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918 lines
20 KiB
918 lines
20 KiB
/*++
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Copyright (c) 2000 Microsoft Corporation
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Module Name:
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dwd.c
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Abstract:
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This is the NT Watchdog driver implementation.
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Author:
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Michael Maciesowicz (mmacie) 05-May-2000
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Environment:
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Kernel mode only.
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Notes:
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Revision History:
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--*/
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#include "wd.h"
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#ifdef ALLOC_PRAGMA
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#pragma alloc_text (PAGE, WdAllocateDeferredWatchdog)
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#endif
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WATCHDOGAPI
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PDEFERRED_WATCHDOG
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WdAllocateDeferredWatchdog(
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IN PDEVICE_OBJECT pDeviceObject,
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IN WD_TIME_TYPE timeType,
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IN ULONG ulTag
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)
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/*++
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Routine Description:
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This function allocates storage and initializes
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a deferred watchdog object.
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Arguments:
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pDeviceObject - Points to DEVICE_OBJECT associated with watchdog.
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timeType - Kernel, User, Both thread time to monitor.
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ulTag - A tag identifying owner.
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Return Value:
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Pointer to allocated deferred watchdog object or NULL.
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--*/
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{
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PDEFERRED_WATCHDOG pWatch;
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PAGED_CODE();
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ASSERT(NULL != pDeviceObject);
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ASSERT((timeType >= WdKernelTime) && (timeType <= WdFullTime));
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//
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// Allocate storage for deferred watchdog from non-paged pool.
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//
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pWatch = (PDEFERRED_WATCHDOG)ExAllocatePoolWithTag(NonPagedPool, sizeof (DEFERRED_WATCHDOG), ulTag);
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//
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// Set initial state of deferred watchdog.
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//
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if (NULL != pWatch)
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{
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//
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// Set initial state of watchdog.
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//
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WdInitializeObject(pWatch,
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pDeviceObject,
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WdDeferredWatchdog,
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timeType,
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ulTag);
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pWatch->Period = 0;
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pWatch->SuspendCount = 0;
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pWatch->InCount = 0;
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pWatch->OutCount = 0;
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pWatch->LastInCount = 0;
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pWatch->LastOutCount = 0;
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pWatch->LastKernelTime = 0;
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pWatch->LastUserTime = 0;
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pWatch->TimeIncrement = KeQueryTimeIncrement();
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pWatch->Trigger = 0;
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pWatch->Started = FALSE;
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pWatch->Thread = NULL;
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pWatch->ClientDpc = NULL;
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//
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// Initialize encapsulated DPC object.
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//
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KeInitializeDpc(&(pWatch->TimerDpc), WdDeferredWatchdogDpcCallback, pWatch);
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//
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// Initialize encapsulated timer object.
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//
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KeInitializeTimerEx(&(pWatch->Timer), NotificationTimer);
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}
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return pWatch;
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} // WdAllocateDeferredWatchdog()
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WATCHDOGAPI
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VOID
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WdFreeDeferredWatchdog(
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PDEFERRED_WATCHDOG pWatch
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)
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/*++
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Routine Description:
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This function deallocates storage for deferred watchdog object.
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It will also stop started deferred watchdog if needed.
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Arguments:
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pWatch - Supplies a pointer to a watchdog object.
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Return Value:
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None.
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--*/
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{
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ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL);
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ASSERT(NULL != pWatch);
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ASSERT(pWatch->Header.ReferenceCount > 0);
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//
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// Stop deferred watch just in case somebody forgot.
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// If the watch is stopped already then this is a no-op.
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//
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WdStopDeferredWatch(pWatch);
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//
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// Drop reference count and remove the object if fully dereferenced.
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//
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if (InterlockedDecrement(&(pWatch->Header.ReferenceCount)) == 0)
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{
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WdRemoveObject(pWatch);
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}
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return;
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} // WdFreeDeferredWatchdog()
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WATCHDOGAPI
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VOID
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WdStartDeferredWatch(
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IN PDEFERRED_WATCHDOG pWatch,
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IN PKDPC pDpc,
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IN LONG lPeriod
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)
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/*++
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Routine Description:
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This function starts deferred watchdog poller.
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Arguments:
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pWatch - Supplies a pointer to a deferred watchdog object.
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pDpc - Supplies a pointer to a control object of type DPC.
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ulPeriod - Supplies maximum time in millisecondes that thread
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can spend in the monitored section. If this time expires a DPC
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will we queued.
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Return Value:
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None.
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--*/
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{
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KIRQL oldIrql;
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LARGE_INTEGER liDueTime;
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ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL);
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ASSERT(NULL != pWatch);
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ASSERT(NULL != pDpc);
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//
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// Raise IRQL to dispatcher level and lock dispatcher database.
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//
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KeAcquireSpinLock(&(pWatch->Header.SpinLock), &oldIrql);
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WD_DBG_SUSPENDED_WARNING(pWatch, "WdStartDeferredWatch");
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//
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// We shouldn't hot swap DPCs without stopping first.
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//
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ASSERT((NULL == pWatch->ClientDpc) || (pDpc == pWatch->ClientDpc));
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pWatch->Period = lPeriod;
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pWatch->InCount = 0;
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pWatch->OutCount = 0;
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pWatch->LastInCount = 0;
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pWatch->LastOutCount = 0;
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pWatch->LastKernelTime = 0;
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pWatch->LastUserTime = 0;
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pWatch->Trigger = 0;
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pWatch->Started = TRUE;
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pWatch->Thread = NULL;
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pWatch->ClientDpc = pDpc;
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//
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// Unlock the dispatcher database and lower IRQL to its previous value.
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//
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KeReleaseSpinLock(&(pWatch->Header.SpinLock), oldIrql);
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//
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// Set first fire to lPeriod.
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//
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liDueTime.QuadPart = -(lPeriod * 1000 * 10);
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KeSetTimerEx(&(pWatch->Timer), liDueTime, lPeriod, &(pWatch->TimerDpc));
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return;
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} // WdStartDeferredWatch()
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WATCHDOGAPI
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VOID
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WdStopDeferredWatch(
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IN PDEFERRED_WATCHDOG pWatch
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)
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/*++
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Routine Description:
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This function stops deferred watchdog poller.
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Arguments:
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pWatch - Supplies a pointer to a watchdog object.
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Return Value:
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None.
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--*/
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{
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KIRQL oldIrql;
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ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL);
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ASSERT(NULL != pWatch);
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//
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// Raise IRQL to dispatcher level and lock dispatcher database.
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//
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KeAcquireSpinLock(&(pWatch->Header.SpinLock), &oldIrql);
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WD_DBG_SUSPENDED_WARNING(pWatch, "WdStopDeferredWatch");
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if (TRUE == pWatch->Started)
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{
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KeCancelTimer(&(pWatch->Timer));
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//
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// Make sure we don't have client's DPC pending.
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//
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if (NULL != pWatch->ClientDpc)
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{
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if (KeRemoveQueueDpc(pWatch->ClientDpc) == TRUE)
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{
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//
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// Was in queue - call WdCompleteEvent() here since DPC won't be delivered.
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//
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WdCompleteEvent(pWatch, pWatch->Header.LastQueuedThread);
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}
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}
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pWatch->Period = 0;
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pWatch->InCount = 0;
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pWatch->OutCount = 0;
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pWatch->LastInCount = 0;
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pWatch->LastOutCount = 0;
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pWatch->LastKernelTime = 0;
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pWatch->LastUserTime = 0;
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pWatch->Trigger = 0;
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pWatch->Started = FALSE;
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pWatch->Thread = NULL;
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pWatch->ClientDpc = NULL;
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pWatch->Header.LastEvent = WdNoEvent;
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pWatch->Header.LastQueuedThread = NULL;
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}
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//
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// Unlock the dispatcher database and lower IRQL to its previous value.
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//
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KeReleaseSpinLock(&(pWatch->Header.SpinLock), oldIrql);
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return;
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} // WdStopDeferredWatch()
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WATCHDOGAPI
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VOID
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FASTCALL
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WdSuspendDeferredWatch(
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IN PDEFERRED_WATCHDOG pWatch
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)
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/*++
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Routine Description:
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This function suspends deferred watchdog poller.
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Arguments:
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pWatch - Supplies a pointer to a watchdog object.
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Return Value:
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None.
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--*/
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{
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ASSERT(NULL != pWatch);
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ASSERT((ULONG)(pWatch->SuspendCount) < (ULONG)(-1));
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InterlockedIncrement(&(pWatch->SuspendCount));
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return;
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} // WdSuspendDeferredWatch()
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WATCHDOGAPI
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VOID
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FASTCALL
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WdResumeDeferredWatch(
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IN PDEFERRED_WATCHDOG pWatch,
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IN BOOLEAN bIncremental
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)
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/*++
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Routine Description:
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This function resumes deferred watchdog poller.
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Arguments:
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pWatch - Supplies a pointer to a watchdog object.
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bIncremental - If TRUE the watchdog will resume only when
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SuspendCount reaches 0, if FALSE watchdog resumes
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immediately and SuspendCount is forced to 0.
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Return Value:
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None.
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--*/
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{
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ASSERT(NULL != pWatch);
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if (TRUE == bIncremental)
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{
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//
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// Make sure we won't roll under.
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//
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if (InterlockedDecrement(&(pWatch->SuspendCount)) == -1)
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{
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InterlockedIncrement(&(pWatch->SuspendCount));
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}
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}
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else
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{
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InterlockedExchange(&(pWatch->SuspendCount), 0);
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}
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return;
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} // WdSuspendDeferredWatch()
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WATCHDOGAPI
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VOID
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FASTCALL
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WdResetDeferredWatch(
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IN PDEFERRED_WATCHDOG pWatch
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)
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/*++
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Routine Description:
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This function resets deferred watchdog poller, i.e. it starts
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timeout measurement from the scratch if we are in the monitored
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section.
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Note: If the watchdog is suspened it will remain suspended.
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Arguments:
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pWatch - Supplies a pointer to a watchdog object.
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Return Value:
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None.
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--*/
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{
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KIRQL oldIrql;
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ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL);
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ASSERT(NULL != pWatch);
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//
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// Raise IRQL to dispatcher level and lock dispatcher database.
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//
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KeAcquireSpinLock(&(pWatch->Header.SpinLock), &oldIrql);
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pWatch->InCount = 0;
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pWatch->OutCount = 0;
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pWatch->Trigger = 0;
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//
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// Unlock the dispatcher database and lower IRQL to its previous value.
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//
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KeReleaseSpinLock(&(pWatch->Header.SpinLock), oldIrql);
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return;
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} // WdResetDeferredWatch()
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WATCHDOGAPI
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VOID
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FASTCALL
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WdEnterMonitoredSection(
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IN PDEFERRED_WATCHDOG pWatch
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)
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/*++
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Routine Description:
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This function starts monitoring of the code section for time-out
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condition.
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Note: To minimize an overhead it is caller's resposibility to make
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sure thread remains valid when we are in the monitored section.
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Arguments:
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pWatch - Supplies a pointer to a deferred watchdog object.
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Return Value:
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None.
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--*/
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{
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PKTHREAD pThread;
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KIRQL oldIrql;
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ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL);
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ASSERT(NULL != pWatch);
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ASSERT(pWatch->Started);
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//
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// We have to remove this warning, I hope temporarily, since win32k
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// is calling this entry point now with suspended watchdog.
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//
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// WD_DBG_SUSPENDED_WARNING(pWatch, "WdEnterMonitoredSection");
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//
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pThread = KeGetCurrentThread();
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if (pThread != pWatch->Thread)
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{
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//
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// Raise IRQL to dispatcher level and lock dispatcher database.
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//
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KeAcquireSpinLock(&(pWatch->Header.SpinLock), &oldIrql);
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//
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// We shouldn't swap threads in the monitored section.
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//
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ASSERT(pWatch->OutCount == pWatch->InCount);
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pWatch->Trigger = 0;
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pWatch->Thread = pThread;
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//
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// Unlock the dispatcher database and lower IRQL to its previous value.
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//
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KeReleaseSpinLock(&(pWatch->Header.SpinLock), oldIrql);
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}
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InterlockedIncrement(&(pWatch->InCount));
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return;
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} // WdEnterMonitoredSection()
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WATCHDOGAPI
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VOID
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FASTCALL
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WdExitMonitoredSection(
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IN PDEFERRED_WATCHDOG pWatch
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)
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/*++
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Routine Description:
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This function stops monitoring of the code section for time-out
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condition.
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Arguments:
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pWatch - Supplies a pointer to a deferred watchdog object.
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Return Value:
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None.
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--*/
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{
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ASSERT(NULL != pWatch);
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ASSERT((pWatch->OutCount < pWatch->InCount) ||
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((pWatch->OutCount > 0) && (pWatch->InCount < 0)));
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|
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//
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// We have to remove this warning, I hope temporarily, since win32k
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// is calling this entry point now with suspended watchdog.
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//
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// WD_DBG_SUSPENDED_WARNING(pWatch, "WdExitMonitoredSection");
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//
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InterlockedIncrement(&(pWatch->OutCount));
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return;
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} // WdExitMonitoredSection()
|
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|
|
VOID
|
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WdDeferredWatchdogDpcCallback(
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IN PKDPC pDpc,
|
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IN PVOID pDeferredContext,
|
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IN PVOID pSystemArgument1,
|
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IN PVOID pSystemArgument2
|
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)
|
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|
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/*++
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|
|
Routine Description:
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|
|
This function is a DPC callback routine for timer object embedded in the
|
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deferred watchdog object. It checks thread time and if the wait condition
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is satisfied it queues original (client) DPC.
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Arguments:
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pDpc - Supplies a pointer to a DPC object.
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pDeferredContext - Supplies a pointer to a deferred watchdog object.
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pSystemArgument1/2 - Supply time when embedded KTIMER expired.
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Return Value:
|
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None.
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--*/
|
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{
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PDEFERRED_WATCHDOG pWatch;
|
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LARGE_INTEGER liThreadTime;
|
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ULONG ulKernelTime;
|
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ULONG ulUserTime;
|
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|
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ASSERT(KeGetCurrentIrql() == DISPATCH_LEVEL);
|
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ASSERT(NULL != pDeferredContext);
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pWatch = (PDEFERRED_WATCHDOG)pDeferredContext;
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//
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// Lock dispatcher database.
|
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//
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KeAcquireSpinLockAtDpcLevel(&(pWatch->Header.SpinLock));
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|
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if (NULL != pWatch->Thread)
|
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{
|
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switch (pWatch->Trigger)
|
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{
|
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case 0:
|
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|
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//
|
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// Everything fine so far, check if we are suspended.
|
|
//
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|
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if (pWatch->SuspendCount)
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{
|
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//
|
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// We're suspended - do nothing.
|
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//
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break;
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}
|
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|
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//
|
|
// Check if the last event was a timeout event.
|
|
//
|
|
|
|
if (WdTimeoutEvent == pWatch->Header.LastEvent)
|
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{
|
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//
|
|
// Check if we made any progress.
|
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//
|
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|
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if ((pWatch->InCount != pWatch->LastInCount) ||
|
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(pWatch->OutCount != pWatch->LastOutCount) ||
|
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(pWatch->InCount == pWatch->OutCount))
|
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{
|
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//
|
|
// We recovered - update event type and queue client DPC.
|
|
//
|
|
|
|
pWatch->Header.LastEvent = WdRecoveryEvent;
|
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|
|
if (NULL != pWatch->ClientDpc)
|
|
{
|
|
//
|
|
// Bump up references to objects we're going to touch in client DPC.
|
|
//
|
|
|
|
WdReferenceObject(pWatch);
|
|
|
|
//
|
|
// Queue client DPC.
|
|
//
|
|
// Note: In case of recovery the thread associated with watchdog
|
|
// object may be deleted by the time we get here. We can't pass it
|
|
// down to client DPC - we're passing NULL instead.
|
|
//
|
|
|
|
if (KeInsertQueueDpc(pWatch->ClientDpc, NULL, pWatch) == TRUE)
|
|
{
|
|
//
|
|
// Keep track of qeueued thread in case we cancel this DPC.
|
|
//
|
|
|
|
pWatch->Header.LastQueuedThread = NULL;
|
|
|
|
//
|
|
// Make sure we queue DPC only once per event.
|
|
//
|
|
|
|
pWatch->Trigger = 2;
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// This should never happen.
|
|
//
|
|
|
|
WdDereferenceObject(pWatch);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Check if we are in the monitored section.
|
|
//
|
|
|
|
if (pWatch->InCount == pWatch->OutCount)
|
|
{
|
|
//
|
|
// We're outside monitored section - we're fine.
|
|
//
|
|
|
|
break;
|
|
}
|
|
|
|
//
|
|
// We're inside monitored section - bump up trigger indicator,
|
|
// and take snapshots of counters and thread's time.
|
|
//
|
|
|
|
pWatch->Trigger = 1;
|
|
pWatch->LastInCount = pWatch->InCount;
|
|
pWatch->LastOutCount = pWatch->OutCount;
|
|
pWatch->LastKernelTime = KeQueryRuntimeThread(pWatch->Thread, &(pWatch->LastUserTime));
|
|
break;
|
|
|
|
case 1:
|
|
|
|
//
|
|
// We were in the monitored section last time.
|
|
//
|
|
|
|
//
|
|
// Check if we're out or suspended.
|
|
//
|
|
|
|
if ((pWatch->InCount == pWatch->OutCount) || pWatch->SuspendCount)
|
|
{
|
|
//
|
|
// We're outside monitored section or suspended - we're fine.
|
|
// Reset trigger counter and get out of here.
|
|
//
|
|
|
|
pWatch->Trigger = 0;
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Check if we made any progress, if so reset snapshots.
|
|
//
|
|
|
|
if ((pWatch->InCount != pWatch->LastInCount) ||
|
|
(pWatch->OutCount != pWatch->LastOutCount))
|
|
{
|
|
pWatch->Trigger = 1;
|
|
pWatch->LastInCount = pWatch->InCount;
|
|
pWatch->LastOutCount = pWatch->OutCount;
|
|
pWatch->LastKernelTime = KeQueryRuntimeThread(pWatch->Thread, &(pWatch->LastUserTime));
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Check if we're stuck long enough.
|
|
//
|
|
|
|
ulKernelTime = KeQueryRuntimeThread(pWatch->Thread, &ulUserTime);
|
|
|
|
switch (pWatch->Header.TimeType)
|
|
{
|
|
case WdKernelTime:
|
|
|
|
liThreadTime.QuadPart = ulKernelTime;
|
|
|
|
//
|
|
// Handle counter rollovers.
|
|
//
|
|
|
|
if (ulKernelTime < pWatch->LastKernelTime)
|
|
{
|
|
liThreadTime.QuadPart += (ULONG)(-1) - pWatch->LastKernelTime + 1;
|
|
}
|
|
|
|
liThreadTime.QuadPart -= pWatch->LastKernelTime;
|
|
|
|
break;
|
|
|
|
case WdUserTime:
|
|
|
|
liThreadTime.QuadPart = ulUserTime;
|
|
|
|
//
|
|
// Handle counter rollovers.
|
|
//
|
|
|
|
if (ulUserTime < pWatch->LastUserTime)
|
|
{
|
|
liThreadTime.QuadPart += (ULONG)(-1) - pWatch->LastUserTime + 1;
|
|
}
|
|
|
|
liThreadTime.QuadPart -= pWatch->LastUserTime;
|
|
|
|
break;
|
|
|
|
case WdFullTime:
|
|
|
|
liThreadTime.QuadPart = ulKernelTime + ulUserTime;
|
|
|
|
//
|
|
// Handle counter rollovers.
|
|
//
|
|
|
|
if (ulKernelTime < pWatch->LastKernelTime)
|
|
{
|
|
liThreadTime.QuadPart += (ULONG)(-1) - pWatch->LastKernelTime + 1;
|
|
}
|
|
|
|
if (ulUserTime < pWatch->LastUserTime)
|
|
{
|
|
liThreadTime.QuadPart += (ULONG)(-1) - pWatch->LastUserTime + 1;
|
|
}
|
|
|
|
liThreadTime.QuadPart -= (pWatch->LastKernelTime + pWatch->LastUserTime);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ASSERT(FALSE);
|
|
liThreadTime.QuadPart = 0;
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Convert to milliseconds.
|
|
//
|
|
|
|
liThreadTime.QuadPart *= pWatch->TimeIncrement;
|
|
liThreadTime.QuadPart /= 10000;
|
|
|
|
if (liThreadTime.QuadPart >= pWatch->Period)
|
|
{
|
|
//
|
|
// We've been stuck long enough - update event type and queue client DPC.
|
|
//
|
|
|
|
pWatch->Header.LastEvent = WdTimeoutEvent;
|
|
|
|
if (NULL != pWatch->ClientDpc)
|
|
{
|
|
//
|
|
// Bump up references to objects we're going to touch in client DPC.
|
|
//
|
|
|
|
ObReferenceObject(pWatch->Thread);
|
|
WdReferenceObject(pWatch);
|
|
|
|
//
|
|
// Queue client DPC.
|
|
//
|
|
|
|
if (KeInsertQueueDpc(pWatch->ClientDpc, pWatch->Thread, pWatch) == TRUE)
|
|
{
|
|
//
|
|
// Keep track of qeueued thread in case we cancel this DPC.
|
|
//
|
|
|
|
pWatch->Header.LastQueuedThread = pWatch->Thread;
|
|
|
|
//
|
|
// Make sure we queue DPC only once per event.
|
|
//
|
|
|
|
pWatch->Trigger = 2;
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// This should never happen.
|
|
//
|
|
|
|
ObDereferenceObject(pWatch->Thread);
|
|
WdDereferenceObject(pWatch);
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
//
|
|
// We have event posted waiting for completion. Nothing to do.
|
|
//
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
//
|
|
// This should never happen.
|
|
//
|
|
|
|
ASSERT(FALSE);
|
|
pWatch->Trigger = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Unlock the dispatcher database.
|
|
//
|
|
|
|
KeReleaseSpinLockFromDpcLevel(&(pWatch->Header.SpinLock));
|
|
|
|
return;
|
|
} // WdDeferredWatchdogDpcCallback()
|