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323 lines
8.1 KiB
323 lines
8.1 KiB
/*++
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Copyright (c) 1993 Microsoft Corporation
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Module Name:
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encrypt.c
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Abstract:
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This module implements the routines for the NetWare
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redirector to mangle an objectid, challenge key and
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password such that a NetWare server will accept the
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password as valid.
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This program uses information published in Byte Magazine.
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Author:
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Colin Watson [ColinW] 15-Mar-1993
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Revision History:
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--*/
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#include <procs.h>
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UCHAR Table[] = {
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0x78, 0x08, 0x64, 0xe4, 0x5c, 0x17, 0xbf, 0xa8,
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0xf8, 0xcc, 0x94, 0x1e, 0x46, 0x24, 0x0a, 0xb9,
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0x2f, 0xb1, 0xd2, 0x19, 0x5e, 0x70, 0x02, 0x66,
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0x07, 0x38, 0x29, 0x3f, 0x7f, 0xcf, 0x64, 0xa0,
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0x23, 0xab, 0xd8, 0x3a, 0x17, 0xcf, 0x18, 0x9d,
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0x91, 0x94, 0xe4, 0xc5, 0x5c, 0x8b, 0x23, 0x9e,
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0x77, 0x69, 0xef, 0xc8, 0xd1, 0xa6, 0xed, 0x07,
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0x7a, 0x01, 0xf5, 0x4b, 0x7b, 0xec, 0x95, 0xd1,
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0xbd, 0x13, 0x5d, 0xe6, 0x30, 0xbb, 0xf3, 0x64,
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0x9d, 0xa3, 0x14, 0x94, 0x83, 0xbe, 0x50, 0x52,
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0xcb, 0xd5, 0xd5, 0xd2, 0xd9, 0xac, 0xa0, 0xb3,
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0x53, 0x69, 0x51, 0xee, 0x0e, 0x82, 0xd2, 0x20,
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0x4f, 0x85, 0x96, 0x86, 0xba, 0xbf, 0x07, 0x28,
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0xc7, 0x3a, 0x14, 0x25, 0xf7, 0xac, 0xe5, 0x93,
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0xe7, 0x12, 0xe1, 0xf4, 0xa6, 0xc6, 0xf4, 0x30,
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0xc0, 0x36, 0xf8, 0x7b, 0x2d, 0xc6, 0xaa, 0x8d } ;
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UCHAR Keys[32] =
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{0x48,0x93,0x46,0x67,0x98,0x3D,0xE6,0x8D,
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0xB7,0x10,0x7A,0x26,0x5A,0xB9,0xB1,0x35,
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0x6B,0x0F,0xD5,0x70,0xAE,0xFB,0xAD,0x11,
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0xF4,0x47,0xDC,0xA7,0xEC,0xCF,0x50,0xC0};
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#define XorArray( DEST, SRC ) { \
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PULONG D = (PULONG)DEST; \
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PULONG S = (PULONG)SRC; \
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int i; \
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for ( i = 0; i <= 7 ; i++ ) { \
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D[i] ^= S[i]; \
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} \
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}
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VOID
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Shuffle(
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UCHAR *achObjectId,
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UCHAR *szUpperPassword,
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int iPasswordLen,
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UCHAR *achOutputBuffer
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);
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int
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Scramble(
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int iSeed,
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UCHAR achBuffer[32]
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);
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#ifdef ALLOC_PRAGMA
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#pragma alloc_text( PAGE, RespondToChallenge )
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#pragma alloc_text( PAGE, Shuffle )
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#pragma alloc_text( PAGE, Scramble )
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#endif
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VOID
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RespondToChallenge(
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IN PUCHAR achObjectId,
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IN POEM_STRING Password,
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IN PUCHAR pChallenge,
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OUT PUCHAR pResponse
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)
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/*++
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Routine Description:
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This routine takes the ObjectId and Challenge key from the server and
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encrypts the user supplied password to develop a credential for the
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server to verify.
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Arguments:
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IN PUCHAR achObjectId - Supplies the 4 byte user's bindery object id
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IN POEM_STRING Password - Supplies the user's uppercased password
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IN PUCHAR pChallenge - Supplies the 8 byte challenge key
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OUT PUCHAR pResponse - Returns the 8 byte response
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Return Value:
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none.
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--*/
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{
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int index;
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UCHAR achK[32];
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UCHAR achBuf[32];
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PAGED_CODE();
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Shuffle(achObjectId, Password->Buffer, Password->Length, achBuf);
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Shuffle( &pChallenge[0], achBuf, 16, &achK[0] );
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Shuffle( &pChallenge[4], achBuf, 16, &achK[16] );
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for (index = 0; index < 16; index++)
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achK[index] ^= achK[31-index];
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for (index = 0; index < 8; index++)
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pResponse[index] = achK[index] ^ achK[15-index];
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}
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VOID
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Shuffle(
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UCHAR *achObjectId,
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UCHAR *szUpperPassword,
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int iPasswordLen,
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UCHAR *achOutputBuffer
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)
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/*++
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Routine Description:
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This routine shuffles around the object ID with the password
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Arguments:
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IN achObjectId - Supplies the 4 byte user's bindery object id
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IN szUpperPassword - Supplies the user's uppercased password on the
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first call to process the password. On the second and third calls
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this parameter contains the OutputBuffer from the first call
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IN iPasswordLen - length of uppercased password
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OUT achOutputBuffer - Returns the 8 byte sub-calculation
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Return Value:
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none.
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--*/
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{
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int iTempIndex;
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int iOutputIndex;
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UCHAR achTemp[32];
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PAGED_CODE();
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//
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// Truncate all trailing zeros from the password.
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//
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while (iPasswordLen > 0 && szUpperPassword[iPasswordLen-1] == 0 ) {
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iPasswordLen--;
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}
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//
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// Initialize the achTemp buffer. Initialization consists of taking
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// the password and dividing it up into chunks of 32. Any bytes left
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// over are the remainder and do not go into the initialization.
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//
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// achTemp[0] = szUpperPassword[0] ^ szUpperPassword[32] ^ szUpper...
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// achTemp[1] = szUpperPassword[1] ^ szUpperPassword[33] ^ szUpper...
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// etc.
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//
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if ( iPasswordLen > 32) {
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// At least one chunk of 32. Set the buffer to the first chunk.
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RtlCopyMemory( achTemp, szUpperPassword, 32 );
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szUpperPassword +=32; // Remove the first chunk
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iPasswordLen -=32;
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while ( iPasswordLen >= 32 ) {
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//
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// Xor this chunk with the characters already loaded into
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// achTemp.
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//
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XorArray( achTemp, szUpperPassword);
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szUpperPassword +=32; // Remove this chunk
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iPasswordLen -=32;
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}
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} else {
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// No chunks of 32 so set the buffer to zero's
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RtlZeroMemory( achTemp, sizeof(achTemp));
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}
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//
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// achTemp is now initialized. Load the remainder into achTemp.
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// The remainder is repeated to fill achTemp.
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//
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// The corresponding character from Keys is taken to seperate
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// each repitition.
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//
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// As an example, take the remainder "ABCDEFG". The remainder is expanded
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// to "ABCDEFGwABCDEFGxABCDEFGyABCDEFGz" where w is Keys[7],
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// x is Keys[15], y is Keys[23] and z is Keys[31].
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//
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//
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if (iPasswordLen > 0) {
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int iPasswordOffset = 0;
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for (iTempIndex = 0; iTempIndex < 32; iTempIndex++) {
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if (iPasswordLen == iPasswordOffset) {
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iPasswordOffset = 0;
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achTemp[iTempIndex] ^= Keys[iTempIndex];
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} else {
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achTemp[iTempIndex] ^= szUpperPassword[iPasswordOffset++];
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}
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}
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}
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//
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// achTemp has been loaded with the users password packed into 32
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// bytes. Now take the objectid that came from the server and use
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// that to munge every byte in achTemp.
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//
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for (iTempIndex = 0; iTempIndex < 32; iTempIndex++)
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achTemp[iTempIndex] ^= achObjectId[ iTempIndex & 3];
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Scramble( Scramble( 0, achTemp ), achTemp );
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//
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// Finally take pairs of bytes in achTemp and return the two
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// nibbles obtained from Table. The pairs of bytes used
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// are achTemp[n] and achTemp[n+16].
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//
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for (iOutputIndex = 0; iOutputIndex < 16; iOutputIndex++) {
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unsigned int offset = achTemp[iOutputIndex << 1],
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shift = (offset & 0x1) ? 0 : 4 ;
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achOutputBuffer[iOutputIndex] =
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(Table[offset >> 1] >> shift) & 0xF ;
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offset = achTemp[(iOutputIndex << 1)+1],
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shift = (offset & 0x1) ? 4 : 0 ;
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achOutputBuffer[iOutputIndex] |=
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(Table[offset >> 1] << shift) & 0xF0;
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}
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return;
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}
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int
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Scramble(
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int iSeed,
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UCHAR achBuffer[32]
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)
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/*++
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Routine Description:
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This routine scrambles around the contents of the buffer. Each buffer
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position is updated to include the contents of at least two character
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positions plus an EncryptKey value. The buffer is processed left to right
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and so if a character position chooses to merge with a buffer position
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to its left then this buffer position will include bits derived from at
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least 3 bytes of the original buffer contents.
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Arguments:
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IN iSeed
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IN OUT achBuffer[32]
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Return Value:
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none.
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--*/
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{
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int iBufferIndex;
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PAGED_CODE();
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for (iBufferIndex = 0; iBufferIndex < 32; iBufferIndex++) {
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achBuffer[iBufferIndex] =
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(UCHAR)(
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((UCHAR)(achBuffer[iBufferIndex] + iSeed)) ^
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((UCHAR)( achBuffer[(iBufferIndex+iSeed) & 31] -
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Keys[iBufferIndex] )));
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iSeed += achBuffer[iBufferIndex];
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}
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return iSeed;
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}
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