar) {
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
Extension->EscapeChar
|
|
);
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
(UCHAR)((LineStatus & SERIAL_LSR_DR)?
|
|
(SERIAL_LSRMST_LSR_DATA):(SERIAL_LSRMST_LSR_NODATA))
|
|
);
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
LineStatus
|
|
);
|
|
|
|
if (LineStatus & SERIAL_LSR_DR) {
|
|
|
|
Extension->PerfStats.ReceivedCount++;
|
|
Extension->WmiPerfData.ReceivedCount++;
|
|
SerialPutChar(
|
|
Extension,
|
|
READ_RECEIVE_BUFFER(Extension->Controller)
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (LineStatus & SERIAL_LSR_OE) {
|
|
|
|
Extension->PerfStats.SerialOverrunErrorCount++;
|
|
Extension->WmiPerfData.SerialOverrunErrorCount++;
|
|
Extension->ErrorWord |= SERIAL_ERROR_OVERRUN;
|
|
|
|
if (Extension->HandFlow.FlowReplace &
|
|
SERIAL_ERROR_CHAR) {
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
Extension->SpecialChars.ErrorChar
|
|
);
|
|
|
|
if (LineStatus & SERIAL_LSR_DR) {
|
|
|
|
Extension->PerfStats.ReceivedCount++;
|
|
Extension->WmiPerfData.ReceivedCount++;
|
|
READ_RECEIVE_BUFFER(Extension->Controller);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (LineStatus & SERIAL_LSR_DR) {
|
|
|
|
Extension->PerfStats.ReceivedCount++;
|
|
Extension->WmiPerfData.ReceivedCount++;
|
|
SerialPutChar(
|
|
Extension,
|
|
READ_RECEIVE_BUFFER(
|
|
Extension->Controller
|
|
)
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (LineStatus & SERIAL_LSR_BI) {
|
|
|
|
Extension->ErrorWord |= SERIAL_ERROR_BREAK;
|
|
|
|
if (Extension->HandFlow.FlowReplace &
|
|
SERIAL_BREAK_CHAR) {
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
Extension->SpecialChars.BreakChar
|
|
);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
//
|
|
// Framing errors only count if they
|
|
// occur exclusive of a break being
|
|
// received.
|
|
//
|
|
|
|
if (LineStatus & SERIAL_LSR_PE) {
|
|
|
|
Extension->PerfStats.ParityErrorCount++;
|
|
Extension->WmiPerfData.ParityErrorCount++;
|
|
Extension->ErrorWord |= SERIAL_ERROR_PARITY;
|
|
|
|
if (Extension->HandFlow.FlowReplace &
|
|
SERIAL_ERROR_CHAR) {
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
Extension->SpecialChars.ErrorChar
|
|
);
|
|
|
|
if (LineStatus & SERIAL_LSR_DR) {
|
|
|
|
Extension->PerfStats.ReceivedCount++;
|
|
Extension->WmiPerfData.ReceivedCount++;
|
|
READ_RECEIVE_BUFFER(Extension->Controller);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (LineStatus & SERIAL_LSR_FE) {
|
|
|
|
Extension->PerfStats.FrameErrorCount++;
|
|
Extension->WmiPerfData.FrameErrorCount++;
|
|
Extension->ErrorWord |= SERIAL_ERROR_FRAMING;
|
|
|
|
if (Extension->HandFlow.FlowReplace &
|
|
SERIAL_ERROR_CHAR) {
|
|
|
|
SerialPutChar(
|
|
Extension,
|
|
Extension->SpecialChars.ErrorChar
|
|
);
|
|
if (LineStatus & SERIAL_LSR_DR) {
|
|
|
|
Extension->PerfStats.ReceivedCount++;
|
|
Extension->WmiPerfData.ReceivedCount++;
|
|
READ_RECEIVE_BUFFER(Extension->Controller);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// If the application has requested it,
|
|
// abort all the reads and writes
|
|
// on an error.
|
|
//
|
|
|
|
if (Extension->HandFlow.ControlHandShake &
|
|
SERIAL_ERROR_ABORT) {
|
|
|
|
SerialInsertQueueDpc(
|
|
&Extension->CommErrorDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
}
|
|
|
|
//
|
|
// Check to see if we have a wait
|
|
// pending on the comm error events. If we
|
|
// do then we schedule a dpc to satisfy
|
|
// that wait.
|
|
//
|
|
|
|
if (Extension->IsrWaitMask) {
|
|
|
|
if ((Extension->IsrWaitMask & SERIAL_EV_ERR) &&
|
|
(LineStatus & (SERIAL_LSR_OE |
|
|
SERIAL_LSR_PE |
|
|
SERIAL_LSR_FE))) {
|
|
|
|
Extension->HistoryMask |= SERIAL_EV_ERR;
|
|
|
|
}
|
|
|
|
if ((Extension->IsrWaitMask & SERIAL_EV_BREAK) &&
|
|
(LineStatus & SERIAL_LSR_BI)) {
|
|
|
|
Extension->HistoryMask |= SERIAL_EV_BREAK;
|
|
|
|
}
|
|
|
|
if (Extension->IrpMaskLocation &&
|
|
Extension->HistoryMask) {
|
|
|
|
*Extension->IrpMaskLocation =
|
|
Extension->HistoryMask;
|
|
Extension->IrpMaskLocation = NULL;
|
|
Extension->HistoryMask = 0;
|
|
|
|
Extension->CurrentWaitIrp->IoStatus.Information =
|
|
sizeof(ULONG);
|
|
SerialInsertQueueDpc(
|
|
&Extension->CommWaitDpc,
|
|
NULL,
|
|
NULL,
|
|
Extension
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (LineStatus & SERIAL_LSR_THRE) {
|
|
|
|
//
|
|
// There is a hardware bug in some versions
|
|
// of the 16450 and 550. If THRE interrupt
|
|
// is pending, but a higher interrupt comes
|
|
// in it will only return the higher and
|
|
// *forget* about the THRE.
|
|
//
|
|
// A suitable workaround - whenever we
|
|
// are *all* done reading line status
|
|
// of the device we check to see if the
|
|
// transmit holding register is empty. If it is
|
|
// AND we are currently transmitting data
|
|
// enable the interrupts which should cause
|
|
// an interrupt indication which we quiet
|
|
// when we read the interrupt id register.
|
|
//
|
|
|
|
if (Extension->WriteLength |
|
|
Extension->TransmitImmediate) {
|
|
|
|
DISABLE_ALL_INTERRUPTS(
|
|
Extension->Controller
|
|
);
|
|
ENABLE_ALL_INTERRUPTS(
|
|
Extension->Controller
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return LineStatus;
|
|
|
|
}
|