Source code of Windows XP (NT5)
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/*
* encdata.c
*
* Encode a block into the output stream
*/
#include "encoder.h"
#define OUT_CHAR \
c = context->enc_LitData[l]; \
OUTPUT_BITS(context->enc_main_tree_len[c], context->enc_main_tree_code[c]);
/*
* Macro to output bits into the encoding stream
*/
#define OUTPUT_BITS(N,X) \
{ \
context->enc_bitbuf |= (((ulong) (X)) << (context->enc_bitcount-(N))); \
context->enc_bitcount -= (N); \
while (context->enc_bitcount <= 16) \
{ \
if (context->enc_output_buffer_curpos >= context->enc_output_buffer_end) \
{ \
context->enc_output_overflow = true; \
context->enc_output_buffer_curpos = context->enc_output_buffer_start; \
} \
*context->enc_output_buffer_curpos++ = (byte) ((context->enc_bitbuf >> 16) & 255); \
*context->enc_output_buffer_curpos++ = (byte) (context->enc_bitbuf >> 24); \
context->enc_bitbuf <<= 16; \
context->enc_bitcount += 16; \
} \
}
/*
* Given the initial state of the repeated offset buffers at
* the beginning of this block, calculate the final state of the
* repeated offset buffers after outputting this block as if it
* were compressed data.
*
* First try to do it the quick way, by starting at the last
* match and working backwards, to find three consecutive matches
* which don't use repeated offsets. If this fails, we'll have
* to take the initial state of the three offsets at the beginning
* of the block, and evolve them to the end of the block.
*/
void get_final_repeated_offset_states(t_encoder_context *context, ulong distances)
{
ulong MatchPos;
signed long d; /* must be signed */
byte consecutive;
consecutive = 0;
for (d = distances-1; d >= 0; d--)
{
if (context->enc_DistData[d] > 2)
{
/* NOT a repeated offset */
consecutive++;
/* do we have three consecutive non-repeated-offsets? */
if (consecutive >= 3)
break;
}
else
{
consecutive = 0;
}
}
/*
* If we didn't find three consecutive matches which
* don't use repeated offsets, then we have to start
* from the beginning and evolve the repeated offsets.
*
* Otherwise, we start at the first of the consecutive
* matches.
*/
if (consecutive < 3)
{
d = 0;
}
for (; d < (signed long) distances; d++)
{
MatchPos = context->enc_DistData[d];
if (MatchPos == 0)
{
}
else if (MatchPos <= 2)
{
ulong temp;
temp = context->enc_repeated_offset_at_literal_zero[MatchPos];
context->enc_repeated_offset_at_literal_zero[MatchPos] = context->enc_repeated_offset_at_literal_zero[0];
context->enc_repeated_offset_at_literal_zero[0] = temp;
}
else
{
context->enc_repeated_offset_at_literal_zero[2] = context->enc_repeated_offset_at_literal_zero[1];
context->enc_repeated_offset_at_literal_zero[1] = context->enc_repeated_offset_at_literal_zero[0];
context->enc_repeated_offset_at_literal_zero[0] = MatchPos-2;
}
}
}
/*
* Encode a block with no compression
*
* bufpos is the position in the file from which the first
* literal in this block starts. To reference memory, we will
* use enc_MemWindow[bufpos] (remember that enc_MemWindow is
* moved backwards every time we copymem).
*
* Since this data was originally matched into the compressor,
* our recent match offsets will have been changed; however,
* since this is an uncompressed block, the decoder won't be
* updating them. Therefore, we need to tell the decoder
* the state of the match offsets after it has finished
* decoding the uncompressed data - we store these in this
* block.
*/
void encode_uncompressed_block(t_encoder_context *context, ulong bufpos, ulong block_size)
{
int i;
int j;
bool block_size_odd;
ulong val;
/*
* Align on a byte boundary
*/
output_bits(context, context->enc_bitcount-16, 0);
/*
* Now output the contents of the repeated offset
* buffers, since we need to preserve the state of
* the encoder
*/
for (i = 0; i < NUM_REPEATED_OFFSETS; i++)
{
val = context->enc_repeated_offset_at_literal_zero[i];
for (j = 0; j < sizeof(long); j++)
{
*context->enc_output_buffer_curpos++ = (byte) val;
val >>= 8;
}
}
block_size_odd = block_size & 1;
/*
* Write out uncompressed data
*/
while (block_size > 0)
{
*context->enc_output_buffer_curpos++ = context->enc_MemWindow[bufpos];
bufpos++;
block_size--;
context->enc_input_running_total++;
if (context->enc_input_running_total == CHUNK_SIZE)
{
perform_flush_output_callback(context);
context->enc_num_block_splits = 0;
}
}
/*
* Add pad byte to keep the output word-aligned
*/
if (block_size_odd)
{
*context->enc_output_buffer_curpos++ = 0;
}
context->enc_bitcount = 32;
context->enc_bitbuf = 0;
}
/*
* Estimate the size of the data in the buffer, in bytes
*/
ulong estimate_compressed_block_size(t_encoder_context *context)
{
ulong block_size = 0; /* output size in bits */
ulong i;
byte mpslot;
/* Estimation of tree size */
block_size = 150*8;
/* Tally bits to output characters */
for (i = 0; i < NUM_CHARS; i++)
block_size += (context->enc_main_tree_len[i]*context->enc_main_tree_freq[i]);
/* Tally bits to output matches */
for (mpslot = 0; mpslot < context->enc_num_position_slots; mpslot++)
{
long element;
int primary;
element = NUM_CHARS + (mpslot << NL_SHIFT);
/* For primary == NUM_PRIMARY_LENGTHS we have secondary lengths */
for (primary = 0; primary <= NUM_PRIMARY_LENGTHS; primary++)
{
block_size += ((context->enc_main_tree_len[element] + enc_extra_bits[mpslot]) *
context->enc_main_tree_freq[element]);
element++;
}
}
for (i = 0; i < NUM_SECONDARY_LENGTHS; i++)
block_size += (context->enc_secondary_tree_freq[i] * context->enc_secondary_tree_len[i]);
/* round up */
return (block_size+7) >> 3;
}
/*
* Encode block with NO special encoding of the lower 3
* position bits
*/
void encode_verbatim_block(t_encoder_context *context, ulong literal_to_end_at)
{
ulong MatchPos;
ulong d = 0;
ulong l = 0;
byte MatchLength;
byte c;
byte mpSlot;
while (l < literal_to_end_at)
{
if (!IsMatch(l))
{
OUT_CHAR;
l++;
context->enc_input_running_total++;
}
else
{
/* Note, 0 means MatchLen=3, 1 means MatchLen=4, ... */
MatchLength = context->enc_LitData[l++];
/* Delta match pos */
MatchPos = context->enc_DistData[d++];
mpSlot = (byte) MP_SLOT(MatchPos);
if (MatchLength < NUM_PRIMARY_LENGTHS)
{
OUTPUT_BITS(
context->enc_main_tree_len[ NUM_CHARS+(mpSlot<<NL_SHIFT)+MatchLength],
context->enc_main_tree_code[NUM_CHARS+(mpSlot<<NL_SHIFT)+MatchLength]
);
}
else
{
OUTPUT_BITS(
context->enc_main_tree_len [(NUM_CHARS+NUM_PRIMARY_LENGTHS)+(mpSlot<<NL_SHIFT)],
context->enc_main_tree_code[(NUM_CHARS+NUM_PRIMARY_LENGTHS)+(mpSlot<<NL_SHIFT)]
);
OUTPUT_BITS(
context->enc_secondary_tree_len[ MatchLength - NUM_PRIMARY_LENGTHS],
context->enc_secondary_tree_code[MatchLength - NUM_PRIMARY_LENGTHS]
);
}
if (enc_extra_bits[ mpSlot ])
{
OUTPUT_BITS(
enc_extra_bits[mpSlot],
MatchPos & enc_slot_mask[mpSlot]
);
}
context->enc_input_running_total += (MatchLength+MIN_MATCH);
}
if (context->enc_input_running_total == CHUNK_SIZE)
{
perform_flush_output_callback(context);
context->enc_num_block_splits = 0;
}
_ASSERTE (context->enc_input_running_total < CHUNK_SIZE);
}
}
/*
* aligned block encoding
*/
void encode_aligned_block(t_encoder_context *context, ulong literal_to_end_at)
{
ulong MatchPos;
byte MatchLength;
byte c;
byte mpSlot;
byte Lower;
ulong l = 0;
ulong d = 0;
while (l < literal_to_end_at)
{
if (!IsMatch(l))
{
OUT_CHAR;
l++;
context->enc_input_running_total++;
}
else
{
/* Note, 0 means MatchLen=3, 1 means MatchLen=4, ... */
MatchLength = context->enc_LitData[l++];
/* Delta match pos */
MatchPos = context->enc_DistData[d++];
mpSlot = (byte) MP_SLOT(MatchPos);
if (MatchLength < NUM_PRIMARY_LENGTHS)
{
OUTPUT_BITS(
context->enc_main_tree_len[ NUM_CHARS+(mpSlot<<NL_SHIFT)+MatchLength],
context->enc_main_tree_code[NUM_CHARS+(mpSlot<<NL_SHIFT)+MatchLength]
);
}
else
{
OUTPUT_BITS(
context->enc_main_tree_len[ (NUM_CHARS+NUM_PRIMARY_LENGTHS)+(mpSlot<<NL_SHIFT)],
context->enc_main_tree_code[(NUM_CHARS+NUM_PRIMARY_LENGTHS)+(mpSlot<<NL_SHIFT)]
);
OUTPUT_BITS(
context->enc_secondary_tree_len[ MatchLength - NUM_PRIMARY_LENGTHS],
context->enc_secondary_tree_code[MatchLength - NUM_PRIMARY_LENGTHS]
);
}
if (enc_extra_bits[ mpSlot ] >= 3)
{
if (enc_extra_bits[ mpSlot ] > 3)
{
OUTPUT_BITS(
enc_extra_bits[mpSlot] - 3,
(MatchPos >> 3) & ( (1 << (enc_extra_bits[mpSlot]-3)) -1)
);
}
Lower = (byte) (MatchPos & 7);
OUTPUT_BITS(
context->enc_aligned_tree_len[Lower],
context->enc_aligned_tree_code[Lower]
);
}
else if (enc_extra_bits[ mpSlot ])
{
OUTPUT_BITS(
enc_extra_bits[mpSlot],
MatchPos & enc_slot_mask[ mpSlot ]
);
}
context->enc_input_running_total += (MatchLength+MIN_MATCH);
}
if (context->enc_input_running_total == CHUNK_SIZE)
{
perform_flush_output_callback(context);
context->enc_num_block_splits = 0;
}
_ASSERTE (context->enc_input_running_total < CHUNK_SIZE);
}
}
void perform_flush_output_callback(t_encoder_context *context)
{
long output_size;
/*
* Do this only if there is any input to account for, so we don't
* end up outputting blocks where comp_size > 0 and uncmp_size = 0.
*/
if (context->enc_input_running_total > 0)
{
flush_output_bit_buffer(context);
output_size = (long)(context->enc_output_buffer_curpos - context->enc_output_buffer_start);
if (output_size > 0)
{
(*context->enc_output_callback_function)(
context->enc_fci_data,
context->enc_output_buffer_start,
(long) (context->enc_output_buffer_curpos - context->enc_output_buffer_start),
context->enc_input_running_total
);
}
}
context->enc_input_running_total = 0;
context->enc_output_buffer_curpos = context->enc_output_buffer_start;
/* initialise bit buffer */
context->enc_bitcount = 32;
context->enc_bitbuf = 0;
}