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512 lines
12 KiB
512 lines
12 KiB
;
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; DV.ASM
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;
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; jforbes
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;
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TITLE DV.ASM
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.386P
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.model FLAT
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_TEXT SEGMENT
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INCLUDE offsets.i
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EXTRN _MP_POS_minus2:DWORD
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EXTRN _dec_extra_bits:BYTE
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local_32_minus_extra_bits:
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DB 32,32,32,32,31,31,30,30
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DB 29,29,28,28,27,27,26,26
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DB 25,25,24,24,23,23,22,22
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DB 21,21,20,20,19,19,18,18
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DB 17,17,16,16,15,15,15,15
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DB 15,15,15,15,15,15,15,15
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DB 15,15,15
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PUBLIC _fast_decode_verbatim_block
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;
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; NOTES:
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;
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; last_offset uses 12 bytes; 4 for each of the 3 repeated offsets
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;
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$bitbuf=0
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$bufposend=4
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$context=8
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$mem_window=12
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$last_offset=16
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$bitcount=28
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$stackvars=32
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;
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; fast_decode_verbatim_block(context, bufpos, amount_to_decode)
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;
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_fast_decode_verbatim_block PROC NEAR
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; save registers
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push edx
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push ecx
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push ebx
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push edi
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push esi
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push ebp
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; load parameters and initialise
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mov edx, [esp + 28] ; context
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mov edi, [esp + 32] ; bufpos
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mov eax, [esp + 36] ; amount_to_decode
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mov esi, [edx + OFF_INPUT_CURPOS] ; input data ptr
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add eax, edi ; eax := bufpos_end = bufpos + amt
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sub esp, $stackvars ; allocate stack space for variables
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; store variables on stack
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mov [esp + $context], edx ; u
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mov [esp + $bufposend], eax ; v
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mov ecx, [edx + OFF_MEM_WINDOW] ; u
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mov eax, [edx + OFF_BITBUF] ; v
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mov [esp + $mem_window], ecx ; u
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mov [esp + $bitbuf], eax ; v
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; copy repeated offsets onto stack for quicker accessing (<128 byte offset)
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mov ecx, [edx + OFF_LAST_MATCHPOS_OFFSET] ; u
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mov ebx, [edx + OFF_LAST_MATCHPOS_OFFSET + 4] ; v
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mov eax, [edx + OFF_LAST_MATCHPOS_OFFSET + 8] ; u
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mov [esp + $last_offset], ecx ; v
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mov [esp + $last_offset + 4], ebx ; u
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mov [esp + $last_offset + 8], eax ; v
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; store other variables
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xor ecx, ecx
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mov cl, BYTE PTR [edx + OFF_BITCOUNT]
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mov [esp + $bitcount], ecx
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mov edx, ecx
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; start
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jmp SHORT loop_top
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;
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; end of init
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;
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;
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; Decoder input overflow error!
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;
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$fillbuf1:
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; restore stack and return -1
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add esp, $stackvars
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pop ebp
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pop esi
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pop edi
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pop ebx
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pop ecx
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pop edx
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mov eax, -1
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ret 0
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;
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; Handle codes > table bits in length, for main tree
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;
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main_tree_long_code:
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mov eax, [esp + $bitbuf] ; u
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shl eax, MAIN_TREE_TABLE_BITS ; u
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; negation loop
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$L19975:
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neg ebx ; NP
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add ebx, ebx ; u
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add eax, eax ; v test MSB of eax
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; ADC takes 3 clocks, which allows it to overshadow the 0F prefix
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; in the next instruction (saving 1 clock)
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adc ebx, 0 ; u
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; won't pair
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movsx ebx, WORD PTR [ecx + OFF_MAIN_TREE_LEFTRIGHT + ebx*2]
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test ebx, ebx ; u
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jl SHORT $L19975 ; v
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jmp SHORT back_main_tree_long_code
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;
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; Handle codes > table bits in length, for secondary tree
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;
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secondary_tree_long_code:
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mov ecx, [esp + $bitbuf]
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shl ecx, SECONDARY_LEN_TREE_TABLE_BITS
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$L19990:
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neg ebp
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add ebp, ebp
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add ecx, ecx
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adc ebp, 0
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; won't pair
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movsx ebp, WORD PTR [eax + OFF_SECONDARY_TREE_LEFTRIGHT + ebp*2]
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test ebp, ebp
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jl SHORT $L19990
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jmp back_secondary_tree_long_code
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;
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; loop top
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;
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loop_top:
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; DECODE_DDMTREE(c);
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; ebx = table[ bitbuf >> (32-MAIN_TREE_TABLE_BITS) ]
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mov ecx, [esp + $context] ; u1
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mov eax, [esp + $bitbuf] ; v1
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shr eax, 32-MAIN_TREE_TABLE_BITS ; u1
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mov ebp, DWORD PTR [ecx + OFF_INPUT_ENDPOS] ; v1
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loop_top_after_char:
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movsx ebx, WORD PTR [ecx + OFF_MAIN_TREE_TABLE + eax*2] ; NP
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test ebx, ebx ; u
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jl SHORT main_tree_long_code ; v
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back_main_tree_long_code:
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; check for end of input
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cmp ebp, esi ; u1
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jbe SHORT $fillbuf1 ; v1
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mov cl, [ebx + ecx + OFF_MAIN_TREE_LEN] ; u1 cl = len[x]
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xor eax, eax ; v1
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shl DWORD PTR [esp + $bitbuf], cl ; NP bitbuf <<= len
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sub dl, cl ; u1 bitcount -= len
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jg SHORT bitcount_gt_0 ; v1
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; otherwise fill buffer
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mov al, [esi] ; u1
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mov cl, dl ; v1
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mov ah, [esi+1] ; u1
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xor cl, -1 ; v1
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add esi, 2 ; u1
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inc cl ; v1
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shl eax, cl ; NP
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or eax, [esp + $bitbuf] ; u1
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add dl, 16 ; v1
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mov [esp + $bitbuf], eax ; u1
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nop ; v1
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bitcount_gt_0:
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;
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; is it a match or a character?
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;
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sub ebx, 256 ; u1
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jns SHORT $L19985 ; v1
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;
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; it's a character
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;
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mov ebp, [esp + $mem_window] ; u1 get mem_window ptr
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inc edi ; v1 bufpos++
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mov eax, [esp + $bitbuf] ; u1 for next iteration
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mov ecx, [esp + $context] ; v1 for next iteration
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shr eax, 32-MAIN_TREE_TABLE_BITS ; u1 for next iteration
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mov [ebp + edi - 1], bl ; u1 store current character
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mov ebp, DWORD PTR [ecx + OFF_INPUT_ENDPOS] ; v1 for next iteration
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cmp [esp + $bufposend], edi ; u1
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ja SHORT loop_top_after_char ; v1
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jmp $cleanup
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m_is_3:
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mov ebx, 1 ; == _MP_POS_minus2[3*4]
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jmp skipover
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m_not_zero:
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cmp bl, 3 ; u1
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je SHORT m_is_3 ; v1
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mov eax, [esp + $last_offset] ; u1 eax = t = last[0]
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mov ecx, [esp + $last_offset + ebx*4] ; v1 ecx = last[m]
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mov [esp + $last_offset], ecx ; u1 last[0] = last[m]
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mov [esp + $last_offset + ebx*4], eax ; v1 last[m] = t
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mov ebx, ecx ; u
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jmp $L20003 ; too far, won't pair
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;
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; m = 0, 1, 2, 3
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;
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m_is_0123:
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test ebx, ebx ; u1
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jnz SHORT m_not_zero ; v1
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; m == 0
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mov ebx, [esp + $last_offset] ;
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jmp $L20003 ; NP
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$L19985:
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mov ebp, ebx ; u
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mov eax, [esp + $context] ; v
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shr ebx, 3 ; u
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and ebp, 7 ; v
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cmp ebp, 7 ; u
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jne SHORT $L19987 ; v
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mov ecx, [esp + $bitbuf] ; u
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shr ecx, 32-SECONDARY_LEN_TREE_TABLE_BITS ; u
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movsx ebp, WORD PTR [eax + OFF_SECONDARY_TREE_TABLE + ecx*2] ; NP
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test ebp, ebp ; u1
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jnge secondary_tree_long_code ; v1
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back_secondary_tree_long_code:
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mov cl, BYTE PTR [eax + OFF_SECONDARY_TREE_LEN + ebp] ; u1
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add ebp, 7 ; v1
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shl DWORD PTR [esp + $bitbuf], cl ; NP bitbuf <<= len
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; if (bitcount > 0) we're ok, otherwise fill buffer
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sub dl, cl ; u1 bitcount -= len
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jg SHORT $L19987 ; v1
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xor eax, eax ; u1
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mov cl, dl ; v1
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; NEG does not pair, so we replace it with XOR CL,-1 ; INC CL
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mov al, [esi] ; u1
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xor cl, -1 ; v1
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mov ah, [esi+1] ; u1
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inc cl ; v1
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shl eax, cl ; NP
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or eax, [esp + $bitbuf] ; u2
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add dl, 16 ; v1
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add esi, 2 ; u1
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mov [esp + $bitbuf], eax ; v1
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$L19987:
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; if m == 3 then extra_bits == 0, and shifts don't work
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; with a count of zero
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xor eax, eax ; u1
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cmp bl, 3 ; v1
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mov al, bl ; u1
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jle SHORT m_is_0123 ; v1
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mov cl, BYTE PTR local_32_minus_extra_bits [eax] ; u1
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mov ebx, [esp + $bitbuf] ; v1
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shr ebx, cl ; NP
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add ebx, _MP_POS_minus2[eax*4] ; u2
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mov cl, _dec_extra_bits [eax] ; v1
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shl DWORD PTR [esp + $bitbuf], cl ; NP
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; now we can trash eax (m)
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sub dl, cl ; u1
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jg SHORT preskipover ; v1
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; otherwise fill buffer
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; no need to xor eax, eax since everything but the low order
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; byte is already zero
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mov al, [esi] ; u1
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mov cl, dl ; v1
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mov ah, [esi+1] ; u1
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xor cl, -1 ; v1
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add esi, 2 ; u1
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inc cl ; v1
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shl eax, cl ; NP
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or eax, [esp + $bitbuf] ; u2
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add dl, 16 ; v1
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; remember that this can execute twice, if we grab 17 bits
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mov [esp + $bitbuf], eax ; u1
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jg SHORT preskipover ; v1
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;
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; Second iteration
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;
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xor eax, eax ; u1
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mov cl, dl ; v1
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mov al, [esi] ; u1
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xor cl, -1 ; v1
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mov ah, [esi+1] ; u1
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inc cl ; v1
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shl eax, cl ; NP
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or eax, [esp + $bitbuf] ; u2
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add dl, 16 ; v1
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mov [esp + $bitbuf], eax ; u1
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add esi, 2 ; v1
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preskipover:
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skipover:
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mov eax, [esp + $last_offset] ; u EAX = R0
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mov ecx, [esp + $last_offset + 4] ; v ECX = R1
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mov [esp + $last_offset + 4], eax ; u R1 := R0
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mov [esp + $last_offset + 8], ecx ; v R2 := R1
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mov [esp + $last_offset], ebx ; u R0 := matchpos
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$L20003:
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;
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; eax = dec_mem_window
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; ebx = matchpos
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; edi = bufpos
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; ebp = matchlen (ebp=0 means "ML2", ebp=1 means "ML3", ...)
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;
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mov ecx, edi ; u1 ecx = bufpos
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mov eax, [esp + $context] ; v1 eax = context ptr
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inc edi ; u1 bufpos++ for first character
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sub ecx, ebx ; v1 ecx := bufpos - matchpos
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and ecx, [eax + OFF_WINDOW_MASK] ; u1 ecx &= window_mask
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mov eax, [eax + OFF_MEM_WINDOW] ; v1 eax = mem_window
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mov bl, [eax + ecx] ; u1 AGI bl = window[src]
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inc ecx ; v1 for next iteration
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mov [eax + edi - 1], bl ; u store in window[dst]
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nop ; v
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;
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; second and later characters...
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;
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; eax = mem_window edx = bitbuf
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; ebx = BL used for character esi = input_pos
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; ecx = bufpos - matchpos
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; ebp = matchlen count
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; edi = bufpos
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;
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copy_loop:
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inc edi ; u1
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mov bl, [eax + ecx] ; v1 bl = dec_window[(bp-mp)&mask]
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inc ecx ; u1
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dec ebp ; v1
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mov [eax + edi - 1], bl ; u1 dec_window[bufpos] = bl
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jge SHORT copy_loop ; v1
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cmp [esp + $bufposend], edi ; u1
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ja loop_top ; NP
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; fall through
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$cleanup:
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mov ebx, DWORD PTR [esp + $context]
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xor eax, eax
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cmp edi, [esp + $bufposend]
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je SHORT successful
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mov eax, -1 ; failure
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successful:
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and edi, [ebx + OFF_WINDOW_MASK]
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mov [ebx + OFF_BITCOUNT], dl
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mov [ebx + OFF_BUFPOS], edi
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mov [ebx + OFF_INPUT_CURPOS], esi
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mov edi, [esp + $bitbuf]
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; copy repeated offsets into context structure
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mov ecx, [esp + $last_offset]
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mov ebp, [esp + $last_offset + 4]
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mov esi, [esp + $last_offset + 8]
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mov [ebx + OFF_LAST_MATCHPOS_OFFSET], ecx
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mov [ebx + OFF_LAST_MATCHPOS_OFFSET+4], ebp
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mov [ebx + OFF_LAST_MATCHPOS_OFFSET+8], esi
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mov [ebx + OFF_BITBUF], edi
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; restore stack
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add esp, $stackvars
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pop ebp
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pop esi
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pop edi
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pop ebx
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pop ecx
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pop edx
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ret 0
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_fast_decode_verbatim_block ENDP
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_TEXT ENDS
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END
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